Normal type Gym Test Singles (Maxim Vs Rainman Legends)...

3v3 FE Singles (Maxim brings 6 Pokemon, but may only bring Normal types)
2 Day DQ (3 Days for Refs)
3 Substitutions
Infinite Recoveries/Chills
Mega Evolutions=1
Items=On
Switch=OK
Skill Swap Allowed
Arena: Top Secret

This Arena's flavor is a secret to everyone

Effects:
  • Most Pokemon are treated as though they have 1 less BRT when determining the effects of signature items. Castform, Glalie, and Phione are exempt from this effect.
  • Forecast prevents the opposing Pokemon from changing the weather until the Forecast Pokemon leaves, unless said Pokemon holds a weather stone. In the event that both Pokemon have Forecast, both can use weather moves freely. Air Lock and Cloud Nine work normally.
  • All Normal types gain the ability Sticky Hold.
  • If a Pokemon is forced out by a Switch-Forcing Move or a Red Card, that Pokemon's trainer can choose which Pokemon goes in next.
  • Skill Swap is banned.
Codifications:
  • Camouflage turns the Pokemon into a Normal Type.
  • Secret Power has a 30% chance to Flinch.
  • Nature Power summons Tri Attack.


Team Maxim...

Kangaskhan:

Kangaskhan [Maya] (F)
Nature: Adamant (+1 Atk, -1 SpA)



Ability:
Parental Bond


Stats:

HP: 110
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 23


Type:
Normal


Abilities:
Early Bird/Scrappy/Inner Focus (H)/Parental Bond (M)


Stats:

HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 90
Size Class: 4
Weight Class: 4
Base Rank Total: 18

MC: 0
AC: 5/5

Attacks (61/117):
Level Up*:
Bite
Chip Away
Comet Punch
Crunch
Dizzy Punch
Double Hit
Endure
Fake Out
Leer
Mega Punch
Outrage
Rage
Reversal
Sucker Punch
Tail Whip

Egg*:
Circle Throw
Counter
Crush Claw
Disable
Double-Edge
Endeavor
Focus Energy
Focus Punch
Foresight
Hammer Arm
Stomp
Trump Card
Uproar

Tutor:
Aqua Tail
Drain Punch
Fire Punch
Ice Punch
Iron Tail
Seismic Toss
Thunder Punch

TM:
Aerial Ace
Attract
Bide
Brick Break
Dig
Double Team
Earthquake
Facade
Fire Blast
Flamethrower
Focus Punch
Frustration
Giga Impact
Power Up Punch
Protect
Retaliate
Return
Roar
Rock Slide
Safeguard
Shadow Claw
Substitute
Toxic

Event*:
Feint Attack
Wish
Yawn


Snorlax:

Snorlax [Kimli] (M)
Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.)

Type:
Normal


Abilities:
Immunity/Thick Fat/Gluttony (H)


Stats:

HP: 130
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 26 (30/1.15)
Size Class: 4
Weight Class: 9
Base Rank Total: 23

EC:6/6
MC:0
AC:5/5

Attacks (78/122):
Level Up*:
Amnesia
Belly Drum
Block
Body Slam
Chip Away
Covet
Crunch
Defense Curl
Fling
Giga Impact
Harden
Headbutt
Heavy Slam
Last Resort
Lick
Metronome
Natural Gift
Odor Sleuth
Recycle
Rest
Rollout
Screech
Sleep Talk
Snatch
Snore
Stockpile
Swallow
Tackle
Yawn

Egg:
After You
Belch
Charm
Counter
Curse
Double-Edge
Lick
Natural Gift
Pursuit
Selfdestruct
Whirlwind
Zen Headbutt

Tutor:
Dynamicpunch
Endure
Fire Punch
Gunk Shot
Ice Punch
Seed Bomb
Thunderpunch

TM:
Attract
Bide
Blizzard
Brick Break
Bubble Beam
Bulldoze
Confide
Double Team
Earthquake
Facade
Fire Blast
Flamethrower
Focus Punch
Hyper Beam
Ice Beam
Protect
Psychic
Reflect
Retaliate
Rock Slide
Seismic Toss
Shadow Ball
Substitute
Surf
Thunder
Thunderbolt
Toxic
Water Pulse
Wild Charge
Zap Cannon

