[NORMAL] Leader Maxim v Challenger Gale Wing Srock

Battle Rules:
4v4 Gym Singles
2 Day DQ (3 Days for Referee)
Infinite Chills/Recoveries
3 Substitutions
1 Mega Evolution
Items=On
Switch=OK
All Abilities
Arena: The Four Seasons Theatre
Turn Order: Coinflip

Arena: Four Seasons Theatre
Field Type: Normal
Complexity: Simple/Moderate
Format: Singles

Upon your match's acceptance, you receive directions to the new ASB League Normal Gym via e-mail. As it would happen, this gym resides in a small, recently constructed live theatre built in Slateport City. One way or another, you make your way to this bustling city. Crowds of people line up in the city to see the contests, the Oceanic Museum, and what seems to be a relatively new attraction: The Four Seasons Theatre. Atop it you see statues of Deerling and Castform, surrounded on the four corners by symbols representing the seasons.

You make your way through the line and into the building, thinking it is likely the Normal Gym you were told about. Inside lies a clean and stylish lobby, where people line up to get tickets for the upcoming shows, which seem to include fare typical to a live theatre. Just as you are convinced you have gotten the wrong address, a man in a red beret approaches you. ""Ah, you must be the new gym challenger."" he says to you. ""Please, head right this way, the show's about to start.""

The man leads you inside the back of the theatre where many preparations are being made for an upcoming show. Actors and actresses are putting on makeup, stagehands are hard at work preparing the stage, and the overall result is that of a huge hustle and bustle. The two of you approach another, considerably younger, gentleman wearing a fedora. He greets you and says ""Oh, you here for the match? The Leader's thataway!"" He points towards a door, and as if on cue, the door opens and a man comes out the door, having on an outfit of grey and orange.

He clears his throat and says ""Why hello there new challenger! Are you ready for the fight to begin? No not right now, we've still got a few minutes before the curtains open. I am Maxim, the ASB Normal Gym leader, and I welcome you to my abode.""

""Before we begin, let me lay down some ground rules. First off, the rules of the theatre prohibit any moves or abilities that would disable or mess with the routine operation of any held item. These items are essential to the actors' costumes, and removing them can cause problems for the show. Second, this also applies to abilities, save for Trace. We believe in making sure the Pokemons' natural abilities shine through, and messing with those can cause discomfort to these actors. Finally, if either of us decide to phase out the opposition, the opposition, not random chance, gets to decide what comes out next. This is to prevent any wild entrances from confusing the audience.""

Soon after that info dump, a female voice calls out ""Hey, we ready to start yet? It's almost time for the show to begin.""

Maxim chuckles, then says ""Well you heard the lady, it is almost time for our performance. Have fun, and do your very best in this matchup. After all, my Pokemon may be Normal typed, but they are anything but normal!""

After this, the curtains open, and before you know it, the battle has begun!

Summary:

  • All Items must be kept as Normal in the Normal gym. This means that items cannot be swapped, stolen, knocked off, restrained, destroyed, or rendered unable to be used in any way. Consumable Items will still be consumed after the normal number of uses. Fling still works as normal.
  • All Abilities must be kept as Normal in the Normal gym. This means that abilities cannot be swapped, copied, disabled, or rendered unable to be used at any time. The sole exception to this is Trace, which works as normal because it is a natural part of the ability itself.
  • If a Pokemon is forced out by a Switch-Forcing Move or a Red Card, that Pokemon's trainer can choose which Pokemon goes in next.
Codifications:
  • Camouflage turns the Pokemon into a Normal Type.
  • Secret Power has a 30% chance to Flinch.
  • Nature Power summons Tri Attack.


"Ah. It's always nice to be back here in Hoenn, isn't it? Even more so when we manage to get tickets to this new-ish attraction, the Four Seasons Theatre. I hear the Gym Leader here appears to have shaken off his recent gypsy curse, even managing to beat the Electric Gym Leader the last time this place opened! How shocking! I'm sorry I needed to make that pun... Let's try and appear cultured here, we don't wanna get ourselves kicked out of the theatre..."


"LET THEM TRY AND KICK US OUT! I'LL SHOW THEM!"


"HELL NO! Pokéball, now!
*ahem*
Zelda, you look more refined... Let's go in, and don't let me catch you playing Fire Emblem again in the middle of the performance..."


*sigh*
"Since when are you such a bore?"
Team Leader:

Kangaskhan:

Kangaskhan [Maya] (F)
Nature: Adamant (+1 Atk, -1 SpA)


Ability:
Parental Bond


Stats:

HP: 110
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 23


Type:
Normal


Abilities:
Early Bird/Scrappy/Inner Focus (H)/Parental Bond (M)


Stats:

HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 90
Size Class: 4
Weight Class: 4
Base Rank Total: 18

MC: 0
AC: 5/5

Attacks (66/117):
Level Up*:
Bite
Chip Away
Comet Punch
Crunch
Dizzy Punch
Double Hit
Endure
Fake Out
Leer
Mega Punch
Outrage
Rage
Reversal
Sucker Punch
Tail Whip

Egg*:
Circle Throw
Counter
Crush Claw
Disable
Double-Edge
Endeavor
Focus Energy
Focus Punch
Foresight
Hammer Arm
Stomp
Trump Card
Uproar

Tutor:
Aqua Tail
Body Slam
Drain Punch
Dynamic Punch
Fire Punch
Headbutt
Ice Punch
Iron Tail
Low Kick
Seismic Toss
Sleep Talk
Thunder Punch

TM:
Aerial Ace
Attract
Bide
Brick Break
Dig
Double Team
Earthquake
Facade
Fire Blast
Flamethrower
Focus Punch
Frustration
Giga Impact
Power Up Punch
Protect
Retaliate
Return
Roar
Rock Slide
Safeguard
Shadow Claw
Substitute
Toxic

Event*:
Feint Attack
Wish
Yawn
Cinccino:

Cinccino [Aht] (F)
Nature: Jolly (+15% Speed, +20% Accuracy, -1 SpA)

Type:
Normal


Abilities:
Cute Charm/Technician/Skill Link (H)


Stats:

HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 133 (115*1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 17

EC: 6/6
MC: 0
AC: 5/5

Attacks (67/67):
Level Up*:
After You
Baby Doll Eyes
Bullet Seed
Captivate
Charm
Doubleslap
Echoed Voice
Encore
Growl
Helping Hand
Hyper Voice
Last Resort
Pound
Rock Blast
Sing
Slam
Swift
Tail Slap
Tickle
Wake-Up Slap

Egg*:
Aqua Tail
Endure
Fake Tears
Flail
Iron Tail
Knock Off
Mud Slap
Sleep Talk
Tail Whip

Tutor*:
Covet
Gunk Shot
Seed Bomb
Shock Wave
Snore
Uproar

TM*:
Attract
Calm Mind
Confide
Dazzling Gleam
Dig
Double Team
Facade
Fling
Focus Blast
Frustration
Giga Impact
Grass Knot
Hidden Power Fire
Hyper Beam
Light Screen
Protect
Rain Dance
Rest
Retaliate
Return
Round
Safeguard
Substitute
Sunny Day
Swagger
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
U-Turn
Work Up

MAXXED: 4 CC per Match
Porygon-Z:

PorygonZ (Matrix)
Nature: Modest (Sp. Atk increased by *, Attack decreased by *)

Type:
Normal


Abilities:
Adaptability/Download/Analytic (H)


Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 90
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks (59/81):
Level Up*:
Agility
Conversion
Conversion 2
Defense Curl
Discharge
Embargo
Hyper Beam
Lock-On
Magic Coat
Magnet Rise
Nasty Plot
Psybeam
Recover
Recycle
Sharpen
Signal Beam
Tackle
Tri Attack
Trick Room
Zap Cannon

Tutor:
Electroweb
Endure
Foul Play
Gravity
Icy Wind
Mimic
Pain Split
Sleep Talk
Wonder Room

