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Omastar GP (2/2)

Discussion in 'Uploaded Analyses' started by Amarillo, Oct 7, 2011.

  1. Amarillo

    Amarillo
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    [Overview]

    <p>Omastar is a frustrating Pokemon, both for its user and the opponent. On one hand, Omastar has access to the famed Shell Smash, bolstering its speed and boosting its offenses to incredible heights. Its Water-type STAB move has excellent coverage with Ice Beam and Hidden Power Grass. Also, Omastar has a great Defense stat that helps it nab the crucial Shell Smash boost. In fact, its Defense is so great that Omastar can pull off an excellent support set by abusing its access to all three entry hazards.</p>

    <p>However, that's not the whole picture. Omastar is cursed with a dubious defensive typing, typical of Game Freak, and has multiple weaknesses to common types; this hampers its success as a true defensive Pokemon—even Pokemon that it can wall normally, such as Choice Band Entei, can bypass it easily with a Hidden Power Grass. Its Special Defense is so abysmal that even Moltres can do a huge chunk to it with a resisted Air Slash, and super effective special attacks such as Rotom's Thunderbolt will easily turn Omastar into fried calamari. To top it off, its heinous Speed means that any Choice Scarf user with decent speed will be able to outspeed Omastar even after the +2 boost in Speed. Still, Omastar is an excellent Pokemon that manages to be a centerpiece of RU. With right teammates, Omastar will frustrate your opponent a lot more often than it does you.</p>

    [SET]
    name: Shell Smash
    move 1: Shell Smash
    move 2: Surf / Hydro Pump
    move 3: Ice Beam
    move 4: Hidden Power Grass / Hidden Power Rock
    item: White Herb / Life Orb
    ability: Swift Swim
    nature: Modest / Timid
    EVs: 4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]

    <p>Omastar's flagship set is a straightforward sweeping set which abuses its access to Shell Smash. Omastar can either use its rare set of resistances to set up on a Choice-locked attack, or threaten a physical wall and force a switch. After a Shell Smash, Omastar is quite unstoppable without a fast Choice Scarf user, super effective priority, or a dedicated special wall thanks to the great boosts it receives from Shell Smash alone. Surf, Ice Beam, and Hidden Power Grass provide the best coverage, but Hidden Power Rock is also a viable secondary STAB move since it is capable of nailing Cryogonal and Mantine. The choice between Surf and Hydro Pump is the usual power vs. accuracy dilemma. Surf does not miss any significant 2HKOs that Hydro Pump achieves, and the only notable benefit of Hydro Pump is that it can OHKO Ferroseed and Munchlax in rain, assuming Stealth Rock damage, Modest nature, Life Orb, and +2 in Special Attack. Without rain support, Surf is almost always the better option.</p>

    [ADDITIONAL COMMENTS]

    <p>Modest is the nature of choice on this set, as Shell Smash will boost Omastar's pathetic Speed to acceptable levels. The only relevant threats that a Timid Nature allows you to outspeed are Choice Scarf Medicham and Choice Scarf Rotom-A; the extra speed will not usually come in handy unless your team is especially weak to them. Still, a Timid Nature is worth a mention as those are rather common Choice Scarf users. Life Orb can be used over White Herb in order to further boost its attacks to incredible levels, but White Herb offers some protection against physical Choice Scarf users and Priority users. The EV spread is very straightforward as it is aimed to maximize Omastar's offenses, though a small bulk investment may be helpful for setting up against a resisted attack.</p>

    <p>Because Munchlax and Ferroseed are the only common Pokemon capable of walling Omastar, Fighting-type Pokemon such as a Medicham of your own are great teammates to take advantage of Munchlax's and Ferroseed's Fighting-type weakness. With Spikes support, Medicham can easily switch into those special walls and force a switch, forcing them to take continuous residual damage that walls using Eviolite are ever so weak to. Speed is Omastar's lowest stat, and Omastar appreciates Rain Dance support to double its initial speed and provide an additional boost in power. In rain, Omastar is even more difficult to wall, and is nearly impossible to outspeed. If you manage to grab a Shell Smash boost in rain, chances are your opponent just lost the game.</p>

