Hi, I'm Roane, and even though I won't be able to battle for a little while, I'd like to know the condition of one of my teams. Though it really isn't one of the... best teams out there, I like it, and I hope you will too. Magneton @ eviolite/Sturdy Bold Nature/ 252 HP/160 Def/ 96 Spec Att Magnet Rise Thunderbolt Thunder Wave Volt Switch I'm using him as a defensive style for magneton; with eviolite, magnet rise, and thunder wave, I'm hoping for him to be able to take multiple hits with this set. With him, I'm really only worried about fire types, but I have other pokemon to help take care of that. I'm using him over magnezone because I like the speed bonus better and his eviolite bonus is just too much to pass up. Tentacruel @Black Sludge/Liquid Ooze Careful Nature/ 252HP/180 Spec Def/ 76 Speed Giga Drain Rapid Spin Ice Beam Scald Though he's not as good as Starmie or Hitmontop, I think tentacruel is a great rapid spinner. Rather than the rain dish ability, I like his liquid ooze because I've seen many people hit a leech seed on me and I just sit there and see them loose life faster than I am due to leech seed, giga drain, and black sludge. I also am not using leftovers for tentacruel because I want to save it for someone who can use it. And the rapid spin is vital-- I can't work without it. Parasect @Leftovers/ Dry Skin Careful Nature/ 252 HP/ 72 Att/ 130 Def/ 52 Spec Def Spore Leech Seed X-scissor Aromatherapy I don't like Breloom. Whatsoever. I think it is the cheapest son of a gun pokemon ever created. Him and gliscor. I hate that ability poison heal. Though, I can't disregard Spore. That move is amazing. And Parasect's support can really help my team with status-- namely paralyze. Swampert@ Rocky Helmet/ Torrent Adamant Nature/ 252 HP/ 252 Att/ 4 Def Stealth Rock Waterfall Earthquake Ice Punch Swampert is one of the core members to my team (and also the only one not of Gen 1). I use him because he is a freaking rock that I've really only seen him 0HKOed once, while he's 0HKOed multiple times. Stealth rock is vital; who doesn't like that extra damage it brings, and his other moves are for coverage. Besides, he's the only one truly weak to grass type on my team-- Parasect, Magneton, and Charizard resist, with the last 0KHOing most grass types, and Machamp and Tentacruel being neutral. Also, if I predict a grass type or grass not user switch correctly, I shouldn't have a problem with my favorite tank. Machamp@ Lum Berry/No Guard Jolly Nature/ 180HP/ 252 Att/ 76 Speed/ DynamicPunch Payback Bullet Punch Stone Edge Machamp is mainly there for his first move-- Dynamic punch. I think it is one of the best fighting moves out there, like Hi Jump Kick and Focus Blast when it hits. The other moves are mainly for Revenge killing and coverage when needed. Otherwise, ghosts types would probably bite me in the... neck. Charizard@ Flame Plate/ Solar Power Timid Nature/ 252 SpA/ 252 Speed/ 4 HP Substitute Fire Blast Dragon Pulse Roost I use Charizard as my main sweeper because he's a freaking charizard. Why not use someone as amazing as the original fire type in the game? Yes, he's weaker than moltres... yes, he has that 4x rock... yes, stealth rock ruins him... Yes, flame plate is not that great of an item... but why not? I've used him before, and with the moveset he has, he should sweep pretty well. Like jynx. But better. Plus, I hate life orb recoil. Even though he has roost, I just prefer not to use it so often. Now, some problems I can see- parasect-Charizard has two different abilities that hurt each other in different weathers. I planned that this way, kind of, so I can keep it relatively balanced. Breloom better spore user-- I DON'T GIVE A CRAP!! Charizard weaker than moltres-- Eh. I can replace that if I get around to it. A bit weak to psychic-- Tentacruel and Machamp-- Payback for Machamp should help, though doesn't outspeed, but parasect should help a bit as well. If you have anything else, please let me know!!