TM:
Aerial Ace
Bide
Blizzard
Dark Pulse
Double Team
Facade
Flash
Giga Impact
Hidden Power Fighting
Ice Beam
Protect
Psychic
Psych Up
Psyshock
Rain Dance
Shadow Ball
Shock Wave
Sleep Talk
Solarbeam
Substitute
Sunny Day
Swagger
Swift
Teleport
Thief
Thunder
Thunderbolt
Thunder Wave
Toxic

Event*:
Barrier
Braviary:

Braviary [Captain Falcon] (M)
Nature: Jolly (+15% Speed, +9% Accuracy, -1 SpA)

Type:
Normal/Flying


Abilities:
Keen Eye/Sheer Force/Defiant (H)


Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 92 (80*1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Attacks (35/52):
Level Up*:
Aerial Ace
Air Slash
Brave Bird
Crush Claw
Defog
Fury Attack
Hone Claws
Leer
Peck
Scary Face
Sky Drop
Slash
Tailwind
Thrash
Whirlwind
Wing Attack

Tutor*:
Heat Wave
Roost
Sky Attack
Sleep Talk
Snore
Superpower

TM:
Attract
Bulk Up
Confide
Double Team
Pluck
Protect
Rock Slide
Shadow Claw
Steel Wing
Swagger
Substitute
Toxic
U-Turn
Work Up
Castform:

Castform [Cumulus] (M)
Nature: Modest (Special Attack increased by 1 Rank, Attack decreased by 1 Rank.)

Type:
Normal


Abilities:
Forecast


Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 18

MC: 0

Attacks (49/69):
Level Up*:
Blizzard
Ember
Fire Blast
Hail
Headbutt
Hurricane
Hydro Pump
Powder Snow
Rain Dance
Sunny Day
Tackle
Water Gun
Weather Ball

Egg:
Amnesia
Clear Smog
Disable
Future Sight
Hex
Ominous Wind
Psych Up
Reflect Type

Tutor:
Endure
Icy Wind
Shock Wave
Tailwind
Water Pulse

TM:
Attract
Confide
Double Team
Energy Ball
Facade
Flamethrower
Flash
Frustration
Ice Beam
Protect
Retaliate
Return
Sandstorm
Scald
Shadow Ball
Solarbeam
Substitute
Thief
Thunder
Thunderbolt
Thunder Wave
Toxic
Work Up

Special Moves:
Dispel
Comet
Exploud:

Exploud [Shriek] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Type:
Normal


Abilities:
Soundproof/Scrappy (H)


Stats:

HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 59 (68/1.15)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

Attacks (42/99):
Level Up*:
Astonish
Bite
Boomburst
Crunch
Fire Fang
Howl
Hyper Beam
Hyper Voice
Ice Fang
Pound
Rest
Roar
Screech
Sleep Talk
Stomp
Supersonic
Synchronoise
Thunder Fang
Uproar

Egg:
Circle Throw
Disarming Voice
Endeavor
Extrasensory
Hammer Arm
Smoke Screen

Tutor:
Counter
Low Kick
Zen Headbutt

TM:
Brick Break
Double Team
Earthquake
Flamethrower
Focus Blast
Ice Beam
Protect
Rock Slide
Shadow Ball
Substitute
Surf
Taunt
Torment
Toxic
Ditto:

Ditto [Masquerade]
Nature: Bashful (No effect on stats)

Type:
Normal


Abilities:
Limber/Imposter (H)


Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 48
Size Class: 1
Weight Class: 1
Base Rank Total: 12

AC: 5/5

Attacks (1/1):
Transform

MAXXED: 0 CC per Match

The rest of the flavor will be edited in shortly =)​
Team Challenger:

Scorpion King | Revenankh (M)
_______________________________-
Fletchner found the Scorpion King in his adventure to Egypt, the Scorpion King could sense the powers of the spirit of the mighty pharoah on Fletchner and believed that Fletchner could free him from his Torment.

[Nature]
Adamant (+1 Atk, -1 SpA)

[Type]
Ghost / Fighting

[Abilities]
Shed Skin / Air Lock / Infiltrator
Shed Skin
(Passive, MoldBreaker affects - No)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Air Lock
(Passive, MoldBreaker affects - No)
This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.

Infiltrator (UnLocked) (✓)
(Passive, MoldBreaker affects - No)
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.

[Stats]

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

[Counters]
EC: N | A
AC: 5 | 5
MC: 0
KOC: 0

[Attacks] [ 51/ 94]

Level Up ( 15 / 17 )
Wrap(11,4) | Bide (d*1.75, D/2 + 6) | Sand Tomb(12,5) | Wring Out(14,9) | Rock Tomb(6,4) | Arm Thrust(2*h, 3) | Mean Look(5) | Glare(6) | Shadow Punch(9,3) | Vital Throw(7+tw,4) | Revenge(15,7) | Power Whip (12,7) | Moonlight(16) | Phantom Force(12,11) | Hammer Arm(13,6) |

Egg ( 6 / 11 )
Counter(D*1.5,D/2+6) | Hex(10/16,7) | Mach Punch(7,3) | Shadow Sneak (7,3) | Wide Guard(6) | Destiny Bond (30,14) |

Prev Gens (Tutor / TM / HM) ( 4 / 11 )
Vacuum Wave(7,3) | Telekinesis(7) | Endure(15) | Sucker Punch(8,6) |

Gen 6 TM/HM/Tutor ( 27 / 56 )
Earthquake(10,7) | Brick Break(11,5) | Poison Jab(8,6) | Rock Slide(8,6) | Protect(7+D/2.5) | Drain Punch(11,11) | Focus Punch(18,9) | Helping Hand(2x, BAP/2+6) | Ice Punch(8,6) | Knock Off(10,7) | Pain Split(+Diff / -Diff, Diff+6) | Smack Down (5,4) | Taunt(10) | Torment(10) | Rest(15) | Low Sweep(10,4) | Sleep Talk(3+m) | Substitute(12) | Rock Smash(7,2) | Giga Impact(15,10) | Superpower(15,7) | Trick(7) | Dual Chop(8,6) | Dazzling Gleam(8,6) | Double Team(4*c) | Bulldoze(6,5) |


Rajny | Gallade (M)
________________________

Rajny is extremely stylish, he is quite but never shy of wearing the most stylish clothes available. He even requests any Leavanny he could find to stitch him a new pair of jeans. Loves to watch other people have fun while he enjoys from a distant.

[Nature]
Jolly (+15% Speed, +10% Accuracy, -1 SpA)

[Type]
Psychic/Fighting

Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

[Abilities]
Steadfast / Justified / Inner Focus(Mega Evolution Ability)

Steadfast (✓) - (Passive, MoldBreaker affects - Yes)
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Justified (UnLocked Hidden Ability) - (Passive, MoldBreaker affects - no)
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Inner Focus (Mega Evolution Ability) - (Passive, MoldBreaker affects - Yes)
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

[Stats]
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+) (+10% Accuracy)
Size Class: 3
Weight Class: 4

Base Rank Total: 21

HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 127 (+) (+19% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24


[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0

[Attacks] [133/133] [ 8 CC / Battle ]

Level Up ( 31 / 31 )
Growl(0,4) | Confusion (8,2) | Double Team (0,4*C) | Teleport (0,6) | Calm Mind (0,6) | Lucky Chant (0,10) | Magical Leaf (6,4) | Heal Pulse (0,13) | Future Sight(15,7) | Psychic(6+tw, (5+tw/2)-1) | Imprison(0,7) | Stored power(2+2*b, 6) | Close Combat(12,7) | Leaf Blade (9,7) | Night Slash (7,5) | Leer (0,4) | Fury Cutter (4+r*3, 4+r) | Slash (7,5) | Swords Dance (0,7) | Protect(0,7+D/2.5) | Hypnosis(0,6) | Feint (4,4) | Helping Hand(2xA, 4+(AA/2)) | Dream Eater(13,11) | Disarming Voice(4,4) | Draining Kiss(7,5) | Quick Guard(5) | Wide Guard(7) | Psycho Cut(10,4) | False Swipe(4,3) | Charm(6)