    [SET]
    name: Support
    move 1: Stealth Rock
    move 2: Spikes / Toxic Spikes
    move 3: Scald
    move 4: Ice Beam / Knock Off
    item: Leftovers
    nature: Bold
    EVs: 248 HP / 252 Def / 8 SpD

    [SET COMMENTS]

    <p>While Omastar is commonly known as an offensive juggernaut, it does have an acceptable Defense stat and access to all three entry hazards. With its physical bulk and surprise factor, support Omastar can easily set Stealth Rock and lay down a few layers of Spikes. Scald prevents Omastar from being Taunt bait; it hurts thanks to Omastar's respectable Special Attack, and the burn chance is always useful. Having two attacking moves on a support set may seem odd, but Ice Beam punishes predictable Grass-type switch-ins eager to exploit its 4x weakness. However, if paired with a teammate designed to capitalize on opposing Grass-types, then Knock Off can provide more utility as the threat of a sweeping set will often lure out Ferroseed, Munchlax, and other Pokemon holding Eviolite. Note that Omastar cannot carry all three entry hazards due to legality issues; more often than not, Omastar will not have enough turns to set up all three hazards anyway.</p>

    [ADDITIONAL COMMENTS]

    <p>The EVs emphasize its exceptional physical bulk, while the nature and item allow for maximum longevity. However, a Calm nature with an EV spread of 248 HP / 8 Def / 252 SpD is also viable—it allows Omastar to take Choiced Fire-type moves from the likes of Moltres and Charizard, and most of your opponents will not expect Omastar to tank a rare Hydro Pump or two. With the specially defensive spread, Omastar will play like a specially defensive Forretress in RU, trying to lay down as much hazards as possible until it dies to repeated attacks. Even with large investment in Special Defense EVs, Omastar's Special Defense is decidedly average, and the physically defensive set will die to any reasonably strong special STAB move. Hence, a special wall such as Clefable is necessary to cover its weak Special Defense. As with all Spikes users, this Omastar appreciates help from Rotom or other Ghost-types to spinblock its hazards. Misdreavus gets a special mention for its ability to spinblock, great Special Defense, and acceptable synergy.</p>

    <p>Omastar's typing and its great Defense stat allow it to switch in on strong physical attackers such as Swellow, Choice Band Entei, and Moxie Honchkrow, and proceed to set up entry hazards or retaliate with a super effective attack. However, note that one should not blindly switch in Omastar into the latter two: Mixed Honchkrow or Calm Mind Entei commonly carry Hidden Power Grass, which easily OHKOes Omastar. A large number of Choice Band Entei also tend to run Hidden Power Grass despite having an Adamant nature and no investment in Special Attack just to catch Omastar on the switch. While this weak Hidden Power Grass will not OHKO, it still deals plenty of damage to a severely dent Omastar. For a defensive Pokemon with no recovery, Omastar always has to be careful about taking a strong hit if it still needs to be alive in order to check another threat on the opposing team. Hence, Wish support from the likes of Clefable is very helpful to keep Omastar healthy from repeated attacks.</p>

    [Other Options]

    <p>There are not many options for Omastar other than the two given sets. Offensive variants may utilize Earth Power or Hidden Power Fire, but both are only used to hit Eviolite Magneton or Ferroseed, respectively. AncientPower can be used over Hidden Power Rock as they have negligible difference in power, and +3 Omastar is significantly harder to outspeed in comparison to a +2 Omastar. Still, the 10% chance of massive boost is not as reliable as the more consistent Hidden Power Rock, which has a higher Base Power. Lum Berry may also prove useful on offensive sets to shrug off status and set up more easily. Haze may work on defensive sets, but Omastar usually has better things to do.</p>

    [Checks and Counters]

    <p>Dedicated special walls such as Clefable and Munchlax are good initial switch-ins for the Shell Smash set, as they can take a hit or two and cripple Omastar with status. Still, Life Orb boosted +2 Hydro Pump will do massive damage. Especially with rain support, Omastar can leave a huge dent in their HP and guarantee that those walls will not have enough health to check other special attackers. Therefore, special walls that resist its attacks, such as Ferroseed and Mantine, are better suited to counter Omastar. While Omastar is incredibly hard to wall, it is significantly easier to revenge kill. Even at +2 Speed, Choice Scarf Moltres barely outspeeds it by a single point. If Omastar has a Modest nature, anything faster than a Choice Scarf Medicham can revenge kill it. Because of Omastar's great Defense stat, most priority moves will have hard time denting it even with the Defense drop. Still, Mach Punch from Hitmonchan and Hitmonlee can bring down a weakened Omastar. Against the support set, Rapid Spinners such as Cryogonal and Hitmonchan can take Scalds and threaten to remove all of its hazards. Of course, Electric- or Grass-type attacks can easily dispatch of Omastar.</p>
  2. Cloud 8

