Project NU Cores Threat Analysis - Haunter + Shiftry

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nv

The Lost Age
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Pokemon rely on offensive and defensive synergy to function. Cores of Pokemon are units within teams that are built specifically to take advantage of these synergies between Pokemon. Many teams are built around such cores. The premise of this thread is to analyze cores by discussing the threats to them. Hopefully this exercise helps to show how a core can either potentially beat threats or what common Pokemon threaten it to further the teambuilding process.

I will not necessarily be using cores from the Good Cores thread (though I may use a few), but I recommend you check it out if you are looking for a core to build around.

Procedure:

1. I will post a core comprised of 2 Pokemon.

2. Posters will have the chance to post threats to the core.
Example: Floatzel is a threat to the Firespam core of Pyroar + Magmortar because it outspeeds both and hits them hard with its Water STAB moves.

3. At the end of the week, I will put the threats to the core up for a vote. This is to allow the community to further invest themselves into this project.

Rules:

1. Please follow up your reservations in a timely fashion. I will allow 1 hour after a reservation to make the post. After the hour is up, if you have not made your post then someone else may reserve that Pokemon.

2. Please post only Pokemon that are viable in NU. Preferably ones not listed lower than C- rank in the viability rankings.

3. Each poster may only nominate one threat.

4. When posting, please explain yourself. Calcs are not necessary but please list more reasons than something simple like type synergy. Be descriptive so that other posters and I can fully understand your reasoning behind your nomination. Also please list a full set of the Pokemon including its item, full moveset, EV spread, and nature. Different sets can be posted for the same Pokemon so long as they serve an entirely different purpose from the other set.

5. Please be respectful to others :)

Clarifications Regarding Threats:

A threat to the core must check or counter at least one member and cannot be countered by the other. A threat does not necessarily need to be able to switch into both members of the core, but it should be difficult/annoying to switch into for the members of the core. Of course, the biggest threats can counter both members or more of the core.​
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Top Threat -
Rhydon by boltsandbombers
Top Partner -
Gourgeist-Super by boltsandbombers
+

Top Threat -
Magmortar by Jarii
Top Partner -
Samurott by XenoTech N
+

Top Threat -
Mega Audino by shadestep
Top Partner -
Tauros by shadestep
+

Top Threat -
Musharna by SilverReaper21
Top Partner -
Garbodor by GyRro
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Top Threat -
Mega Audino by Dr Ciel
Top Partner -
Jynx by BrandonBeast
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Top Threat -
Magmortar by boltsandbombers
Top Partner -
Clefairy by Silver Aurum
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Top Threat -
Musharna by Sir Kay
Top Partner -
Skuntank by ~Eternally
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Top Threat -
Garbodor by Aurosis
Top Partner -
Mismagius by Silver Aurum
+

Top Threat -
Ninetales by Winter's Howl
Top Partner -
Garbodor by Aurosis
+

Top Threat -
Tauros by cryalot
Top Partner -
Skuntank by ~Eternally
+

Top Threat -
Scyther by boltsandbombers
Top Partner -
Regirock by ~Eternally
+

Top Threat -
Shiftry by boltsandbombers
Top Partner -
Mesprit by ~Eternally
+

Top Threat -
Weezing by Punchshroom
Top Partner -
Grumpig by Disjunction
+

Top Threat -
Sliggoo by Punchshroom
Top Partner -
Jynx by BrandonBeast
+

Top Threat -
Archeops by Oda
Top Partner -
Xatu by marilli
+
+

Top Threat -
Hariyama by Winter's Howl
Top Partner -
Xatu by FeelTheBern16
+

Top Threat -
Pyroar by Aurosis
Top Partner -
Hariyama by Winter's Howl
+

Top Threat -
Miltank by DaKakz
Top Partner -
Garbodor by Shadestep
+

Top Threat -
Vileplume by ~Eternally
Top Partner -
Rotom by ~Eternally
+

Top Threat -
Zebstrika by boltsandbombers
Top Partner -
Magmortar by ~Eternally
+

Top Threat -
Klinklang by PursuitofHappiny
Top Partner -
Hitmonchan by ~Eternally
+

Top Threat -
Camerupt by ~Eternally
Top Partner -
Abomasnow by ~Eternally
+

Top Threat -
Weezing by Shadestep
Top Partner -
Pelipper by ~Eternally
+

Top Threat -
Metang by ~Eternally
Top Partner -
Hitmonchan by PrinceLucian
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Top Threat -
Scyther by Shadestep
Top Partner -
Lanturn by PrinceLucian
+

