Approved by kokoloko Creativity is a crucial aspect of competitive Pokemon. Bog standard teams very rarely do well in any tier, and one way of making a creative team is using Rarelyused or Neverused pokemon. Many RU and NU pokes go un-noticed by early players, simply because they are not UU. However, many of them are fantastic, and an element of surprise with a SD Sceptile or Zangoose can give you a major edge over an opponent. In this thread, you may post any of these RU or NU pokes that you have had success with, and I will post some of my favourite RU or NU pokes that I use to start off with. However, they must be tested before hand, and no joke posts please. I'll kick things off with this guy-Sceptile. Sceptile @ Flying Gem Trait: Unburden EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature - Swords Dance - Acrobatics - Leaf Blade - Earthquake Sceptile is the first poke on this list, and has quite a few strong points. First off, he outspeeds pretty much the entire tier thanks to his excellent speed stat, and this set uses this nicely. Mienshao, Raikou, Ambipom-all outsped by Sceptile. After the Unburden boost though, he outspeeds all Choice Scarf users as well-a truly massive feat. So no worries about CS Heracross ruining your sweep. SD boosts his attack to truly brutal levels-and he can of course by nature of his typing beat many common walls like Qwilfish and Gligar and Slowbro. Acrobatics is a 110 base power move that decimates Mienshao and Heracross with ease. Earthquake rounds out his coverage-smashing Darmanitan and Arcanine that often give grass types problems. Thanks to Unburden and SD, he can pose a threat to both stall and offensive teams with ease. However, Sceptile is walled by Bronzong with ease-pairing him up with a bulky water like Crocune or a fire type like Intimidate Arcanine then is a great idea. Burns can also spell the end for Sceppy, and Sableye's priority WoW is a great way to deal with him. Intimidate Arcanine, while also a great partner, is also a great counter to him. Once again, CroCune is a good choice to deal with Nine, and an Arcanine of you're own or Darmanitan or any offensive fire type really can beat Sableye with ease. Weavile is also a very solid check thanks to Ice Shard. However, play to Sceptile's strengths-namely it's great speed, coverage and power-and you won't be disappointed. Cryogonal @ Leftovers Trait: Levitate EVs: 252 HP / 200 Spd / 56 SAtk Modest Nature - Ice Beam - Recover - Hidden Power [Ground] - Rapid Spin Cryogonal @ Leftovers Trait: Levitate EVs: 252 HP / 252 SDef / 4 Def Calm Nature - Ice Beam - Recover - Haze - Rapid Spin Cryogonal may seem inferior to Blastoise upon first glance-Ice is surely the worst defensive type in any tier-but Cryo has quite a lot going for it. Recover allows it to keep healthy and spin hazards multiple times each match-which is crucial when battling with or against stall teams. Rapid Spin is a move that is extremely valuable in this hazard controlled tier, and with his Ice typing he can even take on Roserade-the number one spiker in the tier something which Blastoise completely fails at doing. Haze is another very valuable move for a stall team-destroying BP team with ease. Ice is a great offensive type-and hits many of the most powerful special attackers for super-effective damage-for example, Zapdos and Nidoking and Shaymin are just a few of the mons he can counter. The first set is for use on more offensive teams. He outspeeds positive base 85's like Nidoking and KO with Ice Beam, which is what the 56 SpA ev's and Modest nature are for. The rest is put into HP to maximise bulk on both sides, and allows him to take at least one Heat Wave from Zapdos. HP Ground provides him with perfect neutral coverage on everything but Bronzong. The latter set is taken from the Strategy Dex, and is all out defensive. Once again, Bronzong is a great counter to him, as is anything with a strong physical attack, so Snorlax is also a great counter. Rhyperior smashes with Rock Blast, and fighters demolish with ease-as do fires. However, that doesn't mean that Cryogonal can't do incredibly well in the metagame(and it does). For more information and sets on Cryogonal, visit Hilarious's Cryognal Discussion. Swellow @ Toxic Orb Trait: Guts EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature - Facade - Brave Bird - Quick Attack - U-turn Like