EonX
Battle Soul
Had no idea Weezing got Toxic Spikes this gen. Thanks for the knowledge s_aman! Drapion seems like the best one imo considering its neat typing can let it check most variants of Azelf. On the topic of Azelf, I've been working with a neat mixed attacking set that is basically designed to shit on quite a few of its checks:
Azelf @ Life Orb / Expert Belt
Ability: Levitate
EVs: 4 Atk / 252 SAtk / 252 Spe
Nature: Naive
- Psychic / Psyshock
- Knock Off
- Grass Knot
- Fire Punch / Flamethrower
This Azelf is more of a wallbreaking set, but it can sweep if faster stuff is removed. Anyway, many people like to use AV mons like Escavalier, Eelektross, and mixed wall Milotic to check Azelf. How do you combat this? Simple; Knock Off. Yeah, Knock Off is a great move on Azelf since many of its common switch-ins depend on their item to outlast Azelf in some way. Psychic is still the reliable STAB move and is used over Psyshock as I carry 2 physical moves on this set. Grass Knot is nice to fuck up Rhyperior, Gastrodon, and other such bulky Waters. Fire Punch seems like a weird option, but it actually outdamages Flamethrower on AV Escavalier. Of course, Flamethrower will still OHKO Esca if it switches into any attack, so it's still perfectly usable considering it hits everything else a bit harder. If you go with Flamethrower, Psyshock is a usable move over Psychic. Life Orb gives a reliable power boost to Azelf's attacks, but Expert Belt is a viable option, especially if you run Flamethrower as it can let you bluff a special Scarf set.
And finally, another replay from last night:
http://replay.pokemonshowdown.com/rubeta-109923684 - anyone on irc late last night (around 1 am my time) knows what this match is, but this basically showcases how much of an ass Haze Milotic can be. Almost no setup sweeper is capable of OHKOing it and any stall win-con is just forced into a long pp stall war that will eventually result in a loss so long as the Milotic user has a Choice user that can Trick / Switcheroo away its choice item once Milo drains Sub PP. Even then, Haze has more PP than Calm Mind, Shell Smash, Quiver Dance, and Bulk Up, so just use one Haze for every two times they boost with CM, QD, or BU. (every time after they SS cuz of the drastic boosts) But yeah, for anyone that loved using Milotic in DPP UU, I would highly recommend you try it out in XY RU; it feels very similar to what it did in DPP UU. Oh, and Sub + 3 Attacks Gallade does work early on in this match.
Azelf @ Life Orb / Expert Belt
Ability: Levitate
EVs: 4 Atk / 252 SAtk / 252 Spe
Nature: Naive
- Psychic / Psyshock
- Knock Off
- Grass Knot
- Fire Punch / Flamethrower
This Azelf is more of a wallbreaking set, but it can sweep if faster stuff is removed. Anyway, many people like to use AV mons like Escavalier, Eelektross, and mixed wall Milotic to check Azelf. How do you combat this? Simple; Knock Off. Yeah, Knock Off is a great move on Azelf since many of its common switch-ins depend on their item to outlast Azelf in some way. Psychic is still the reliable STAB move and is used over Psyshock as I carry 2 physical moves on this set. Grass Knot is nice to fuck up Rhyperior, Gastrodon, and other such bulky Waters. Fire Punch seems like a weird option, but it actually outdamages Flamethrower on AV Escavalier. Of course, Flamethrower will still OHKO Esca if it switches into any attack, so it's still perfectly usable considering it hits everything else a bit harder. If you go with Flamethrower, Psyshock is a usable move over Psychic. Life Orb gives a reliable power boost to Azelf's attacks, but Expert Belt is a viable option, especially if you run Flamethrower as it can let you bluff a special Scarf set.
And finally, another replay from last night:
http://replay.pokemonshowdown.com/rubeta-109923684 - anyone on irc late last night (around 1 am my time) knows what this match is, but this basically showcases how much of an ass Haze Milotic can be. Almost no setup sweeper is capable of OHKOing it and any stall win-con is just forced into a long pp stall war that will eventually result in a loss so long as the Milotic user has a Choice user that can Trick / Switcheroo away its choice item once Milo drains Sub PP. Even then, Haze has more PP than Calm Mind, Shell Smash, Quiver Dance, and Bulk Up, so just use one Haze for every two times they boost with CM, QD, or BU. (every time after they SS cuz of the drastic boosts) But yeah, for anyone that loved using Milotic in DPP UU, I would highly recommend you try it out in XY RU; it feels very similar to what it did in DPP UU. Oh, and Sub + 3 Attacks Gallade does work early on in this match.