Event*:
Fissure
Lovely Kiss
Refresh
Splash
Sweet Kiss


Wigglytuff:

Wigglytuff [Serena] (F)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)

Type:
Normal/Fairy


Abilities:
Cute Charm/Competitive/Frisk (H)


Stats:

HP: 120
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 39 (45/1.15)
Size Class: 2
Weight Class: 2
Base Rank Total: 17

EC: 9/9
MC: 0
AC: 5/5

Attacks (45/129):
Level Up*:
Body Slam
Charm
Copycat
Defense Curl
Disable
Disarming Voice
Double-Edge
Doubleslap
Gyro Ball
Hyper Voice
Mimic
Play Nice
Play Rough
Pound
Rest
Rollout
Round
Sing
Sweet Kiss
Wake Up Slap

Egg:
Faint Attack
Gravity
Last Resort
Perish Song
Wish

Tutor:
Bounce
Counter
Drain Punch

TM:
Bide
Bubble Beam
Charge Beam
Dazzling Gleam
Dig
Double Team
Flamethrower
Focus Blast
Grass Knot
Ice Beam
Protect
Psychic
Shadow Ball
Substitute
Teleport
Toxic
Thunderbolt


Braviary:

Braviary [Captain Falcon] (M)
Nature: Jolly (+15% Speed, +9% Accuracy, -1 SpA)

Type:
Normal/Flying


Abilities:
Keen Eye/Sheer Force/Defiant (H)


Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 92 (80*1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Attacks (34/52):
Level Up*:
Aerial Ace
Air Slash
Brave Bird
Crush Claw
Defog
Fury Attack
Hone Claws
Leer
Peck
Scary Face
Sky Drop
Slash
Tailwind
Thrash
Whirlwind
Wing Attack

Tutor*:
Heat Wave
Roost
Sky Attack
Sleep Talk
Snore
Superpower

TM:
Attract
Bulk Up
Confide
Double Team
Pluck
Protect
Rock Slide
Shadow Claw
Steel Wing
Substitute
Toxic
U-Turn


Castform:

Castform [Cumulus] (M)
Nature: Modest (Special Attack increased by 1 Rank, Attack decreased by 1 Rank.)

Type:
Normal


Abilities:
Forecast


Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 18

MC: 0

Attacks (46/69):
Level Up*:
Blizzard
Ember
Fire Blast
Hail
Headbutt
Hurricane
Hydro Pump
Powder Snow
Rain Dance
Sunny Day
Tackle
Water Gun
Weather Ball

Egg:
Amnesia
Clear Smog
Disable
Future Sight
Hex
Ominous Wind
Psych Up

Tutor:
Endure
Icy Wind
Tailwind

TM:
Attract
Confide
Double Team
Energy Ball
Facade
Flamethrower
Flash
Frustration
Ice Beam
Protect
Retaliate
Return
Sandstorm
Scald
Shadow Ball
Solarbeam
Substitute
Thief
Thunder
Thunderbolt
Thunder Wave
Toxic
Work Up

Special Moves:
Dispel
Comet


Kecleon:

Kecleon [Leon] (M)
Nature: Rash (+1 SpA, -1 SpD)

Type:
Normal


Abilities:
Color Change/Protean (H)


Stats:

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 4 (-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17

MC: 0
AC: 5/5

Attacks (70/111):
Level Up:
Ancient Power
Astonish
Bind
Feint
Feint Attack
Fury Swipes
Lick
Psybeam
Scratch
Screech
Shadow Claw
Shadow Sneak
Slash
Sucker Punch
Synchronoise
Tail Whip
Thief

Egg:
Camouflage
Disable
Fake Out
Foul Play
Magic Coat
Recover
Snatch

Tutor:
Aqua Tail
Counter
Drain Punch
Endure
Fire Punch
Fury Cutter
Ice Punch
Icy Wind
Iron Tail
Knock Off
Low Kick
Metronome
Mimic
Seismic Toss
Stealth Rock
Thunder Punch
Trick

