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Completed Objection and TravelLog at Goo Man Chu's Tower!

Discussion in 'ASB' started by Flora, Jul 20, 2011.

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  1. Flora

    Flora Yep, that tasted purple!
    is a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
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    Objection (open)

    [​IMG]
    Charizard [Hades] (M)
    Nature: Lonely (+Attack, -Defence)

    Type: Fire/Flying
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 2 (-)
    SpA: Rank 4
    SpD: Rank 3
    Spe: 100

    EC: 9/9
    MC: 0
    DC: 5/5

    Abilities:
    Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Solar Power (DW UNLOCKED): (Innate) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).

    Attacks:
    Heat Wave
    Dragon Claw
    Air Slash
    Scratch
    Growl
    Ember
    Leer
    Metal Claw
    Smokescreen
    Dragon Rage
    Scary Face
    Fire Fang
    Rage
    Flamethrower

    Flare Blitz
    Rock Slide
    Swords Dance
    AncientPower
    Counter

    Dig
    Brick Break
    Will-o-Wisp
    Shadow Claw
    Sunny Day
    Rock Slide
    Roost
    Hone Claws
    Reflect
    Fire Blast
    Fly

    ThunderPunch

    [​IMG]
    Tomohawk [Scar] (M)

    Nature: Modest (+Special Attack, -Attack)

    Type: Flying/Fighting
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Stats:
    HP: 110
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 85

    EC: 6/6
    MC: 0
    DC: 2/5

    Abilities:
    Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
    Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
    Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Attacks:
    Fury Swipes
    Harden
    Focus Energy
    Rock Smash
    Roar
    Sunny Day
    Aura Sphere
    Aerial Ace
    Morning Sun
    Whirlwind
    Air Slash
    Earth Power
    Healing Wish

    Baton Pass
    Roost
    Yawn
    Nature Power

    Toxic
    Bulk Up
    Taunt
    Substitute
    Safeguard

    [​IMG]
    Jynx [Tremaine] (F)
    Nature: Modest (+Special Attack, -Attack)

    Type: Ice/Psychic
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Stats:
    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 95

    EC: 6/6
    MC: 0
    DC: 4/5

    Abilities:
    Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
    Forewarn: (Innate) This Pokemon has the ability to sense the opponents super-effective, OHKO, and explosive attacks, and has a percentage (%) chance to evade equal to one (1) plus (+) double (x2) the move's base attack power. This percentage chance (%) is applied to the attacking move's base accuracy.
    Dry Skin (DW): (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by 2. The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.

    Attacks:
    Pound
    Lick
    Sweet Kiss
    Powder Snow
    Confusion
    Sing
    Heart Stamp
    Mean Look
    Fake Tears
    Perish Song
    Lovely Kiss
    DoubleSlap
    Ice Punch

    Fake Out
    Miracle Eye
    Nasty Plot

    Hidden Power Ground 7
    Ice Beam
    Psychic
    Psyshock
    Light Screen
    Reflect

    Signal Beam


    TravelLog (open)

    [​IMG]
    Lucario [Vercingetorix] (F) @ EXPERT BELT
    Nature: Naughty (+Atk, -SpD)

    Type: Fighting/Steel
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Justified(DW): UNLOCKED (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

    Stats:
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 2 (-)
    Spe: 90

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Quick Attack
    Foresight
    Endure
    Counter
    Force Palm
    Feint
    Reversal
    Screech
    Copycat
    Nasty Plot
    Final Gambit
    Dark Pulse
    Detect
    Metal Claw
    Metal Sound
    Bone Rush
    Me First
    Quick Guard
    Dragon Pulse
    Aura Sphere
    Extremespeed

    Blaze Kick
    Crunch
    Hi Jump Kick

    Magic Coat

    Dig
    Hidden Power (Ice 7)
    Shadow Claw

    [​IMG]
    Kitsunoh [Nox] (M) @ ENIGMA BERRY
    Nature: Adamant (+Atk, -SpA)

