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Completed Nightmare Jigglypuff vs. Endquote

Discussion in 'ASB' started by Korski, Sep 15, 2011.

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  1. Korski

    Korski Distilled, 80 proof
    is a Forum Moderatoris a CAP Contributor
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    BATTLE ON!

    Arena:

    ASB Tournament Arena

    Rules:

    2vs2 Doubles
    3-day DQ
    2 Recoveries / 5 Chills
    Abilities=ONE
    Items=OFF
    Switch=N/A

    Teams:

    Nightmare Jigglypuff:
    Frederick the MARSHTOMP (open)

    [​IMG]
    Marshtomp [Frederick] [Male]
    Nature: Adamant
    Type: Water/Ground
    Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Ability:
    Torrent: When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
    Damp DW Unlocked: This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

    Stats:
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 50

    EC: 5/9
    MC: 10
    DC: 5/5

    Attacks:
    Tackle
    Growl
    Mud-Slap
    Water Gun
    Bide
    Foresight
    Mud Bomb
    Mud Sport
    Counter
    Mirror Coat
    Curse
    Waterfall
    Rock Slide
    Protect
    Dig
    Phredd the TOTODILE (open)

    [​IMG]
    Totodile [Phredd] (Male)
    Nature: Adamant
    Type: Water
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.


    Abililties:
    Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
    Sheer Force (DW Locked): (Can Be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 43

    EC: 1/9
    MC: 1
    DC: 1/5

    Attacks:
    Scratch
    Leer
    Water Gun
    Rage
    Bite
    Scary Face
    Ice Fang
    Thrash
    Flail
    Aqua Jet
    Crunch
    Mud Sport
    Protect
    Dig
    Waterfall
    Superpower

    Endquote:
    Spook the LITWICK (open)

    [​IMG]
    Litwick: Spook (F)
    Nature: Modest: Adds * to Special Attack, subtracts * from Attack

    Type:

    Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 20
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    EC: 3/9
    MC: 0
    DC: 3/5

    Abilities:

    Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
    Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
    Shadow Tag (DW): (Innate, Locked) Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

    Attacks: (21)

    Ember
    Astonish
    Minimize
    Smog
    Fire Spin
    Confuse Ray
    Night Shade
    Will-O-Wisp
    Flame Burst
    Imprison
    Curse
    Pain Split
    Memento

    Clear Smog
    Captivate
    Endure

    Taunt
    Shadow Ball
    Flamethrower
    Double Team
    Solarbeam
    Galahad the ARON (open)

    [​IMG]
    Aron: Galahad (M)
    Nature: Brave: Adds (*) to attack, divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) to opponent's attacks directed at this Pokemon.

    Type:

    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Rock: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Stats:

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 4
    SpA: Rank 2
    SpD: Rank 2
    Spe: 26 (-)
    Size Class: 1
    Weight Class: 4
    Base Rank Total: 15

    EC: 2/9
    MC: 1
    DC: 2/5

    Abilities:

    Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Heavy Metal (DW): (Innate, Locked) The Pokemon's body structure is immensely dense, doubling its weight. Additionally the Base Attack Power of full contact attacks [Avalanche, Brave Bird, Body Slam, Bounce, Double-Edge, Dragon Rush, Extremespeed, Flare Blitz, Giga Impact, Headbutt, Head Charge, Head Smash, Heat Crash, Heavy Slam, Hi Jump Kick, Ice Ball, Iron Head, Jump Kick, Outrage, Petal Dance, Quick Attack, Revenge, Rollout, Slam, Spark, Steamroller, Submission, Superpower, Tackle, Take Down, Thrash, V-create, Volt Tackle, Waterfall, Wood Hammer, and Zen Headbutt] is increased by two (2). Seismic Toss, Vital Throw, and Circle Throw will fail against this Pokemon unless the user is a Fighting-type.

    Attacks: (19)

    Tackle
    Harden
    Mud-Slap
    Headbutt
    Metal Claw
    Iron Defense
    Roar
    Take Down
    Protect
    Heavy Slam
    Metal Burst

    Magnet Rise

    Endeavor
    Head Smash
    Superpower

    Hone Claws
    Shadow Claw
    Earthquake
    Dig


    NJ releases 2 Pokes, selects Abilities --> Endquote releases 2 Pokes, selects Abilities, and issues Actions --> NJ issues Actions --> Korski refs
  2. Nightmare Jigglypuff

    Nightmare Jigglypuff

    Joined:
    Sep 3, 2010
    Messages:
    861
    Well, you know who i'm using. And i'll be using Torrent for both of them.

    I could put in some role playing, but nah.
  3. EndQuote

    EndQuote

    Joined:
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    Messages:
    2,358
    "We really haven't got a prayer, guys.
    Both our foes can protect themselves and dig underneath us, while Marshtomp can counter, mirror coat, and bide. And I can only make one substitution. Bugger.
    Thank god this is a training battle. :)

    Spook, use Flame Body please, to set these water-types simmering.
    Start off with a Confuse Ray on Totodile. Then, intake twice the amount of light and go for a Solarbeam+Solarbeam combo to rack up some serious damage. (Again on Totodile)
    IF Totodile uses Protect, target Marshtomp instead on that action.

    Galahad, use Sturdy please. I need you to survive for as long as possible.
    Use Hone Claws,then Head Smash Totodile twice.
    IF Totodile uses Dig on a1 or a3, replace that action with Dig against Totodile.
  4. Nightmare Jigglypuff

    Nightmare Jigglypuff

    Joined:
    Sep 3, 2010
    Messages:
    861
    Well...