    Cloud 8

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    I think Knock off should be first on the bulky set. It;s incredibly usefull considering how Munchlax/ Ferroseed/ Frillish etc switch in to him and there is only one move that can beat all of them at once and thats Knock Off. Also you mention Hitmontop who is UU when I think you meant to say Hitmonchan/ Lee.

    Thats all I can really see.
  3. Amarillo

    Amarillo
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    Wanting more QC input here. IMO Omastar is a really simple mon with two straightforward sets.
  4. Oglemi

    Oglemi We broke it. Yes, we were naughty. Completely naughty.
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    Mention a full Special Defensive spread in AC of the support set. Most people don't expect Omastar to be able to tank odd Hydro Pumps, and it lets it more easily switch into Specs Moltres/Charizard when they're spamming Fire Blast. It's not as good as the physical spread, but it's definitely usable.

    [​IMG]

    QC 1/3
  5. wilson46

    wilson46
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    QC APPROVED (2/3)
  6. Zephyr

    Zephyr Life Stream
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    [​IMG]

    Quality Control 3/3
  7. Amarillo

    Amarillo
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    Okay, I'll start writing this after I get off my extended weekend.
  8. Amarillo

    Amarillo
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    This is now written (other than the Overview which i'm working on atm).

    Bump =3
  9. sandshrewz

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    remove add comments

    amateur gp check (open)

    [Overview]

    <p>Omastar is an annoying Pokemon: whether it is by dying to an Energy Ball Jellicent or by sweeping an opponent clean, Omastar will never fail to frustrate. as it never fails to fustrate the opponent. jellicent is OU... no idea why you mentioned it On one hand, Omastar has access to the famed Shell Smash, patching its speed and boosting its offenses to incredible heights. Its Water-type STAB move has excellent neutral coverage, and with the bulky Water-type standard Ice Beam and Hidden Power Grass, it has excellent super effective coverage. Also, Omastar has great Defense that helps it nab the crucial Shell Smash boost. In fact, its Defenses are so great that Omastar can pull off an excellent support set by abusing its access to all three hazards.</p>

    <p>However, that's not the whole picture or just 'all'. Omastar is cursed with a dubious defensive typing,<comma> typical of Game Freak, and has multiple common weaknesses to common types which hampers its to success as a true defensive Pokemon—even Pokemon that it can wall normally, such as Choice Band Entei, can bypass it easily with a Hidden Power Grass. Its Special Defense is so abysmal that even Moltres can do a huge chunk with resisted Air Slash, and super effective special attacks such as Rotom's Thunderbolt will easily turn Omastar into fried calamari. To top it off, its heinous Speed means that any Choice Scarf user with decent speed will be able to outspeed Omastar even after the +2 boost in Speed. Just an idea, do you want to say it's slow as a snail? :) Still, Omastar is an excellent Pokemon that managed to be a centerpiece of RU. With right teammates, Omastar will frustrate your opponent a lot more often than it does you.</p>

    [SET]
    name: Shell Smash
    move 1: Shell Smash
    move 2: Surf / Hydro Pump
    move 3: Ice Beam
    move 4: Hidden Power Grass / Hidden Power Rock
    item: White Herb / Life Orb
    ability: Swift Swim
    nature: Modest / Timid
    EVs: 4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]