    Type: Steel/Ghost
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
    Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
    Cursed Body (DW) UNLOCKED: (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

    Stats:
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 110

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks
    Tackle
    Leer
    Scratch
    Tail Whip
    Iron Defense
    Lick
    Odor Sleuth
    Faint Attack
    Shadow Sneak
    Ice Fang
    Thunder Fang
    Curse
    ShadowStrike
    Metal Burst
    Fake Out
    Revenge
    Perish Song

    Magic Coat
    Meteor Mash
    Pain Split
    Psycho Shift
    Yawn

    Aerial Ace
    Dig
    Earthquake
    Protect
    Taunt
    Will-o-Wisp

    [​IMG]
    Bisharp [Muramasa] (M) @ ENIGMA BERRY
    Nature: Careful (+SpD, -SpA)

    Type: Dark/Steel
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Defiant: (Innate) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's move, it's Attack increases by two (2) stages.
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Pressure (DW): (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

    Stats:
    HP: 100
    Atk: Rank 5
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 4 (+)
    Spe: 70

    EC: 6/6
    MC: 0
    DC: 3/5

    Attacks:
    Scratch
    Leer
    Fury Cutter
    Torment
    Faint Attack
    Scary Face
    Metal Claw
    Iron Head
    Night Slash
    Metal Burst

    Psycho Cut
    Revenge
    Sucker Punch

    Dig
    Rock Tomb
    Snarl
    Taunt
    Thunder Wave
    X-Scissor


    Okay so TravelLog has already picked items. Objection selects items and sends out his first Pokemon, then TravelLog follows with his own Pokemon and actions. Afterward, Objections goes kill TravelLog!!!!

    Good luck! :heart:
  2. Objection

    Objection

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    OK.

    Hades the Charizard will hold an Expert Belt.
    Scar the Tomohawk will hold a Cheri Berry.
    Tremaine the Jynx will hold an Oran Berry.

    And I will start off with Tremaine the Jynx. She will begin on platform 6.
  3. TravelLog

    TravelLog

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    Bisharp, also on Platform 6 (I wanted 9 3/4, but nbd.)

    Taunt~Thunder Wave~Iron Head
    IF Jynx moves Platforms before your A3, use Snarl instead.
  4. Objection

    Objection

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    Reflect - Fake Out - Hidden Power Ground

    Yay for being faster.
  5. Flora

    Flora Yep, that tasted purple!
    is a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
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    [​IMG]
    Tremaine (F)
    HP: 100
    EN: 100
    SPE: 95
    NATR: Modest
    ITEM: Oran Berry (1)
    ABIL: Oblivious | Forewarn
    STAT: N/A
    OTHR: N/A

    [​IMG]
    Muramasa (M)
    HP: 100
    EN: 100
    SPE: 70
    NATR: Careful
    ITEM: Enigma Berry (2)
    ABIL: Defiant | Inner Focus
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Round 1: Man, JUST GO ALREADY!

    Okay okay, there, I reffed!

    Objection, the master and overmind of this arena, sends out his trusty Tremaine onto Platform 6 while TravelLog sends out his ninja Muramasa onto... that same Platform! Oh, I see how it is.

    Tremaine dislikes the presence of Muramasa - he is indeed cursed after all! As such, she quickly puts up a neat Reflect that covers her entire body. Muramasa laughs like the evil being he is and Taunts the lady with insults and threats. This quickly raises Tremaine's anger level to the point that she just has to Fake Out! The move slaps Muramasa lightly on both sides of his head... but too bad it is completely negated by his awesome Inner Focus ability! With a harsh laugh comes a harsh bolt of lightning from the steel-covered darkness that waves in thunder around the ice princess. Uh-oh! She's paralyzed and MUCH slower than Muramasa will ever be! By then, Muramasa rams his head, which is filled with iron, into Tremaine's body. Not only did Muramasa managed to dish out some decent damage despite the Reflect, but he also managed to get some nice, sexy time with Tremaine. This immediately puts her into disgust as she kicks away from her attacker and fires a Hidden Power. Oh no! Muramasa took essentially barely any damage from the earth-like attack due to his Enigma Berry, which has one slice left after the hit!