TM:
Aerial Ace
Brick Break
Dig
Double Team
Facade
Fire Blast
Flamethrower
Focus Punch
Grass Knot
Hidden Power Fairy
Ice Beam
Power Up Punch
Protect
Rain Dance
Rest
Return
Rock Slide
Shadow Ball
Sleep Talk
Solar Beam
Substitute
Sunny Day
Thunder
Thunderbolt
Thunder Wave
Toxic
Trick Room
Water Pulse

Event:
Reflect Type


Team Rainman Legends...


Aurumoth (Phantom) (M)
Type:
Bug: Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Psychic: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Weak Armor: No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

No Guard: This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Illusion (H): Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Nature: Quiet: +1 SpAtk, Speed ÷ 1.15, -10% Evasion

HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 2
Spe: 81 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: 9/9
MC: 1
AC: 5/5

Moves:

Level-Up:
Dragon Dance
Quiver Dance
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Confusion
Will-o-wisp
Wish
Healing Wish
Tail Glow
Final Gambit
Zen Headbutt
Ancientpower

Egg Moves:
Bug Buzz
Counter
Disable
Hydro Pump
Close Combat
Megahorn

TM Moves:
Psychic
Shadow Ball
Protect
Reflect
Light Screen
Blizzard
Thunder
Overheat
Focus Blast
Solarbeam
Hidden Power (Ground)
Ice Beam
Thunderbolt

Move Tutors:
Magic Coat
Skill Swap
Helping Hand


Sableye (Kefka Palazzo) (Male)
Type:
Dark: Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Ghost: immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Stall: This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.

Prankster (H): The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

Nature: Brave: +1 Atk, Speed ÷ 1.15, -10% Evasion

HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16

EC: -/-
MC: 1
AC: 5/5


Type:
Dark: Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Ghost: immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Stall: This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.

Prankster (H): The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

Magic Bounce (M): This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.

HP: 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 17 (-)
Size Class: 1
Weight Class: 5
Base Rank Total: 18


Moves:

Level-Up:
Mean Look
Zen Headbutt
Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Feint Attack
Knock Off
Foul Play
Shadow Ball
Power Gem
Confuse Ray
Shadow Claw

Egg Moves:
Imprison
Recover
Sucker Punch
Psych Up
Metal Burst
Moonlight

TM Moves:
Taunt
Will-o-Wisp
Payback
Torment
Toxic
Endure
Theif
Dazzling Gleam
Power-Up Punch

Move Tutor
Counter
Fire Punch
Low Kick
Magic Coat
Pain Split
Ice Punch
Thunder Punch
Gravity
Snatch


Tomohawk (Kain Highwind) (M)
Types:
Flying:
Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Fighting: Ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Intimidate:
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.
Prankster: The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Justified (H): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Nature: Modest (-Atk, +SpAtk)


Stats:
HP:
110
Atk: 1 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 4
AC: 5/5
Attacks:
Level Up

Sunny Day
Aura Sphere
Aerial Ace
Morning Sun
Whirlwind
Scratch
Fury Swipes
Baby-Doll Eyes
Harden
Focus Energy
Rock Smash
Roar
Noble Roar
Rain Dance
Earth Power
Air Slash
Submission
Heat Wave
Hyper Voice
Sky Drop
Rest
Hurricane
Healing Wish
Superpower

Egg
Roost
Stealth Rock
Rapid Spin
Confuse Ray
Yawn
Haze
Baton Pass
Air Cutter

TM/HM
Focus Blast
Grass Knot
Bulldoze
Hidden Power (Ice)
Taunt
Protect
Reflect
Substitute
Grass Knot
Fly
Hyper Beam
Solarbeam
Toxic
Sleep Talk
Rock Tomb
Quash
Incinerate
Double Team
Swagger
Echoed Voice
Earthquake
Thief
Uproar
Secret Power
Nature Power