Top Threat -
Samurott by erisia
Top Partner -
Ferroseed by PrinceLucian
+

Top Threat -
Archeops by PrinceLucian
Top Partner -
Samurott by ~Eternally
+

Top Threat -
Floatzel by Holiano
Top Partner -
Miltank by Allstar
+

Top Threat -
Lanturn by PrinceLucian
Top Partner -
Garbodor by quziel
+

Top Threat -
Pyroar by Shadestep
Top Partner -
Poliwrath by PrinceLucian
+

Top Threat -
Skuntank by PrinceLucian
Top Partner -
Piloswine by ~Eternally
+
+

Top Threat -
Sawsbuck by ~Eternally
Top Partner -
Pelipper by PursuitofHappiny
 
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nv

The Lost Age
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+

Winner - PursuitOfHappiny's
+

Winner - ryan's
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Winner - Yogibears's
+

Winner - ~Eternally's
+

Winner - PrinceLucian's
+

Winner - PrinceLucian's
+

Winners - Earth's and Blast's
+

Winners - PrinceLucian's and quziel's

Winners - Earth 's
and Shadestep 's
+

Winner - PrinceLucian's
+

Winner - ~Eternally's
+

Winner - Blast's
+

Winners - boltsandbombers's
and Aquajetbreloom's

Winner - quziel 's

Winner- Threw 's
+

Winner - PursuitOfHappiny's
and Earth's
+

Winner -
 
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nv

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Ok so this week's core is a common one which is all over the place. I am talking about...

+

Kangaskhan (F) @ Silk Scarf
Ability: Scrappy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Fake Out
- Double-Edge
- Earthquake
- Sucker Punch

Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 248 HP / 160 Def / 100 Spe
Impish Nature
- Spikes
- Toxic Spikes
- Gunk Shot
- Drain Punch

So this core is really effective for many reasons. They both have decent defensive synergy as Kangaskhan's Fighting weakness is handled by Garbodor while Kangaskhan can wear down the Psychic- and Ground-types with Fake Out + Toxic Spikes support. This allows the core to rack up passive damage as well as hitting hard with their STAB moves.


The threat nomination period will end on Monday. You may now post threats to this core.
 

boltsandbombers

i'm sorry mr. man
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Rhydon @ Eviolite
Ability: Lightning Rod
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Rock Polish
- Swords Dance
- Stone Edge
- Earthquake

Arguably the biggest threat to this core, as it easily switches into both and either threatens to 2HKO or OHKO them or in turn can use them as setup fodder for a Swords Dance or Rock Polish. Dislikes taking repeated Earthquakes from Kangaskhan or the occasional Gunk Shot poison, but otherwise the only thing it needs to fear is Aqua Tail from Kanga / Seed Bomb from Garb (not slashed here anyways).
 

Punchshroom

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Shell Smash Carracosta presents a massive threat to both of these Pokemon. While it's shakier than Rhydon at checking these Pokemon due to slightly lesser bulk, use of Life Orb, and use of inaccurate attacks, Carracosta's advantages include improved cleaning potential and the versatility of its sets.

0 Atk Garbodor Drain Punch vs. 0 HP / 4 Def Solid Rock Carracosta: 60-72 (20.7 - 24.9%) -- guaranteed 5HKO
252+ Atk Kangaskhan Earthquake vs. 0 HP / 4 Def Solid Rock Carracosta: 112-133 (38.7 - 46%)
252+ Atk Kangaskhan Sucker Punch vs. -1 0 HP / 4 Def Carracosta: 90-107 (31.1 - 37%) -- 79.1% chance to 3HKO

Carracosta @ Life Orb
Ability: Solid Rock
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Shell Smash
- Waterfall
- Stone Edge
- Aqua Jet

Physical Shell Smash Costa has strong endgame potential, and can use both members of the core to facilitate the sweep. It can work around Garbodor's Aftermath with Stone Edge, and cleanly OHKO Kanga with boosted Waterfall. It does take quite a number from Kangaskhan, although if it can play around the Sucker Punch it can help minimize the damage.

+2 252+ Atk Life Orb Carracosta Stone Edge vs. 248 HP / 160+ Def Garbodor: 367-433 (101.1 - 119.2%) -- guaranteed OHKO
+2 252+ Atk Life Orb Carracosta Waterfall vs. 0 HP / 0 Def Kangaskhan: 395-465 (112.5 - 132.4%) -- guaranteed OHKO

Carracosta @ Life Orb
Ability: Solid Rock
EVs: 180 Atk / 88 SpA / 240 Spe
Naive Nature
- Shell Smash
- Hydro Pump
- Stone Edge
- Ice Beam

Mixed Costa is another alternative, and while it is less reliable at OHKOing the duo, the surprise factor can be enough to seal the game, not to mention the set is plenty potent in its own right.
 
