Introduction
Well this is my second ever RMT thread I've posted on Smogon and this is my first ever Gen V team. I have not actually played Black and White yet (one more day!) so I am unfamiliar with the majority of these pokemon. However, that did not stop me from making a Gen V team. Just one last note, I like to play aggressively, KOing the opponent's pokes before they get a chance to set up. Now, without further ado...
The Team
Changes in Bold
Hippowdon (M) @ Leftovers
Trait: Sand StreamEVs: 252 HP / 152 Def / 104 SDef
Impish Nature (+Def, -SAtk)
- Earthquake
- Slack Off
- Stealth Rock
- Ice Fang
My lead. Since Hippo is the slowest of the insta-weather starting leads, my sandstorm always get up in the early battle. I use Stealth Rock if I am confident their lead is going to switch, giving me some nice momentum early on. I use earthquake against certain suicide leads (I'm looking at you Metagross). Ice fang is for coverage and it is a nice surprise against all the dragons that are running around in today's metagame. Slack off is a reliable recovery move that lets me stay alive against pokemon that can't break my wall. I'm not really interested in changing Hippo since he's such a vital part of my team.
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- Taunt
- Swords Dance
- Earthquake
- Ice Fang
Ah Gliscor. Good times, good times. This is almost the same exact gliscor I used in Gen IV, and if its not broke, why fix it? Taunt allows gliscor to stall break certain walls. Earthquake is a staple on any set, and Ice Fang adds some coverage to Gliscor. Swords Dance lets Gliscor just wreck the other team if he can get two off. All in all, he's a very reliable poke. The only thing I'm considering to change on him is his ability. Should I stick with it as is, or should I use sand veil and roost?
Kerudio @ Leftovers
Trait: Justice Heart
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Mystery Sword
- Hydro Pump
- Hidden Power [Electric]
Kerudio is my special wall. It buffers fire, water, and ice type attacks used against my team. This is a speedy and powerful wall though. It can easily 2HKO most pokes that don't resist any of its attacks. I use Calm Mind if the time is right, so Kerudio can just anhilate any poke that doesn't resist it. All of my other moves are for coverage and STAB. I would switch Kerudio if it is outclassed by something else, but it needs to be fast and can take fire, water, and ice type moves with ease.
Shandera (M) @ Choice Scarf
Trait: Shadow Tag
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Energy Ball
- Fire Blast
- Shadow Ball
- Hidden Power [Fighting]
Firstly, I would like to thank Eos for recommending this. Secondly, yes I am a complete asshole. While Shandera can't switch in easily, it can revenge like nobody's business. The EVs are for max speed so opposing Shandera only have a 50% chance of outspeeding me. The set is the most flexible part of shandera. I chose energy ball so I could have at least one grass attack. Fire Blast and Shadow Ball are self-explanatory. Two powerful STABs that annhilate the competion. Hidden power is where I'm not so sure. The fact that it can kill porygon2/Z is nice, but the benefits stop there. Any suggestions for the HP?
Latios (M) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Dragon Pulse
- Surf
- Hidden Power [Fire]
- Thunderbolt
Latios is and will always be my favorite pokemon. It doesn't hurt that he has stellar stats also. His role on my team is to be another Special Attacker and nuke everything. And I mean everything. There are very few matches in which Latios doesn't get a kill. The dragon and fire combo is to hit every poke in the metagame not named Heatran. Surf takes care of him easily. Thunderbolt is a nice option against the water types that carry Ice beam. I'm not looking to change him, but I would change his moveset.
Doryuuzu (M) @ Balloon
Trait: Sand Throw
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Earthquake
- Rock Slide
- X-Scissor
The star of my team (go figure). Dory is faster than just about everything. And his Attack stat lets him nuke just about everything. However, I play Dory carefully and near the end of the match. Since most teams carry around a Dory counter I use my other pokes to wipe his counters out and use Dory to clean up. The balloon is there for obvious reasons. There's nothing more frustrating than a Dory you can't hit. The first three moves are staples. I use X-scissor against grass types because they provide me with more trouble than Dory walls like Hippo and gliscor. Obviously, this guy is staying where he is, but his moveset can change.
Conclusion
And that's my team. My team does fairly well; it hovers around the 1000 mark on the PO beta server but I would like to push that up to the top 100. No particular pokemon has caused me grief but certain teams have (looks at rain dance teams). Now I don't want to change Hippo, Gliscor, or Dory, but any of my other pokemon can go if it can destroy rain dance teams (perhaps a kingdra? Its swift swim can turn rain dance against my opponent). Any and all rates are appreciated!