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No pain, no gain.

Discussion in 'BW OU Teams' started by Doubt, Jul 27, 2012.

  1. Doubt

    Doubt

    Joined:
    Jul 17, 2012
    Messages:
    15
    A little prefix, this is my first experience with OU (I have done a lot of random battle, though). When I originally created this team, I had no experience with B/W white whatsoever. I then played through Black, and gained a little bit of experience. I added Volcarona to my team and then went and tested. The threat list for this team is at the bottom. All advice and comments are helpful, if this post is breaking some normal format, please let me know so I can fix it ASAP. Here's the team, and thanks in advance.

    [​IMG]
    Metagross @ Leftovers
    Trait: Clear Body
    EVs: 252 HP / 252 Atk / 4 Spd
    Adamant Nature
    - Stealth Rock
    - Meteor Mash
    - Earthquake
    - Bullet Punch

    I originally put in metagross to lead, but I don't think I've lead with it yet. I normally end up leading with Rotom-W against weather teams, which seem to form the bulk of OU. Overall, this guy hasn't seen much use and the typing doesn't seem to help it against common threats.

    [​IMG]

    Breloom @ Toxic Orb
    Trait: Poison Heal
    EVs: 244 Atk / 252 Spd / 12 HP
    Adamant Nature
    - Spore
    - Substitute
    - Focus Punch
    - Stone Edge

    I really love Breloom, and the combination of Spore and Focus Punch is really appealing to me, so I use this guy to inflict sleep, especially on switches, then Focus Punch away. I put Stone Edge on there for greater coverage, and substitute because it was in the set I used. I don't end up using it much, so I would rather I could get a better coverage move in there. I'm thinking swords dance for now, as some people like to keep their sleeping pokemon in there.

    [​IMG]
    Volcarona @ Chesto Berry
    Trait: Flame Body
    EVs: 160 HP / 96 Spd / 252 SAtk
    Modest Nature
    - Quiver Dance
    - Rest
    - Fiery Dance
    - Bug Buzz

    I put this guy in here over a Salamance, which just wasn't working out for me. I'm using a chesto-rest set, but usually I can only get off a quiver dance or two, sometimes none, before I have to rest. This guy really helps in killing off physic and bug/grass/fire types, and overall seems to be working out better than the salamance did.

    [​IMG]

    Deoxys-Defense @ Leftovers
    Trait: Pressure
    EVs: 252 HP / 56 Def / 200 SDef
    Bold Nature
    IVs: 0 Atk
    - Taunt
    - Toxic
    - Recover
    - Night Shade

    I love taunting Deoxys-D. This guy usually hits the opponent first, and has often taken out their attempt to set up. Toxic hits non-steel types well and with recover and Night Shade, it allows me to stall out many un-boosted threats.

    [​IMG]
    Rotom-Wash @ Life Orb
    Trait: Levitate
    EVs: 236 SAtk / 252 Spd / 20 SDef
    Serious Nature
    IVs: 0 Atk
    - Substitute
    - Pain Split
    - Hydro Pump
    - Thunderbolt

    I originally had a starmie in there, using rapid spin to remove hazards. It was suggested to me while playing with the team to change it for a bulkier water type, so I used Rotom-W. This guy is my ideal lead against sandstorm and rain teams, letting me hit Tyranitar if it stays in, and also provides excellent coverage many weather teams. Pain Split helps keep it healthy, but substitute doesn't see much use again.

    [​IMG]
    Scizor @ Life Orb
    Trait: Technician
    EVs: 252 HP / 40 Atk / 216 SDef
    Adamant Nature
    - U-turn
    - Bullet Punch
    - Swords Dance
    - Roost

    This guy is my sweeper. U-turn is excellent in scouting switches, and bullet punch can take a decent hit out of many things. Roost and Swords Dance aren't seeing much use, as this thing is too frail to take many hits. I'm considering going with a different, less bulky set to suit my needs better.

    Anyway, that's the team. As for threats, weather teams, especially rain, can chew this team up and spit it out if played right. I have no defense against boosted things, and I found that a grass type (whimsicott, in the recent instance) using encore can really hurt this team bad.