Move Tutor
Stealth Rock
Tailwind
Snatch
Sky Attack
Drain Punch
Focus Punch


Maxim sends out his Pokemon and equips...
Rainman Legends sends out his Pokemon and equips...
Rainman Legends orders...
Maxim orders...
VirajVora refs
 
Let's try uhhhh
Aurumoth takes Rare Candy
Weak armor OFF
Skill Swap (illusion<-->protean)-->Focus Blast-->Focus Blast
If Kecleon is a ghost type when you would use Focus Blast, replace all instances of Focus Blast with Shadow Ball
If Kecleon is under the effects of a P/E move, use Reflect first instance, Light screen second instance pushing actions back each time. Do not trigger this sub consecutively.
If flinched, push actions back
 
Team Maxim...


Kecleon [Leon] (M) @ Everstone
Color Change/Protean/Sticky Hold
HP: 90
EN: 100
3/3/3/4(6)/40
Status: Fine...
Other: None...

Team Rainman Legends...

Aurumoth [Phantom] (M) @ Rare Candy
Weak Armor/No Guard/Illusion
HP: 110
EN: 100
5(6)/4/6/2/81 (-10% Evasion...)
Status: Fine...
Other: None...

Other Effects: None...

Rainman Legends toggled off Weak Armor...

Action 1...

Phantom used Skill Swap...
Phantom swapped the ability Illusion with Protean...
-6 EN...

Leon used Reflect Type...
Leon's type changed to Bug and Psychic...
-4 EN...

Action 2...

Phantom used Focus Blast...
Phantom's Type Changed into Fighting type...
Crit Roll: 9116 > 625 = No...
((12 + 3 + 9 + 2 - 9) * 0.44) = 7.48 HP...
-8 EN...

Leon used Knock Off...
Crit Roll: 9007 > 625 = No...
((10 + 4.5 - 6) * 0.6666666666666666) = 5.666 HP...
Phantom's Rare Candy was knocked off...
-7 EN...

Action 3...

Phantom used Focus Blast...
Phantom's Type Changed into Fighting type...
Crit Roll: 3463 > 625 = No...
((12 + 3 + 9 - 7.5) * 0.44) = 6.6 HP...
-11 EN...

Leon used Fire Blast...
Crit Roll: 1317 > 625 = No...
((11 + 4.5 - 3) * 1) = 12.5 HP...
Effect Roll: 8255 > 1000 = No...
-8 EN...


Team Maxim...


Kecleon [Leon] (M) @ Everstone
Color Change/Sticky Hold/Illusion
HP: 76
EN: 81
3/3/3/4(6)/40
Status: Fine...
Other: Bug and Psychic Type (3 actions...)

Team Rainman Legends...

Aurumoth [Phantom] (M)
Weak Armor/No Guard/Protean
HP: 92
EN: 75
5/4/6/2/81 (-10% Evasion...)
Status: Fine...
Other: Fighting Type (Permanent...)

Other Effects: None...

Maxim orders...
Rainman Legends orders...
VirajVora refs...
 
Last edited:
Kecleon should have 6 SpD due to Everstone's effects.

Fake Out~Thunder Wave~Recover
If Aurumoth is currently of a type immune to Thunder Wave when you are to use it, then use Toxic that action instead.
 
Maxim Arena effects says
  • Most Pokemon are treated as though they have 1 less BRT when determining the effects of signature items. Castform, Glalie, and Phione are exempt from this effect.
So Kecleon will have 5 SpD, correct me if I am wrong...
 
Team Maxim...


Kecleon [Leon] (M) @ Everstone
Color Change/Sticky Hold/Illusion
HP: 76
EN: 81
3/3/3/4(5)/40
Status: Fine...
Other: Bug and Psychic Type (3 actions...)

Team Rainman Legends...

Aurumoth [Phantom] (M)
Weak Armor/No Guard/Protean
HP: 92
EN: 75
5/4/6/2/81 (-10% Evasion...)
Status: Fine...
Other: Fighting Type (Permanent...)

Other Effects: None...

Action 1...

Leon used Fake Out...
Crit Roll: 3720 > 625 = No...
((4 + 4.5 - 6) * 1) = 2.5 HP...
-4 EN...