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Quagsire @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Earthquake
- Recover
- Scald
- Curse

Quagsire is a threat to the KangaSpikes core. Quagsire can switch into anything but a Double-Edge from Kangaskhan (or the pretty rare Seed Bomb from Garb), and it especially likes coming in on Garbodor, who is basically set-up bait for Curse, and after it gets up one of those the core has not even a snowball's chance (yes, I do know that CurseQuag isn't a set-up sweeper, it just likes to get more defenses). If kanga goes for D-Edge any other time than switching in, Quag can simply recoil stall it out of health with recover which is the same reason it can switch into t-spikes and be fine because they only poison it not toxic it. For that reason, it hates getting poisoned from Gunk Shot. Quag also doesn't get RH + Aftermath damage because Earthquake comes from a distance.

252+ Atk Silk Scarf Kangaskhan Double-Edge vs. 252 HP / 252+ Def Quagsire: 166-196 (42.1 - 49.7%) -- guaranteed 3HKO after Leftovers recovery

252+ Atk Silk Scarf Kangaskhan Double-Edge vs. +1 252 HP / 252+ Def Quagsire: 111-132 (28.1 - 33.5%) -- 93.7% chance to 4HKO after Leftovers recovery
 
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Shadestep

volition immanent
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Threat:




Ferroseed @ Eviolite
Ability: Iron Barbs
EVs: 248 HP / 148 Def / 112 SpD
Relaxed Nature
- Spikes
- Gyro Ball
- Leech Seed
- Protect​


so Ferroseed actually shuts down this core. the idea behind this core of breaking through fat mons via Fake Out + Toxic Spikes doesn't work on Ferroseed, and Ferroseed punishes both of them as the only way to really touch Ferroseed is via contact moves (Drain Punch, PuPunch, Double-Edge) and thats what Iron Barbs are for.
Ferroseed can freely Leech Seed both Kangashkan and Garbodor and wear them down easily, to try and clear the way for teammates that get annoyed by any of the two members being at full health.
 

nv

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Ok the threat nomination period is over. You may now post partners to the core from now until Thursday. Good luck! :)
 

Lanturn @ Choice Specs
Ability: Volt Absorb
EVs: 252 SpA / 72 SpD / 184 Spe
Modest Nature
- Volt Switch
- Hidden Power [Fire] / [Grass]
- Hydro Pump
- Ice Beam

The fish is a pretty cool partner for this core, while he can easily down a lot of threat such as Ferroseed (if you run hp fire), Rhydon, Costa. Specs turn can also pressure a lot of mon, or abuse to the Spikes with Volt Switch, and can let Kangaskhan do some amazing damages after he down his checks.
 
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Shadestep

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Partner:



Xatu @ Life Orb
Ability: Magic Bounce
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psychic
- Heat Wave
- Grass Knot
- Roost

Offensive Xatu is a pretty cool set that works especially well with this core. Mons like Quagsire, Carracosta and Rhydon all get lured in and OHKO'd (after little to no prior damage) by Grass Knot. I chose Grass Knot over Giga Drain because it does more to all three of them, and you're not really looking for longevity with the set.
Also lures in Regirock, Ferroseed, Klinklang, and Mawile, which are all threats to this core.

Mons that annoy Xatu like Skuntank, Musharna, and Scyther all get handled pretty well by Kangaskhan and Garbodor respectively.
 
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boltsandbombers

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Gourgeist-Super @ Colbur Berry
Ability: Frisk
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Will-O-Wisp
- Leech Seed
- Synthesis
- Foul Play

Gourgeist is a great partner for this core as it provides a secondary Fighting check (much more reliable than Garbodor thanks to Synthesis), a very solid answer to dual dance Rhydon, as well as a spinblocker to help keep Garbodor's Spikes and Toxic Spikes in play. Garbodor also absorbs Toxic Spikes which is helpful for Gourgeist as it strongly dislikes getting statused.
 
Partner

Torterra @ Leftovers
Ability: Overgrow
EVs: 252 HP / 128 Atk / 128 Def
Adamant Nature
- Wood Hammer
- Earthquake
- Stealth Rock
- Synthesis

Beats Rhydon, sets rocks, tanks +2 Waterfall from LO carracosta, beats common spinners / defoggers such as Prinplup, Sandslash and Claydol. Also checks opposing RH Garbodor which the core struggles with. Your Garbodor checks the bulky grass types like Tang and Gourgeist that beat Torterra.
 