    <p>Omastar's flagship set is a straightforward sweeping set which abuses its access to Shell Smash. Omastar can either use his its unique rare kabutops has the same typing, so i wouldnt say it's unique set of resistances to set up on a Choice-locked attack, or threaten a physical wall and force a switch. After the boost a Shell Smash, Omastar is quite unstoppable without a fast scarfer Choice Scarf user, super effective priority, or a dedicated special wall thanks to the great boosts it receives from Shell Smash alone. perfect boost layout of Shell Smash. Surf, Ice Beam, and Hidden Power Grass provide the most best or widest coverage, but Hidden Power Rock is also a viable secondary STAB move, capable of nailing Cryogonal and Mantine. The choice between Surf and Hydro Pump is the usual power vs. accuracy dilemma. Surf does not miss any significant 2HKOes that Hydro Pump achieves, and the only notable benefit of Hydro Pump is that it can OHKO Ferroseed and Munchlax in rain, assuming Stealth Rock support damage, Modest nature, Life Orb, and +2 in Special Attack. Without rain support, Surf is almost always the better option</p>

    [ADDITIONAL COMMENTS]

    <p>Modest is the nature of choice on or 'preferred nature' this set, as Shell Smash will boost Omastar's pathetic speed to acceptable levels. The only relevant threats that switching to a Timid Nature allows you to outspeed is are Choice Scarf Medicham and Choice Scarf Rotom-A; the extra speed will not usually come in handy unless your team is especially weak to them. Still, Timid Nature is worthy of a mention as those are rather common Choice Scarf users. Life Orb can be used over White Herb in order to further boost its attacks to incredible levels, but White Herb allows offers some protection against physical Choice Scarf users and Priority users. The EVs are very straightforward sweeping spread spread is very straightforward as it is aimed to maximize Omastar's offeses, though a small bulk investment may be helpful for setting up against a resisted attack.<remove space></p>

    <p>Because Munchlax and Ferroseed are the only common Pokemon capable of walling Omastar, Fighting-type Pokemon like such as Medicham of your own are great teammates to take advantage of their Fighting-type weakness. With additional Spikes support, Medicham can easily switch against into those special walls and force a switch, making forcing them take continuous residual damage that Eviolite walls using Eviolite are ever so weak to. Speed is Omastar's weakest suit stat, and Omastar appreciates Rain Dance support to double its initial speed and provide an additional boost in power. In rain, Omastar is even more difficult to wall, and nearly impossible to outspeed. If the opponent you managed to grab a Shell Smash boost in rain, chances are you your opponent just lost the game.</p>

    [SET]
    name: Support
    move 1: Stealth Rock
    move 2: Spikes / Toxic Spikes
    move 3: Scald
    move 4: Ice Beam / Knock Off
    item: Leftovers
    nature: Bold
    EVs: 248 HP / 252 Def / 8 SpD

    [SET COMMENTS]

    <p>While Omastar is commonly known as an offensive juggernaut, it does have acceptable physical Defense and access to all three entry hazards. With its physical bulk and surprise factor, supporting Omastar can easily set Stealth Rock and lay down a few layers of Spikes. Scald prevents Omastar from being Taunt bait; it hurts thanks to its respectable Special Attack, and the burn chance is very welcomed for a pivot. Having two attacking moves on a supporting Pokemon set may seem odd, but Ice Beam punishes predictable Grass-type switch-ins eager to exploit its 4x weakness. However, if paired with a teammate designed to capitalize on opposing Grass-types, then Knock Off can provide more utility as the threat of a sweeping set will often lure out Ferroseed, Munchlax, and other Eviolite Pokemon holding Eviolite.<p>

    [ADDITIONAL COMMENTS]

    <p>EVs emphasizes its exceptional physical bulk, while the nature and the item Choice are very natural for a defensive pivot for maximum longevity. However, Calm nature with EV spread of 248 HP / 8 Def / 252 SpD is also viable—it allows Omastar to take Choiced Fire-type moves from the likes of Moltres or and Charizard, and most of your opponents will not expect Omastar to tank a rare Hydro Pump or two. With the specially defensive spread, Omastar will play like an RU specially defensive Forretress in RU, trying to lay down as much hazards as possible until it dies to repeated attacks. Even with large investment in Special Defense EVs, Omastar's Special Defense is decidedly average, and the physically defensive set will die to any reasonably strong special STAB move. Hence,<comma> a special wall such as Clefable is necessary to cover its weak Special Defense. As with all Spikes users, this Omastar appreciates help from Rotom or other Ghost-types to spinblock its hazards. Misdreavus gets a special mention for its ability to spinblock, while having great special defense, and acceptable synergy.</p>