Phantom was flinched and unable to move...

Action 2...

Aurumoth used Magic Coat...
-10 EN...

Leon used Thunder Wave...
Thunder Wave was bounced back...
Leon was paralyzed...
-7 EN...

Action 3...

Aurumoth used Megahorn...
Aurumoth's type changed into Bug type...
Crit Roll: 5252 > 625 = No...
((12 + 3 + 7.5 - 4.5) * 1.5) = 27 HP...
-8 EN...

Paralysis Roll: 6943 > 2500 = No...
Leon used Recover...
Leon restored 20 HP...
-11 EN...

Leon returned to its Normal type...


Team Maxim...


Kecleon [Leon] (M) @ Everstone
Color Change/Sticky Hold/Illusion
HP: 69
EN: 59
3/3/3/4(5)/40
Status: Paralyzed 20% (Speed = 10...)
Other: None...

Team Rainman Legends...

Aurumoth [Phantom] (M)
Weak Armor/No Guard/Protean
HP: 89
EN: 57
5/4/6/2/81 (-10% Evasion...)
Status: Fine...
Other: Bug Type (Permanent...)

Other Effects: None...

Rainman Legends orders...
Maxim orders...
VirajVora refs...
 
Last edited:
VirajVora the arena effect means that if a Pokemon has 18 BRT, the sig item will boost its stats as if it had 17 BRT. Kecleon should have 6 SpD. Also Protean does not trigger on non damaging moves.
 
Focus Blast-->Close Combat-->Focus Blast
If Kecleon uses Reflect Type, Initiate Action String Megahorn-->Bug Buzz-->Megahorn (once)
If Focus blast is disabled when you would act, replace all instances of Focus Blast with Psychic
If Kecleon uses Counter when you would use Close Combat, use Psychic and push actions back
 
Team Maxim...


Kecleon [Leon] (M) @ Everstone
Color Change/Sticky Hold/Illusion
HP: 69
EN: 59
3/3/3/4(6)/40
Status: Paralyzed 20% (Speed = 10...)
Other: None...

Team Rainman Legends...

Aurumoth [Phantom] (M)
Weak Armor/No Guard/Protean
HP: 89
EN: 57
5/4/6/2/81 (-10% Evasion...)
Status: Fine...
Other: Bug Type (Permanent...)

Other Effects: None...

Action 1...

Phantom used Focus Blast...
Phantom's type changed into Fighting type...
Crit Roll: 8082 > 625 = No...
((12 + 3 + 9 - 9) * 1.5) = 22.5 HP...
Effect Roll: 2455 > 1000 = No...
-8 EN...

Paralysis Roll: 507 < 2000 = Yes...
Leon was fully paralyzed and unable to move...

Action 2...

Phantom used Close Combat...
Crit Roll: 2725 > 625 = No...
((12 + 3 + 7.5 - 4.5) * 1.5) = 27 HP...
Phantom's Defense fell by 1 stage...
Phantom's Special Defense fell by 1 stage...
-7 EN...

Paralysis Roll: 4104 > 1000 = No...
Leon used Psybeam...
Crit Roll: 9696 > 625 = No...
((7 + 4.5 - 3) * 1.5) + (0 - -1 * 2 ) = 14.75 HP...
Effect Roll: 819 < 1000 = Yes...
Phantom became confused...
Confusion Counters: 4509 = 3 counters...
-5 EN...

Action 3...

Phantom is confused...
Confusion Roll: 5267 > 5000 = Yes...
Phantom hit itself in confusion...
((4 + 7.5 - 6) * 1) + (0 - -1 * 2 ) = 7.5 HP...
-3 EN...

Paralysis Roll: 7209 > 1000 = No...
Leon used Psybeam...
Crit Roll: 9136 > 625 = No...
((7 + 4.5 - 3) * 1.5) + (0 - -1 * 2 ) = 14.75 HP...
-9 EN...


Team Maxim...