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Lilligant @ Life Orb
Ability: Chlorophyll
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Quiver Dance
- Giga Drain
- Hidden Power Fire
- Sleep Powder

Lilligant is a pretty neat partner for KangaSpikes for a couple of different reasons. A) Lilligant provides a nice special attacker/sweeper for the core, helping out with the physical walls that would otherwise poop on the core. B) It provides Sleep Powder support, which is godly in this metagame. C) It beats out a lot of the checks/counters that hurt the core, with Giga Drain hittiing the rock and ground types, and HP Fire to help at least wear down the Steel Types. In return, garb provides T-spikes support, and Kangaskhan takes out Lilligant's checks.
 
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nv

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And that concludes the first week! Thanks to SilverReaper21 for helping me pick the top threat and partner to this core which was Rhydon and Gourgeist-Super respectively so congratulations to boltsandbombers for sweeping this week! Now onto the next core.

+

Klinklang @ Leftovers
Ability: Clear Body
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Substitute
- Shift Gear
- Gear Grind
- Return

Vileplume @ Black Sludge
Ability: Effect Spore
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Giga Drain
- Sludge Bomb
- Moonlight
- Hidden Power [Ground] / Filler

These two synergize fairly well together as Vileplume handles the Ground-, Fighting-, and Steel-types that wall Klinklang, hindering its ability to setup and sweep while Klinklang checks the Psychic-, Ice-, and Flying-types that Vileplume has a hard time with. This core aims to gear for a Klinklang sweep while also having decent defensive synergy. Credit to Disjunction for this core.


The threat nomination period will end on Monday. You may now post threats to this core.
 
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boltsandbombers

i'm sorry mr. man
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Pyroar @ Life Orb
Ability: Unnerve
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Hyper Voice
- Hidden Power Grass
- Will-O-Wisp

Fire-types are biggest threat to the core, Pyroar is just first that came to mind. Pyroar OHKO's both members of the core with ease and can live any one hit from Vileplume given rocks arent up and its at full HP (you can easily bait it to recover or use Giga Drain with a teammate but prediction goes both ways). It kinda has a bit more trouble with Klinklang given that +1 Return kills after rocks and a Life Orb hit and it can fish for Fire Blast misses with sub, but I guess if you're that paranoid about such a scenario you can go Flamethrower.
 

Magmortar @ Assault Vest
Ability: Vital Spirit
EVs: 104 HP / 252 SpA / 152 Spe
Modest Nature
- Fire Blast
- Thunderbolt
- Focus Blast
- Flame Charge

What bolts said Fire-types are the biggest threat to the core, I have chosen Magmortar since Magmortar is easier to switch in to Vileplumes Sludge Bomb while Pyroar does take quite some damage from that. Magmortar speed ties with Klinklang with that spread also OHKO's both with Fire Blast. Also Magmortar has 31,8% chance to survive a Return from a Klinklang and doesn't die to Life Orb damage which can be deciding in a match.

+1 252+ Atk Klinklang Return vs. 104 HP / 0 Def Magmortar: 211-249 (66.5 - 78.5%) -- 31.3% chance to OHKO after Stealth Rock
 

Shadestep

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Threat



Weezing @ Black Sludge / Rocky Helmet
Ability: Levitate
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Will-O-Wisp
- Sludge Bomb
- Pain Split
- Flamethrower
Weezing completely walls Vileplume to begin with, not fearing Effect Spore because it hits on the special side. Klinklangs Gear Grind does not 2HKO Weezing, even at +1, and Flamethrower does over half to it back. Especially with Rocky Helmet, Klinklang is going to die really fast and Vileplume really can't touch Weezing. the set listed by NV doesn't run Sleep Powder so it can't threaten Weezing by trying to get something in on a free switch.
 

Malamar @ Leftovers
Ability: Contrary
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Superpower
- Knock Off
- Rest
- Sleep Talk

So Malamar is something that sets up on both Klinklang and Vileplume. With its bulk and recovery it makes easy work of Vileplume and easily beats Klinklang 1v1 while also setting up on it at the same time. Gear grind is a 3hko without rocks so it can handily set up on it without much worry and Vileplume is just set up fodder as it fails to even guarantee a 5hko.
 