Egg ( 12 / 12 )
Destiny Bond (0,15) | Misty Terrain (0,9) | Disable (0,7) | Encore (0,10) | Skill Swap(0,6 per swap) | Shadow Sneak(4,4) | Synchronoise (15,7) | Ally Switch(0,4) | Confuse Ray(0,5) | Mean Look(0,6) | Grudge(0,9) | Memento

Prev Gens (Tutor / TM / HM) & Event ( 26 / 26 )
Endure (0,12) | Magic Coat (0,9) | Icy Wind(6,5) | Pain Split(25 +25, 6+(opp-u)/2 | Mud-Slap(4,4+ad) | Low Kick(6+wc,4+[wc/2]) | Drain Punch(8,11) | Wish(+25,14) | Ice Punch (8, 6) | Knock Off (10,7) | Focus Punch (15,9) | Snatch(4+m) | Vacuum Wave(7,3) | Zen Headbutt(11,5) | Fire Punch(8,6) | Trick(0,6) | Telekinesis(0,6) | Swift(6,4) | Mimic(0,5) | Night mare(7) | Natural Gift(10,7) | Head Butt(7,5) | Body Slam(9,6) | Double Edge(13,9) | Defense Curl(5) | Sing(6) |

Gen 6 TM/HM/Tutor ( 64 / 64 )
Torment (0,10) | Dazzling Gleam(11,5) | Taunt (0,10) | Charge Beam (5,6) | Trick Room(0,9) | Shadow Ball(8,6) | Substitute(0,12) | Will-o-Wisp(0,7) | Psyshock(11,5) | Earthquake (10,7) | Rock Slide (8,6) | Thunderbolt(9,7) | Grass Knot(4+tw,4.5+.5*tw) | Bulldoze(6,5) | Toxic (0,7) | Rest (0,14) | Brick Break(8,6) | Aerial Ace(6,4) | Sleep Talk(0,3+m) | Giga Impact(15,11) | Facade(7/14,5/8) | Low Sweep(10,4) | Poison Jab(8,6) | Focus Blast(15,7) | Bulk Up(0,6) | Retaliate(14,8) | X-Scissor(8,6) | Hyper Beam(15,10) | Stone Edge(10,7) | Rock Tomb(6,4) | Sunny Day(0,10) | Light Screen(0,9) | Reflect(0,9) | Thunder Wave(0,7) | Safeguard(0,10) | Psych up(0,7) | Swagger(0,7) | Dual Chop(8,6) | Thunder Punch(8,6) | Fling(5-17,3-9) | Hidden Power(6,4)[Fire] | Rock Smash(7,2) | Power Up Punch(7,3) | Confide(5) | Hyper Voice(9,7) | Snore(5,3) | Wonder Room(0,9) | Frustration(10,7) | Rain Dance(0,10) | Return(10,7) | Attract(6) | Thief(6,4) | Round(6,8) | Echoed Voice(20,15) | Flash(4+Acc) | Cut(5,3) | Strength(8,6) | Secret Power(7,5) | Magic Room(9) | Recycle(7) | Shock Wave(6,4) | Signal beam(8,6) |


Mawile [Lola] (F)
Nature: Careful (+1 SpD, -1 SpA)

Type: Steel/Fairy

Abilities: Hyper Cutter / Intimidate / Sheer Force (UnLocked) / Huge Power (Mega)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14


Stats (Mega):
HP: 90
Atk: Rank 4 [8 Huge Power]
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 [22 Huge Power]


MC: 0
AC: 5/5

Moves: (20/102)

Level up:
Play Rough (12, 6) | Iron Head (11, 5) | Taunt (10) | Growl (7) | Fairy Wind (7,2) | Astonish (4,3) | Fake Tears (7) | Bite (6,4) | Sweet Scent (7) | Vice Grip (6,4) | Feint Attack (6,4) | Baton Pass (10) | Sucker Punch (8,6)

Egg Moves / Prev Gen Tutor / TM / Event moves :
Fire Fang (7,5) | Guard Swap (7) | Metal Burst (D*1.25, 6+d/3) | Misty Terrain (9) | Poison Fang (5,4) | Endure (15) | Counter (D*1.5, 6+D/2) | Ice Fang (7,5) |

TM / HM / Current Gen Tutor Moves:
Brick Break (8,6) | Payback (5/10,7) | Protect (D/2.5 + 7) | Rock Slide (8,6) | Substitute (12) | Knock Off (7/10,7) | Ice Punch (8,6) | Pain Split (6+Diff/2) | Super Fang (HP/5, 3+D/2) | Magnet Rise (7) | Thunder Punch (8,6) | Focus Punch (15,10) | Icy Wind (6,5) | Stealth Rock (12) | Snatch (3+m) | Toxic (7) | Ice Beam (9,7) | Hyper Beam (15,10) | Solar Beam (12,8) | Rest (15) | Sleep Talk (3+m) |


Zapper | Rotom (N)
________________________ -
Zapper was the ghost in the Lost Hotel, modestly roaming around the guest rooms and sometimes possessing appliances to relax and have some fun. Fletchner took notice of Zapper while he visited the Lost Hotel and after a difficult battle with his Fletchling, he was able to capture the electrifying Ghost and claimed him as Zapper.

[Nature]
Modest (+1 SpA, -1 Atk)

[Type]
Electric / Ghost [Ice, Grass, Water]

Electric STAB; immune to paralysis status.

Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

[Abilities]
Levitate

Levitate (Passive, MoldBreaker affects - Yes)
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

[Stats]
HP: 90
Atk: 1 (-)
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 91
Size Class: 1
Weight Class: 1

Total: 16

[Stats: Rotom-F]
HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Spe: 86
Size Class: 4
Weight Class: 5

Total: 20

[Stats: Rotom-C]
HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Spe: 86
Size Class: 2
Weight Class: 3

Total: 20

[Stats: Rotom-W]
HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Spe: 86
Size Class: 3
Weight Class: 4

Total: 20

[Tokens]
EC: N | A
AC: N | A
MC: 1
KOC: 0

[Attacks] (39/54)

Level Up ( 14 / 14 )

Discharge(11,5) | Charge(7) | Trick(7) | Astonish(4,3) | Thunder Wave(6) | Confuse Ray(5) | Uproar(9,6) | Double Team(4*c) | Shock Wave(6,4) | Substitute(15,12) | Hex(7 / 13, 8) | Electro Ball(6-15, 9) | Ominous Wind(6,4) | Thunder Shock(7,2) / Blizzard(14,7) / Leaf Storm (16,8) / Hydro Pump (14, 8)

Prev Gen Tutor/TM/HM ( 12 / 14 )
Telekinesis(7) | Endure(15) | Pain Split(+D/2 -D/2, 6+D/2) | Dark Pulse(8,6) | Mud-Slap(4,4) | Sucker Punch(8,6) | Swift(6,4) | Electroweb(9,4) | Signal Beam(8,6) | Snatch(4+m) | Spite(6) | Foul Play(10,7) |

Gen 6 TM/HM/Tutor Moves ( 16 / 26 )
Light Screen(10) | Protect(7+D/2.5) | Thunder(14,7) | Shadow Ball(11,5) | Reflect(10) | Will-o-Wisp(7) | Volt Switch(10,4) | Rest(+12,15) | Sleep Talk(3+m) | Thunderbolt(12,6) | Hidden Power[Ground](6,4) | Rain Dance(10) | Charge Beam(8,5) | Toxic(7) | Psych Up(7) | Facade(14/7,5/8) |

Gym Leader Maxim: Heads | Challenger Gale Wing Srock: Tails

(It's tails!)