    This is sucking a lot for Tremaine! But let's see what the arena has in store for her! Hmm... Platform 4 will go into the wall! Goodbye! I never knew you well...

    Calculations (open)

    (Tremaine has a 17% chance to dodge Iron Head. It failed.)
    Action 1
    Tremaine (Reflect): [7 EN]
    Muramasa (Taunt): [9 EN]

    Action 2
    Tremaine (Fake Out): (4-4.5) x .67 = something really bad ~ [1 DMG/4 EN]
    Muramasa (Thunder Wave): [7 EN]

    Action 3
    Muramasa (Iron Head): (8+3+4.5-5) x 1.5 = 15.75 ~ [16 DMG/5 EN]
    Tremaine (Hidden Power): (7+1.5) x 1.5 = 14.25 ~ [14 DMG/5 EN]
    Muramasa's Enigma Berry activated! +10 HP (Muramasa) (1 use left)



    [​IMG]
    Tremaine (F)
    HP: 84
    EN: 84
    SPE: 95
    NATR: Modest
    ITEM: Oran Berry (1)
    ABIL: Oblivious | Forewarn
    STAT: N/A
    OTHR: Reflect (3a), Taunt (4a), PAR (20%)

    [​IMG]
    Muramasa (M)
    HP: 95
    EN: 79
    SPE: 70
    NATR: Careful
    ITEM: Enigma Berry (1)
    ABIL: Defiant | Inner Focus
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Objection's actions
    TravelLog's actions
    Flora
  6. Objection

    Objection

    Joined:
    Sep 27, 2008
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    At that moment, Objection decided it would be worth spending Tremaine's 2 MC from this battle on the move Protect.

    Switch out Tremaine the Jynx and send in Scar the Tomohawk on platform 3
  7. TravelLog

    TravelLog

    Joined:
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    Messages:
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    Switching out Muramasa the Bisharp and sending in Nox the Kitsunoh, also on Platform 3

    Also, thanks to the Enigma Berry, Bisharp should be at 95 HP rather than 85 HP...
    FIXED
  8. Objection

    Objection

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    If you're counterswitching, you give orders first.
  9. TravelLog

    TravelLog

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    In that case:

    Taunt~Ice Fang~Thunder Fang
    IF Tomohawk tries to use Taunt A1, use Magic Coat that action then proceed as normal.
  10. Objection

    Objection

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    Substitute (20 HP) (yay prankster) - Earth Power - Air Slash

    If Earth Power is impossible to use in this arena, change action 2 to Air Slash

    Note to Objection: buy Heat Wave on Tomohawk after this battle.
  11. Flora

    Flora Yep, that tasted purple!
    is a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
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    Storage (open)

    Objection's
    [​IMG]
    Tremaine (F)
    HP: 84
    EN: 84
    SPE: 95
    NATR: Modest
    ITEM: Oran Berry (1)
    ABIL: Oblivious | Forewarn
    STAT: N/A
    OTHR: PAR (20%)

    TravelLog's
    [​IMG]
    Muramasa (M)
    HP: 95
    EN: 79
    SPE: 70
    NATR: Careful
    ITEM: Enigma Berry (1)
    ABIL: Defiant | Inner Focus
    STAT: N/A
    OTHR: N/A


    [​IMG]
    Scar (M)
    HP: 110
    EN: 100
    SPE: 85
    NATR: Modest
    ITEM: Cheri Berry (2)
    ABIL: Intimidate | Prankster
    STAT: N/A
    OTHR: Reflect (3a)

    [​IMG]
    Nox (M)
    HP: 100
    EN: 100
    SPE: 110
    NATR: Adamant
    ITEM: Enigma Berry (2)
    ABIL: Frisk | Limber | Cursed Body
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Round 2: CAPing Away!