Ren-chon

Lifesbane, 36 layers. How does it look?
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Musharna @ Leftovers
Ability: Synchronize
EVs: 240 HP / 172 Def / 96 SpD
Calm Nature
IVs: 0 Atk
- Stored Power
- Barrier
- Calm Mind
- Moonlight

Musharna is one hell of a threat to this core. It can switch on anything, and setup Barrier (against Klinklang) or Calm Mind (against Vileplume) and proceed to easily sweep with Stored Power. The only thing they can do is poison with Sludge Bomb (which is irrelevant if Mushy has already setupped) or get 2 absolute max rolls (the sum of both + Rocks is 100,4) with +1 Klinklang against a Knock Off'd Mushy with SR on the field lol
 
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nv

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Ok the threat nomination period is over. You can now post partners until Thursday. Have fun! :)
 


Floatzel @ Life Orb
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Ice Beam
- Focus Blast
- Taunt / Baton Pass

I'd run Floatzel with these two mons. It adds some immediate offensive pressure and some necessary speed. Being able to outspeed Archeops which threatens the core is essential. Also being able to bop physical walls, fire types and making sure Musharna can't boost/heal is real nice although it can't take two hits from psychic so you'll need to pivot out after the taunt.

I'll add more asap since I'm at work but that's the skinny of it.
 
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Dr Ciel

Banned deucer.
Reserving Xatu, will get this up ASAP.


Xatu @ Colbur Berry
Ability: Magic Bounce
EVs: 252 HP / 176 Def / 80 Spe
Timid Nature
- Psychic
- Roost
- Thunder Wave / Heat Wave
- U-turn

Xatu is an excellent partner for the posted core, as it provides an excellent form of hazard control in Magic Bounce, while also being able to defeat common hazard setters, such as Garbodor & Ferroseed with Psychic and Heat Wave if it chooses to pack the move. Xatu also providesa nice, secondary check to powerful Fighting types, either heavily damaging or straight out KOing them with its STAB.
 
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Samurott @ Lum Berry
Ability: Torrent
EVs: 80 HP / 252 Atk / 176 Spe
Adamant Nature
- Swords Dance
- Aqua Jet
- Waterfall
- Megahorn

Yeah Samurott works with these two really well, because it can take down the fire types that threaten Klinklang and Vileplume, as well as having acess to the godly Megahorn, which shuts down some of the things that want to set up on the core,like Malamar and Musharna(though it would have to SD first if Musharna barriered turn 1). In return, Vileplume deals with the bulky waters and electric types that threaten Samurott, and both of them deal with the grass types that Samurott fears.
 
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nv

The Lost Age
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Ok so that concludes this week! Thanks to Rapture. in helping choose the winners for this week. The best threat goes to Magmortar courtesy of Jarii while the best partner goes to Samurott courtesy of XenoTech N. Congratulations you guys :)

This week's core is one I actually found out was from the Good Cores thread after seeing it be a part of my Matchmaking thread. I am talking about...
+

Piloswine @ Eviolite
Ability: Thick Fat
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Earthquake
- Icicle Crash
- Ice Shard
- Stealth Rock

Swellow @ Choice Specs
Ability: Scrappy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA (if HP Grass)
- Boomburst
- Heat Wave
- U-turn
- Sleep Talk / Hidden Power [Grass] / Tailwind

This core aims to have Piloswine weaken Steel-types that wall Swellow's Boomburst since, thanks to Scrappy, Ghost-types aren't as much of an issue. Swellow returns the favor by being able to pivot into Piloswine and out of an unfavorable situation. Also repeating Orphic when I say
Swellow and Piloswine is an awesome core that works on the fact that not much takes a Boomburst right now except the likes of Rock and Steel types, namely, Klinklang, Rhydon, and Aurorus, which trouble Swellow. Piloswine provides a check to ice types as well as Volt Switch and handles the mons aforementioned that trouble Swellow, even Klinklang. Furthermore, it brings rocks to break Sturdy on mons like Sawk that can be sent in to revenge kill Swellow, and can help clean up KO's that Swellow misses out on with Ice Shard.
The threat nomination period will end on Monday. You may now post threats to this core.
 

Musharna @ Leftovers
Ability: Synchronize
EVs: 240 HP / 172 Def / 96 SpD
Calm Nature
IVs: 0 Atk
- Signal Beam / Heal Bell / Thunder Wave
- Psyshock
- Calm Mind
- Moonlight

this core can't beat bulky boosters, so might as well throw a bulky booster on as one of the threats. mush is probably the best bulky booster in the tier rn, and sets up easily on both of them (outside of a crit). 4th slot is a toss-up, and it doesnt really matter cause mush is good at literally anything it does lol.
 
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