How stuff will happen:
Gale Wing Srock sends out Pokémon with item
Maxim sends out Pokémon with item and orders
Gale Wing Srock orders
YAS refs​
 
Last edited by a moderator:

"Darn, I feel severely under prepared for this battle. But I will do my best."

"Hello Awesomess Maximus!"
"How ever our battle will end, it will definitely be a flavorful one."
"En Garde!"

"Did you forget about me?"


"Oh how could I?" -_-'
*Munch* *Crunch* *Snap*
Mawile [Lola] (F) #Mawilite
___________________________
 

"Hmm...this could be tricky, but let's try this! Castform you're up!"

w/Everstone

Sunny Day~Weather Ball~Flamethrower
If Metal Burst A2 or A3, then use Work Up that action and push back.
If Focus Punch A1, then use Fire Blast that action and push back.
If successful P/E move, then use Work Up each instance and push actions back.
 
*DISCLAIMER*
I was too terrified to edit the OP after what happened with the weird formatting, so I'm gonna sneak in the fluff from there in the following rounds. Hope you don't mind.
Gym Leader Maxim AOOO


Cumulus (M) @ Everstone
Typing:
Normal
Abilities: Forecast
HP/EN: 100 / 100
Stats:
2 / 3 / 4 [5] / 3 / 70
SC/WC/BRT: 1 / 1 / 18
Buffs: +2BAP STAB
De-buffs: N/A

Field effects:
N/A​

Challenger Gale Wing Srock AOOO


Lola (F) @ Mawilite
Typing:
Steel/Fairy
Abilities: Hyper Cutter / Intimidate / Sheer Force
HP/EN: 90 / 100
Stats:
3 / 3 / 1 / 3 / 50
SC/WC/BRT: 1 / 2 / 14
Buffs: N/A
De-buffs: N/A
ACT I, SCENE I
---

"Let's take our places! It seems that there is a challenger, and the show is about to start! He has brought some really interesting Pokémon, none more so than our old nemesis, Mega Mawile! Lola should be key for the challenger, as it's his hardest hitter by a fair margin, naturally resists the Leader's Normal STAB, and has Intimidate plus a fair share of important moves to soften up the opposing team, with Pain Split and Stealth Rock immediately coming to mind. Plus, all fairies are horrible to fight against ¬¬

On the leader's side, the key player would seem to be Masquerade the Ditto. If sent out at the right time and against the right opponent, it can tear right through the challenger's team. Besides, who better to wield Ditto than the Normal Leader himself, who has fared very well against both the Electric and Fairy Leaders recently thanks to a well-played Masquerade keeping him in both matches.

In any case, on to the match! Speaking of Lola the Mawile, it seems the challenger has read my mind, as he brings the mighty mega right out of the gate! Lola shows off that mighty Rank 8 Huge Power by... not attacking. At all. Perhaps she was blinded by the sudden burst of sunlight that flooded the theatre! Zelda, what are you doing? You're gonna get us kicked out for helping the Leader!"


"I had nothing to do with it! It was the Leader's Castform! But yeah, under this sun, nothing can stand in fire's way! Cumulus is in much better shape, at near full health, while Lola can't stand up to his fiery wrath! This is the kind of battle that I can enjoy!"


"Yeah, this was a really good round for the leader. As for the challenger, I can't say I understand why he decided to poison Cumulus instead of, you know, bashing him with super effective attacks. And while that final Pain Split should ensure that Lola won't go down after just one attack, she also spent well over half her energy. The challenger better have something really smart in store, because this looks like a clear advantage for the Leader."
ACTION zero
Lola evolved into Mega Mawile!
Lola let out a terrifying roar!
Cumulus' Attack fell!

ACTION ONE
Cumulus used Sunny Day!
The sunlight turned harsh!
Cumulus transformed under the sunny weather!

-6 EN (Castform)

Lola used Toxic!
[Hit roll (<=9000): 518/10000; Yes]
Cumulus was badly poisoned!

-7 EN (Mawile)

Cumulus was hurt by poison! -1HP

ACTION TWO
Cumulus used Weather Ball!
[Crit roll (<=625): 7587/10000; No]
[(10 + 3 + 3 + 2 + 7.5 - 6) x 1.5] = 29.25 DMG

-6 EN (Castform)

Lola used Stealth Rock!
Pointed stones float around Maxim's team!
-12 EN (Mawile)

Cumulus was hurt by poison! -1HP

ACTION THREE
Cumulus used Flamethrower!
[Crit roll (<=625): 5292/10000; No]
[Effect roll {BRN} (<=1000): 8811/10000; No]
[(9 + 3 + 3 + 2 + 7.5 - 6) x 1.5] = 27.75 DMG

-6 EN (Castform)

Lola used Pain Split!
The battlers shared their pain!
[98 - 33] = 65 difference => 25 HP (cap)
+25HP (Mawile)
-25HP (Castform)

-38.5 EN (Mawile)

Cumulus was hurt by poison! -1HP

END SCENE

Gym Leader Maxim AOOO

Cumulus (M) @ Everstone
Typing:
Fire
Abilities: Forecast
HP/EN: 72 / 72
Stats:
2 / 3 / 4 [5] / 3 / 70
SC/WC/BRT: 1 / 1 / 18
Buffs: +2BAP STAB
De-buffs: TOX (2DPA) / -1 Atk

Field effects:
Sunny (3 rounds)
Stealth Rock (Maxim)​

Challenger Gale Wing Srock AOOO


Lola (F) @ Mawilite
Typing:
Steel/Fairy
Abilities: Hyper Cutter / Intimidate / Sheer Force / Huge Power
HP/EN: 58 / 42
Stats:
4 [8] / 5 / 1 / 4 / 50
SC/WC/BRT: 1 / 2 / 14
Buffs: N/A
De-buffs: N/A
Turn order:
Gale Wing Srock orders
Maxim orders
YAS thinks up more theater-related terminology to use​
 
"Darn! I knew I was forgetting something."
"Oh Well!" *Shrugs*

"Let me bite off your head. Then you won't forget stuff."
Mawile [Lola] (F) #Mawilite
___________________________
Switching Out

"Zapper, save me again please." *Shivers*

Zapper | Rotom-W (N) #Everstone #washing machine
________________________
Switching In

Would you like to Counter Switch?
 

"Interesting choice. Let's switch to a Pokemon I haven't been able to use for a while now. Matrix, take the stage!"

w/Silk Scarf
Solarbeam~Tri Attack~Solarbeam
If Rain Dance is issued, then change any remaining instances of Solarbeam to Swift.
[Do Once] If Pain Split then use Protect and push actions back.
If successful P/E move, then use Nasty Plot that action and push back.
 

