Don Honchkrorleone
Happy Qwilfish the nightmare
Opinion time! So time to put my thoughts on one specific Pokemon to suspect:
Ursaring is broken and everyone knows it. Get that shit out of the tier. Ursaring is poisonous and unhealthy for the FU metagame. It makes offense, balance and stall a liability by being very strong, bulky and somewhat status "immune". I'll explain briefly the three since I want to take a shit. Bear has 4 sets: 2 everyone uses, and one I use, and it's a pain for playstyles to deal with it but much more to discover it.
How Ursaring fucks Offense: Considering it outspeeds everything relevant up to Jumpluff, this is a good start. Hyper Offense lacking something like Persian, Non-Stored Power Swoobat or a strong scarfer (although I don't know if any good scarfer bar Rampardos can OHKO Ursaring) / good priority user like Mightyena, although the bear needs to be weakened, can beat it. It lives a CB Ninjask X-Scissor and detroys it. Fraxure can't kill with prior damage since 252 Atk Mold Breaker Fraxure Low Kick (100 BP) vs. 0 HP / 4 Def Ursaring: 256-302 (79.7 - 94%) -- guaranteed 2HKO after toxic damage and is destroyed back by a Façade. Not to mention, if it's paired with Scarf Chimecho something it's pretty much gg. It pretty much unviabilizes offense the same way or worse than Fraxure. You must use Bulky Offense, but Ursaring is also a hole puncher, and a damn good one. Weather offense can deal with it a bit easier but nothing will want to switch in, and losing especially weather setters is not a very good thing.
Ursaring @ Toxic Orb
Ability: Quick Feet
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Facade
- Crunch
- Close Combat / Earthquake
- Protect / Swords Dance
This fucks everything offense has. Everything. Good luck if your scarfer is gone and you sweeper isn't active yet, you'll need it. No need to explain lol, everyone here must have seen and cried at this set.
How Ursaring fucks Balance: Same as how it fucks offense, unless it foregoes SD for Protect, in which case dealing with it is easier. BUT trying to guess that is an unhealthy 50/50, and a wrong guess against Ursaring costs games. Not only about moveslots but about abilities as well!
Ursaring @ Toxic Orb (don't use Flame Orb)
Ability: Guts
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Facade
- Crunch
- Swords Dance
- Close Combat
The ability change is a blessing because it forces the guessing game even more. A wrong guess is a blessing for Ursaring, as a switch into Quilladin / Hippopotas / Marshtomp / Vullaby and they're all ded. When Balance loses their precious bulky Pokemon, it'll be harder to play against other powerful Pokemon such as Fraxure, Kingler, etc.
How Ursaring fucks Stall: Protect is dealt with ease, and SD can be worked around. But:
Ursaring @ Toxic Orb
Ability: Quick Feet
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Facade
- Crunch
- Swords Dance
- Taunt
This kills stalls. Amazingly. No one uses it tho, which is a shame because it fucks Balance and Offense too. It is a disgusting set that unles your opponent uses Protect and priority every time on Stall, everything will be ogre soon (Protect may miss and opponent won't be able to keep switching every time). Stall-common Pokemon such as Lapras, Spritzee, Clefairy and Hippopotas and co are gracefully killed by a +2 Facade as well as stopped cold by Taunt (except on Spritzee's case). Things like Lairon and Magcargo are easily dealt by teammates.
Conclusion:
I'll post later about the sure suspects.
Ursaring is broken and everyone knows it. Get that shit out of the tier. Ursaring is poisonous and unhealthy for the FU metagame. It makes offense, balance and stall a liability by being very strong, bulky and somewhat status "immune". I'll explain briefly the three since I want to take a shit. Bear has 4 sets: 2 everyone uses, and one I use, and it's a pain for playstyles to deal with it but much more to discover it.
How Ursaring fucks Offense: Considering it outspeeds everything relevant up to Jumpluff, this is a good start. Hyper Offense lacking something like Persian, Non-Stored Power Swoobat or a strong scarfer (although I don't know if any good scarfer bar Rampardos can OHKO Ursaring) / good priority user like Mightyena, although the bear needs to be weakened, can beat it. It lives a CB Ninjask X-Scissor and detroys it. Fraxure can't kill with prior damage since 252 Atk Mold Breaker Fraxure Low Kick (100 BP) vs. 0 HP / 4 Def Ursaring: 256-302 (79.7 - 94%) -- guaranteed 2HKO after toxic damage and is destroyed back by a Façade. Not to mention, if it's paired with Scarf Chimecho something it's pretty much gg. It pretty much unviabilizes offense the same way or worse than Fraxure. You must use Bulky Offense, but Ursaring is also a hole puncher, and a damn good one. Weather offense can deal with it a bit easier but nothing will want to switch in, and losing especially weather setters is not a very good thing.
Ursaring @ Toxic Orb
Ability: Quick Feet
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Facade
- Crunch
- Close Combat / Earthquake
- Protect / Swords Dance
This fucks everything offense has. Everything. Good luck if your scarfer is gone and you sweeper isn't active yet, you'll need it. No need to explain lol, everyone here must have seen and cried at this set.
How Ursaring fucks Balance: Same as how it fucks offense, unless it foregoes SD for Protect, in which case dealing with it is easier. BUT trying to guess that is an unhealthy 50/50, and a wrong guess against Ursaring costs games. Not only about moveslots but about abilities as well!
Ursaring @ Toxic Orb (don't use Flame Orb)
Ability: Guts
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Facade
- Crunch
- Swords Dance
- Close Combat
The ability change is a blessing because it forces the guessing game even more. A wrong guess is a blessing for Ursaring, as a switch into Quilladin / Hippopotas / Marshtomp / Vullaby and they're all ded. When Balance loses their precious bulky Pokemon, it'll be harder to play against other powerful Pokemon such as Fraxure, Kingler, etc.
How Ursaring fucks Stall: Protect is dealt with ease, and SD can be worked around. But:
Ursaring @ Toxic Orb
Ability: Quick Feet
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Facade
- Crunch
- Swords Dance
- Taunt
This kills stalls. Amazingly. No one uses it tho, which is a shame because it fucks Balance and Offense too. It is a disgusting set that unles your opponent uses Protect and priority every time on Stall, everything will be ogre soon (Protect may miss and opponent won't be able to keep switching every time). Stall-common Pokemon such as Lapras, Spritzee, Clefairy and Hippopotas and co are gracefully killed by a +2 Facade as well as stopped cold by Taunt (except on Spritzee's case). Things like Lairon and Magcargo are easily dealt by teammates.
Conclusion:
I'll post later about the sure suspects.