Other OtherMeta - HO STABmons RMT

Once OM's ladders are kinda dead, im making an STABmons rmt, this team peaked rank 1,2 and 3 on ladder









Starting with Diggersby, the best mon of tier.

I put Cloyster basically for flinch spam, as well revenge kill.

Mega TTar for break walls, such as Skarmory (Taunt), Bronzong (KOff), Chansey and other M-TTars, revenge killing with Superpower.

Once I was really weak to grass and water types, I put Thundy with Obvilion Wing and Prankster Taunt, for work as anti-lead, normally Sableye.


I was looking for a Geomancy sweeper, and Gardevoir was my choice because has a nice speed and good special bulk.

Gardevoir was weak af, so I put regular Landorus for abuse of Hurricane, as well hitting def walls.

After some tests, i put Scarf Chandy with 427 SAtk STAB Eruption, checking Silk Scarf Diggersby variants.

For finish the flinch spam, Jirachi was my choice, working as Shift Gear sweeper.








Sets:


Diggersby @ Focus Sash
Ability: Huge Power
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Fake Out
- ExtremeSpeed
- Earthquake
- Shell Smash


No much to say, Diggersby is the top treath of tier, working as great revenge killer or late game sweeper.
Fake Out + Extremespeed is for nuke all things what dont resist, Earthquake hits steel/rock/ghost types
, Shell Smash is a great set up move, able to sweep not prepared for it. Standard EV Spread, for hit strong as possible. Adamant is used for 2 priority moves, so Jolly isn't necessary. Also, Thundurus was a huge treath to my team, so it can check and revenge kill, the same thing with Heatran, that can walls my entire team if Tyranitar is down.



Cloyster @ King's Rock
Ability: Skill Link
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Water Shuriken
- Shell Smash
- Icicle Spear
- Rock Blast

Cloyster is my main revenge killer, abusing Skill Link ability and priority Water Shuriken, and with King's Rock it gets an clean 50% chance to flinch. Icicle Spear is a strong STAB move, with a solid 125 Base Power after skill link, rock blast is for hits ice and rock types. Shell Smash is the same thing as diggersby, the EV Spread is simple, Adamant nature cuz u have priority and SS. It also works as Diggersby check, but rocks up you cant switch in, also can setup on Talonflame, because Water Shuriken will pass at +2, but Talonflame isnt such a treath, once Diggersby or TTar can revenge kill.


Tyranitar @ Tyranitarite
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Taunt
- Superpower
- Knock Off
- Sucker Punch

TTar is the stallbreaker of team, checking mons such as Skarmory, Bronzong, Jirachi, Chansey, Heatran, Thundy and Adamant M-Tyranitars. Taunt blocks Chansey transforming, Skarmory getting hazards and Heatran Rocks/KS. Knock Off is a great STAB move, knocking off eviolites, lefts, choices, etc. Sucker Punch is for revenge kill, when Superpower OHKOes TTar, Adamant Diggersby, while 2HKOs Heatran.
EV spread is for outspeed another tyranitars, adamant diggersby, etc.


Thundurus (M) @ Life Orb
Ability: Prankster
EVs: 4 Atk / 252 SpA / 252 Spe
Timid Nature
- Superpower
- Taunt
- Oblivion Wing
- Thunderbolt


Thundurus is my anti-lead, when Sableye is a common lead on STABmons, Thundurus is a perfect answer to it, once it Taunt always hits first. Superpower KOes Tyranitar, 2HKOes Heatran and Kyu-B. Obvilion Wing recovers a lot of HP, helping vs Grass types, treaths to my team. Thunderbolt is a mandatory STAB. Use as lead vs Sableye teams. It helps against Gliscor, non AV Azumarill, etc.

Chandelure @ Choice Scarf
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Eruption
- Energy Ball
- Searing Shot
- Shadow Ball


Chandelure is my special attacker, spamming Eruption with 427 SAtk and Scarf, Energy Ball gets Water and Rock types, such as specs Keldeo, Quagsire and Diancie. Searing Shot has a solid 100 BP with 30% chance to burn. Shadow Ball hits Psychic, Ghosts and Heatran. You can run Timid for outspeed Mega Manectric, but I just like more Modest for max damage. EV spread is simple, 252SAtk/252Speed for revenge kill and hit hard. Also, outspeed 0 Speed +2 M-Scizor, Greninja and Gengar.




Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shift Gear
- Iron Head
- Fire Punch
- Ice Punch

Jirachi works as pivot switch or Shift Gear sweeper, it has a 60% solid chance to flinch w/ Iron Head, working as Ice check. Also, it checks (M)Aerodactyl and Kyurem-B. Fire Punch hits 4x Ferrothorn, Scizor and Forretress, defensive treaths to my team, Leftovers gives longevity to sweep. 252 Speed Jolly outspeed everything below, like Diggersby and Mamoswine, helps with grass types and priority abusers (Extremespeed, Mach Punch, etc)


Cloyster @ King's Rock
Ability: Skill Link
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Water Shuriken
- Shell Smash
- Icicle Spear
- Rock Blast

Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shift Gear
- Iron Head
- Fire Punch
- Ice Punch

Tyranitar @ Tyranitarite
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Taunt
- Superpower
- Knock Off
- Sucker Punch

Diggersby @ Focus Sash
Ability: Huge Power
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Fake Out
- ExtremeSpeed
- Earthquake
- Shell Smash

Chandelure @ Choice Scarf
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Eruption
- Energy Ball
- Fusion Flare
- Shadow Ball

Thundurus (M) @ Life Orb
Ability: Prankster
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Superpower
- Taunt
- Oblivion Wing
- Thunderbolt







[FONT=Verdana, Trebuchet MS, Georgia, Times New Roman, Times, se[/COLOR]
 
Last edited:

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top