    I'm looking for some help here, who to change out, what to change it to, moveset changes, etc. any advice at all would be appreciated, so feel free to suggest anything.

    Exportable version:
    Show Hide
    Metagross @ Leftovers
    Trait: Clear Body
    EVs: 252 HP / 252 Atk / 4 Spd
    Adamant Nature
    - Stealth Rock
    - Meteor Mash
    - Earthquake
    - Bullet Punch

    Breloom @ Toxic Orb
    Trait: Poison Heal
    EVs: 244 Atk / 252 Spd / 12 HP
    Adamant Nature
    - Spore
    - Substitute
    - Focus Punch
    - Stone Edge

    Volcarona @ Chesto Berry
    Trait: Flame Body
    EVs: 160 HP / 96 Spd / 252 SAtk
    Modest Nature
    - Quiver Dance
    - Rest
    - Fiery Dance
    - Bug Buzz

    Deoxys-Defense @ Leftovers
    Trait: Pressure
    EVs: 252 HP / 56 Def / 200 SDef
    Bold Nature
    IVs: 0 Atk
    - Taunt
    - Toxic
    - Recover
    - Night Shade

    Rotom-Wash @ Life Orb
    Trait: Levitate
    EVs: 236 SAtk / 252 Spd / 20 SDef
    Serious Nature
    IVs: 0 Atk
    - Substitute
    - Pain Split
    - Hydro Pump
    - Thunderbolt

    Scizor @ Life Orb
    Trait: Technician
    EVs: 252 HP / 40 Atk / 216 SDef
    Adamant Nature
    - U-turn
    - Bullet Punch
    - Swords Dance
    - Roost
  2. Doubt

    Doubt

    Joined:
    Jul 17, 2012
    Messages:
    15
    One-day bump.
  3. False Sense

    False Sense

    Joined:
    Feb 2, 2012
    Messages:
    405
    Hi! Nice looking team. You mentioned that rain teams give you trouble. I'm thinking that maybe a standard Bulk Up Breloom set could help there. With the defensive investment the set has, Breloom can easily take and Water or Electric type attacks usually seen on rain teams, and can usually survive an Ice Beam too. Once it uses Spore to cripple something, it can proceed to set up and easily decimate the opponents team is certain threats have been removed.
  4. Asek

    Asek A heart of stone, a smoking gun
    is a Team Rater Alumnus
    Mentor

    Joined:
    Apr 28, 2012
    Messages:
    574
    Hey,

    Nice team you have here Fighterman481, but I did notice some big threats. Swords Dance Lucario with Crunch looks like he can decimate your team once boosted up, which is easy if he switch's into Deo-D and from there he can take off and beat you to pieces. Dragons like Salamence, Latias, Dragonite and to a lesser extent Latios, look hard for you to stop as your 2 resists will get smacked by their coverage moves and Bullet Punch will not KO them with without a lot of prior damage. Dragon Dance Gyarados also looks like a major threat, out speeding everything at +1 and promptly sweeping your team.

    Looking at some of your sets, they look a bit iffy to me. Volcarona now has access to Roost, which is a far more reliable source of Recovery than Rest. So Volcarona should be running Roost > Rest and Lum Berry / Leftovers > Chesto Berry. Metagross's set is a bit iffy for a SR setter. Metagross far prefers Zen Headbutt > Meteor Mash to offer better coverage in general. Also an EV spread of 252HP / 220Atk / 36Spe gives you enough Speed to beat important stuff that I can't remember right now. For Rotom-W, I think a Choice Scarf set suits your team far better, as you lack a revenge killer right now and Rotom likes that Speed to beat many threats to it, such as +1 Dragonite and even if you don't want to use the Scarf set, definitely give Rotom a Modest Nature > Serious. But I think this is a typo. Also Bug Bite > U-Turn on Scizor because you are going for a sweep and U-Turn caused you to lose all the boost's you have accumulated and is counter productive for any sweeper to do. If you are going for a pivot then Choice Band Scizor works far better in this role for scouting and Revenge killing purposes.