    <p>Omastar's typing and its great defensive stat allow it to switch in on strong physical attackers such as Swellow, Choice Band Entei, or and Moxie Honchkrow,<comma> and proceed to set up entry hazards or retaliate with a super effective attack. However, note that one should not blindly switch in Omastar into Entei or Honchkrow the latter two: Mixed Honchkrow or Calm Mind Entei will commonly carry Hidden Power Grass, meaning that Omastar will be easily OHKOed which easily OHKOes Omastar. A large number of Choice Band Entei also tend to run Hidden Power Grass off its despite having Adamant nature and no investment in Special Attack just to catch Omastar on the switch. While this weak Hidden Power Grass will not OHKO, it still deals enough plenty of damage to severely dent Omastar. For a defensive Pokemon with no recovery, Omastar always has to be careful about taking a large stong hit if it still needs to be alive in order to check another threat on the opposing team. Hence, wish support from the likes of Clefable is very helpful to keep Omastar healthy from repeated attacks.</p>

    [Other Options]

    <p>There are not many options for Omastar other than the two given sets. Offensive variants may utilize Earth Power or Hidden Power Fire, but both see little usage outside of are only used to hit Eviolite Magneton or Ferroseed, respectively. AncientPower can be used over Hidden Power Rock as they have negligible difference in power, and +3 Omastar is significantly harder to outspeed in comparison to a +2 Omastar. Still, the 10% chance of massive boost is not as reliable as the more consistent increase in power Hidden Power Rock which has a higher Base Power. Lum Berry may also prove useful on offensive sets to shrug off status and set up more easily. Haze may work on Defensive sets, but Omastar has better things to do.</p>

    [Checks and Counters]

    <p>Dedicated special walls such as Clefable and Munchlax are acceptable the good initial switches switch-in for the Shell Smash set, as they can take a hit or two and cripple Omastar with status. Still, Life Orb boosted +2 Hydro Pump will do much damage. Especially with Rain support, Omastar can leave a huge dent on their HP and guarantee that those walls will not have enough health to check other special attackers. Therefore, special walls that resist its attacks, such as Ferroseed and Mantine are better suited to countering Omastar. While Omastar is incredibly hard to wall, it is significantly easier to revenge kill. Even at +2 and maximum Speed, Choice Scarf Moltres barely outspeeds it by a single point. If Omastar is has a Modest nature, anything faster than a Choice Scarf Medicham can revenge it. Because of Omastar's great initial Defense stat, most priority moves will have hard time denting him it even with the Defense drop. Still, Mach Punch from Hitmonchan and Hitmonlee can bring down a weakened Omastar. </p>

    <p>For Against the defensive support set, Rapid Spinners such as Cryogonal can take its uninvested Scald and threaten to remove all of its hazards. Ghost-types such as Misdreavus are great teammates for a spinblocker, as it also covers Omastar's subpar special defense and is immune to Fighting- and Ground-type moves that Omastar is weak to. this doesnt belong to check and counters :) Of course, Electric- or Grass-types attacks can easily dispatch Omastar given that it can switch in safely. Be sure to pack teammates like Sap Sipper Sawsbuck or Eviolite Roselia that can safely switch into most Grass- and Electric-types.</p>
  10. PrimeMinister

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    Make sure you change the tag to GP 0/2 rather than 0/3

    Only need 2 GP checks.

    Analysis looks great imo good work.
  11. Amarillo

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    Check implemented
  12. sandshrewz

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    just a few more nitpicks i missed out

    Just trying to minimize errors :) by the way, you do know that Yellow Amarillo has an Omastar in the comics right? :P
  13. V0x

    V0x I stay out too late
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    combine the Checks and Counters paragraphs now that the second one is short

    [​IMG] 1/2
    nice check
  14. -Tsunami-

    -Tsunami- ¡YA HA!
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    [Overview]

    <p>Omastar is a frustrating Pokemon, both for its user and the opponent. On one hand, Omastar has access to the famed Shell Smash, patching bolstering its speed and boosting its offenses to incredible heights. Its Water-type STAB move has excellent coverage with Ice Beam and Hidden Power Grass. Also, Omastar has a great Defense stat that helps it nab the crucial Shell Smash boost. In fact, its Defense is so great that Omastar can pull off an excellent support set by abusing its access to all three entry hazards.</p>

