I'm quite interested to see what this test has in store. CB sets are actually quite inferior to LO coverage sets, since Krook / Pursuit Aero / some Honch will be everywhere and on those kinds of teams clicking CB V-Create means death, along with the idea that mence/gatr/megapert can setup rain or DD on a CB V-Create. On the contrary, LO sets have a plethora of moves to run, and if it runs the right coverage there is very little in the tier that can actually switch in and safely dodge a 2HKO. IMO this suspect test will feature a lot of very offensive teams, since balance/stall cores have a lot of trouble trying to beat this thing without exerting constant offensive pressure, or carrying a solid Pursuit trapper to keep Victini in check. Dugtrio stall used to be a thing way back in the day (I remember someone making a semistall team when the pink core was still around that featured Dugtrio to trap a lot of pokemon, Victini included.) However, LO / ebelt Victini definitely has to "pick its counters", so to speak. On those sets, V-Create is mandatory (unless you want to run full special with Blue Flare, but that will be extremely rare IMO), Grass Knot / Energy Ball is mandatory for not losing to Swampert, and most Victini with this set will run Glaciate to deal with Salamence, as it easily 2hkos even the most bulky versions of Salamence. The last slot is a choice; Thunder hits bulky waters that can take Grass Knot extremely hard and ensures that they will always be 2HKOd after switching in, something that GK/Eball can't guarantee on water-types like Vaporeon. Psychic/Psyshock can be used for nice neutral coverage and killing Tentacruel/Qwilfish and being able to kill Nidoqueen without having to click V-Create. U-Turn is good for mostly Expert Belt sets that just want momentum and figure that ice/fire/grass coverage is probably good enough, while LO sets may even run Focus Blast in that slot to murder Hydreigon that tries to switch in on a predicted grass-type attack. I can also see Victini using a Scarf set since it means it can pass up non-sash dugtrios or dugtrio whose sash has been broken by SR, assuming it hasn't clicked V-Create yet, and serves as an extremely powerful revenge killer. I haven't decided whether Victini is banworthy yet, honestly, but the one conclusion I can draw is that Victini will probably cause a dramatic shift in playstyles if it is dropped down; stall is hard enough to use as it is, and if Victini is reintroduced even Balance will become extremely difficult to use correctly because of its wallbreaking prowess.