Sceptile, Swellow outspeeds basically the entire metagame. And although it's stats may not suggest that Swellow is any good, it actually packs one hell of a punch. Thanks to Guts, it has a massive attack stat, and it also has a 210BP move in Facade. Brave Bird is also insanely powerful, hitting 180BP after STAB. Quick Attack is an awesome priority move, and U-turn allows him to switch out of counters. Combine this with his lightning speed, and it's not hard to see why Swellow is one of the most under rated Pokemon in UU. Swellow certainly has some downsides though. He is easily walled by rock and steel types like Rhyperior and Bronzong(again). U-turn somewhat alleviates this, but if you're taking SR damage every turn then it's not fun. Ah yes, residual damage. Toxic damage and SR damage can quickly add up, and with Brave Bird as well, you need to make sure all of it's counters are out of the way before attempting a sweep. Therefore, Rapid Spin support is a must for Swellow. Both Blastoise and Cryogonal are great choices- Cryogonal resists Ice, and can spin throughout a match and Blastoise has the ability to Scald Bronzong and Rhyperior that can get in Swellow's way at the cost of less longevity. A fighting type such as Mienshao or Heracross can hit both groups super-effectively(well, Bronzong is hit very hard anyway). Swellow is an insanely good Pokemon despite quite a long list of counters, and if you're team doesn't have one of these, then you could be in for a world of pain. Cofagrigus @ Leftovers Trait: Mummy EVs: 252 HP / 252 SAtk / 4 Def Quiet Nature IVs: 30 Def / 30 SAtk / 30 SDef / 2 Spd - Trick Room - Nasty Plot - Shadow Ball - Hidden Power [Fighting] Cofagrigus @ Leftovers Trait: Mummy EVs: 252 HP / 4 SAtk / 252 Def Bold Nature - Haze - Pain Split - Shadow Ball - Will-O-Wisp Cofagrigus is quickly becoming the ghost type of choice on a team-and for good reason. Cofagrigus is excellent at countering the top fighting types like Heracross and Mienshao, as well as being able to demolish team with it's OTR set. Mummy is one of the best abilities in UU-taking Sharpedo's Speed Boost, Hera's Moxie or Guts and taking Mienshao's Regenerator can turn a threatening poke into a very easy to deal with one. Shadow Ball and HP Fighting on the first set give Cofagrigus perfect neutral coverage-and after a Nasty Plot boost, not much can tank it's hits apart from Snorlax or Porygon2. Trick Room can turn Cofagrigus's really low speed into a big advantage, and allows it to be a major pain for HO teams that focus on speed. And of course, on offensive teams, Cofagrigus is one of the only Pokemon able to counter the myriad of fighting types reliably, since Mismagius is far too frail, and Dusclops is...well Dusclops. The second set, obviously, is for use on more defensive teams, where Cofagrigus's insane bulk is put to the best of use. With it, he can take on the majority of the physical attackers in the tier and either deal quite big damage with Shadow Ball, or cripple them with Will-O-Wisp-and thanks to Mummy, Guts users like Heracross then lose Guts of course. Haze is one of Cofagrigus's selling points over Sableye, as it destroys Baton Pass teams, which when set-up can be deadly, even to the very best of stall teams. However, Cofagrigus lacks a lot of power before a Nasty Plot boost, and is very slow unless TR is up. He is also pretty weak on the special side. Mon's like Houndoom can come in with impunity, and KO with Dark Pulse or set up a Nasty Plot. Powerful special attackers like Shaymin and Nidoking can quickly dispatch Cofagrigus with a powerful hit. As for team-mates, Snorlax and Porygon2 are the obvious choices. Both can work well on both offensive and defensive teams as counters to Chandelure, and can easily hammer any special attacker or phaze them out on defensive teams. A poison type to absorb Toxic Spikes also helps, as Cofagrigus obviously is ruined by them. Roserade and Qwilfish are both solid choices for defensive teams, and Roserade again and Nidoking are great choices for offensive teams. If you keep these things covered though, then Cofagrigus can become either an unstoppable sweeper, or unbreakable defensive juggernaut. This Calm Mind set aims to boost Cofagrigus's special bulk to the same as his physical defense-to make on of the most unbreakable walls in the metagame! Pain Split is Cofagrigus's only reliable recovery