Team Objection: Mother Gothel the Gardevoir (Move your mouse to reveal the content) Mother Gothel the Gardevoir (open) Mother Gothel the Gardevoir (close) Gardevoir [Mother Gothel] (F) Nature: Bold (+Defence, -Attack) Type: Psychic Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks. Stats: HP: 100 Atk: Rank 2 (-) Def: Rank 4 (+) SpA: Rank 5 SpD: Rank 4 Spe: 80 Size Class: 3 Weight Class: 3 Base Rank Total: 21 Moves: 27 EC: 9/9 MC: 0 DC: 5/5 Abilities: Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner. Trace: (Can be Activated) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. The Ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN. Wonder Guard cannot be Traced. Telepathy (DW UNLOCKED): (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf. Attacks: Growl Confusion Double Team Teleport Lucky Chant Magical Leaf Heal Pulse Calm Mind Psychic Future Sight Healing Wish Wish Confuse Ray Disable Encore Skill Swap Destiny Bond Psyshock Taunt Torment Thunderbolt Shadow Ball Thunder Wave Safeguard Icy Wind Pain Split Signal Beam Master Control Program the Porygon-Z (Move your mouse to reveal the content) Master Control Program the Porygon-Z (open) Master Control Program the Porygon-Z (close) Porygon-Z [Master Control Program] (U) Nature: Timid (+Speed, -Attack) Type: Normal Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus. Stats: HP: 100 Atk: Rank 2 (-) Def: Rank 3 SpA: Rank 5 SpD: Rank 3 Spe: 104 (+) (Accuracy boost: 12% (12.432183908045977011494252873563% unrounded)) Size Class: 2 Weight Class: 3 Base Rank Total: 20 Moves: 32 EC: 9/9 MC: 0 DC: 3/5 Abilities: Adaptability: (Innate) The moves that match this Pokemon’s type have their Base Attack Power increased by two (2). Download: (Innate) At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage boost on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher Defense, and attack when facing Hypno, which has higher Special Defense. For ties, Special Attack is raised.) This boost is maintained at the end of each round. Analytic (DW): (Innate) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power. Attacks: Conversion2 Tackle Sharpen Conversion Psybeam Agility Recover Magnet Rise Signal Beam Tri Attack Magic Coat Defense Curl Trick Room Nasty Plot Lock-On Zap Cannon Blizzard Thunder Shadow Ball Hidden Power Fighting 7 Sunny Day Hyper Beam Rain Dance SolarBeam Psychic Thunder Wave Endure Gravity Pain Split Mimic Swift Foul Play Team Imanalt: HASHORN (Move your mouse to reveal the content) HASHORN (open) HASHORN (close) Claydol HASHORN Nature: Quiet (-10% Evasion) Type: Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks. Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Stats: HP: 90 Atk: Rank 3 Def: Rank 4 SpA: Rank 4 (+) SpD: Rank 5 Spe: 65 (75/1.15) (-) Size Class: 3 Weight Class: 5 Base Rank Total: 13 Ec: 6/6 MC: 0 Abilities: Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate. Attacks: Confusion Harden Rapid Spin Mud-Slap Psybeam Rock Tomb Selfdestruct AncientPower Power Trick Teleport Sandstorm Extrasensory Cosmic Power Guard Split Power Split Hyper Beam Heal Block Explosion Substitute Magic Coat Earth Power Drill Run Trick Ice Beam Light Screen Reflect Psychic Safeguard Solarbeam Earthquake Shadow Ball Charge Beam Skill Swap 33 moves BIGNOSE (Move your mouse to reveal the content) BIGNOSE (open) BIGNOSE (close) Hippowdon [BIGNOSE] (Female) Nature: Careful (+SpD -SpA) Type: Ground Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings Stats: HP: 110 Atk: Rank 4 Def: Rank 4 SpA: Rank 2(-) SpD: Rank 4 (+) Spe: 47 Size Class: 4 Weight Class: 7 Base Rank Total: 15 EC: 6/6 MC: 0 DC: 5/5 Abilities Sand Stream (Innate): When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10 EN to do so. It can re-summon the effect mid-battle for 9 EN with a command Sand Force (DW) (Innate): This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage Attacks Fire Fang Ice Fang Thunder Fang Tackle Sand-Attack Bite Yawn Take Down Dig Sand Tomb Earthquake Crunch Double Edge Fissure Protect Earth Power Body Slam Sleep Talk Slack Off Whirlwind Superpower Double Team Rock Slide Substitute Stealth Rock Bulldoze Iron Head 28 Moves You know your jobs, get to them.