Scraggy: So, uh, yeah. Why is this suspect? If anything, it will be even easier to check now with mienfoo reclaiming his throne of tyranny over LC.
Murkrow: A very solid offensive pokemon and has no real 100% counters outside or aron in the sand. If it's running standard life orb, it's going to deal quite a lot of damage and there's nothing you can do about it really, but on the other hand, with a life orb, it can't switch in for peanuts and is still not too difficult to play around. Sub-roost beaten by something that can take a BB and dish out some super effective damage. Still a v dangerous set, but I haven't seen it enough to make a good judgement.
Drilbur: Probably the best revenge-killer in the tier, but can't sweep due to the serious lack of things it can OHKO with a +2 eviolite EQ. It's tough to deal with if you don't have a specialized counter such as snover or bronzor, but it won't be sweeping you really.
Conclusion: I'm fairly happy with the meta-game atm, over-centralization is a problem but that's the players' fault, not the tier's. The only thing which I don't like much about these three is that you have to usually carry about 2 pokemon (on quite a small list) to check them in your team, which means your options are quite limited, but I guess that goes for any tier just about.
Murkrow: A very solid offensive pokemon and has no real 100% counters outside or aron in the sand. If it's running standard life orb, it's going to deal quite a lot of damage and there's nothing you can do about it really, but on the other hand, with a life orb, it can't switch in for peanuts and is still not too difficult to play around. Sub-roost beaten by something that can take a BB and dish out some super effective damage. Still a v dangerous set, but I haven't seen it enough to make a good judgement.
Drilbur: Probably the best revenge-killer in the tier, but can't sweep due to the serious lack of things it can OHKO with a +2 eviolite EQ. It's tough to deal with if you don't have a specialized counter such as snover or bronzor, but it won't be sweeping you really.
Conclusion: I'm fairly happy with the meta-game atm, over-centralization is a problem but that's the players' fault, not the tier's. The only thing which I don't like much about these three is that you have to usually carry about 2 pokemon (on quite a small list) to check them in your team, which means your options are quite limited, but I guess that goes for any tier just about.