Kecleon [Leon] (M) @ Everstone
Color Change/Sticky Hold/Illusion
HP: 19
EN: 45
3/3/3/4(6)/40
Status: Paralyzed 5% (Speed = 10...)
Other: None...

Team Rainman Legends...

Aurumoth [Phantom] (M)
Weak Armor/No Guard/Protean
HP: 52
EN: 39
5/4/6/2/81 (-10% Evasion...)
Status: Confused (1 action...)
Other: Fighting Type (Permanent...)

Other Effects: None...

Maxim orders...
Rainman Legends orders...
VirajVora refs...
 
Last edited:
Team Maxim...


Kecleon [Leon] (M) @ Everstone
Color Change/Sticky Hold/Illusion
HP: 19
EN: 45
3/3/3/4(6)/40
Status: Paralyzed 5% (Speed = 10...)
Other: None...

Team Rainman Legends...

Aurumoth [Phantom] (M)
Weak Armor/No Guard/Protean
HP: 52
EN: 39
5/4/6/2/81 (-10% Evasion...)
Status: Confused (1 action...)
Other: Fighting Type (Permanent...)

Other Effects: None...

Action 1...

Phantom is confused...
Confusion Roll: 203 < 5000 = No...
Phantom used Disable...
Leon's Psybeam was Disabled...
-7 EN...

Paralysis Roll: 3010 > 500 = No...
Leon's Psybeam was disabled and was unable to move...

Action 2...

Phantom snapped out of confusion...
Phantom used Thunder...
Phantom's type changed into Electric type...
Crit Roll: 7684 > 625 = No...
((11 + 3 + 9 - 9) * 1) = 14 HP...
Effect Roll: 233 < 3000 = Yes...
Leon was paralyzed...
-8 EN...

Paralysis Roll: 4139 > 2000 = No...
Leon used Struggle...
Crit Roll: 9026 > 625 = No...
((5 + 4.5 - 6) * 1) = 3.5 HP...
Recoil Damage = 1.4 HP...
-5 EN...

Action 3...

Phantom used Reflect...
Effects of Reflect were applied...
-10 EN...

Paralysis Roll: 486 > 2000 = No...
Leon was paralyzed and unable to move...


Team Maxim...


Kecleon [Leon] (M) @ Everstone
Color Change/Sticky Hold/Illusion
HP: 4
EN: 40
3/3/3/4(6)/40
Status: Paralyzed 5% (Speed = 10...)
Other: Psybeam Disabled (3 actions...)

Team Rainman Legends...

Aurumoth [Phantom] (M)
Weak Armor/No Guard/Protean
HP: 48
EN: 14
5/4/6/2/81 (-10% Evasion...)
Status: Fine...
Other: Electric Type (Permanent...)

Other Effects: Reflect on Rainman Legends (5 actions...)

Rainman Legends orders...
Maxim orders...
VirajVora refs...
 
Last edited:
Confusionx3
If sucker punch, chill and push actions back
If P/E move, chill. Do not trigger consecutively
If Kecleon is under the effects of endure and is not burned and is not behind a substitute and is not under the effects of safeguard, use will o wisp and push actions back.
 
Team Maxim...


Kecleon [Leon] (M) @ Everstone
Color Change/Sticky Hold/Illusion
HP: 4
EN: 40
3/3/3/4(6)/40
Status: Paralyzed 5% (Speed = 10...)
Other: Psybeam Disabled (3 actions...)

Team Rainman Legends...

Aurumoth [Phantom] (M)
Weak Armor/No Guard/Protean
HP: 48
EN: 14
5/4/6/2/81 (-10% Evasion...)
Status: Fine...
Other: Electric Type (Permanent...)

Other Effects: Reflect on Rainman Legends (5 actions...)

Action 1...

Paralysis Roll: 7917 > 500 = No...
Leon used Shadow Sneak + Shadow Claw Combination...
Crit Roll: 3762 > 625 = No...
((4.5 + 4.5 - 6) * 1) = 3 HP...
-13.5 EN...

Phantom used Confusion...
Phantom's type changed into Psychic type...
Crit Roll: 1530 > 625 = No...
((5 + 3 + 9 - 9) * 1) = 8 HP...
-3 EN...