"Those are scary orders and a scary mon."
Checking with the Rules book x_x
[20:34] <Gale> YAS come back here
[20:34] <Gale> Oh cool VV
[20:34] <Gale> Oh YAS is mole_tamale
[20:35] <Gale> YAS, what happens when I order Sleep (Pain Split) when ordering second vs Maxim?
[20:35] <Gale> Does that trigger his sub or not?
[20:36] <Gale> And if not, then if rotom wakes up will it use Pain Split?
[20:37] * Ragnarokalex (Mibbit@synIRC-F63AB8C8.nat.iastate.edu) has joined #capasb
[20:38] <mole_tamale> wait
[20:38] * tavok (Mibbit@BEB146B7.BF62DC20.FEC2EFC9.IP) has joined #capasb
[20:38] * ChanServ sets mode: +v tavok
[20:38] <mole_tamale> so, you wanna order rest - sleep talk (pain split)
[20:38] <05tavok> and hi people
[20:39] <Ragnarokalex> heya tavok
[20:39] <mole_tamale> or rest - sleep (pain split)
[20:39] <mole_tamale> ?
[20:39] <Gale> Yeah
[20:39] <Gale> Second one
[20:39] <Gale> And then Sleep Talk if it triggers sub
[20:39] <05tavok> oh cool more Gale loopholes
[20:39] <05tavok> fill me in
[20:39] <Gale> Or an attack if it doesn't
[20:39] <mole_tamale> tavok help plz
[20:39] <05Frosty> if the pokemon is asleep the order is read as "sleep"
[20:39] <Gale> :D
[20:39] <mole_tamale> and Ragnarokalex too
[20:39] <05Frosty> so no sub activating
[20:39] <Ragnarokalex> :o
[20:39] <Ragnarokalex> whats up
[20:39] <Gale> Okay cool
[20:39] <05tavok> what Frosty said
[20:40] <Gale> But what if the pokemon wakes up
[20:40] <Gale> It wouldn't cause that looping BS right?
[20:40] <mole_tamale> that would be infinite sub I think
[20:40] <mole_tamale> i mean infinite loop
[20:40] <Gale> Its not a sub
[20:40] <05tavok> it would
[20:40] <05tavok> Which is ugh
[20:40] <Gale> Its an order causing it
[20:40] <05Frosty> depends on how you do it
[20:40] <Gale> So its struggle?
[20:40] <Ragnarokalex> hold on
[20:40] <Ragnarokalex> link me
[20:40] <05Frosty> waking up is a predictable situation
[20:40] <05tavok> no struggling thanks to subs
[20:40] <mole_tamale> so proy attacks which wakes rotom up which makes rotom use pain split so pory protects
[20:41] <Ragnarokalex> oh i getcha
[20:41] <05tavok> And the world exploded
[20:41] <mole_tamale> http://www.smogon.com/forums/posts/6392842/
[20:41] * FishShapedFish (Mibbit@synIRC-2DF77A3D.nat.iastate.edu) has joined #capasb
[20:41] <05tavok> The end
[20:41] <Gale> http://www.smogon.com/forums/thread...llenger-gale-wing-srock.3547497/#post-6392842
[20:41] <05Frosty> not really
[20:41] <05tavok> No exploding? :/
[20:41] <Gale> So what happens Frosty?
[20:42] <Gale> Is it struggle?
[20:42] <Ragnarokalex> well, its a sub, so wouldnt it be ignore?
[20:42] <Gale> Not a sub
[20:42] <05tavok> Subs don't cause struggles
[20:42] <05tavok> Oh
[20:42] <Ragnarokalex> gotcha
[20:42] <05tavok> the Sleep (Pain Split)
[20:42] <Gale> Rest ~ Sleep (Pain Split) ~ Sleep Talk / Attack
[20:42] <FishShapedFish> Texas, three-way flashes?
[20:42] <05Frosty> struggle why?
[20:42] <Gale> Since the looping BS ignored the subs
[20:43] <Gale> As illegal
[20:43] <05Frosty> nah
[20:43] <Gale> So assuming the orders are illegal
[20:43] <05Frosty> not really
[20:43] <Gale> Okay, so how will it resolve?
[20:43] <Gale> Pain Split?
[20:43] <05tavok> Prolly, because we like loopholes
[20:43] <05Frosty> when porygon is to act rotom is asleep, so it acts and then rotom pain splits.
[20:43] <Ragnarokalex> well, when the action started, the order would be sleep wouldnt it?
[20:43] <05tavok> Yeah, that
[20:43] <05tavok> y ralex
[20:43] <Gale> Oml
[20:43] <05tavok> so... Maxim is screwed
[20:43] <05tavok> pretty much
[20:43] <Gale> How is that different from Chance subs?
[20:43] <05Frosty> not really
[20:44] <Gale> *smh*
[20:44] <Gale> Anyways not in a mood for that
[20:44] <05tavok> (also, did he really expect Fake Out to flinch a Gallade?
[20:44] <05tavok> )
[20:44] <Ragnarokalex> when does the sub check for the order being pain split?
[20:44] <Gale> May be thought it was regular gallade
[20:44] <Gale> Yeah exactly
[20:44] <05tavok> True
[20:44] <Gale> We need to set a timing for subs
[20:44] <Gale> Like Effect timing
[20:44] <Ragnarokalex> if its at the beginning of the action, his action would be sleep until after he had already attacked, so the sub wouldnt trigger
[20:44] <05tavok> We need free Dialgas for everyone
[20:45] <Ragnarokalex> if its always checking then im not touching that
[20:45] <Gale> But who listens to me :x
[20:45] <Ragnarokalex> lol
[20:45] <05Frosty> if you are gonna start self-loathing I will ban you, k?
[20:45] <05tavok> Gale, should be at the start of the action
[20:45] <05tavok> With the current sub rules
[20:45] <Ragnarokalex> so if its the start of the action, the sub wouldnt activate if he was asleep at that time
[20:45] <Gale> Its innate trait I guess?
[20:46] <Gale> Hmm yeah that is it, going to post snips of the chat for reference in the post
[20:46] <Gale> Thanks Guys
[20:46] <Ragnarokalex> np


"Hmm, yeah I got nothing other than this."
*Zap*
Zapper | Rotom-W (N) #Everstone #washing machine
________________________

Volt Switch ~ Rest ~ Sleep (Pain Split)
 
Last edited:
Gym Leader Maxim BAOO

Matrix (-) @ Silk Scarf
Typing:
Normal
Abilities: Adaptability / Download / Analytic
HP/EN: 100 / 100
Stats:
2 / 3 / 6 / 3 / 90
SC/WC/BRT: 2 / 3 / 20
Buffs: +4 DMG Normal
De-buffs: N/A

Cumulus (M) @ Everstone
Typing:
Fire
Abilities: Forecast
HP/EN: 72 / 72
Stats:
2 / 3 / 4 [5] / 3 / 70
SC/WC/BRT: 1 / 1 / 18
Buffs: +2BAP STAB
De-buffs: TOX (2DPA) / -1 Atk


Field effects:
Sunny (3 rounds)
Stealth Rock (Maxim)​

Challenger Gale Wing Srock BAOO


Zapper (-) @ Everstone
Typing:
Electric/Water
Abilities: Levitate
HP/EN: 90 / 100
Stats:
2 / 4 [5] / 5 / 4 [5] / 86
SC/WC/BRT: 3 / 4 / 20
Buffs: +1BAP STAB
De-buffs: N/A

Lola (F) @ Mawilite
Typing:
Steel/Fairy
Abilities: Hyper Cutter / Intimidate / Sheer Force / Huge Power
HP/EN: 58 / 42
Stats:
4 [8] / 5 / 1 / 4 / 50
SC/WC/BRT: 1 / 2 / 14
Buffs: N/A
De-buffs: N/A

ACT I, SCENE II
---

"Ah, it seems the actors are changing! Surely the challenger knows he's at a huge disadvantage, so he switches up the script and sends out Zapper the Rotom! Since it has chosen to inhabit the ever-common Washer, it fares very well against Fire-type attacks. However, the Leader also switches around, and brings out a Pokémon who can take real advantage of the sunny conditions."


"The best way to take care of Water-types is to blast them with the full power of the sun!"


"Indeed, knowing that the leader's Matrix is at an advantage here, Zappy runs back to its Pokéball, but not before sharing its pain with Matrix! The challenger at least managed to not fall further behind in the damage race, but Zapper looks really tired now. Am I sensing a recurring theme here? Anyways, I'm 80% sure of who the challenger will send out next, but let's wait and see."
ACTION zero
Pointed stones dug into Matrix! -12HP
Matrix downloaded information on its opponent! Matrix's Special Attack rose!