move however-so Wish support is a great choice for this. Togekiss is immune to ghost, and has trouble with powerful fighters which Cofagrigus sets up on with ease-and both can fit nicely on defensive teams. The only thing this set fears is Sableye really-as Taunt can cripple this set for the entire match, as well as powerful super-effective hits before Cofag has had a time to set-up some Calm Mind's. Houndoom is a great choice therefore-as Dark Pulse does huge damage, and he resists Shadow Ball with ease. Nidoqueen (F) @ Life Orb Trait: Sheer Force EVs: 84 HP / 252 SAtk / 4 SDef / 168 Spd Modest Nature - Ice Beam - Earth Power - Stealth Rock - Fire Blast Nidoqueen seems to have been forgotten since it's departure to RU-which is a real shame, since it makes for one of the most anti-metagame leads available. Bronzong? Fire Blast. Roserade? Fire Blast. Froslass? Er, Fire Blast. Rhyperior? Earth Power. Ambipom? Cam't touch Nidoqueen, and Earth Power. Same goes for Mienshao. This is because, although Nidoking has more power, Nidoqueen has more bulk-enough to take on these powerful fighting types that Nidoking can't(I recall him taking about 48% from Heracross's Close Combat). Stealth Rock is the gift that the move tutors gave to Nidoqueen, as it can now use it on an offensive spread. I can't remember quite what the E spread does-ask RT., he used a similar set or the same in his great RMT, but it gives Nidoqueen some pretty good bulk and Modest and 252sp. att ev's definitely packs a punch. TS sets are still viable-however, Toxic Spikes are easily absorbed by Roserade and Nidoking-two very popular Pokemon. As far as counters go, Snorlax stands out as the main one-taking everything that Nidoqueen can fire at him. Nidoqueen's speed is rather lacklustre in any tier, especially in UU where many threats can outspeed and 1HKO with ease. These must be careful of switching in of course, as pretty much everything can take major damage from Queen if the user can predict right. Ironically, Nidoking also makes a great check(can't switch in to save it's life of course). Shaymin, offensive Roserade and many many others can also outspeed and KO. Some good team-mates include those that appreciate the likes of Bronzong and Rhyperior being KO'd with ease, as many expect the defensive Nidoqueen set and are promptly 2HKO'd. So the aforementioned Swellow, Sceptile and Cryogonal all appreciate her ability to take them out. Also, Nidoqueen actually out-powers Timid Nidoking with this spread. So do not under-estimate Nidoqueen-she can easily break many walls not named Snorlax and Porygon2, as well as check many powerful fighters. Hitmonlee is for sure one of the best Unburden abusers in the tier. Fake Out and a Normal Gem secure Hitmonlee can activate Unburden with ease-something which Sceptile can't do. Fighting is easily one of the best STAB's available, and Hitmonlee's great speed and HJK allows him to hit harder than Scarf Heracross. Of course, Hitmonlee can switch moves as well as outspeed the entire metagame with ease. Stone Edge smashes Zapdos and Earthquake hits fire types more reliably as well as Qwilfish. However, Hitmonlee is absolutely destroyed by ghost types. Cofagrigus is easily his number one counter-taking everything Hitmonlee's got and burning him or setting up in his face with Nasty Plot or Calm Mind. Mismagius can also switch in on the Fake Out, and then outspeed and burn or deal heavy damage with Shadow Ball. However, Mismagius can take heavy damage from Stone Edge so keep that in mind. Generally bulky Pokemon like Suicune and Swampert can easily take anything Hitmonlee can throw at them thanks to their massive defenses, and either possibly burn with Scald or hit hard with Earthquake. Bulky psychics, however rare, can also beat him with ease thanks to their resistance to fighting. Crustle is more commonly used as a lead, but can also run a Shell Smash set. This is mostly for the surprise value, but is a massive threat thanks to Sturdy functioning as a Focus Sash for him. There are quite a few different items he can run-White Herb gives him +2 in his offensive stats with no drawbacks, while Lum Berry can prevent status like Thunder Wave and burn. As a lead, Bronzong is one of the few Pokemon that can defeat Crustle with ease. Thanks to Gyro Ball and great defenses, Bronzong can tank his moves with ease. Sableye can also stop all