Team Orc! Mind (Move your mouse to reveal the content) Mind (open) Mind (close) Mind (Mine Jr.) (F) Nature: Timid Type: Psychic Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks. Abilities: Soundproof:Type: Innate Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar. Filter:Type: Innate This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent’s super-effective attack by two (2). Technician (DW):Type: Innate This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. HP: 80 Atk: Rank 0 (-) Def: Rank 2 SpA: Rank 3 SpD: Rank 3 Spe: 69 (+) Acc: +11% Size Class: 1 Weight Class: 2 Base Rank Total: 12 Evolution Counter: 6 / 6 Move Counter: 1 Dream Counter: 5 / 5 Attacks: Tickle Barrier Confusion Copycat Meditate Encore DoubleSlap Mimic Light Screen Reflect Psybeam Fake Out Confuse Ray Icy Wind Psyshock Protect Toxic Psychic Double Team Hypnosis Endure Magic coat Thunder Wave Thunder Taunt Shadow Ball Nasty Plot Signal Beam Safeguard Snatch Attract Substitute Moves: 28 Sunshine (Move your mouse to reveal the content) Sunshine (open) Sunshine (close) Sunkern (Sunshine) (F) Nature: Quiet Type: Grass Summary: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus. Stats: HP: 90 Atk: Rank 2 Def: Rank 2 SpA: Rank 3 (+) SpD: Rank 2 Spe: 26 (-) Size Class: 1 Weight Class: 1 Base Rank Total: 12 EC: 5/6 MC: 0 DC: 4/5 Abilities: Chlorophyll (innate): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed. Solar Power (innate):When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2). Early Bird (DW Locked): This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions. Attacks: Absorb Growth Mega Drain Ingrain Leech Seed Grasswhistle Endeavor Worry Seed Endure Encore Bide Toxic Energy Ball Protect Sunny Day Synthesis Light Screen Giga Drain Solarbeam Substitute Total moves: 20 Mamoslayer (Move your mouse to reveal the content) Mamoslayer (open) Mamoslayer (close) Bonsly (Mamoslayer) (M) Nature: Adamant Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus. Sturdy (innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power. Rock Head (innate): This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. Rattled (innate): These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. HP: 90 Atk: Rank 4 (+) Def: Rank 3 SpA: Rank 0 (-) SpD: Rank 2 Spe: 10 Size Class: 1 Weight Class: 2 Base Rank Total: 12 EC: 1/6 MC: 0 DC: 1/5 Attacks: Fake Tears Copycat Flail Low Kick Rock Throw Mimic Block Faint Attack Endure Stealth Rock Defense Curl Toxic Sandstorm Rock Slide Double Edge Protect Total Moves: 16 Team SS! Treewig the Grotle (Move your mouse to reveal the content) Treewig the Grotle (open) Treewig the Grotle (close) Grotle(*) [Treewig] (F) Nature: Gentle (+1 Sp. Def, -1 Def) Type: Grass Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus. Abilities Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14) Shell Armor: (Innate) (DW) (Locked) This Pokemon’s thick, bony outer shell prevents it from taking critical hits. Stats HP: 100 Atk: Rank 3 Def: Rank 2 (-) SpA: Rank 2 SpD: Rank 4 (+) Spe: 36 Size Class: 2 Weight Class: 4 Base Rank Total: 16 EC: 5/9 MC: 1 DC: 4/5 Moves Level Up Tackle (*) Withdraw (*) Absorb (*) Razor Leaf (*) Curse (*) Bite (*) Mega Drain (*) Synthesis Leech Seed Leaf Storm Crunch Egg Moves Growth (*) Superpower (*) Body Slam (*) Tutor Moves (all gens) Seed Bomb TMs Grass Knot (*) Rock Smash(*) Protect (*) Skye the Vibrava (Move your mouse to reveal the content) Skye the Vibrava (open) Skye the Vibrava (close) Vibrava [Skye] (F) Nature: Brave (+Atk, -15% Spe, - 10 Evasion) Type(s): Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus. Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Abilities: Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate. Stats HP: 90 Atk: Rank 4 (+) Def: Rank 2 SpA: Rank 2 SpD: Rank 2 Spe: 70/1.15=60 speed, -10% evasion Size Class: 2 Weight Class: 2 Base Rank Total: 14 EC: 4/9 MC: 0 Moves Level Up Sonicboom Bite Sand-Attack Faint Attack Sand Tomb Fissure Crunch Dragonbreath Egg Moves Quick Attack Endure Focus Energy TMs Earthquake Rock Slide Dig 5th Gen Tutor Draco Meteor Finley the Marshtomp (Move your mouse to reveal the content) Finley the Marshtomp (open) Finley the Marshtomp (close) Marshtomp [Finley] (M) Nature: Adamant (+1 Atk, -1 Sp.A) Types: Water Summary: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Abilities: Torrent (Innate): When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). Damp (Innate) (DW) (Locked): This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion. Stats: HP: 100 Atk: Rank 4 (+) Def: Rank 3 SpA: Rank 1 (+) SpD: Rank 3 Spe: 50 Size Class: 2 Weight Class: 3 Base Rank Total: 16 EC: 4/9 MC: 0 DC: 2/5 Moves (19) Level Up Tackle Growl Mud Slap Water Gun Bide Mud Shot Foresight Mud Sport Mud Bomb Take Down Protect Hydro Pump (Mudkip) Earthquake Egg Moves Counter Mirror Coat Avalanche TM Moves Waterfall Rock Slide Facade Here we are, folks, in the ASB Arena! I'm your host, Senor Gutierrez, but you can call me Toast! We have a 3 vs 3 Singles between Senor Orcinus, and Senor Skarmory! It's gonna' be a long battle, so sit back, relax, and enjoy the show! Skarmory sends out his first nino, then Orcinus follows suit and makes actions.