ACTION ONE
Matrix used SolarBeam!
[Crit roll (<=625): 305/10000; Yes]
[(12 + 9 - 7.5 + 3) x 1.5] + 2 = 26.75 DMG

-8 EN (Porygon-Z)

Zapper used Volt Switch!
Zapper is going back to its pokéball!
[Crit roll (<=625): 6356/10000; No]
[(7 + 1 + 3 + 7.5 - 4.5) x 1] = 14 DMG

-4 EN (Rotom-W)

ACTION TWO
Matrix used Tri Attack!
[Crit roll (<=625): 7797/10000; No]
[Effect roll {Status} (<=1333): 3066/10000; No], rolling out of 1333 instead of 2000 because Rotom is immune to paralysis
[(8 + 3 + 2 + 9 - 7.5) x 1] + 4 + 2 = 20.5 DMG

-5 EN (Porygon-Z)

Zapper used Rest!
Zapper went to sleep!
-15 EN (Rotom-W)

Zapper regained health in its sleep! +12HP

ACTION THREE
Matrix used SolarBeam!
[Crit roll (<=625): 7427/10000; No]
[(12 + 9 - 7.5) x 1.5] + 2 = 22.25 DMG

-8 EN (Porygon-Z)

Zapper was awakened!
Zapper used Pain Split!
The battlers shared their pain!
[74 - 32.5] = 41.5 difference => 20.75 HP
+20.75HP (Rotom-W)
-20.75HP (Porygon-Z)

-26.75 EN (Rotom-W)

END SCENE

Gym Leader Maxim BAOO

Matrix (-) @ Silk Scarf
Typing:
Normal
Abilities: Adaptability / Download / Analytic
HP/EN: 53 / 79
Stats:
2 / 3 / 6 / 3 / 90
SC/WC/BRT: 2 / 3 / 20
Buffs: +4 DMG Normal / +1 SpA
De-buffs: N/A

Cumulus (M) @ Everstone
Typing:
Fire
Abilities: Forecast
HP/EN: 72 / 72
Stats:
2 / 3 / 4 [5] / 3 / 70
SC/WC/BRT: 1 / 1 / 18
Buffs: +2BAP STAB
De-buffs: TOX (2DPA) / -1 Atk


Field effects:
Sunny (2 rounds)
Stealth Rock (Maxim)​

Challenger Gale Wing Srock BAOO


Zapper (-) @ Everstone
Typing:
Electric/Water
Abilities: Levitate
HP/EN: 53 / 54
Stats:
2 / 4 [5] / 5 / 4 [5] / 86
SC/WC/BRT: 3 / 4 / 20
Buffs: +1BAP STAB
De-buffs: N/A

Lola (F) @ Mawilite
Typing:
Steel/Fairy
Abilities: Hyper Cutter / Intimidate / Sheer Force / Huge Power
HP/EN: 58 / 42
Stats:
4 [8] / 5 / 1 / 4 / 50
SC/WC/BRT: 1 / 2 / 14
Buffs: N/A
De-buffs: Switching out

Turn order:
Gale Wing Srock sends out Pokémon with item and orders
Maxim orders
YAS refs​
 
Last edited:

"Well I actually wanted to go full ghosts initially, or try something different."
"Although I am totally put on the defensive by the Awesomess Maximus till now."
"Lets see if we can bring the damages to normal after this round."


Scorpion King | Revenankh (M) #Rocky Helmet
_______________________________
Drain Punch ~ Vital Throw ~ Drain Punch

IF Porygon-Z uses Pain Split, THEN use Protect on the first instance, Sand Tomb on the second instance, and Focus Punch on the third instance, and restart the queue each time.

IF Porygon-Z uses Recover, AND Porygon-Z is not under the effects of Sand Tomb that action, THEN use Sand Tomb that action instead and restart the queue.

IF Your HP is equal to 100 when you would act, AND you are about to use Drain Punch that action, THEN use Vital Throw on the first instance, Arm Thrust on the second instance, and Vital Throw on the third instance and restart the queue each time.
 

"Huh, Porygon-Z is kinda hurt by this predicament isn't he? A shame you forgot Porygon's specialty!"

Conversion [Ghost (Shadow Ball), Psychic (Psyshock), Flying (Aerial Ace), Poison (Toxic)]~Recover~Psyshock
If you are a Ghost type when you are to move A2 or A3, then use Shadow Ball that action.
If you are a Poison type when you are to move A2, then use Shadow Ball that action.
If you are a Psychic type when you are to move A2, then use Psyshock that action.
 
Last edited:
Guys, as Maxim pointed out, I had forgotten Download in calcing the previous round. I assume that doesn't change any orders, since the difference is pretty small, and I'm reffing the current round now. Expect it to be up tonight.
 
Gym Leader Maxim BAOO

Matrix (-) @ Silk Scarf
Typing:
Normal
Abilities: Adaptability / Download / Analytic
HP/EN: 53 / 79
Stats:
2 / 3 / 6 / 3 / 90
SC/WC/BRT: 2 / 3 / 20
Buffs: +4 DMG Normal / +1 SpA
De-buffs: N/A

Cumulus (M) @ Everstone
Typing:
Fire
Abilities: Forecast
HP/EN: 72 / 72
Stats:
2 / 3 / 4 [5] / 3 / 70
SC/WC/BRT: 1 / 1 / 18
Buffs: +2BAP STAB
De-buffs: TOX (2DPA) / -1 Atk


Field effects:
Sunny (2 rounds)
Stealth Rock (Maxim)​

Challenger Gale Wing Srock BBAO


Scorpion King (M) @ Rocky Helmet
Typing:
Ghost/Fighting
Abilities: Air Lock / Shed Skin / Infiltrator
HP/EN: 100 / 100
Stats:
5 / 3 / 2 / 4 / 65
SC/WC/BRT: 3 / 3 / 20
Buffs: N/A
De-buffs: N/A

Lola (F) @ Mawilite
Typing:
Steel/Fairy
Abilities: Hyper Cutter / Intimidate / Sheer Force / Huge Power
HP/EN: 58 / 42
Stats:
4 [8] / 5 / 1 / 4 / 50
SC/WC/BRT: 1 / 2 / 14
Buffs: N/A
De-buffs: Switching out


Zapper (-) @ Everstone
Typing:
Electric/Water
Abilities: Levitate
HP/EN: 53 / 54
Stats:
2 / 4 [5] / 5 / 4 [5] / 86
SC/WC/BRT: 3 / 4 / 20
Buffs: +1BAP STAB
De-buffs: N/A

ACT I, SCENE III
---

"Ah, a predictable switch by the challenger! I don't like his choice tho, his Scorpion King is creepy =(
Too bad he forgot about Gen I movepools!"


"Indeed, the leader takes advantage of a slight oversight by the challenger and of Porygon's oldest (and most seldom-used) trick to secure what is pretty much a perfect round for him. Seriously, this couldn't have gone any better for him. A favorable roll ensures that Matrix deals a ton of damage while taking literally zero in return, while Revenankh just wastes its own energy away."


"Advantage: Leader! Also, Matrix has my MVP vote so far."


"I thought you'd have gone with Cumulus. Also, I know both of these guys are better players than I am, but let me question their fashion sense. Neither of these two mons have taken any advantage from their accesories thus far, altho that might change in the future..."
ACTION ONE
Matrix used Conversion!
[Conversion roll: 1108/10000; Ghost]
Matrix became a Ghost-type!