    Not liking his situation, Objection returns his poor Tremaine. Gladly, this eliminates the earlier Taunt effect, but the paralysis continues to linger within the lady. Proudly, Objection sends out Scar the Tomohawk onto Platform 3, who takes cover from behind Tremaine's Reflect shield. TravelLog laughs as he returns his own Pokemon and sends out Nox, whose sneakiness will surely make its mark onto the flying bird thing! Upon entrance, Scar Intimidates the ghost cat with his frightening wings and smirking face. It seems to have made a great impact on Nox's offensive capabilities, but first let's see how much of a difference it makes!

    Using the power of his Prankster ability, Scar takes the first move to create a nice, comfy 20 HP Substitute that's sure to block hits! Nox dislikes this new threat and Taunts right through the Substitute, inflicting Scar with fear and torment that anger him into only using attacking moves!

    After cornering Scar, Nox leaps into action and gnaws the Substitute hard with his Ice Fangs. The Substitute is seemingly sturdy enough to take the hit on, however. Scar comes from behind and launches a seismic Earth Power that erupts under Nox for super effective damage! The attack wasn't really much as Nox chews on his Enigma Berry and recovers exactly 10 HP! Nox continues to tear and chew on the Substitute, this time with a Thunder Fang! Still, the Substitute lives on, thanks to the lively Reflect. Scar then goes ahead and waves a Air Slash onto Nox. Despite the ineffective hit, it dealt pretty decent damage!

    At last, Platform 4 comes back to being a good ol' Platform and another Platform is chosen. That Platform... is Platform 8! Additionally, Objection's team has had their Reflect fade away. That's... a bad sign?

    Calculations (open)


    Action 1
    Scar (Substitute): -20 HP [18 EN]
    Nox (Taunt): [10 EN]

    Action 2
    Nox (Ice Fang): (7+3-5) x 1.5 = 7.5 - 1.75 = 5.75 ~ [6 DMG/6 EN]
    Scar (Earth Power): (9+3) x 1.5 = [18 DMG/7 EN]
    Enigma Berry: 1 (+10 HP Nox)

    Action 3
    Nox (Thunder Fang): (7+3-5) x 1.5 = 7.5 - 1.75 = 5.75 ~ [6 DMG/6 EN]
    Scar (Air Slash): (8+3+3) x .67 = [9 DMG/5 EN]


    [​IMG]
    Scar (M)
    HP: 90
    EN: 70
    SPE: 85
    NATR: Modest
    ITEM: Cheri Berry (2)
    ABIL: Intimidate | Prankster
    STAT: N/A
    OTHR: Substitute (8), Taunt (4a)

    [​IMG]
    Nox (M)
    HP: 83
    EN: 78
    SPE: 110
    NATR: Adamant
    ITEM: Enigma Berry (1)
    ABIL: Frisk | Limber | Cursed Body
    STAT: -1 Atk
    OTHR: N/A

    Arena: N/A

    Objection's actions
    TravelLog's actions
    Flora
  12. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
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    935
    Um, before I post actions, I'd like to note that Earth Power should not have worked. In the arena description it says the following:

    Basically, it should have failed.
    Objection, this is your arena, so I'd like your opinion.
    __________________________

    Edit: removed @below
  13. Objection

    Objection

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    Messages:
    5,695
    Well it depends on whether or not Flora considers Earth Power to be a seismic move. Whether she considers it one or not, I will accept her decision (since as the head ref she shouldn't have too much trouble deciding something like that).

    Also, TravelLog gave orders first in the previous round due to the double switch so I think I'm supposed to order first this round.