set-up, and Rhyperior can smash through Sturdy with Rock Blast. Crustle is a very anti-metagame lead though on the whole-doing serious damage to Froslass and Roserade. Smeargle @ Focus Sash Trait: Own Tempo EVs: 252 HP / 252 Spd / 4 Def Jolly Nature - Spore - Spikes - Stealth Rock - Magic Coat In DPP OU, Smearlge was one of the top leads available. But now, it is in the depths of RU. Here in UU though, it can still make a great anti-lead. This is a pretty standard Smeargle lead set, apart from Magic Coat. This stop the likes of Azelf and Sableye getting a Taunt up, and is actually bounced back at them. Then you can Spore to send a poke to sleep. Stealth Rock and Spikes are the most obvious entry hazards, but Smeargle can be changed to meet your team's needs. Toxic Spikes can easily be equipped to Smeargle-as can Rain Dance/Trick Room and U-turn possible over Spikes and Stealth Rock. Lum Berry leads are a full stop to Smeargle-with Lum Berry Crustle being the best since Rock Blast can break his sash. Substitute leads can also destroy and set-up in Smeargle's face, however rare they are. Obviously, his team mates can range from anything from pokes that enjoy the Spikes and rain dance Kingdra and Kabutops. A spin blocker is a good choice for any team utilising spikes-and none are as good as Cofagrigus. If you really hate Blastoise, then Rotom is one of the only spinblockers able to beat him, and Spiritomb crushes Cryogonal however rare it is. Smeargle is definitely a great anti-lead, and a very unique choice if you need a lead that can do multiple things at once. Lilligant (F) @ Leftovers Trait: Chlorophyll EVs: 252 Spd / 252 SAtk / 4 SDef Timid Nature - Giga Drain - Quiver Dance - Hidden Power [Fire] - Sleep Powder Lilligant is the second grass type on this list, and after a Quiver Dance or two, can become incredibly deadly. Sleep Powder basically renders one poke useless for an entire match, while Hidden Power Rock or Fire provides decent coverage with Giga Drain. But of course, Lilligant's deadliness lies in it's ability to set-up on one of the many bulky waters of the tier, and late-game, can really shred things. Giga Drain is a very powerful STAB move-and you can even use a Life Orb over Leftovers for even more damage. If you're wondering why you'd want to use Lilligant over Venemoth, who only needs one damaging move, then Lilligant's neutrality to SR and it's ability to set-up on bulky waters and it's ability to smash Rhyperior in the face. However, Lilligant has one crippling weakness-a truly terrible move pool. Therefore, whichever Hidden Power type Lilligant chooses, she will be walled by certain threats. Bronzong walls sets with HP Rock with ease, as do other steel types like Registeel. Heracross can easily revenge kill you as well. Roserade can also tank quite a few hits and deal massive damage with Sludge Bomb. If you go with HP Fire, then fire types like Arcanine and Darmanitan and Druddigon can wall you to eternity. However, HP Fire is probably the superior option in UU-although HP Rock definitely has its uses. If you predict wrong of course, which is a 50/50 chance, then you can easily lose a Pokemon. After a few Quiver Dances, even super-effective hits might not be able to break through Lilligant so keep that in mind. On the whole though, Lilligant is definitely a threat to watch out for-as it can smash through even the most well built teams with ease after a boost or two. Durant @ Lum Berry / Life Orb Trait: Hustle EVs: 4 HP / 252 Spd / 252 Atk Jolly Nature - Hone Claws - X-Scissor - Rock Slide - Iron Head / Superpower Durant, although not RU or NU, is also not UU, so I thought it deserved a spot too. Although it looks pretty poor upon looking at it's sprite, Durant actually has the highest base attack stat after Hustle! Steel / Bug typing is incredible defensively, giving him just one weakness,and although he has crap special defense and HP, he can still set up on Roserade, Gligar and other walls. 