-6 EN (Porygon-Z)

Scorpion King used Vital Throw!
It doesn't affect Matrix...
-6 EN (Revenankh)

ACTION TWO
Matrix used Shadow Ball!
[Crit roll (<=625): 5770/10000; No]
[Effect roll {SpD drop} (<=2000): 86/10000; Yes]
[(8 + 3 + 2 + 9 - 6) x 1.5] + 2 = 26 DMG

-6 EN (Porygon-Z)

Scorpion King used Drain Punch!
It doesn't affect Matrix...
-11 EN (Revenankh)

ACTION THREE
Matrix used Shadow Ball!
[Crit roll (<=625): 2894/10000; No]
[Effect roll {SpD drop} (<=2000): 3149/10000; No]
[(8 + 3 + 2 + 9 - 6) x 1.5] + 2 + 2 = 28 DMG

-10 EN (Porygon-Z)

Scorpion King used Vital Throw!
It doesn't affect Matrix...
-6 EN (Revenankh)

END SCENE

Gym Leader Maxim BAOO

Matrix (-) @ Silk Scarf
Typing:
Ghost
Abilities: Adaptability / Download / Analytic
HP/EN: 53 / 57
Stats:
2 / 3 / 6 / 3 / 90
SC/WC/BRT: 2 / 3 / 20
Buffs: +4 DMG Normal / +1 SpA
De-buffs: N/A

Cumulus (M) @ Everstone
Typing:
Fire
Abilities: Forecast
HP/EN: 72 / 72
Stats:
2 / 3 / 4 [5] / 3 / 70
SC/WC/BRT: 1 / 1 / 18
Buffs: +2BAP STAB
De-buffs: TOX (2DPA) / -1 Atk


Field effects:
Sunny (1 round)
Stealth Rock (Maxim)​

Challenger Gale Wing Srock BBAO


Scorpion King (M) @ Rocky Helmet
Typing:
Ghost/Fighting
Abilities: Air Lock / Shed Skin / Infiltrator
HP/EN: 46 / 77
Stats:
5 / 3 / 2 / 4 / 65
SC/WC/BRT: 3 / 3 / 20
Buffs: N/A
De-buffs: -1 SpD

Lola (F) @ Mawilite
Typing:
Steel/Fairy
Abilities: Hyper Cutter / Intimidate / Sheer Force / Huge Power
HP/EN: 58 / 42
Stats:
4 [8] / 5 / 1 / 4 / 50
SC/WC/BRT: 1 / 2 / 14
Buffs: N/A
De-buffs: Switching out


Zapper (-) @ Everstone
Typing:
Electric/Water
Abilities: Levitate
HP/EN: 53 / 54
Stats:
2 / 4 [5] / 5 / 4 [5] / 86
SC/WC/BRT: 3 / 4 / 20
Buffs: +1BAP STAB
De-buffs: N/A

Turn order:
Maxim orders
Gale Wing Srock orders
YAS refs​
 
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"Let's keep on trucking Matrix!"

Psyshock~Shadow Ball~Psyshock
[Do Once] If Pain Split, then use Protect and push actions back.
If Damaging Evasive move AND you are slower than Revenankh, then use Shock Wave that action.
[Do Once] If Endure, then use Recover that action and push actions back.
 

"Very well played, Maximus."

"+_#"
Scorpion King | Revenankh (M) #Rocky Helmet
_______________________________
Bulldoze ~ Phantom Force ~ Phantom Force
 
Gym Leader Maxim BAOO

Matrix (-) @ Silk Scarf
Typing:
Ghost
Abilities: Adaptability / Download / Analytic
HP/EN: 53 / 57
Stats:
2 / 3 / 6 / 3 / 90
SC/WC/BRT: 2 / 3 / 20
Buffs: +4 DMG Normal / +1 SpA
De-buffs: N/A

Cumulus (M) @ Everstone
Typing:
Fire
Abilities: Forecast
HP/EN: 72 / 72
Stats:
2 / 3 / 4 [5] / 3 / 70
SC/WC/BRT: 1 / 1 / 18
Buffs: +2BAP STAB
De-buffs: TOX (2DPA) / -1 Atk


Field effects:
Sunny (1 round)
Stealth Rock (Maxim)​

Challenger Gale Wing Srock BBAO


Scorpion King (M) @ Rocky Helmet
Typing:
Ghost/Fighting
Abilities: Air Lock / Shed Skin / Infiltrator
HP/EN: 46 / 77
Stats:
5 / 3 / 2 / 4 / 65
SC/WC/BRT: 3 / 3 / 20
Buffs: N/A
De-buffs: -1 SpD

Lola (F) @ Mawilite
Typing:
Steel/Fairy
Abilities: Hyper Cutter / Intimidate / Sheer Force / Huge Power
HP/EN: 58 / 42
Stats:
4 [8] / 5 / 1 / 4 / 50
SC/WC/BRT: 1 / 2 / 14
Buffs: N/A
De-buffs: Switching out


Zapper (-) @ Everstone
Typing:
Electric/Water
Abilities: Levitate
HP/EN: 53 / 54
Stats:
2 / 4 [5] / 5 / 4 [5] / 86
SC/WC/BRT: 3 / 4 / 20
Buffs: +1BAP STAB
De-buffs: N/A

ACT I, SCENE IV
---

"The challenger desperately needs a good play to pull himself out of the hole he's in, and it seems like he delivers! For all the advantage the Leader had built up to this point, it's the challenger who draws first blood!"


"It's too bad for Matrix, but at least he put in a huge amount of work. Let's see if his teammates can pick it up where he left off."


"I'm still considering if we want to get a Porygon, you know?"


"Really? Maybe we should..."
ACTION ONE
Matrix used Psyshock!
[Crit roll (<=625): 7300/10000; No]
[(8 + 9 - 6) x 1.5] + 2 + 2 = 20.5 DMG

-6 EN (Porygon-Z)

Scorpion King used Bulldoze!
[Crit roll (<=625): 9678/10000; No]
[(6 + 7.5 - 4.5) x 1] = 9 DMG
Matrix' speed fell!

-5 EN (Revenankh)

ACTION ONE
Scorpion King vanished into another dimension!

Matrix used Shock Wave!
Matrix' attack missed!
-4 EN (Porygon-Z)

Scorpion King used Phantom Force!
[Crit roll (<=625): 8311/10000; No]
[(12 + 3 + 7.5 - 4.5) x 1.5] = 27 DMG

-11 EN (Revenankh)

ACTION THREE
Scorpion King vanished into another dimension!

Matrix used Shock Wave!
Matrix' attack missed!
-8 EN (Porygon-Z)

Scorpion King used Phantom Force!
[Crit roll (<=625): 7798/10000; No]
[(12 + 3 + 7.5 - 4.5) x 1.5] = 27 DMG
Matrix fainted!

-15 EN (Revenankh)

The harsh sunlight faded!
END SCENE

Gym Leader Maxim BXOO

Matrix (-) @ Silk Scarf
Typing:
Ghost
Abilities: Adaptability / Download / Analytic
HP/EN: KO / 39
Stats:
2 / 3 / 6 / 3 / 90 [51]
SC/WC/BRT: 2 / 3 / 20
Buffs: +4 DMG Normal / +1 SpA
De-buffs: KO / -1 Spe

Cumulus (M) @ Everstone
Typing:
Fire
Abilities: Forecast
HP/EN: 72 / 72
Stats:
2 / 3 / 4 [5] / 3 / 70
SC/WC/BRT: 1 / 1 / 18
Buffs: +2BAP STAB
De-buffs: TOX (2DPA) / -1 Atk


Field effects:
Stealth Rock (Maxim)​

Challenger Gale Wing Srock BBAO


Scorpion King (M) @ Rocky Helmet
Typing:
Ghost/Fighting
Abilities: Air Lock / Shed Skin / Infiltrator
HP/EN: 25 / 46
Stats:
5 / 3 / 2 / 4 / 65
SC/WC/BRT: 3 / 3 / 20
Buffs: +1KOC
De-buffs: N/A

Lola (F) @ Mawilite
Typing:
Steel/Fairy
Abilities: Hyper Cutter / Intimidate / Sheer Force / Huge Power
HP/EN: 58 / 42
Stats:
4 [8] / 5 / 1 / 4 / 50
SC/WC/BRT: 1 / 2 / 14
Buffs: N/A
De-buffs: Switching out


Zapper (-) @ Everstone
Typing:
Electric/Water
Abilities: Levitate
HP/EN: 53 / 54
Stats:
2 / 4 [5] / 5 / 4 [5] / 86
SC/WC/BRT: 3 / 4 / 20
Buffs: +1BAP STAB
De-buffs: N/A

Turn order:
Maxim sends out Pokémon with item
Gale Wing Srock orders
Maxim orders
YAS refs​
 
Last edited:

"Ah...what a pain. Seriously there should be a way to hit stuff in Phantom Force..."

