ORAS RU Team Style Analysis

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MrAldo

Hey
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HYPER OFFENSE


Samurott @ Life Orb
Ability: Torrent
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 29 HP
- Taunt
- Grass Knot
- Ice Beam
- Hydro Pump

Virizion @ Lum Berry
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Zen Headbutt
- Leaf Blade
- Close Combat

Glalie-Mega @ Glalitite
Ability: Refrigerate
EVs: 200 Atk / 56 SpA / 252 Spe
Naive Nature
- Ice Shard
- Spikes
- Freeze-Dry
- Double-Edge

Mawile @ Leftovers
Ability: Intimidate
EVs: 240 HP / 252 Def / 16 Spe
Impish Nature
- Baton Pass
- Stealth Rock
- Play Rough
- Super Fang

Spiritomb @ Black Glasses
Ability: Infiltrator
EVs: 208 HP / 252 Atk / 48 Spe
Adamant Nature
- Pursuit
- Foul Play
- Will-O-Wisp
- Sucker Punch

Tyrantrum @ Choice Scarf
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Aerial Ace / Earthquake
- Outrage
- Superpower
- Head Smash

So yeah got tired, and because this thread need more hyper offense teams (even though they arent as viable), did one hyper offense team to the best of my ability. Special LO samurott + swords dance virizion is the initial core, destroying common checks like venusaur through sheer pressure and they go extremely well together, etc, etc. Both are pretty self explanatory. Wanted to add hazards so went with the destructive mega glalie since it add pressure to every relevant hazard remover really easily. The small SpA investment it to ensure you can 2hko blastoise most of the time with favorable rolls. Mawile cause any form of offense needs mawile with tyrantrum around, and isnt like it kills momentum, so yeah. It is a necessity and it looks really odd on a team like this (I have to admit) but it is how it is. Super fang to wear down switch-ins.

Spiritomb is one of the best all around psychic type checks, spinblocks, pursuit trapper and good fighting type check so medicham doesnt bully you. Last slot needed a flying resist and a secondary fire check cause having samurott is just no, so enter tyrantrum! Broken mon but it is ok to use while you can! Aerial ace may seem hilarious but it helps with virizion a lot. You can run earthquake if you want to hit steel type switch-ins without lowering your attack.

Cheers!
 

EonX

Battle Soul
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BULKY OFFENSE / BALANCE



So I built this team around Mega Camerupt since it's a very powerful wallbreaker. I decided on a Mega Camel / Venusaur / Fletchinder offensive core since Mega Camerupt and Venusaur complement each other rather well and are able to put heavy pressure on most defensive cores in RU. From there, I put Flygon onto the team because Fletchinder obviously needs hazard control and I likely wouldn't have room for Spikes. Seismitoad was next as a Tyrantrum + Water-type check due to solid physical bulk and Water Absorb. It also provides the team with Stealth Rock support. Aromatisse filled in the last slot. While I don't feel Aromatisse is great in the current metagame, it supplies the team with Wish and cleric support, and Wish is very helpful for Seismitoad and Mega Camerupt in particular. The team is kind of weak to Psychic-types, so running Knock Off on Seismitoad over Toxic is plausible to soften this issue.

Heal Round (Aromatisse) (F) @ Leftovers
Ability: Aroma Veil
EVs: 248 HP / 240 Def / 8 SpD / 12 Spe
Bold Nature
IVs: 0 Atk
- Aromatherapy
- Wish
- Protect
- Moonblast

Lurgy (Venusaur) (M) @ Life Orb
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Leaf Storm
- Sludge Bomb
- Synthesis
- Knock Off

Summon Aqua (Seismitoad) (M) @ Leftovers
Ability: Water Absorb
EVs: 216 HP / 252 Def / 40 Spe
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Scald
- Earth Power
- Toxic / Knock Off

