Tyranitar Choice Band - Sand Stream Adamant - 170 HP, 252 Att, 86 Spe Pursuit Fire Punch Stone Edge Superpower Not much to say about this T-tar, he hits hard and has decent coverage for the rest of my team Stoutland Choice Band - Sand Rush Adamant - 252 Spe, 252 Att, 4 SpD Return Crunch Wild Charge Ice Fang I love outspeed the metagame and hitting with the force of a goddamn truck with Choice Banded Stoutland, my whole team was -really- centered around this poke and I love using him. Normal damage from rocks and other hazards and has Crunch for ghosts if I can predict the switch. Jirachi Leftovers - Serene Grace Calm - 252 Hp, 224 SpD, 32 Spe Body Slam Thunder Wave Wish U-turn TWave is only really for slowing down threats so my Modest, Specs Latios can switch in and Draco Meteor whatever the hell it wants to. Wish and U-turn are just for wish passing. Body Slam for an extra chance of getting paralyze on threats such as Mamoswine and other ice types. Donphan Leftovers - Sturdy Impish - 252 HP, 252 Def, 4 Att Stealth Rock Rapid Spine Ice Shard Earthquake Standard Donphan, nothin special Latios Choice Specs - Levitate Modest - 252 SpA, 252 Spe, 4 SpD Draco Meteor Psyshock Surf HP Fire Specs Draco Meteor. Brings Death, everywhere. By the time You predict the Draco Meteor, I'm using HP fire on your precious Skarmory/Jirachi. I love the raw power, but this set relies very heavily on my Jirachi. Landorus-T Choice Scarf - Intimidate Naive - 252 Spe, 200 HP, 56 Att U-turn Earthquake Stone Edge HP Ice Outspeeding other choice scarfers and being able to U-turn out on unfavorable pokes to attack is very nice, I've always liked Landorus and he fits his niche pretty nicely on this team, scouting sets, allowing Jirachi to take close combats and allowing T-tar to as well. This is one of my first OU teams and it's worked well for me, so suggestions are open.