109 speed out speeds basically the entire metagame outside of Raikou and Ambipom(who he can set-up on). Hone Claws boosts his attack to insane levels, and gives him an accuracy boost to compensate for Hustle. However, Durant will always have counters based on what move he uses in the last slot. Pick Iron Head, and Cobalion crushes you. Pick Superpower, and you can't get past Cofagirus. Either option, then Nidoqueen can take an Iron Head and finish with Earth Power. Fast special attackers, like special Sceptile and Raikou as well as scarfers like Rotom-H, can easily deal with him. Even neutral special attacks deal major damage to him. Rotom-C with HP Fire comes to mind. Scarfed Fire's like Darmanitan also crush him with Flare Blitz. Flash Fire users like Arcanine are some of his best partners, absorbing these fire attacks and getting a boost of of them. A lure of some sorts to eliminate his counters is also a nice choice-for example, SD Heracross or HP Ice Mienshao for Gligar or Scarf Mienshao for Cobalion. Overall then, Durant is definitely a Pokemon to watch out for. Power, speed and a great typing all in one-try him out, you won't be disappointed! Rotom-Mow @ Choice Scarf Trait: Levitate EVs: 252 SAtk / 4 SDef / 252 Spd Timid Nature - Leaf Storm - Volt Switch - Trick - Hidden Power [Fire] Rotom-C makes for an excellent revenge killer in UU. Grass is a great STAB move in this tier, hitting the many bulky waters, and Volt Switch is an excellent move for gaining momentum. Trick allows him to be a pain for stall teams, while HP Fire gives him superb coverage against grass types like Roserade and Shaymin. Thanks to his nice speed stat, he outspeeds both Scarf Heracross and Scarf Nidoking and can deal heavy damage to both. Since Rotom-C is primarily a revenge killer, he doesn't really have counters. Of course, any special tank like Snorlax can take any hit and smash him back with a powerful Body Slam or Return. Porygon2 can also hit back with an Ice Beam. Faster fire types such as ScarfDarmanitan can also outspeed and KO with an appropriate fire move. Priority users like Honchkrow and Weavile can deal a lot of damage as well. On the whole though, Rotom-C is definitely a solid revenge killer and bulky water check all in one-and should not be overlooked. Rotom @ Leftovers Trait: Levitate EVs: 252 Spd / 252 SAtk / 4 SDef Timid Nature - Thunderbolt - Shadow Ball - Substitute - Will-O-Wisp Rotom's claim to fame in UU is that it is the only spin-blocker capable of beating Blastoise, thanks to Electric STAB. However, Rotom can do far more than this. Thanks to it's excellent typing, it can set-up a Substitute against many different Pokemon, and then use either Will-O-Wisp to cripple physical attackers like Honchkrow or Mienshao or Heracross locked in on Megahorn to name a few, or just launch off a pretty powerful hit, for although he doesn't have the best special attack, his STAB combo is unresisted in UU bar Krookodile, Magneton or Steelix, which Will-O-Wisp cripples. Countering Rotom is actually quite difficult, since it's STAB combo is unresisted, and the most common counters to electric types, Rhyperior and Snorlax, absolutely hate the burn. He is very easy to check however, as Pokemon like Darmanitan and Shaymin can easily defeat him with their powerful attacks. Houndoom deserves a special mention, as Will-O-Wisp only boosts his power and Sucker Punch / Pursuit is an easy KO. As for team-mates, Rotom really dislikes Houndoom and offensive fire types in general as they are immune to the burn and can shred him with their powerful STAB attacks. Snorlax is a pretty good team-mate, as it can take on Houndoom as well as the likes of Shaymin. Bulky waters like Suicune or Slowbro are good options to take powerful fire type hits. Overall, Rotom is a really under-rated spinblocker, and fits very well onto both offensive and stall teams courtesy of its excellent typing. Rain Dance/Sunny Day/Trick Room teams Rain Dance, Sunny Day and Trick Room are rather rare strategies-but can be utilised to great effect-especially in UU. Pokemon like Kabutops and Victreebel can become incredibly powerful with their respective weathers up-while the likes of Marowak and Escavalier can destroy the large majority of the tier and outspeed everything under Trick Room. We'll start off with this guy-one of the best starters for any weather or TR team: Uxie @ Heat Rock / Damp Rock / Leftovers Trait: Levitate EVs: 252 Spd / 252 HP / 4 SDef Timid Nature - Rain Dance / Sunny Day / Trick Room - Stealth Rock - Memento / U-turn - Psychic Uxie makes for a great lead in UU-especially for weather based or Trick Room teams. Thanks to his amazing move bulk, Uxie can easily get both SR and the appropriate weather on the field. One very unique move that Uxie has access to it Memento. On a weather based team, giving a free set-up opportunity to something like SD Sawsbuck can mean a very early good game-but U-turn can be used if you hate Azelf and still provide a possible switch-in to a very threatening sweeper. Psychic is his STAB move of choice, and should Uxie come back late-game, then it can make Uxie a make-shift counter to powerful fighting types. 