    Earth Power - Earth Power - Earth Power
    If he uses Protect at all and it's not a consecutive use that would fail, change your current action to Aerial Ace

    Floraedit: stupid switches
  14. TravelLog

    TravelLog

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    Messages:
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    [​IMG]

    Ice Fang~Yawn~Fake Out
  15. Flora

    Flora Yep, that tasted purple!
    is a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
    Moderator

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    Storage (open)

    Objection's
    [​IMG]
    Tremaine (F)
    HP: 84
    EN: 84
    SPE: 95
    NATR: Modest
    ITEM: Oran Berry (1)
    ABIL: Oblivious | Forewarn
    STAT: N/A
    OTHR: PAR (20%)

    TravelLog's
    [​IMG]
    Muramasa (M)
    HP: 95
    EN: 79
    SPE: 70
    NATR: Careful
    ITEM: Enigma Berry (1)
    ABIL: Defiant | Inner Focus
    STAT: N/A
    OTHR: N/A


    [​IMG]
    Scar (M)
    HP: 90
    EN: 70
    SPE: 85
    NATR: Modest
    ITEM: Cheri Berry (2)
    ABIL: Intimidate | Prankster
    STAT: N/A
    OTHR: Substitute (8), Taunt (4a)

    [​IMG]
    Nox (M)
    HP: 83
    EN: 78
    SPE: 110
    NATR: Adamant
    ITEM: Enigma Berry (1)
    ABIL: Frisk | Limber | Cursed Body
    STAT: -1 Atk
    OTHR: N/A

    Arena: N/A

    Round 3: Lava Stoppers

    Nox closes in on Scar and chews on Scar's shoddy Substitute with a Ice Fang. It deals enough damage to shatter it into pieces! It reveals a quite mad Scar who summons a beautiful Earth Power that smashes into Nox, who takes in his last Enigma Berry to slow down the damage. Afterward, Nox gives Scar a big ol' Yawn and makes him a bit drowsy. No matter, as Scar continues to conjure Earth Powers, crushing Nox in their wake. From the lava flow, Scar shakes the hit off and Fakes Out Scar, causing him to flinch! Afterward, Scar dozes off into a 1-action sleep.

    Platform 8 in. Platform 3 out. Oh wait. That's where both Pokemon are! And would you look at that? Both fell into the goo and took 20 damage! Guess they gotta climb up next action! Additionally, Scar is wide awake now to the sudden collision! And as a bonus, he no longer fears that Taunt!

    Calculations (open)


    Action 1
    Nox (Ice Fang): (7+3) x 1.5 = 15 - 1.75 = 13.25 ~ [13 DMG/6 EN]
    Scar (Earth Power): (9+3) x 1.5 = [18 DMG/7 EN]
    Enigma Berry: 1 (+10 HP Nox)

    Action 2
    Nox (Yawn): [7 EN]
    Scar (Earth Power): (9+3) x 1.5 = [18 DMG/11 EN]
    Enigma Berry: 1 (+10 HP Nox)

    Action 3
    Nox (Fake Out): (4+3) = 7 - 1.75 = 5.25 ~ [5 DMG/4 EN]
    Scar (flinch)

    20 damage to both

    [​IMG]
    Scar (M)
    HP: 65
    EN: 52
    SPE: 85
    NATR: Modest
    ITEM: Cheri Berry (2)
    ABIL: Intimidate | Prankster
    STAT: N/A
    OTHR: Felled (need to climb next action)

    [​IMG]
    Nox (M)
    HP: 37
    EN: 61
    SPE: 110
    NATR: Adamant
    ITEM: Enigma Berry (0)
    ABIL: Frisk | Limber | Cursed Body
    STAT: -1 Atk
    OTHR: Felled (need to climb next action)

    Arena: N/A

    TravelLog's actions
    Objection's actions
    Flora
  16. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
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    [​IMG]

    "BS Hax ruined sleep!"

    Initiating Switch Phase: Switching in Bisharp
  17. Objection

    Objection

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    I think I'll keep Scar in. But what platform are you sending Bisharp in on?
  18. TravelLog

    TravelLog

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    Platform 4.

    I think that means I order first still right?