Heat Haze (Camerupt-Mega) (F) @ Cameruptite
Ability: Solid Rock
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 2 Atk / 30 Def
- Fire Blast
- Earth Power
- Hidden Power [Ice]
- Toxic

Double Wind (Flygon) (F) @ Leftovers
Ability: Levitate
EVs: 248 HP / 8 Atk / 252 Spe
Jolly Nature
- Defog
- U-turn
- Earthquake
- Roost

Shadow Eye (Fletchinder) (M)
Ability: Gale Wings
EVs: 152 HP / 252 Atk / 76 Def / 24 SpD / 4 Spe
Adamant Nature
- Swords Dance
- Acrobatics
- Roost
- Will-O-Wisp
 
nice teams everyone, I'm really impressed with the input! Now because here's how we'll be doing this as I did say it was a competition: Vote for one team per each provided style, it is kinda cluttered I realized so I'm breaking it up. The winning teams gets to be displayed as well as two other teams of my choice (might not be from here) in the OP, and the maker of the teams gets to be a Teambuilding Champion™. I'm giving your teams names if they weren't included.
HO: team 1
BO: team 3

Hyper Offense
1. The Butterfly Effect by Rattled Snakes

Archeops @ Focus Sash
Ability: Defeatist
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Head Smash
- Taunt
- Endeavor
- Stealth Rock

Vivillon @ Focus Sash
Ability: Compound Eyes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hurricane
- Quiver Dance
- Sleep Powder
- Energy Ball

Absol @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Iron Tail
- Sucker Punch
- Superpower

Accelgor @ Life Orb
Ability: Sticky Hold
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Bug Buzz
- Focus Blast
- Sludge Bomb
- Giga Drain

Tyrantrum @ Choice Scarf
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Head Smash
- Outrage
- Superpower
- Iron Head

Hitmonlee @ Life Orb
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- High Jump Kick
- Knock Off
- Mach Punch
- Rapid Spin

2. Overbite by MrAldo

Samurott @ Life Orb
Ability: Torrent
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 29 HP
- Taunt
- Grass Knot
- Ice Beam
- Hydro Pump

Virizion @ Lum Berry
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Zen Headbutt
- Leaf Blade
- Close Combat

Glalie-Mega @ Glalitite
Ability: Refrigerate
EVs: 200 Atk / 56 SpA / 252 Spe
Naive Nature
- Ice Shard
- Spikes
- Freeze-Dry
- Double-Edge

Mawile @ Leftovers
Ability: Intimidate
EVs: 240 HP / 252 Def / 16 Spe
Impish Nature
- Baton Pass
- Stealth Rock
- Play Rough
- Super Fang

Spiritomb @ Black Glasses
Ability: Infiltrator
EVs: 208 HP / 252 Atk / 48 Spe
Adamant Nature
- Pursuit
- Foul Play
- Will-O-Wisp
- Sucker Punch

Tyrantrum @ Choice Scarf
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Aerial Ace / Earthquake
- Outrage
- Superpower
- Head Smash


Bulky Offense
1. hate allergies by MrAldo

Manectric @ Life Orb
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk / 30 Def
- Volt Switch
- Hidden Power [Ice]
- Thunderbolt
- Flamethrower

Sneasel @ Life Orb
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 29 HP
- Pursuit
- Knock Off
- Iron Tail
- Icicle Crash

Medicham @ Choice Scarf
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Thunder Punch
- Zen Headbutt
- High Jump Kick
- Trick

Steelix-Mega @ Steelixite
Ability: Sand Force
EVs: 232 HP / 96 Atk / 4 SpD / 176 Spe
Adamant Nature
- Stealth Rock
- Toxic
- Earthquake
- Heavy Slam

Blastoise @ Leftovers
Ability: Torrent
EVs: 248 HP / 240 Def / 20 Spe
Bold Nature
- Rapid Spin
- Refresh
- Scald
- Toxic

