Ninetales HP: 73 Atk: 76 Def: 75 SpA: 81 SpD: 100 Spe: 100 Singles Sets Ninetales @ Air Balloon 4 HP / 252 SpA / 252 Spe nature: Timid ability: Drought - Fire Blast - Energy Ball - Hidden Power Fighting - Flamethrower / Hypnosis Fire Blast is an incredibly powerful attack, making Ninetales very hard to switch in to. Energy Ball and Hidden Power Fighting can hit Politoed and Tyranitar very hard on the switch in, while Flamethrower is a more reliable alternative to Fire Blast. Hypnosis's low accuracy makes it hard to use, but a free sleep is very useful. If Ninetales doesn't predict correctly and another weather inducer comes in, then it will be left at a severe disadvantage. For this reason, Venusaur can make an excellent partner, as it is able to hit all other weather inducers for super effective damage and can switch in on them rather easily, while taking advantage of Chlorophyll when sun is up. A Pokemon such as Latios or Skarmory makes an excellent partner for Ninetales, able to switch in and threaten most of the Pokemon that threaten it. Doubles/Triples Sets Ninetales @ Focus Sash / Shuca Berry 4 HP / 252 SpA / 252 Spe nature: Modest - Heat Wave - Energy Ball - Hidden Power Fighting / Hidden Power Ice - Protect Ninetales makes for a powerful weather starter, setting the stage for a sun team. Heat Wave takes advantage of the sun boost and is a spread move. Energy Ball hits Politoed, Rhyperior, and Water-types for super effective damage, while Hidden Power Fighting allows Ninetales to do some decent damage to Tyranitar. While Hidden Power Ice leaves you open to Tyranitar, it hits Garchomp and Salamence for super effective damage. However, since Hidden Power Ice maxes out at 96% on Garchomp, Ninetales requires priority or a faster teammate to complete the KO on Garchomp. Since Ninetales is the fastest of the weather starters, it requires adequate support to take on opposing weather. A Grass-type Chlorophyll abuser can take advantage of the weather and hit most other weather starters for super effective damage, while an Iron Ball lowers Ninetales's Speed to get sun up over rain, sand, or hail. Iron Ball allows Ninetales to underspeed and set up sun over every other weather starter except for Hippowdon, which allows Ninetales to work well on a Trick Room sun team. If using HP Ice, an IV spread of 31/31/31/31/31/2 should be used to maintain the lowest possible Speed.