    If so:
    Taunt~Torment~Psycho Cut
    If he is on a different platform, use Snarl A3. Thanks to him having to use A1 to climb out of goo, Taunt should work without an issue.
  19. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Climb onto platform 2 - Earth Power (yay faster than torment) - Aerial Ace
  20. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    935
    Question, since you are using Aerial Ace (a contact attack), that means you end the round on my platform correct?
  21. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    No, it means Aerial Ace (the contact attack) fails. I still use energy for it as normal though.
  22. Flora

    Flora Yep, that tasted purple!
    is a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
    Moderator

    Joined:
    Feb 8, 2008
    Messages:
    7,638
    Hmm, Psycho Cut is a slicing, physical wind so I think it hits.

    Storage (open)

    Objection's
    [​IMG]
    Tremaine (F)
    HP: 84
    EN: 84
    SPE: 95
    NATR: Modest
    ITEM: Oran Berry (1)
    ABIL: Oblivious | Forewarn
    STAT: N/A
    OTHR: PAR (20%)

    TravelLog's
    [​IMG]
    Nox (M)
    HP: 37
    EN: 61
    SPE: 110
    NATR: Adamant
    ITEM: Enigma Berry (0)
    ABIL: Frisk | Limber | Cursed Body
    STAT: N/A
    OTHR: N/A


    [​IMG]
    Scar (M)
    HP: 65
    EN: 52
    SPE: 85
    NATR: Modest
    ITEM: Cheri Berry (2)
    ABIL: Intimidate | Prankster
    STAT: N/A
    OTHR: Felled (need to climb next action)

    [​IMG]
    Muramasa (M)
    HP: 95
    EN: 79
    SPE: 70
    NATR: Careful
    ITEM: Enigma Berry (1)
    ABIL: Defiant | Inner Focus
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Round 4: Torments and Taunts

    Seeing the disadvantage, TravelLog returns his "fallen" Nox and quickly sends back in Muramasa onto Platform 4 to do his bidding. Objection just keeps his Scar in place.

    How is this going to work though? A close-quarter Pokemon is in the wrong platform! Let's see! As Scar takes his pretty time climbing onto Platform 2, Muramasa prepares an ugly face. Scar reaches the top of the platform and immediately looks back at Scar to see one hell of a taunt! Muramasa's just one mad blade!

    This provokes Scar into anger and causes him to fire off a Earth Power right under Muramasa, which hits for great damage. No matter, as Murasa chews on the last of his Enigma Berry and continues his dark tantrum by Tormenting Scar from afar, preventing him from using the same attack twice in a row and the attacks from last round. Scar doesn't care as he attempts to slash Muramasa with an Aerial Ace, but since he's out of reach, it fails! Muramasa just cuts the air like a psycho and creates a psychic wave that slams into Scar for critical damage!

    Finally, Platform 3 returns and let's see who's our next candidate for gooing is! It's Platform 7 and down it goes!

    Calculations (open)


    Action 1
    Scar (Climb): [10 EN]
    Muramasa (Taunt): [9 EN]

    Action 2
    Scar (Earth Power): (9+1.5) x 1.5 = 15.75 ~ [16 DMG/7 EN]
    Enigma Berry: 0 (Muramasa)
    +10 HP (Muramasa)
    Muramasa (Torment): [9 EN]

    Action 3
    Scar (Aerial Ace): no [3 EN]
    Muramasa (Psycho Cut): (7+3+3) x 1.5 = 19.5 ~ [20 DMG/5 EN] (CRITICAL HIT)


    [​IMG]
    Scar (M)
    HP: 45
    EN: 32
    SPE: 85
    NATR: Modest
    ITEM: Cheri Berry (2)
    ABIL: Intimidate | Prankster
    STAT: N/A
    OTHR: Taunt (4a), Torment (5a)

