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Completed NFE match! Fanal vs. Ullarwarlord!

Discussion in 'ASB' started by Quagsires, Dec 4, 2011.

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  1. Quagsires

    Quagsires

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    Fanal sends out poke -> Ullar sends out poke and gives orders -> Fanal gives orders -> Quagsires refs
  2. Fanal

    Fanal

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    Nov 17, 2011
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    Let's hope that this doesn't turn in a stare-off.
    Go Starov.
    [​IMG]
  3. UllarWarlord

    UllarWarlord

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    [​IMG]
    Hm...a Wooper. Based on the rest of his team, we're gonna have to match this well, so...
    [​IMG]
    Go Major Q10!

    Zen Headbutt -> Take Down -> Zen Headbutt

    If he uses Curse, use Iron Defense, but never twice in a row.
  4. Fanal

    Fanal

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    Nov 17, 2011
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    108
    Let's hope this works.
    Mud Bomb+Scald combo -> cooldown -> Earthquake
  5. Quagsires

    Quagsires

    Joined:
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    1,197
    Turn 1:

    Beldum used Zen Headbutt!
    No accuracy check due to -speed (rolled 6142/10000 anyways)
    Crit = 8991/10000 = No
    Flinch = 557/10000 = FLINCH
    ( 8+ 3 + 3 -3) * 1) = 11 damage
    -5 energy

    Wooper flinched!

    Turn 2:

    Beldum used Take Down!
    Accuracy = 265/10000 = MISS
    -( 6 + 4/2.5) = 8 energy (rounded up)

    Wooper cooled down!
    (If you could flinch, put some sort of alternate action for the second action so this doesn’t happen again)

    Turn 3:
    Beldum used Zen Headbutt!
    No accuracy check due to -speed (rolled 6142/10000 anyways)
    Crit = 8260/10000 = No
    Flinch = 9533/10000 = FLINCH
    ( 8+ 3 + 3 -3) * 1) = 11 damage
    -5 energy

    Wooper used Earthquake!
    Crit = 6685/10000 = No
    (10 + 3 +3 - 4.5)*1.5 = 17 damage
    -6 energy

    Major Q10 the Beldum (open)
    [​IMG]

    HP: 73
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 26 (-, 10% decrease evasion)
    Size Class: 1
    Weight Class: 4 (95.2 kg)
    Base Rank Total: 13
    Energy: 82

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Take Down

    Iron Defense
    Iron Head
    Zen Headbutt



    Starov the Wooper (open)

    [​IMG]

    Stats:
    HP: 68
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 1
    SpD: Rank 2(+)
    Spe: 13 (15/1.15; -10 evasion) (-)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 9
    Energy :94

    Attacks:

    Water Gun(*)
    Tail Whip(*)
    Mud Sport(*)
    Mud Shot(*)
    Slam(*)
    Mud Bomb(*)
    Amnesia(*)

    Curse(*)
    Recover(*)
    Safeguard(*)

    Toxic(*)
    Earthquake(*)
    Scald(*)

    Moves Total:13

    Fanal gives actions -> Ullar gives actions -> Quagsires refs
  6. Fanal

    Fanal

    Joined:
    Nov 17, 2011
    Messages:
    108
    Well, that didn't turn out as planned.
    [​IMG]
    Mud Slap->Groundshaker(Earthquake+Eartquake combo)-> cooldown
    If flinch on A2 then Earthquake on A2
  7. UllarWarlord

    UllarWarlord

    Joined:
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    Uh...yay tiny movepool.

    Take Down -> Zen Headbutt -> Take Down
  8. Quagsires

    Quagsires

    Joined:
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    1,197
    Turn 1:
    Beldum used Take Down!
    Accuracy = 1756/10000 = Hit
    Crit = 659/10000 = no
    (10 + 3 - 3) = 10 damage
    -( 6 + 4/2.5) = 7 energy (rounded down)

    Wooper used Mud Slap!
    Crit = 6867/10000 = No
    -1 stage of accuracy
    (4+3+3-4.5)*1.5 = 8 damage
    -3 energy


    Turn 2:
    Beldum used Zen Headbutt!
    Accuracy = 3203/10000 = hit
    Crit = 702/10000 = No
    Flinch = 6896/10000 = No
    ( 8 + 3 + 3 -3) * 1) = 11 damage
    -5 energy