252 SpA ev's can be used to give it more power-however, Uxie does appreciate the extra bulk. If there's one thing Uxie hates, it's Taunt. Taunt can stop Uxie getting up anything. Both Azelf and Froslass can prove very problematic therefore-since they both outspeed. U-turn deal with Azelf somewhat, while Psychic does decent damage to Froslass(although it's only a 4HKO-252sp.att evs secure the 3HKO). However, Uxie can generally deal with the majority of leads thanks to it's extraordinary bulk. The choice of item is a difficult one-obviously TR teams will go with Leftovers but Rain and Sun teams get to choose between Heat/Damp Rock and Leftovers. The rocks are the preferred option though-as Uxie will most often be killed to allow a sweeper to come in when running Memento. Leftovers is useful if you're running U-turn and want to keep the weather up. Whimsicott @ Heat Rock / Leftovers Trait: Prankster EVs: 252 HP / 252 Def / 4 SDef Bold Nature - Sunny Day / Trick Room - Taunt - Memento - Giga Drain Laugh while you can-Whimsicott can make a deadly Sun and TR setter, thanks to Prankster Taunt and priority weather effect. Whimsicott is easily one of the most reliable weather starters you can use because of this. Memento provides a free switch in to a deadly TR sweeper or sun abuser-although U-turn can be used if you need Whimsicott to get sun up every time. Giga Drain is Whimsicott's STAB move of choice, and allows it to break through some bulky waters and Rhyperior with ease. Pretty much nothing can stop Whimsicott getting up the sun, although as a lead, Bronzong is pretty much a full stop to it. Whimsicott won't care too much-as it can then bring in something like LO Darm or CB Escavalier to send Bronzong to his grave. The same item choice that users of Uxie have to make applies to Whimsicott too. Otherwise, have fun getting up priority sun/TR and generally mocking your opponent's lead. Electrode @ Damp Rock Trait: Aftermath EVs: 252 HP / 176 Spe / 80 SAtk Timid Nature - Rain Dance - Thunder - Taunt - Explosion / Volt Switch Electrode is rain's answer to Whimsicott. With a ridiculously fast speed and Taunt at its disposal, Electrode can almost always get up Rain Dance unless against prankster users like Sableye or the aforementioned Whimsicott. The ev spread is a bit comlicated-176 and a Timid nature outspeed max speed Aerodactyl and Crobat, while 252 HP allow him to take at least one attack against fast Taunt users before dying(0 HP ev's mean he can be 1HKO'd by Aerodactyl's Earthquake). Thunder is the STAB move of choice for this set, as it gains 100% accuracy with the rain up. However, Thunderbolt can be used if you don't want to have to rely on the rain being up. Explosion can be used to provide a free switch in for a sweeper, while Volt Switch does mostly the same. Rhyperior is this guy's number one fear in the lead metagame. Earthquake is obviously a 1HKO, and Electrode users have to choose between rain or having Stealth Rock on their side of the field. Obviously though, rain teams will have ways around Rhyperior. Prankster's like Sableye and Whimsicott are also major threats-Electrode can Volt Switch out though, but even then rain teams can have a lot of trouble against Whimsicott. Sableye can easily be worn down though with very powerful STAB attacks thanks to it's much lower sp.def. Omastar @ Life Orb Trait: Swift Swim EVs: 252 SAtk / 252 Spd / 4 HP Timid Nature - Shell Smash - Hydro Pump - Ice Beam - Hidden Power [Electric] Ah Omastar-easily one of the most underrated sweepers in the metagame. This set is a complete nightmare to face, especially with rain support. Swift Swim doubles Omastar's speed to un-revenge killable levels, and Hydro Pump smashes absolutely everything that doesn't resist it, and even then Omastar does massive damage. In fact, it 1HKOs Shaymin with Hydro Pump. Let that just settle in there-it 1HKO's a pretty bulky pokemon, that resists it's move. Roserade is 1HKO'd by Ice Beam as well. In fact, the only Pokemon that can counter this