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Completed NFEs Have Never Been Cooler! Leethoof vs Blazikenmaster-Zeo!

Discussion in 'ASB' started by Terrador, Aug 25, 2011.

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  1. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,008
    Da Rules:

    Da Mons:

    Team Leethoof (open)
    [​IMG]
    Cranidos [Ragequit] (M)
    Nature: Naughty ( + attack, -special defense)
    Type:
    <Rock>: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

    Abilities:
    Mold Breaker: Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
    Sheer Force (DW): This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Stats:

    HP: 100
    Atk: Rank 6 (+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 1 (-)
    Spe: 58
    Height Class: 2
    Armour Class: 3

    EC: 5/6
    MC: 0
    DC: 5/5

    Attacks:
    Headbutt (of course)
    Leer
    Focus Energy
    Pursuit
    Take Down
    Scary Face
    Assurance
    Head Smash
    Zen Headbutt

    Hammer Arm
    Curse
    Iron Head
    Iron Tail
    Fire Punch
    Thunder Punch


    Rock Polish
    Swords Dance
    Earthquake
    Dig
    Rock Slide

    Team Blazikenmaster-Zeo (open)
    [​IMG]
    Cranidos(Rictor)(Male)
    Type: Rock
    Rock: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Nature:Quiet (+1 SpA, -15% Speed, -10% Evasion)

    Stats:
    HP: 100
    Atk: Rank 5
    Def: Rank 2
    SpA: Rank 3(+)
    SpD: Rank 2
    Spe: 50(-)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 16

    EC: 0/6
    MC:0
    DC:0/5

    Level Up Moves
    Headbutt
    Leer
    Focus Energy
    Pursuit
    Take Down
    Scary Face
    Assurance

    Egg Moves
    Crunch
    Iron Head
    Thrash

    TM/HM Moves
    Dig
    Flamethrower
    Substitute

    Abilties

    Mold Breaker:
    Type: Innate
    Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

    Sheer Force(DW):
    Type: Can be Enabled
    This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.


    Leethoof moves first and stuff.
  2. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,286
    Hmmmm....

    Sheer Force remains activated.

    Iron Head->Iron Tail->Iron Head

    If he Digs, Earthquake
  3. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
    Jul 18, 2008
    Messages:
    1,507
    I have no sheer force :(

    Um Flamethrower- Iron Head- Flamethrower
  4. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,008
    Before Round 1:
    [​IMG] (Leethoof's)
    HP: 100
    Energy: 100
    Atk: Rank 6 (+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 1 (-)
    Spe: 58
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 16
    Boosts/Drops: None
    Status Conditions: None

    [​IMG] (Blazikenmaster-Zeo's)
    HP: 100
    Energy: 100
    Atk: Rank 5
    Def: Rank 2
    SpA: Rank 3(+)
    SpD: Rank 2
    Spe: 50(-)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 16
    Boosts/Drops: None
    Status Conditions: None

    Two Cranidos. One battle to the Faint. They're rather hard to distinguish, but eventually the crowd sees some subtle differences: one is powerful, but specially frail, while the other is slower and seems to lack an Iron Tail technique. The latter is rather lucky, but the first is dealing extraordinary amounts of damage; who will win?

    After Round 1:
    [​IMG] (Leethoof's)
    HP: 57
    Energy: 81
    Atk: Rank 6 (+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 1 (-)
    Spe: 58
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 16
    Boosts/Drops: Burned
    Status Conditions: None

    [​IMG] (Blazikenmaster-Zeo's)
    HP: 28
    Energy: 80
    Atk: Rank 5
    Def: Rank 2
    SpA: Rank 3(+)
    SpD: Rank 2
    Spe: 50(-)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 16
    Boosts/Drops: None
    Status Conditions: None

    Stuff (open)
    - Leethoof's Cranidos uses Iron Head
    RNG Roll for Hit: 21/100 (yes)
    RNG Roll for Crit: 4/16 (no)
    Damage: (8+2+1.5(5-2)+1(6-5))*1.5=23.25~23
    Energy: 6