    Phredd: Aqua Jet Spook ~ Dig ~ stay underground

    Frederick: Mud Bomb Galahad ~ Mud-Slap Galahad ~ Mud Bomb Galahad
  5. Korski

    Korski Distilled, 80 proof
    is a Forum Moderatoris a CAP Contributor
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    ~ROUND 1 BEGINS~
    [​IMG][​IMG]
    Poke: Marshtomp | Totodile
    HP: 100 | 90
    Energy: 100 | 100
    Boosts: None | None
    Other: None | None

    VS.
    [​IMG][​IMG]
    Poke: Litwick | Aron
    HP: 90 | 90
    Energy: 100 | 100
    Boosts: None | None
    Other: None | None

    --------------------

    Phredd feels the fury!

    --------------------

    Action 1:

    Totodile: Aqua Jet [Litwick] (15 damage, -2 energy, crit fails, Flame Body activation fails)
    Marshtomp: Mud Bomb [Aron] (17 damage, -6 energy, crit fails, Acc drop fails)
    Aron: Hone Claws (-6 energy, +1 Atk/Acc for 4 Actions)
    Litwick: Confuse Ray [Totodile] (-4 energy, Totodile Confused for 2 Actions)

    Action 2:

    Litwick: SolarBeam x2 Combo [Charge]
    Marshtomp: Mud-Slap [Aron] (10 damage, -3 energy, crit fails, Aron -1 Acc)
    Totodile: Hurts self in Confusion (-6 HP, -3 energy, Confusion cleared)
    Aron: Head Smash [Totodile] (21 damage, -11 energy, crit fails)
    Litwick: SolarBeam x2 Combo [Totodile] (45 damage, -40 energy, crit fails)

    Action 3:

    Marshtomp: Mud Bomb [Aron] (17 damage, -6 energy, crit fails, Acc drop fails)
    Totodile: Struggle [RNG for target=Litwick] (8 damage, -3 HP, -5 energy, crit fails)
    Aron: Head Smash [Totodile] (15 damage, -15 energy, KO)
    Litwick: Cooldown

    ~ROUND 1 ENDS~
    [​IMG][​IMG]
    Poke: Marshtomp | Totodile
    HP: 100 | 0
    Energy: 85 | 90
    Boosts: None | None
    Other: None | None

    VS.
    [​IMG][​IMG]
    Poke: Litwick | Aron
    HP: 67 | 46
    Energy: 56 | 68
    Boosts: None | +1 Atk/Acc (2 Actions), -1 Acc
    Other: None | None

    Nightmare Jigglypuff --> Endquote --> Korski
  6. Nightmare Jigglypuff

    Nightmare Jigglypuff

    Joined:
    Sep 3, 2010
    Messages:
    861
    Why oh why did confusion strike again?

    Mud Bomb Galahad Until he's dead, then Waterfall Spook for the rest of the round.
  7. EndQuote

    EndQuote

    Joined:
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    "Keep it up, you guys!

    Galahad, bring down Marshtomp's health with an Endeavor! Then use Metal Burst twice to get some revenge!
    IF an action misses, push it back!

    Spook, start off with Will-O-Wisp, then SolarBeam twice to score some serious damage."
  8. Korski

    Korski Distilled, 80 proof
    is a Forum Moderatoris a CAP Contributor
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    ~ROUND 2 BEGINS~
    [​IMG]
    Poke: Marshtomp
    HP: 100
    Energy: 85
    Boosts: None
    Other: None

    VS.
    [​IMG][​IMG]
    Poke: Litwick | Aron
    HP: 67 | 46
    Energy: 56 | 68
    Boosts: None | +1 Atk/Acc (2 Actions), -1 Acc
    Other: None | None

    --------------------

    Aaaaaaaaaaaaaaaaaaand Endquote WINS!

    --------------------

    Action 1:

    Marshtomp: Mud Bomb [Aron] (17 damage, -10 energy, crit fails, Acc drop fails)
    Aron: Endeavor (41 damage, -29 energy)
    Litwick: Will-o-Wisp (miss, -6 energy)

    Action 2:

    Litwick: SolarBeam [Charge]
    Marshtomp: Mud Bomb [Aron] (17 damage, -14 energy, crit fails, Acc drop fails)
    Aron: Metal Burst (21 damage, -13 energy)
    Litwick: SolarBeam (30 damage, -8 energy, crit fails)

    Action 3:

    Litwick: SolarBeam [Charge]
    Marshtomp: Mud Bomb [Aron] (12 damage, -18 energy, KO)
    Aron: KO'd
    Litwick: SolarBeam (8 damage, -12 energy, KO)

    ~ROUND 2 ENDS~
    [​IMG]
    Poke: Marshtomp
    HP: 0
    Energy: 43
    Boosts: Done
    Other: Gone

    VS.
    [​IMG][​IMG]
    Poke: Litwick | Aron
    HP: 67 | 0
    Energy: 30 | 26
    Boosts: None | Done
    Other: None | Gone

    --------------------

    ~GG TO BOTH!~

    Nightmare Jigglypuff: 2 TC
    • Frederick the MARSHTOMP: 1 EC, 2 MC, 1 KOC
    • Phredd the TOTODILE: 1 EC, 2 MC, 1 DC
    Endquote: 2 TC
    • Spook the LITWICK: 1 EC, 2 MC, 1 DC, 1 KOC
    • Galahad the ARON: 1 EC, 2 MC, 1 DC, 1 KOC
    Korski: 4 RT.
  9. Nightmare Jigglypuff

    Nightmare Jigglypuff

    Joined:
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    Messages:
    861
    Somehow you pulled it off. Mega props to you.
  10. EndQuote

    EndQuote

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    Gg, Nightmare Jigglypuff.
    Thanks so much for reffing, Korski!
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