    [​IMG]
    Muramasa (M)
    HP: 89
    EN: 56
    SPE: 70
    NATR: Careful
    ITEM: Enigma Berry (0)
    ABIL: Defiant | Inner Focus
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Objection's actions
    TravelLog's actions
    Flora
  23. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Aura Sphere - Air Slash - Aura Sphere
  24. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    935
    Metal Burst~Psycho Cut~Metal Burst

    IF for whatever reason (i.e. distance or some such) Metal Burst would fail, open with Rock Tomb to trap Tomohawk, necessitating Air Slash (and possibly also Aura Sphere, since Air<Rock) be used to break free. At that point, launch a Psycho Cut, followed by another Psycho Cut. It's quite possible the first Psycho Cut will fail to break through the Rock Tomb as well, but if so, so be it.

    Sub-Summary:
    Rock Tomb~Psycho Cut~Psycho Cut
  25. Flora

    Flora Yep, that tasted purple!
    is a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
    Moderator

    Joined:
    Feb 8, 2008
    Messages:
    7,638
    Reading Metal Burst's description, it's "fired" at the foe, so it's ranged and should work.

    Storage (open)

    Objection's
    [​IMG]
    Tremaine (F)
    HP: 84
    EN: 84
    SPE: 95
    NATR: Modest
    ITEM: Oran Berry (1)
    ABIL: Oblivious | Forewarn
    STAT: N/A
    OTHR: PAR (20%)

    TravelLog's
    [​IMG]
    Nox (M)
    HP: 37
    EN: 61
    SPE: 110
    NATR: Adamant
    ITEM: Enigma Berry (0)
    ABIL: Frisk | Limber | Cursed Body
    STAT: N/A
    OTHR: N/A


    [​IMG]
    Scar (M)
    HP: 45
    EN: 32
    SPE: 85
    NATR: Modest
    ITEM: Cheri Berry (2)
    ABIL: Intimidate | Prankster
    STAT: N/A
    OTHR: Taunt (4a), Torment (5a)

    [​IMG]
    Muramasa (M)
    HP: 89
    EN: 56
    SPE: 70
    NATR: Careful
    ITEM: Enigma Berry (0)
    ABIL: Defiant | Inner Focus
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Round 5: Bursting Sphere

    Let's see some ranged combat in motion!

    Scar thinks he's all that and shoots a Aura Sphere right at Muramasa, which deeply damages the power ranger! Muramasa just endures the hit as best as he can and, with the help of a glowing white sphere, unleashes the Aura Sphere's power right back at Scar! This causes Scar to stagger, but he's still on his feet, ready to go!

    Not done yet, Scar keeps his offense running and cuts through the air with a razor Air Slash, slicing Muramasa with incredible air pressure. He withstands the hit easily though and returns fire with his own wind-base move - Psycho Cut! It blasts through and strikes Scar right on the head! At last, Scar topples over and faints on his side!

    Hello Platform 7! Goodbye... Platform 8!

    Calculations (open)


    Action 1
    Scar (Aura Sphere): (9+3+1.5) x 2.25 = 30.3 ~ [30 DMG/6 EN]
    Muramasa (Metal Burst): 37.5 ~ [38 DMG/19 EN]

    Action 2
    Scar (Air Slash): (8+3+1.5) x .67 = 8.3 ~ [8 DMG/5 EN]
    Muramasa (Psycho Cut): (7+3) x 1.5 = 19.5 ~ [15 DMG/5 EN]


    [​IMG]
    Scar (M)
    HP: KOed
    EN: KOed
    SPE: 85
    NATR: Modest
    ITEM: Cheri Berry (2)
    ABIL: Intimidate | Prankster
    STAT: N/A
    OTHR: N/A
    Platform: 2
    [​IMG]
    Muramasa (M)
    HP: 51
    EN: 32
    SPE: 70
    NATR: Careful
    ITEM: Enigma Berry (0)
    ABIL: Defiant | Inner Focus
    STAT: N/A
    OTHR: N/A
    Platform: 4

    Arena: N/A

    Objection's next Pokemon
    TravelLog's actions
    Objection's actions
    Flora
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