    <p>However, that's not the whole picture. Omastar is cursed with a dubious defensive typing, typical of Game Freak, and has multiple weaknesses to common types; (semicolon) this which hampers its success as a true defensive Pokemon—even Pokemon that it can wall normally, such as Choice Band Entei, can bypass it easily with a Hidden Power Grass. Its Special Defense is so abysmal that even Moltres can do a huge chunk to it with a resisted Air Slash, and super effective special attacks such as Rotom's Thunderbolt will easily turn Omastar into fried calamari. To top it off, its heinous Speed means that any Choice Scarf user with decent speed will be able to outspeed Omastar even after the +2 boost in Speed. Still, Omastar is an excellent Pokemon that manages to be a centerpiece of RU. With right teammates, Omastar will frustrate your opponent a lot more often than it does you.</p>

    [SET]
    name: Shell Smash
    move 1: Shell Smash
    move 2: Surf / Hydro Pump
    move 3: Ice Beam
    move 4: Hidden Power Grass / Hidden Power Rock
    item: White Herb / Life Orb
    ability: Swift Swim
    nature: Modest / Timid
    EVs: 4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]

    <p>Omastar's flagship set is a straightforward sweeping set which abuses its access to Shell Smash. Omastar can either use its rare set of resistances to set up on a Choice-locked attack, or threaten a physical wall and force a switch. After a Shell Smash, Omastar is quite unstoppable without a fast Choice Scarf user, super effective priority, or a dedicated special wall thanks to the great boosts it receives from Shell Smash alone. Surf, Ice Beam, and Hidden Power Grass provide the best coverage, but Hidden Power Rock is also a viable secondary STAB move, (comma) since it is capable of nailing Cryogonal and Mantine. The choice between Surf and Hydro Pump is the usual power vs. accuracy dilemma. Surf does not miss any significant 2HKOs that Hydro Pump achieves, and the only notable benefit of Hydro Pump is that it can OHKO Ferroseed and Munchlax in rain, assuming Stealth Rock damage, Modest nature, Life Orb, and +2 in Special Attack. Without rain support, Surf is almost always the better option. (period)</p>

    [ADDITIONAL COMMENTS]

    <p>Modest is the nature of choice on this set, as Shell Smash will boost Omastar's pathetic Speed to acceptable levels. The only relevant threats that a Timid Nature allows you to outspeed are Choice Scarf Medicham and Choice Scarf Rotom-A; the extra speed will not usually come in handy unless your team is especially weak to them. Still, a Timid Nature is worth a mention as those are rather common Choice Scarf users. Life Orb can be used over White Herb in order to further boost its attacks to incredible levels, but White Herb offers some protection against physical Choice Scarf users and Priority users. The EV spread is very straightforward as it is aimed to maximize Omastar's offenses, though a small bulk investment may be helpful for setting up against a resisted attack.</p>

    <p>Because Munchlax and Ferroseed are the only common Pokemon capable of walling Omastar, Fighting-type Pokemon such as a Medicham of your own are great teammates to take advantage of Munchlax's and Ferroseed's their Fighting-type weakness. With Spikes support, Medicham can easily switch into those special walls and force a switch, forcing them to take continuous residual damage that walls using Eviolite are ever so weak to. Speed is Omastar's weakest lowest stat, and Omastar appreciates Rain Dance support to double its initial speed and provide an additional boost in power. In rain, Omastar is even more difficult to wall, and is nearly impossible to outspeed. If you manage to grab a Shell Smash boost in rain, chances are your opponent just lost the game.</p>

    [SET]
    name: Support
    move 1: Stealth Rock
    move 2: Spikes / Toxic Spikes
    move 3: Scald
    move 4: Ice Beam / Knock Off
    item: Leftovers
    nature: Bold
    EVs: 248 HP / 252 Def / 8 SpD

    [SET COMMENTS]