Flygon @ Choice Band
Ability: Levitate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Dragon Claw
- Earthquake
- Outrage

2. tiny team ;w; by Chakra

Hoopa @ Leftovers
Ability: Magician
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Psychic
- Focus Blast
- Substitute

Sneasel @ Life Orb
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Pursuit
- Low Kick
- Icicle Crash

Blastoise @ Leftovers
Ability: Torrent
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Scald
- Protect
- Rapid Spin
- Toxic

Diancie @ Leftovers
Ability: Clear Body
EVs: 252 HP / 252 SpD / 4 SpA
Sassy Nature
- Moonblast
- Heal Bell
- Stealth Rock
- Diamond Storm

Virizion @ Lum Berry
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Leaf Blade
- Close Combat
- Zen Headbutt

Braviary @ Leftovers
Ability: Defiant
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Bulk Up
- Roost
- Brave Bird
- Substitute

3.Lovely Day by Brick Small.

Can't Stop (Manectric) @ Life Orb
Ability: Lightning Rod
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Volt Switch
- Flamethrower
- Thunderbolt
- Hidden Power [Ice]

Vícios e Virtudes (Drapion) @ Shuca Berry
Ability: Battle Armor
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Knock Off
- Earthquake
- Poison Jab

Broken (Mawile) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 220 Def / 36 Spe
Impish Nature
- Stealth Rock
- Play Rough
- Baton Pass
- Fire Fang

Feel Good (Sigilyph) @ Focus Sash
Ability: Magic Guard
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Air Slash
- Heat Wave
- Thunder Wave
- Energy Ball

Kenshin (Samurott) @ Lum Berry
Ability: Torrent
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Waterfall
- Megahorn
- Aqua Jet

Jurassic Emperor (Tyrantrum) @ Choice Scarf
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Head Smash
- Superpower
- Outrage
- Dragon Claw

4. you decide by slurmz

Mina (Spiritomb) @ Black Glasses
Ability: Infiltrator
EVs: 212 HP / 252 Atk / 44 Spe
Adamant Nature
- Sucker Punch
- Pursuit
- Taunt
- Will-O-Wisp

Kankuro (Garbodor) @ Rocky Helmet
Ability: Aftermath
EVs: 252 HP / 160 Def / 96 Spe
Impish Nature
- Spikes
- Gunk Shot
- Toxic
- Toxic Spikes

Mc Sapon (Seismitoad) @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Scald
- Stealth Rock
- Knock Off
- Earth Power

Captain America (Braviary) @ Leftovers
Ability: Defiant
EVs: 252 HP / 168 SpD / 88 Spe
Careful Nature
- Substitute
- Bulk Up
- Roost
- Brave Bird

Shura (Virizion) @ Lum Berry
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Leaf Blade
- Zen Headbutt

Jurassic Emperor (Tyrantrum) @ Choice Scarf
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Head Smash
- Dragon Claw
- Outrage
- Superpower

5. again you decide by slurmz

Tauros @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Rock Climb
- Zen Headbutt
- Iron Tail
- Fire Blast

Steelix-Mega @ Steelixite
Ability: Sand Force
EVs: 232 HP / 96 Atk / 4 Def / 80 SpD / 96 Spe
Adamant Nature
- Stealth Rock
- Toxic
- Earthquake
- Heavy Slam

Fletchinder
Ability: Gale Wings
EVs: 152 HP / 252 Atk / 76 Def / 28 SpD
Adamant Nature
- Swords Dance
- Acrobatics
- Will-O-Wisp
- Roost

Flygon @ Leftovers
Ability: Levitate
EVs: 252 HP / 224 SpD / 32 Spe
Careful Nature
- U-turn
- Defog
- Earthquake
- Roost

Slowking @ Colbur Berry
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Calm Mind
- Scald
- Psyshock
- Slack Off

Virizion @ Lum Berry
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Leaf Blade
- Close Combat
- Stone Edge