guy is Empoleon or Milotic-even then, they're 2HKO'd by Hydro Pump or HP Electric. Otherwise, you're going to have to rely on TechniTop's Mach Punch or other priority to take this guy down in the rain! However, Omastar can fit onto regular teams as well-since it can still do a ton of damage to everything., although he now has a lot more checks like Scarf Raikou. The moves should be fairly self-explanatory. Hydro Pump is an insanely powerful STAB move, while Ice Beam hits Grass types that resist it like Roserade. HP Electric or Grass hits bulky water-types that resist Hydro Pump. Another strategy is to try and stall out rain dance-however, you may well lose a couple of pokes in doing so. Omastar can also set-up another Shell Smash-allowing it to basically 1HKO the entire metagame with ease. Omastar can have trouble setting up against offensive teams, however the Memento strategy with Uxie can give Omastar a free set-up against any physical attacker pretty much, and often some special ones as well so be careful there. Otherwise, have fun demolishing teams with Omastar in the rain-literally 2HKO'ing the entire metagame. Victreebel @ Life Orb Trait: Chlorophyll EVs: 196 Spd / 140 SAtk / 172 Atk Rash Nature - Growth - Power Whip - Hidden Power [Fire] - Sludge Bomb Victreebel is yet another very under-rated weather sweeper. Growth boosts his attack and special attack to very high levels, and thanks to its great mixed stats, this is his best set at wallbreaking. Power Whip and Sludge Bomb are Victreebel's optimal STAB moves, while Hidden Power Fire is your best bet against Roserade. Weather Ball + Leaf Blade can be used over Power Whip and HP Fire-however, you lose the ability to 1HKO Snorlax. Here are just a few of the defensive pokes that are 1HKO'd by Victreebel with the sun up at +2: Roserade, Snorlax with Power Whip, Cofagrigus-the list goes on, and on and on quite frankly. If you want to, you can even run a Naive or Hasty nature if you want to outspeed base 100 + natured scarfers. You still 1HKO Roserade, by the way. Much like Omastar then, you're best bets are revenge killing Victreebel. Unlike Omastar, Victreebel can be revenge killed through Scarf users-from base 90 and up, so Darmanitan and Flygon make excellent choices-but neither can switch in. Mind out for Naive and Hasty Victreebel as well. Weavile can revenge kill with Ice Shard, while Honchkrow and Houndoom can revenge kill with Sucker Punch as well. Stalling out the sun is also a good way to beat him-however, you can easily lose a poke or two, since Victreebel will still have 5 turns of sun after the sun starter has set up sun, fainted, and Victreebel has used Growth. Victreebel is also pretty frail, so hitting it hard before set-up is a good way to secure it's death. The Memento strategy, once again, can give this guy an easy set-up. Sawsbuck @ Life Orb Trait: Chlorophyll EVs: 72 HP / 252 Atk / 184 Spd Adamant Nature - Swords Dance - Double-Edge - Horn Leech - Nature Power This guy is so hard to switch into with a SD up and Sun. Almost nothing can switch in on this guy except the strongest of special walls. Offensive teams will often lose their entire team to this guy-as he takes out Heracross, Chandelure and Raikou with ease. Swords Dance allows him to smash stall teams as well-and he has excellent coverage with Double Edge, Horn Leech and Nature Power(Earthquake). The ev's outspeed Timid Scarf Raikou, and maximise his attack. With possible Memento support, Sawsbuck is definitely one of sun's most dangerous sweepers. However, priority really messes him up. Although he can survive a Houndoom's and Weavile's Ice Shard from max health, he will probably then fall to LO recoil or Double-Edge recoil. After the sun has disappeared of course, Sawsbuck is very easy to revenge kill. Even with a SD and sun up, defensive Cofagrigus makes a great counter. However, Cofag can't switch in on a +2 Horn Leech, as it 2HKO's. Dusclops is a good choice, but Dusclops is pretty damn bad. Do not underestimate Sawsbuck-as it can easily lay waste to a team with the proper support. Hopefully, you enjoyed reading about these pokes. Every good Pokemon or set that you post, I'll add to the OP, but remember to post your set. I'll be posting more sets as this goes on, and most importantly try these guys out! Good posts may also go towards the potato award for good posts, so keep that in mind.