Leon Fainted...


Team Maxim...


Kecleon [Leon] (M) @ Everstone
Color Change/Sticky Hold/Illusion
HP: -4
EN: 26
3/3/3/4(6)/40
Status: Fainted...
Other: None...

Team Rainman Legends...

Aurumoth [Phantom] (M)
Weak Armor/No Guard/Protean
HP: 45
EN: 11
5/4/6/2/81 (-10% Evasion...)
Status: Fine...
Other: Psychic Type (Permanent...)

Other Effects: Reflect on Rainman Legends (4 actions...)

Maxim sends out his Pokemon and equips...
Maxim orders...
Rainman Legends orders...
VirajVora refs...
 
"Ugh, freaking, just kill it already!"

w/Kangaskhanite

[Mega Evolve] Retaliate~Double-Edge~Retaliate
If Skill Swap and is issued and it is targeting Parental Bond, then do not Mega Evolve this round.
If your target is a Ghost type AND you do not have Scrappy, then use Shadow Claw for each instance.
If Counter, then Yawn on the First instance, and Disable (Counter) on the second.
 
Team Maxim...

Mega Kangaskhan [Maya] (F)
Early Bird/Scrappy/Inner Focus/Parental Bond/Sticky Hold
HP: 110
EN: 100
6/4/1/4/100
Status: Fine...
Other: None...

Team Rainman Legends...

Aurumoth [Phantom] (M)
Weak Armor/No Guard/Protean
HP: 45
EN: 11
5/4/6/2/81 (-10% Evasion...)
Status: Fine...
Other: Psychic Type (Permanent...)

Other Effects: Reflect on Rainman Legends (4 actions...)


Kecleon [Leon] (M) @ Everstone
Color Change/Sticky Hold/Illusion
HP: -4
EN: 26
3/3/3/4(6)/40
Status: Fainted...
Other: None...

None...


Action 1...

Maya used Retaliate...
Crit Roll: 3821 > 625 = No...
((10.5 + 3 + 9 - 6) * 1) = 16.5 HP...
-11 EN...

Phantom used Will-O-Wisp...
Maya was burned...
-7 EN...

Maya lost 2 HP due to burn...

Action 2...

Maya used Double Edge...
Crit Roll: 2639 > 625 = No...
((9.75 + 3 + 9 - 6 - 3) * 1) = 12.75 HP...
Recoil Damage = 6.375 HP...
-10.4 EN...

Phantom used Struggle...
Phantom's type changed into Normal type...
Crit Roll: 6113 > 625 = No...
((5 + 7.5 - 6) * 1) = 6.5 HP...
Recoil damage = 2.6 HP...
-5 EN...

Phantom fainted...

Maya lost 2 HP due to burn...


Team Maxim...

Mega Kangaskhan [Maya] (F)
Early Bird/Scrappy/Inner Focus/Parental Bond/Sticky Hold
HP: 93
EN: 79
6/4/1/4/100
Status: Burned...
Other: None...

Team Rainman Legends...

Aurumoth [Phantom] (M)
Weak Armor/No Guard/Protean
HP: 13
EN: -1
5/4/6/2/81 (-10% Evasion...)
Status: Fainted...
Other: None...

Other Effects: Reflect on Rainman Legends (2 actions...)


Kecleon [Leon] (M) @ Everstone
Color Change/Sticky Hold/Illusion
HP: -4
EN: 26
3/3/3/4(6)/40
Status: Fainted...
Other: None...

None...


Rainman Legends sends out his Pokemon and equips...
Rainman Legends orders...
Maxim orders...
VirajVora refs...
 
Tomohawk holding Rare Candy
Aura Sphere-->Focus Blast-->Aura Sphere
IF Kangaskahn uses Bide, Use Action String Yawn-->Reflect-->Aura Sphere (ONCE)
If Kangaskahn uses a P/E move, Use Tailwind first instance, Stealth Rock second pushing actions back each time
If Aura Sphere is disabled when you would act, use replace all instances of aura sphere with hurricane
 

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