ORAS UU Type Cores

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rs

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alright guys voting is over for the
cores! NV wins again with 11 votes while King UU and Dr Ciel tie for runner-up with 6 votes, so congrats to them and thanks to everyone that participated :toast: This week's Type Core will be
Good luck!

NV 11
LRXC 2
Dr Ciel 6
Nightingales 4
King UU 6
Jaguar360 1
BrandonBeast 1
 

nv

The Lost Age
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Empoleon @ Shuca Berry
Ability: Torrent
EVs: 212 HP / 252 SpA / 44 Spe
Modest Nature
IVs: 0 Atk
- Scald
- Ice Beam
- Flash Cannon
- Defog / Stealth Rock

Heracross @ Choice Band
Ability: Guts
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Megahorn
- Close Combat
- Knock Off
- Stone Edge

Zapdos @ Magnet
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA
- Thunderbolt
- Heat Wave / Hidden Power [Grass]
- Hidden Power [Grass] / Defog
- Roost

Shuca Berry Empoleon helps by giving Defog support for Zapdos and Heracross so they both don't get whittled down. Empoleon also runs Flash Cannon and both heracross and Zapdos have a hard time breaking through Florges (although CM Florges is still an issue). Choice Band Heracross gives this core a status absorber as well as a way to beat down Steel-types while providing Knock Off support. Magnet Zapdos gives this core a Gyarados answer as well as a reliable Fighting and Flying resist and Empoleon and Heracross both get worn down. This core also has some flexibility as Empoleon can run Stealth Rock if it can't be fit anywhere else on the team in which Zapdos can run Defog over Hidden Power Grass.
 
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Cheryl.

Celesteela is Life


This is a pretty cool offensive core that has pretty nice synergy overall. Doublade synergizes perfectly with Pangoro, beating Fairy-types and walling Fighting-types for Pangoro while Pan-Pan beats Dark-types for Doublade. Zapdos helps add another solid Flying check, while also adding another Fighting check and adding a neat bulky Water check. It also benefits from the other member's beating of Rock-types, especially Doublade's walling of Mega Aerodactyl. Overall, this is a pretty cool core and I hope you like it!

Pangoro @ Choice Band
Ability: Iron Fist
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Hammer Arm
- Knock Off
- Gunk Shot
- Parting Shot

Doublade @ Eviolite
Ability: No Guard
EVs: 240 HP / 252 Atk / 16 SpD
Adamant Nature
- Swords Dance
- Iron Head
- Shadow Sneak
- Sacred Sword

Zapdos @ Leftovers
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Roost
- Thunderbolt
- Heat Wave
- Hidden Power Grass / Hidden Power Ice
 
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Dr Ciel

Banned deucer.
Reserving Heracross - Rotom-H - Forretress



Here's a pretty cool offensive core that's based around Swords Dance Heracross + hazards, which makes for a devastating combo for any tier. After a Swords Dance boost, Heracross is nearly unstoppable, its STAB moves doing ridiculous damage coupled with Knock Off for some added coverage. Rotom-H can handle problematic Flying types for Heracross while also crippling defensive Fairy types, such as Florges with Trick and elminating more offensive Fairies, such as Whimsicott, with a powerful Overheat. Finally, Forretress can set up hazards on Fairy & Poison types such as Florges, Mega Beedrill, and SD Toxicroak, so the former two members can take asvantage of hazards.

Heracross @ Leftovers
Ability: Guts
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Close Combat
- Knock Off
- Megahorn

Rotom-Heat @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Overheat
- Thunderbolt
- Trick

Forretress @ Leftovers
Ability: Sturdy / Overcoat
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Rapid Spin
- Stealth Rock / Spikes
- Volt Switch
- Gyro Ball
 
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Reserving Zapdos, Aggron, Chesnaught Changing to Infernape

Zapdos @ Life Orb
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Roost
- Heat Wave
- Hidden Power [Grass]

Aggron-Mega @ Aggronite
Ability: Filter
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Stealth Rock
- Roar
- Heavy Slam
- Earthquake

Infernape @ Life Orb
Ability: Iron Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Flare Blitz
- Close Combat
- Mach Punch





Now this core with it's Double Offense on both sides of the spectrum in the form of Zapdos for SpA and Infernape for Physical power. Now Aggron in there is to be able to put out Rocks to cripple anything coming in like usual and roar to be able to phaze out any sort of booster esp Snorlax.
 
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rs

STANDING ON BUSINESS
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Alright guys, voting is up for the
cores! Sorry for the wait! BrandonBeast takes this week with 6 votes and NV takes runner up with 4 votes, so congrats to them and thanks to everyone that participated! This week's type core is going to be
Good luck!

GreasyXSpoon 1
Dr Ciel 2
NV 4
BrandonBeast 6
 

nv

The Lost Age
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Alakazam @ Life Orb
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Shadow Ball
- Dazzling Gleam
- Calm Mind

Cobalion @ Leftovers / Shuca Berry
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- Close Combat
- Volt Switch
- Stealth Rock

Absol-Mega @ Absolite
Ability: Magic Bounce
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Knock Off
- Sucker Punch
- Baton Pass / Superpower


This core is just flat out amazing on any offensive team. Alakazam has been a threat ever since it dropped at the beginning of this month and its best set is arguably as a Life Orb attacker. Life Orb Alakazam can wear down a lot of things for Cobalion and Mega Absol to clean up. Cobalion synergizes nicely with Alakazam as it can bring it in safely on most physical walls that threaten Cobalion thanks to Volt Switch. It also adds entry hazard support in the form of Stealth Rocks, softening up things for Mega Absol as well as Alakazam. Mega Absol completes this core by providing a nice win condition as well as a way to get rid of the opposing Pokemon's items. Sadly, this core struggles with Fighting-types / priority such as Infernape and Lucario, but the not every core is perfect :P
 
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Reserving Honchkrow + Azelf + Cobalion

Honchkrow @ Life Orb
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Sucker Punch
- Brave Bird
- Roost
- Superpower

Azelf @ Focus Sash
Ability: Levitate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Explosion
- Knock Off
- Taunt

Cobalion @ Shuca Berry
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Iron Head
- Stone Edge
- Swords Dance

This Offensive type core is good to setup the rocks with Azelf and make a KO on anything dumb enough to stay in on it while even if a ghost type is on the opposing team, You Can switch to Honch to give off some even more SuckerPunch tricks or just got straight out for a Brave Bird and Hope for either massive damage or a KO. Coba is here for more Pressure on Fairies and on Flying types with Stone Edge.

Now there is one thing that will stop this core dead in it's tracks, that is Doublade >.>
 
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Cheryl.

Celesteela is Life

Meloetta @ Choice Specs
Ability: Serene Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hyper Voice
- Psyshock
- Focus Blast
- Trick

Cobalion @ Leftovers / Shuca Berry
Ability: Justified
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Stone Edge
- Iron Head / Stealth Rock

Sableye @ Leftovers
Ability: Prankster
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Will-O-Wisp
- Knock Off
- Taunt
- Recover


This core utilizes Specs Meloetta being able to punch massive holes inside of teams in order for Swords Dance Cobalion to clean late-game, with Sableye to back them up by checking a lot of threats and being able to stallbreak and wear down teams with Will-O-Wisp and Knock Off. Specs Meloetta is a really cool wallbreaker that can break down a lot of Cobalion's potential checks, such as Swampert and Zapdos, and also Trick off it's Specs to a wall like Blissey for more set-up opportunities with Cobalion. Overall, this is a really cool offensive core that can destroy unsuspecting teams with it's power and stallbreaking abilities with Sableye, so I hope you like it!
 
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