    - Blazikenmaster-Zeo's Cranidos uses Flamethrower
    RNG Roll for Hit: 28/100 (yes)
    RNG Roll for Burn: 58/100 (no)
    RNG Roll for Crit: 13/16 (no)
    Damage: (10+1.5(3-1))/1.5=8.666...~9
    Energy: 7

    - Leethoof's Cranidos uses Iron Tail
    RNG Roll for Hit: 26/100 (yes)
    RNG Roll for Crit: 11/16 (no)
    Damage: (10+2+1.5(5-2)+1(6-5))*1.5=26.25~23
    Energy: 7

    - Blazikenmaster-Zeo's Cranidos uses Iron head
    RNG Roll for Hit: 21/100 (yes)
    RNG Roll for Flinch: 63/100 (no)
    RNG Roll for Crit: 1/16 (yes)
    Damage: (8+1.5(5-2)+3)*1.5=23.25
    Energy: 6

    - Leethoof's Cranidos uses Iron Head
    RNG Roll for Hit: 31/100 (yes)
    RNG Roll for Crit: 10/16 (no)
    Damage: (8+2+1.5(5-2)+1(6-5))*1.5=23.25~23
    Energy: 6

    - Blazikenmaster-Zeo's Cranidos uses Flamethrower
    RNG Roll for Hit: 76/100 (yes)
    RNG Roll for Burn: 6/100 (yes)
    RNG Roll for Crit: 5/16 (no)
    Damage: (10+1.5(3-1))/1.5=8.666...~9
    Energy: 7
    Leethoof's Cranidos is Burned!

    - Leethoof's Cranidos takes 2 DMG (Burn)

    - Leethoof's Cranidos' HP: 100-9-23-9-2=57
    - Leethoof's Cranidos' Energy: 100-6-7-6=81

    - Blazikenmaster-Zeo's Cranidos' HP: 100-23-26-23=28
    - Blazikenmaster-Zeo's Cranidos' Energy: 100-7-6-7=80
  5. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
    Jul 18, 2008
    Messages:
    1,507
    I never really planned on winning. Crunch and then Crunch Combo.
  6. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,286
    HEAD SMASH->HAMMER ARM->HAMMER ARM


    SMASH SMASH SMASH
  7. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,008
    Before Round 2:
    [​IMG] (Leethoof's)
    HP: 57
    Energy: 81
    Atk: Rank 6 (+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 1 (-)
    Spe: 58
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 16
    Boosts/Drops: Burned
    Status Conditions: None

    [​IMG] (Blazikenmaster-Zeo's)
    HP: 28
    Energy: 80
    Atk: Rank 5
    Def: Rank 2
    SpA: Rank 3(+)
    SpD: Rank 2
    Spe: 50(-)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 16
    Boosts/Drops: None
    Status Conditions: None

    blah

    After Round 2:
    [​IMG] (Leethoof's)
    HP: 15
    Energy: 54
    Atk: Rank 6 (+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 1 (-)
    Spe: 58
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 16
    Boosts/Drops: Burned
    Status Conditions: None

    [​IMG] (Blazikenmaster-Zeo's)
    HP: 0
    Energy: 0
    Atk: Rank 5
    Def: Rank 2
    SpA: Rank 3(+)
    SpD: Rank 2
    Spe: 50(-)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 16
    Boosts/Drops: N/A
    Status Conditions: Faint

    Rewards:

    Leethoof: 2 TC
    Cranidos: 1 EC/2 MC/1 KOC

    Blazikenmaster-Zeo: 2 TC
    Cranidos: 1 EC/2 MC/1 DC

    Terrador: 2 RC

    Stuff (open)
    The last reffing disappeared, I'm too lazy/too close to bedtime to do this formally, and anyone with a brain stem can tell that two Hammer Arms KOs and that Zeo's actions don't. Hammer Arm missed, but no other luck happened. Sorry about t3h headcalcan.
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