    <p>While Omastar is commonly known as an offensive juggernaut, it does have an acceptable Defense stat and access to all three entry hazards. With its physical bulk and surprise factor, support Omastar can easily set Stealth Rock and lay down a few layers of Spikes. Scald prevents Omastar from being Taunt bait; it hurts thanks to its Omastar's respectable Special Attack, and the burn chance is always useful. Having two attacking moves on a support set may seem odd, but Ice Beam punishes predictable Grass-type switch-ins eager to exploit its 4x weakness. However, if paired with a teammate designed to capitalize on opposing Grass-types, then Knock Off can provide more utility as the threat of a sweeping set will often lure out Ferroseed, Munchlax, and other Pokemon holding Eviolite. Note that Omastar cannot carry all three entry hazards due to legality issues; more often than not, Omastar will not have enough turns to set up all three hazards anyways.</p>

    [ADDITIONAL COMMENTS]

    <p>The EVs emphasizes its exceptional physical bulk, while the nature and item are allow for maximum longevity. However, a Calm nature with an EV spread of 248 HP / 8 Def / 252 SpD is also viable—it allows Omastar to take Choiced Fire-type moves from the likes of Moltres and Charizard, and most of your opponents will not expect Omastar to tank a rare Hydro Pump or two. With the specially defensive spread, Omastar will play like a specially defensive Forretress in RU, trying to lay down as much hazards as possible until it dies to repeated attacks. Even with large investment in Special Defense EVs, Omastar's Special Defense is decidedly average, and the physically defensive set will die to any reasonably strong special STAB move. Hence, a special wall such as Clefable is necessary to cover its weak Special Defense. As with all Spikes users, this Omastar appreciates help from Rotom or other Ghost-types to spinblock its hazards. Misdreavus gets a special mention for its ability to spinblock, while having great sSpecial dDefense, and acceptable synergy.</p>

    <p>Omastar's typing and its great defensive Defense stat allow it to switch in on strong physical attackers such as Swellow, Choice Band Entei, and Moxie Honchkrow, and proceed to set up entry hazards or retaliate with a super effective attack. However, note that one should not blindly switch in Omastar into the latter two: Mixed Honchkrow or Calm Mind Entei commonly carry Hidden Power Grass, which easily OHKOes Omastar. A large number of Choice Band Entei also tend to run Hidden Power Grass despite having an Adamant nature and no investment in Special Attack just to catch Omastar on the switch. While this weak Hidden Power Grass will not OHKO, it still deals plenty of damage to a severely dent Omastar. For a defensive Pokemon with no recovery, Omastar always has to be careful about taking a strong hit if it still needs to be alive in order to check another threat on the opposing team. Hence, Wish support from the likes of Clefable is very helpful to keep Omastar healthy from repeated attacks.</p>

    [Other Options]

    <p>There are not many options for Omastar other than the two given sets. Offensive variants may utilize Earth Power or Hidden Power Fire, but both are only used to hit Eviolite Magneton or Ferroseed, respectively. AncientPower can be used over Hidden Power Rock as they have negligible difference in power, and +3 Omastar is significantly harder to outspeed in comparison to a +2 Omastar. Still, the 10% chance of massive boost is not as reliable as the more consistent Hidden Power Rock, (comma) which has a higher Base Power. Lum Berry may also prove useful on offensive sets to shrug off status and set up more easily. Haze may work on defensive sets, but Omastar usually has better things to do.</p>

    [Checks and Counters]

    <p>Dedicated special walls such as Clefable and Munchlax are good initial switch-ins for the Shell Smash set, as they can take a hit or two and cripple Omastar with status. Still, Life Orb boosted +2 Hydro Pump will do much massive damage. Especially with rain support, Omastar can leave a huge dent on in their HP and guarantee that those walls will not have enough health to check other special attackers. Therefore, special walls that resist its attacks, such as Ferroseed and Mantine, are better suited to counter Omastar. While Omastar is incredibly hard to wall, it is significantly easier to revenge kill. Even at +2 Speed, Choice Scarf Moltres barely outspeeds it by a single point. If Omastar has a Modest nature, anything faster than a Choice Scarf Medicham can revenge kill it. Because of Omastar's great Defense stat, most priority moves will have hard time denting it even with the Defense drop. Still, Mach Punch from Hitmonchan and Hitmonlee can bring down a weakened Omastar. Against the support set, Rapid Spinners such as Cryogonal and Hitmonchan can take Scalds and threaten to remove all of its hazards. Of course, Electric- or Grass-type attacks can easily dispatch of Omastar.</p>


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  15. Amarillo

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