6. Vesuvius by lighthouses

Hymn of Light (Medicham) @ Choice Scarf
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- Zen Headbutt
- Baton Pass
- Trick

Aurora (Camerupt-Mega) @ Cameruptite
Ability: Solid Rock
EVs: 252 SpA / 252 Spe
Modest Nature
- Flamethrower
- Earth Power
- Hidden Power [Ice]
- Toxic

Magna's Heart (Blastoise) @ Leftovers
Ability: Torrent
EVs: 252 HP / 220 Def / 36 Spe
Bold Nature
- Scald
- Rapid Spin
- Toxic
- Refresh

Little Girl, Gen (Diancie) @ Leftovers
Ability: Clear Body
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
- Diamond Storm
- Moonblast
- Heal Bell
- Stealth Rock

Funeral Dirge (Sigilyph) @ Life Orb
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Air Slash
- Roost
- Heat Wave
- Calm Mind

Off to Sleep (Sneasel) @ Life Orb
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pursuit
- Knock Off
- Icicle Crash
- Low Kick

7. New Year's Eve by Drapionswing

Sigilyph @ Life Orb
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Energy Ball
- Air Slash
- Heat Wave
- Roost

Spiritomb @ Dread Plate
Ability: Infiltrator
EVs: 212 HP / 252 Atk / 44 Spe
Adamant Nature
- Pursuit
- Sucker Punch
- Will-O-Wisp
- Foul Play

Virizion @ Lum Berry
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Zen Headbutt
- Close Combat
- Leaf Blade

Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 232 HP / 104 Def / 172 SpA
Modest Nature
- Scald
- Stealth Rock
- Earth Power
- Sludge Wave

Tyrantrum @ Choice Scarf
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Head Smash
- Outrage
- Dragon Claw
- Earthquake

Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 252 HP / 180 Def / 76 SpD
Impish Nature
- Spikes
- Gunk Shot
- Drain Punch
- Toxic Spikes

8. Illuminated by lighthouses

Mawile @ Leftovers
Ability: Intimidate
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Stealth Rock
- Play Rough
- Baton Pass
- Super Fang

Glalie-Mega @ Glalitite
Ability: Refrigerate
EVs: 120 Atk / 136 SpA / 252 Spe
Naive Nature
- Spikes
- Double-Edge
- Freeze-Dry
- Taunt

Kabutops @ Lum Berry
Ability: Weak Armor
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Rapid Spin
- Aqua Jet
- Stone Edge
- Knock Off

Virizion @ Lum Berry
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Leaf Blade
- Close Combat
- Stone Edge

Jellicent @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 160 Def / 96 Spe
Bold Nature
- Taunt
- Will-O-Wisp
- Recover
- Hex

Flygon @ Choice Scarf
Ability: Levitate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Earthquake
- Outrage
- Toxic

Voting ends in 5 days (4/30, 11:59 PM EST)
 

eren

je suis d'ailleurs
I think that's the best team out of them, so why can't I vote for myself? Lmao.
 
Congrats to MrAldo for becoming the Teambuilding Champion™ of Hyper Offense. There was a tie between team 2 and team 6 so I'll cast my vote and therefore Chakra has won tiny Teambuilding Champion™ for Bulky Offense. Those two teams have guaranteed their place in the OP.

Now for round 2 in voting: Balance. Cast your votes, they're due by 5/3, 11:59 PM EST.
1. Kushalos

Slowking @ Leftovers
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Psyshock
- Thunder Wave
- Slack Off

Registeel @ Leftovers
Ability: Clear Body
EVs: 252 HP / 32 Def / 216 SpD / 8 Spe
Careful Nature
- Stealth Rock
- Seismic Toss
- Toxic
- Thunder Wave

Flygon @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Earth Power
- Defog
- Roost

