How many pokemon are broken in rain, without theorymonning based literally solely on the experience you have recieved battling this month.
I'm assuming this is directed at me:
-Kingdra: Dragon + Water is great coverage, and is resisted only by Empoleon and Nattorei (I run the latter). With no recovery outside of Leech Seed, Nattorei is getting shut down - Kingdra literally has no need to even use Draco Meteor in the rain, 3HKOing most versions of Nattorei and nuking the water-type switch-ins. How is this different from Kingdra in 8-turn rain? I can lure a Draco Meteor by switching in a bulky water, go to Nattorei to take it, and force Kingdra out, having used up 4 turns of rain at least (one for setup, one for the switch to kingdra, one for the switch to water, one for the switch to nattorei, one for kingdra switching out) and allowing me to formulate a comeback. In Drizzle, Kingdra will switch out for free and repeat until I can't stop it any longer with its most solid check.
-Ludicolo: Impeccable coverage with Water + Grass + Ice, and it isn't even stopped by Nattorei or Blissey if running FP / FB. It has considerably more special bulk than most other rain sweepers and weaknesses to types that are nearly unseen offensively. It hits nearly as hard as Kingdra does but doesn't reduce its SpA to deal with opposing water types and can even do a strange offensive SubSeed paired with Surf + Ice Beam (which it would not be able to pull off nearly as effectively in 8-turn rain). I only came across the latter once but it was highly effective. Remember that with Giga Drain, it WILL stay healthy throughout the match.
-Kabutops: This is to Rain what SDLuke was to 4th gen, if not better. In rain, it has the equivalent of STAB CC, access to that same SD, priority that is actually superior to Extremespeed (and that is rarely needed with its blistering speed), or a Fighting attack to compliment its alternative STAB (which is highly effective). I run Gliscor over Roobushin to deal with Dory, so I lack fighting-type priority on my team. Obviously I have the most difficulty with SD / Stone Edge / Waterfall / Low Kick, which can blow past Nattorei as easily as Ludicolo.
Really, this trio is the most deadly. They are threatening individually, but when put together their typing complement one another almost perfectly. Kingdra's lone weakness is Dragon, and with a spread of 28 HP / 252 SpA / 228 Spe Modest it manages to outpace Timid ScarfLatios aka it has no weaknesses. Ludicolo's weaknesses are very rarely seen, with U-Turn being the only remotely commonly used one out of Poison / Flying / Bug offensively and thus being the only one you really need to cover (especially since Poison / Flying do shit to Kabutops). Kabutops is the only one with the traditional water weaknesses to Electric and Grass. Literally, Politoed / Kingdra / Tops / Ludi / Zapdos / Nattorei leaves you with a resistance to every type and is very solid.
Other threats I've come across are Shell Break Gorebyss (who I often just attack right off the bat to prevent a SB sweep, but who can easily choose to attack right off the bat), Omastar, Qwilfish, and a few other rare appearances.
Then of course there is Manaphy (who is only slightly less threatening than Kingdra in rain, IMO), who I've gone into detail with. Ban Drizzle and all the SwSw can be dealt with. Ban Swift Swim and you get the same result as if you were to ban Drizzle. Ban Kingdra + Ludi + Kabutops and something will rise to fill the slot. Drizzle is the one that has to go, IMO.