    Wooper used a double earthquake combo!
    Crit = 243/10000 = CRIT
    Automiss.
    (23+3+3+3-4.5)*1.5*0 = 0 damage
    -(EC + (7+4))*2 = 36 energy

    Turn 3:

    Beldum used Take Down!
    Accuracy = 3179/10000 = Hit
    Crit = 5257/10000 = no
    (10 + 3 - 3) = 10 damage
    -( 6 + 4/2.5) = 8 energy (rounded up)

    Wooper is chillaxin'


    Major Q10 the Beldum (open)
    [​IMG]

    HP: 65
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 26 (-, 10% decrease evasion)
    Size Class: 1
    Weight Class: 4 (95.2 kg)
    Base Rank Total: 13
    Energy: 62

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Take Down

    Iron Defense
    Iron Head
    Zen Headbutt



    Starov the Wooper (open)

    [​IMG]

    Stats:
    HP: 37
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 1
    SpD: Rank 2(+)
    Spe: 13 (15/1.15; -10 evasion) (-)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 9
    Energy :55

    Attacks:

    Water Gun(*)
    Tail Whip(*)
    Mud Sport(*)
    Mud Shot(*)
    Slam(*)
    Mud Bomb(*)
    Amnesia(*)

    Curse(*)
    Recover(*)
    Safeguard(*)

    Toxic(*)
    Earthquake(*)
    Scald(*)

    Moves Total:13

    Ullar gives actions -> Fanal gives actions -> Quagsires refs
  9. UllarWarlord

    UllarWarlord

    Joined:
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    CURSES.

    Take Down + Zen Headbutt combo -> be all chill -> Zen Headbutt
  10. Fanal

    Fanal

    Joined:
    Nov 17, 2011
    Messages:
    108
    That went better than last time.

    Mud Slap->Mud Bomb->Mud Slap

    This should finish him if my calcs are correct. Which they probably aren't
  11. Quagsires

    Quagsires

    Joined:
    May 23, 2010
    Messages:
    1,197
    Turn 1:
    Wooper used Mud Slap!
    Crit = 6970/10000 = No
    (4+3+3-4.5)*1.5 = 8 damage
    -3 energy

    Beldum used Take Down + Zen Headbutt combo!
    Accuracy = 6925/10000 = Hit
    Crit = 8802/10000 = no
    Flinch = 2104 = no
    (18 + 3 + 3 - 3) = 21 damage!
    -18 energy

    Turn 2:

    Beldum is chillaxin'

    Wooper used mud bomb!
    Hit = 7335/10000 = Hit
    Crit = 4765/1000 = no
    Accuracy = 8316/10000 = no

    (7+3+1.5-3) * 1.5 = 11 damage!
    -6 energy

    Turn 3:

    Beldum used Zen Headbutt!
    Accuracy = 2542/10000 = hit (Keep in mind, clear body prevents accuracy drops)
    Crit = 4770/10000 = No
    Flinch = 6628/10000 = No
    ( 8 + 3 + 3 -3) * 1) = 11 damage
    -5 energy


    Wooper used Mud Slap!
    Crit = 1406/10000 = No
    (4+3+3-4.5)*1.5 = 8 damage
    -3 energy
    Beldum faints!
    Starov the Wooper (open)

    [​IMG]

    Stats:
    HP: 5
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 1
    SpD: Rank 2(+)
    Spe: 13 (15/1.15; -10 evasion) (-)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 9
    Energy :43

    Attacks:

    Water Gun(*)
    Tail Whip(*)
    Mud Sport(*)
    Mud Shot(*)
    Slam(*)
    Mud Bomb(*)
    Amnesia(*)

    Curse(*)
    Recover(*)
    Safeguard(*)

    Toxic(*)
    Earthquake(*)
    Scald(*)

    Moves Total:13


    Major Q10 the Beldum (open)
    [​IMG]

    HP: 38
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 26 (-, 10% decrease evasion)
    Size Class: 1
    Weight Class: 4 (95.2 kg)
    Base Rank Total: 13
    Energy: 38

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Take Down

    Iron Defense
    Iron Head
    Zen Headbutt
  12. UllarWarlord

    UllarWarlord

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    Nov 8, 2011
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    Go, Huggable!
  13. Fanal

    Fanal

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    108
    Toxic->Safeguard->Faint
    I'd actually be suprised if he even could pull one move off.
  14. UllarWarlord

    UllarWarlord

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    Nov 8, 2011
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    2,688
    [​IMG]
    I'm feeling 'generous' today. I'll let you use one of those moves. Oh, and yay Normalize.