    Although I mentioned a Change for Volcarona earlier in the rate, I think there is a far better fit for your team in this slot. I think your team would love a Dragon type to help your team beat down stuff to the point where one of your boosters can come in and sweep what is left over. Looking at your team I think Volcarona is the weak link as without Rapid Spin support, it is crippled horribly by Stealth Rocks.Thats why I think using Choice Band Dragonite > Volcarona would be a good fit for the team. Dragonite can help Scizor in getting him to sweep by using powerful attacks to break through the opposing team to the point where Scizors counters are either dead or crippled to the point where Scizor can mop up what's left.

    GL with the team, sets below

    Show Hide
    Dragonite @ Choice Band
    Nature : Adamant (+Atk -SpA)
    Trait: Multiscale
    EV's: 8HP/ 248Atk / 252Spe
    Outrage /Fire Punch / Superpower / Extremespeed

    Rotom-W @ Choice Scarf
    Nature: Timid (+Spe -Atk)
    Trait: Levitate
    EV's: 4HP / 252SpA / 252Spe
    Volt Switch / Hydro Pump / Hidden Power [ICE] / Trick

    Scizor @ Choice Band
    Nature: Adamant (+Atk -SpA)
    Trait: Technician
    EV's: 248HP / 252Atk / 8Spe
    Bullet Punch / U-Turn / Superpower / Quick Attack
  5. Cerulean21

    Cerulean21

    Joined:
    Jan 22, 2008
    Messages:
    177
    Hey there.
    Nice team. You mention that rain is giving you trouble (I think bulky Water types in general could be bothersome) and Gastrodon walls your entire team.

    Now, as Asek suggested, Bulk Up Breloom works wonders against rain Teams as it can set up on most of their defensive pivots such as Ferrothorn and Rotom-W (who usually won't trick you once it's seen Toxic Orb).

    Bulk Up Breloom (open)

    [​IMG]
    Breloom @ Toxic Orb | Poison Heal
    Careful | 236 HP/ 212 SpD / 60 Spe
    Spore | Bulk Up | Drain Punch | Seed Bomb


    I'd also suggest going for the Bulky Attacker set on your Rotom-W (Substitute doesn't seem to cut it for you anyway). The set:

    Rotom-W (open)
    [​IMG]
    Rotom-W @ Leftovers/Life Orb | Levitate
    Modest | 112 HP / 252 SpA / 144 Spe
    Thunderbolt/Volt Switch | Hydro Pump | Will-O-Wisp | Pain Split


    Again, supporting Asek in suggesting Roost over Rest and Lum Berry/Leftovers over Chesto Berry on Volcorona.
    I actually make out quite a weakness to Fire type attacks and sun teams. That's why I'd suggest changing Metagross to Heatran, which will help a lot against sun teams. Since you use your Metagross more offensively, I'd suggest the Offensive SR Set, though Specially Defensive Tran might also have it's merits:

    Heatran (open)

    [​IMG]
    Heatran @ Air Balloon | Flash Fire
    Timid | 252 SpA / 4 SpD / 252 Spe
    Fire Blast | Earth Power | Hidden Power Ice | Stealth Rock

    or

    Heatran @ Leftovers | Flash Fire
    Calm | 248 HP / 252 SpD / 8 Spe
    Lava Plume | Stealth Rock | Toxic | Protect/Earth Power


    I don't see Deoxys-D doing much for your team, tbh, and I would suggest replacing it with something that can take on the Dragon types that plague this team. You could go for Specially Defensive Jirachi, which could at least take on the Latis, but Mence/Nite would still pose a threat. I'd therefore suggest Mamoswine. It can't switch in directly but it can revenge kill them quite nicely. It also has an Electric immunity and a resistance to Ice with Thick Fat, which is always beneficial. The set:

    Mamoswine (open)
    [​IMG]
    Mamoswine @ Life Orb/Choice Band | Thick Fat
    Jolly | 252 Atk / 4 Def / 252 Spe
    Ice Shard | Icicle Crash | Earthquake | Superpower/Stone Edge


    Hope this helps. GL with the team.
  6. Doubt

    Doubt

    Joined:
    Jul 17, 2012
    Messages:
    15
    Thanks for all the help, my team has been seeing vastly better performance since I made changes (heatran>metagross, Dnite>volcarona, mamoswine, etc).

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