Tangrowth @ Life Orb
Ability: Regenerator
EVs: 112 HP / 252 SpA / 144 Spe
Modest Nature
- Leaf Storm
- Sludge Bomb
- Focus Blast
- Knock Off

Togetic @ Eviolite
Ability: Serene Grace
EVs: 252 HP / 176 Def / 72 SpA / 8 Spe
Bold Nature
IVs: 0 Atk
- Nasty Plot
- Dazzling Gleam
- Fire Blast
- Roost

Emboar @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Superpower
- Wild Charge
- Sucker Punch

2. BrandonBeast

Cofagrigus @ Colbur Berry
Ability: Mummy
EVs: 248 HP / 8 Def / 252 SpA
Quiet Nature
IVs: 30 Def / 30 SpA / 30 SpD / 2 Spe
- Trick Room
- Nasty Plot
- Shadow Ball
- Hidden Power [Fighting]

Virizion @ Lum Berry
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Leaf Blade
- Close Combat
- Zen Headbutt

Diancie @ Leftovers
Ability: Clear Body
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Stealth Rock
- Diamond Storm
- Moonblast
- Heal Bell / Trick Room

Rotom-Fan @ Leftovers
Ability: Levitate
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
- Air Slash
- Will-O-Wisp
- Thunderbolt
- Pain Split

Escavalier @ Assault Vest
Ability: Overcoat
EVs: 248 HP / 176 Atk / 84 Spe
Adamant Nature
- Megahorn
- Iron Head
- Pursuit
- Drill Run

Qwilfish @ Black Sludge
Ability: Intimidate
EVs: 252 HP / 200 Def / 56 Spe
Timid Nature
- Spikes
- Taunt
- Scald
- Toxic Spikes

3. lighthouses

Acperience 1 (Diancie) @ Leftovers
Ability: Clear Body
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
- Stealth Rock
- Moonblast
- Diamond Storm
- Heal Bell

Sky Lock Gate (Flygon) @ Choice Scarf
Ability: Levitate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Earthquake
- Defog
- Outrage

World's End Garden (Venusaur) @ Life Orb
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Leaf Storm
- Sludge Bomb
- Synthesis
- Knock Off

Crackpot (Spiritomb) @ Black Glasses
Ability: Infiltrator
EVs: 200 HP / 252 Atk / 56 Spe
Adamant Nature
- Sucker Punch
- Pursuit
- Will-O-Wisp
- Foul Play

Motion Blue (Poliwrath) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Scald
- Circle Throw
- Rest
- Sleep Talk

Paradise Lost (Meloetta) @ Colbur Berry
Ability: Serene Grace
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Psychic
- Calm Mind
- Dazzling Gleam
- Focus Blast

4. Arifeen

Delphox @ Choice Scarf
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Fire Blast
- Psychic
- Dazzling Gleam
- Grass Knot

Gurdurr @ Eviolite
Ability: Guts
EVs: 252 HP / 200 Atk / 56 Spe
Adamant Nature
- Bulk Up
- Mach Punch
- Drain Punch
- Knock Off

Venusaur @ Life Orb
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Leaf Storm
- Sludge Bomb
- Hidden Power [Fire] / Knock Off
- Synthesis

Alomomola @ Leftovers
Ability: Regenerator
EVs: 120 HP / 136 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Wish
- Protect
- Toxic

Registeel @ Leftovers
Ability: Clear Body
EVs: 240 HP / 252 SpD / 16 Spe
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Seismic Toss
- Toxic
- Thunder Wave

Flygon @ Leftovers
Ability: Levitate
EVs: 132 HP / 124 Atk / 252 Spe
Jolly Nature
- Earthquake
- U-turn
- Defog
- Roost
 
Last edited:

zbr

less than 99% acc = never hit
is a Tiering Contributor Alumnus
kableye, Chakra is the tiny teambuilding champion™ for Bulky Offense. don't deny him of his true skills xd

on the side, i personally like feen's team more so i am gonna vote for 4.
 
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