    25 HP Substitute -> Psychic -> Psychic
  15. Quagsires

    Quagsires

    Joined:
    May 23, 2010
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    1,197
    Ruling that is relevant and I am just learning about:
    Levitate:

    Type: Trait

    This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude
    . Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Pokemon with this ability: Gastly, Haunter, Gengar, Koffing, Weezing, Misdreavus, Unown, Vibrava, Flygon, Lunatone, Solrock, Baltoy, Claydol, Duskull, Chimecho, Latias, Latios, Mismagius, Chingling, Bronzor, Bronzong, Carnivine, Rotom, Uxie, Mesprit, Azelf, Cresselia, Giratina (Origin Forme), Tynamo, Eelektrik, Eelektross, Cryogonal, Hydreigon, Rebble, Bolderdash, Stratagem, Nohface.

    Pokemon that have the Levitate Trait without the ability (based on anime precedent, advanced wings, etc.):

    Beedrill, Venomoth, Mew, Celebi, Dustox, Shedinja, Shuppet, Beldum, Jirachi, Deoxys, Victini, Accelgor, Volcarona.

    tl; dr, I have to go back and make every earthquake a miss. Beldum is easily still around then.I'll need both trainers to confirm their actions. This does not affect wooper in any form.
  16. UllarWarlord

    UllarWarlord

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    Okay...could you post an update to say precisely the status of both mons?
  17. Fanal

    Fanal

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    I'm pretty sure he updated the last reffing.
  18. UllarWarlord

    UllarWarlord

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    Yay mindless battering.

    Zen Headbutt > Take Down > Zen Headbutt
  19. Quagsires

    Quagsires

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    Beldum used Zen headbutt!
    Unnecessary.
    Unnecessary as well.
    Also unnecessary
    ( 8 + 3 -3) * 1) = 8 damage
    -5 energy

    Wooper faints!

    Need new mon, Fanal


    Major Q10 the Beldum (open)
    [​IMG]

    HP: 38
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 26 (-, 10% decrease evasion)
    Size Class: 1
    Weight Class: 4 (95.2 kg)
    Base Rank Total: 13
    Energy: 33
  20. Fanal

    Fanal

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    [​IMG]
    Hali come on out!
  21. UllarWarlord

    UllarWarlord

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    You post actions too.
  22. Fanal

    Fanal

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    Double Team (2 clones)->Shadow Ball->Hidden Power (Fighting/7)
    If Iron Head then Protect but not more than once in a row.
  23. UllarWarlord

    UllarWarlord

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    [​IMG]
    Hm...let's get CRAFTY.


    Zen Headbutt + Iron Defense combo to make a psuedo, more powerful Iron Head -> cooldown -> Iron Head
  24. Quagsires

    Quagsires

    Joined:
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    Turn 1:

    Snorout used double team!
    2 clones created!
    -8 energy

    Beldum used Zen Headbutt + Iron defense combo!
    hit = 1279/10000 = MISS
    +1 defense
    1 clone down!
    -11 energy

    Turn 2:

    Snorout used Shadow Ball!
    Drop = 2912/10000 = no
    crit = 1265/10000 = no
    (8+3-3) = 8 damage!
    -6 energy

    Beldum is chillaxin'

    Turn 3:

    Snorout used protect!
    Snorout protected itself!
    -7 energy

    Beldum used Iron head!
    Snorout protected itself!
    crit = 4938/10000
    (8+3+3-3)*1.5 = 16.5 = -6 energy from snorout!
    -5 energy

    Major Q10 the Beldum (open)
    [​IMG]

    HP: 30
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 26 (-, 10% decrease evasion)
    Size Class: 1
    Weight Class: 4 (95.2 kg)
    Base Rank Total: 13
    Energy: 17


    Hali the Snorunt (open)

    [​IMG]
    Snorunt(*) Hali(F)

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 58 (+ 12 accuracy)
    Size Class:Class 1
    Weight Class: Class 2
    Base Rank Total: 12
    Energy: 74
  25. UllarWarlord

    UllarWarlord

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    [​IMG]
    ASNPOIGABPG. Well, let's try this again...

    Take Down -> Iron Head -> Iron Head
    If he uses Protect, Chill.
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