Okay this is my first RMT, so i try to make it legit.. First of all, i've never used stall team before. So this is my first stall team i made. I got the idea from reading about stalling and i thought "im trying to stall..." Little about the team before checking each pokemon. Main tactic is to setup entry hazards(like most of the stall teams). I got no spin blocker, so its hard to keep hazards in field. But i haven't had any situation where i couldn't take the spinner out. And when lookin the main spinners in OU, i have my ways to deal with them. It's hard yes, but not imbossible, starmie is the hardest to take down... But further talking lets get into the team Politoed@Choise scarf nature:modest-ability:drizzle EV's sp.att 252/spd 252/hp 6 -Focus Blast -Hydro Pump -Ice Beam -Hp(electric) My frog who summons the rain. This is pretty basic set FB for tyranitar and ferrothorn. HP is strongest STAB move he can get so it's obvious. HP(electric) fo gyarados and other water types.IB pretty much only for dragons.. i have tested scarfed politoed in stall and it worked well, late game sweeper and only one who can attack strong and fast. Gastrodon@leftovers nature:calm-ability:storm drain EV's HP 252/sp.def 252/sp.att 6 -yawn -earth power -scald -recover The one who can take water attacks and also attack a little bit. Gastrodon is to drain those nasty water and electric attacks i have to face, since i have rain STAB water attack is nothing to laugh at my side. Because i run hazards i thought it's better to run yawn over toxic, besides i got my scald to burn things up and with one sp.att boost with rain it can do pretty decent amount of damage. Tentacuel@Black Sludge nature:calm-ability:rain dish EV's HP 252/sp.def 252/spd 6 -scald -toxic spikes -protect -rapid spin So guy with the many tentacles, he's been around from gen 1 and got to say i've liked what he's been doing through the generations. Main duty is to set up hazards and spin them of. Scald does decent amount of damage in rain. Protect is to gain health and scout and to stall.Tentacruel takes all the other attacks that gastrodon can't take Bronzong@leftovers nature:relaxed-ability:levitate EV's HP 252/ sp.def 200 / att 52 -gyro ball -earthquake -stealth rock -i've run toxic and hp-ice.. can't deside This iron bell is to set up rocks and to tank those dragons. EQ for heatran,lucario and magnezone. With the rain up Bronzong doesn't take a lot of damage from fire moves. it gives me that switch opportunity because Bronzong resist so many types. With Hp ice i could kill gliscor and landorus...On the other hand i got my Politoed to do that.. i can't deside .... Skarmory@shed shell nature:impish-ability:sturdy EV's HP 252/ def 252/ spd 6 -spikes -roost -whirlwind -drill peck Since this is OU team and OU is mostly based on physical attackers, i like to run this flying metalbird as a full defensive player. Every one know the tactic some spikes and then just play your cards right and proceed to fly those pkmns back to their balls. roost of the damage. Shed shell is used because i got no taunt, so Wobbuffet might be problem(not yet faced any) and even in rain Magnezone's HP-fire will hurt. Gliscor@toxic orb nature:impish-ability:poison heal EV's HP 252/att 56/def 136/ spd 64 -substitude -ice fang -EQ -protect I think this is the most irritating pkmn i've ever seen. After threats have been cleaned nicely, this guy can come in and sweep/stall remain pkmns. Speed ev's are choose to out run tentacruel and attack ev's take about 40% from not defensive jellicent with max HP. That was the rainstall team.. I'm not the guy who can't take critisism, so dont shy just to tell what sucks and what shines. Thanks in advance from rates ! Hopefully this helped to think that stalling is not so hard way to play even i can do it(actually it is if can't predict anything.LOL) and inspired you to try it out!