"Anyways, with the team softened, let's bring out the crowd's favorite. Maya and Skye, get out there!"

w/Kangaskhanite

[Mega Evolve]
 

"I don't think I have a lot of options right now." *sigh*

"+_#"
Scorpion King | Revenankh (M) #Rocky Helmet
_______________________________
Switching Out!

"..."
Mawile [Lola] (F) #Mawilite
___________________________
Switching In!

Would you like to counter switch?
 

"Bah!"

"..."
Mawile [Lola] (F) #Mawilite
___________________________
Brick Break ~ Brick Break ~ Brick Break

IF Kangaskhan uses Substitute (25 HP), AND you have more than 10 EN that action, THEN use Focus Punch that action instead.
IF Kangaskhan uses Damaging Ground type moves, AND not under suspense, AND you have more than 51 HP that action, THEN use Counter that action instead.
IF your HP is less than 59 when you would act, AND you have more than 31 EN that action, AND Kangaskhan has more than 88 EN that action, AND Kangaskhan is not under the effects of a P/E move that action, AND Kangaskhan is not under the effects of a D/E move that action, THEN use Pain Split that action instead.
 

"That's...quite a sub you got there. That said, unfortunately for you I know a way around it.

Fake Out~Fire Punch~Dig
 
Last edited:
Gym Leader Maxim BXAO

Maya (F) @ Kangaskhanite
Typing:
Normal
Abilities: Early Bird / Scrappy / Inner Focus / Parental Bond
HP/EN: 110 / 100
Stats:
6 / 4 / 1 / 4 / 100
SC/WC/BRT: 4 / 5 / 23
Buffs: N/A
De-buffs: N/A

Cumulus (M) @ Everstone
Typing:
Fire
Abilities: Forecast
HP/EN: 72 / 72
Stats:
2 / 3 / 4 [5] / 3 / 70
SC/WC/BRT: 1 / 1 / 18
Buffs: +2BAP STAB
De-buffs: TOX (2DPA) / -1 Atk

Matrix (-) @ Silk Scarf
Typing:
Ghost
Abilities: Adaptability / Download / Analytic
HP/EN: KO / 39
Stats:
2 / 3 / 6 / 3 / 90 [51]
SC/WC/BRT: 2 / 3 / 20
Buffs: +4 DMG Normal / +1 SpA
De-buffs: KO / -1 Spe


Field effects:
Stealth Rock (Maxim)​

Challenger Gale Wing Srock ABBO


Lola (F) @ Mawilite
Typing:
Steel/Fairy
Abilities: Hyper Cutter / Intimidate / Sheer Force / Huge Power
HP/EN: 58 / 42
Stats:
4 [8] / 5 / 1 / 4 / 50
SC/WC/BRT: 1 / 2 / 14
Buffs: N/A
De-buffs: N/A

Zapper (-) @ Everstone
Typing:
Electric/Water
Abilities: Levitate
HP/EN: 53 / 54
Stats:
2 / 4 [5] / 5 / 4 [5] / 86
SC/WC/BRT: 3 / 4 / 20
Buffs: +1BAP STAB
De-buffs: N/A

Scorpion King (M) @ Rocky Helmet
Typing:
Ghost/Fighting
Abilities: Air Lock / Shed Skin / Infiltrator
HP/EN: 25 / 46
Stats:
5 / 3 / 2 / 4 / 65
SC/WC/BRT: 3 / 3 / 20
Buffs: +1KOC
De-buffs: N/A

ACT II, SCENE I
---

"Ah! The Leader's signature Pokémon is finally coming out!"


"Indeed! After falling behind in the Pokémon count, the Leader brings out his most trusted partner in Mega Kangaskhan, while the challenger counters with his own Mega. The two most powerful Pokémon are out on the field!"


"It would seem the challenger is at the advantage here, especially with those nasty rocks floating around on the Leader's side, but..."


"Yeah. Good old turn advantage. Maxim minimizes his losses and continues to stretch his HP lead, crippling the challenger's Mega in the process. Maya proves her usefulness yet again by taking a bad matchup and turning it on its head."
ACTION zero
Pointed stones dug into Maya! -12 HP

Maya Mega-evolved into Mega Kangaskhan!

Lola let out a terrifying roar!
Maya's Attack fell!

ACTION ONE
Maya used Fake Out!
[Crit roll (<=625): 925/10000; No]
[(6 + 3 + 9 - 7.5) / 1.5] - 2 = 5 DMG
Lola flinched!

-5 EN (Kangaskhan)

Lola was unable to move!

ACTION TWO
Maya used Fire Punch!
[Crit roll (<=625): 9920/10000; No]
[Effect roll 1 {BRN} (<=1000): 6366/10000; No]
[Effect roll 1 {BRN} (<=1000): 1185/10000; No]
[(12 + 9 - 7.5) x 1.5] - 2 = 18.25 DMG

-9 EN (Kangaskhan)

Lola used Brick Break!
[Crit roll (<=625): 7488/10000; No]
[(8 + 11 - 6) x 1.5] = 19.5 DMG

-6 EN (Mawile)

ACTION THREE
Maya burrowed underground!

Lola used Brick Break!
Lola's attack missed!
-10 EN (Mawile)

Maya used Dig!
[Crit roll (<=625): 1192/10000; No]
[(12 + 9 - 7.5) x 1.5] - 2 = 18.25 DMG

-15 EN (Kangaskhan)

END ROUND

Gym Leader Maxim BXAO

Maya (F) @ Kangaskhanite
Typing:
Normal
Abilities: Early Bird / Scrappy / Inner Focus / Parental Bond
HP/EN: 78 / 71
Stats:
6 / 4 / 1 / 4 / 100
SC/WC/BRT: 4 / 5 / 23
Buffs: N/A
De-buffs: N/A

Cumulus (M) @ Everstone
Typing:
Fire
Abilities: Forecast
HP/EN: 72 / 72
Stats:
2 / 3 / 4 [5] / 3 / 70
SC/WC/BRT: 1 / 1 / 18
Buffs: +2BAP STAB
De-buffs: TOX (2DPA) / -1 Atk

Matrix (-) @ Silk Scarf
Typing:
Ghost
Abilities: Adaptability / Download / Analytic
HP/EN: KO / 39
Stats:
2 / 3 / 6 / 3 / 90 [51]
SC/WC/BRT: 2 / 3 / 20
Buffs: +4 DMG Normal / +1 SpA
De-buffs: KO / -1 Spe


Field effects:
Stealth Rock (Maxim)​

Challenger Gale Wing Srock ABBO


Lola (F) @ Mawilite
Typing:
Steel/Fairy
Abilities: Hyper Cutter / Intimidate / Sheer Force / Huge Power
HP/EN: 16 / 26
Stats:
4 [8] / 5 / 1 / 4 / 50
SC/WC/BRT: 1 / 2 / 14
Buffs: N/A
De-buffs: N/A

Zapper (-) @ Everstone
Typing:
Electric/Water
Abilities: Levitate
HP/EN: 53 / 54
Stats:
2 / 4 [5] / 5 / 4 [5] / 86
SC/WC/BRT: 3 / 4 / 20
Buffs: +1BAP STAB
De-buffs: N/A

Scorpion King (M) @ Rocky Helmet
Typing:
Ghost/Fighting
Abilities: Air Lock / Shed Skin / Infiltrator
HP/EN: 25 / 46
Stats:
5 / 3 / 2 / 4 / 65
SC/WC/BRT: 3 / 3 / 20
Buffs: +1KOC
De-buffs: N/A

 
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