TC (Move your mouse to reveal the content) TC (open) TC (close) Gible Gible* Sharky, (M) Nature: Adamant (plus Attack, minus Special Attack) Type: Dragon/Ground Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus. Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Abilities: Sand Veil: Type: Innate This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage. (DW) Rough Skin: Type: Innate When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent. Stats: HP: 90 Atk: Rank 4 (+) Def: Rank 2 SpA: Rank 0 (-) SpD: Rank 2 Spe: 42 EC: 0/9 MC: DC: 0/5 Attacks: Tackle* Sand Attack* Dragon Rage* Sandstorm* Take Down* Sand Tomb* Slash* Outrage* Body Slam* Iron Head* Hone Claws* Earthquake* Stone Edge* Feebas Feebas* Leia (F) Timid: (Plus Speed, minus Attack) Type: Water Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Abilities: Swift Swim: Type: Innate The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain. (DW) Adaptability: Type: Innate The moves that match this Pokemon’s type have their Base Attack Power increased by two (2). Stats: HP: 80 Atk: Rank 0 (-) Def: Rank 1 SpA: Rank 1 SpD: Rank 2 Spe: 92 (+) 17% accuracy boost. E/C 0/6 MC: DC: 0/5 Moves: Splash* Tackle* Hypnosis* Mirror Coat* Dragon Pulse* Toxic* Ice Beam* Surf* Glacier Knight (Move your mouse to reveal the content) Glacier Knight (open) Glacier Knight (close) Duskull [Hazel] (Female) Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks. Info on Hazel: Glacier found Hazel when he passed by a graveyard on his way to his campground from his successful battle at the Arena. he heard moans and wails, and when he entered the cemetery suddenly A Duskull popped out of a tombstone, glad to have some company. Hazel communicated with Glacier using her eerie abilities, and told him about how she was tethered to her grave for all eternity unless a trainer caught her. she begged to roam the world and find excitement, so Glacier happily complied, glad to have a new friend on board. Hazel is always cheery (though in a demented creepy kind of way), and although new she has made friends with all of Glacier's team. she is the scout of the group, always hidden but watching, so that she can alert Glacier when trouble is around the corner. Hazel also like waking everyone up by wailing terribly. Type: Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes. Abilities: Levitate: (innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Stats: HP: 80 Atk: Rank 2 Def: Rank 3 SpA: Rank 3 (+) SpD: Rank 3 Spe: 21 (25/1.15) EC: 0/9 MC: 0 Attacks: Leer Night Shade Disable Foresight Astonish Confuse Ray Shadow Sneak Pursuit Ominous Wind Pain Split Skill Swap Ice Beam Psychic Trick Room K, Texas sends out his Pokemon of choice (I'll know the ability so you don't have to announce it) but no actions yet. Glacier Knight sends out Duskull and its actions (ability is obviously Levitate), then Texas posts actions!