TEAM IN ACTION: http://pokemonshowdown.com/replay/ou13477694
Current Streak: 5 Championships in a row
Team Building
Take a Closer Look
[pimg]121[/pimg]
Starmie @ Life Orb
Trait: Natural Cure
EVs: 252 SAtk / 12 SDef / 244 Spd
Timid Nature
IVs: 30 Atk / 30 SAtk / 30 Spd
- Rapid Spin
- Psyshock
- Surf
- Ice Beam
[pimg]286[/pimg]
Breloom @ Life Orb
Trait: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
IVs: 30 Atk / 30 Def
- Swords Dance
- Mach Punch
- Bullet Seed
- Spore
A team in need of mach punch and a sub-breaker, breloom was a great selection. We all know and fear this set, as it can put a foe to sleep then set up a free Swords Dance, at which point the beast is nearly impossible to take down. With technician and STAB, mach punch reaches a base 90 power, and of course valuable priority. After a swords dance, bullet seed demolishes anything that doesn't resist it.
[pimg]682[/pimg]
Thundurus-Therian (M) @ Expert Belt
Trait: Volt Absorb
EVs: 252 SAtk / 252 Spd / 4 HP
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Grass Knot Testing: Focus Blast
- Volt Switch Testing: Nasty Plot
This set is great for a couple reasons; opponents may be expecting a choice item, and switch right into say a grass knot. With his incredible special attack, and the perfect boltbeam coverage, TT can hit almost any poke (bar blissey) extremely hard. His far above average maxed speed also makes him a great scout with volt switch. He is immune to electric sand ground, which plague heatran and lucario.
[pimg]685[/pimg]
Kyurem-Black @ Choice Scarf
Trait: Teravolt
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature Testing: Naive
- Outrage
- Fusion Bolt
- Zen Headbutt Testing: Earth Power/Rock Slide
- Ice Beam
When you think of incredibly massive power, you think of Kyurem-B. But how about speed? I decided to put a choice scarf on this guy because of his awful ice typing, which allows me to almost always attack first. Outrage hits even steel types very hard, often 2HKOing. Fusion Bolt provides much needed electric coverage, and ice beam is also alright STAB coverage (hits 27 percent of OU super-effectively). Overall, this dragon is a monster when not slowed down before he starts. All I have to do is take out 3-4 of my opponents pokemon, and Kyurem-B cleans up at the end with blazing speed and attack. It is not an exaggeration when I say he has won me every game so far. (4 championships in a row) The kryptonite: Bullet Punch, Mach Punch.
[pimg]94[/pimg]
Gengar @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Substitute
- Shadow Ball
- Giga Drain
- Hidden Power [Fire]
Perhaps my most valuable member, I use him almost exclusively as my lead. I first set up a substitute, and see what my opponent does. If he lays out SR's, I start sending a barrage of attacks (a surprise giga drain or HP fire hits most common leads). If I am hit, the next turn I switch to an ally that can take that attack and force a switch. This has honestly never failed me, except for the rare choice scarf lead. Is immune to fighting, which 3 of my guys are weak to, normal, and ground.
[pimg]490[/pimg]
Heatran @ Air Balloon/Life Orb
Trait: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
- Fire Blast
- Earth Power Testing: Stealth Rock
- Hidden Power [Ice]
- Roar
We all know heatran hits extremely hard, and of course has fantastic coverage, so I don't need to elaborate on that. The biggest change I've made to heatran is putting on roar, because a BP team is the only team yet to beat this one. Also, immune to fire attacks that hit lucario and breloom.
[pimg]453[/pimg]
Lucario @ Life Orb
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Close Combat
- ExtremeSpeed
- Crunch
Lucario, my everything-man. Forces an insane ammount of switches with its diverse move-pool, which allows me to set up SD. Once he has attack+2, he is a real monster. What he lacks in speed, he makes up for in extremespeed. SD close combat causes massive damage to anything that is willing to switch in. And of course, if some guy thinks they're clever by switching in a ground type, lucario will take care of that as well with ice punch. The Kryptonite: Mach Punch
Current Streak: 5 Championships in a row
Hey guys, this is a team i created very recently, and it works EXTREMELY well. thew first time I played it without any practice, I won 14 games straight. Though it has been very effective, it obviously does have its flaws. That's where you guys come in! I would love your feedback and suggestions! Well, lets get started!
GOAL: Create a team that not only has monstrous synergy, but hits like a truck.
AT A GLANCE
[pimg]121[/pimg] [pimg]682[/pimg] [pimg]685[/pimg] [pimg]94[/pimg] [pimg]490[/pimg] [pimg]453[/pimg]
GOAL: Create a team that not only has monstrous synergy, but hits like a truck.
AT A GLANCE
[pimg]121[/pimg] [pimg]682[/pimg] [pimg]685[/pimg] [pimg]94[/pimg] [pimg]490[/pimg] [pimg]453[/pimg]
Team Building
Team first started: [pimg]677[/pimg] [pimg]675[/pimg] [pimg]665[/pimg] [pimg]623[/pimg] [pimg]490[/pimg] [pimg]453[/pimg]
Needed more power from ghost type: [pimg]677[/pimg] [pimg]675[/pimg] [pimg]665[/pimg] [pimg]94[/pimg] [pimg]490[/pimg] [pimg]453[/pimg]
Same for my dragon type: [pimg]677[/pimg] [pimg]675[/pimg] [pimg]685[/pimg] [pimg]94[/pimg] [pimg]490[/pimg] [pimg]453[/pimg]
Mach punch, sub-breaker: [pimg]286[/pimg] [pimg]675[/pimg] [pimg]685[/pimg] [pimg]94[/pimg] [pimg]490[/pimg] [pimg]453[/pimg]
Electric type, more power: [pimg]286[/pimg] [pimg]682[/pimg] [pimg]685[/pimg] [pimg]94[/pimg] [pimg]490[/pimg] [pimg]453[/pimg]
Needed more power from ghost type: [pimg]677[/pimg] [pimg]675[/pimg] [pimg]665[/pimg] [pimg]94[/pimg] [pimg]490[/pimg] [pimg]453[/pimg]
Same for my dragon type: [pimg]677[/pimg] [pimg]675[/pimg] [pimg]685[/pimg] [pimg]94[/pimg] [pimg]490[/pimg] [pimg]453[/pimg]
Mach punch, sub-breaker: [pimg]286[/pimg] [pimg]675[/pimg] [pimg]685[/pimg] [pimg]94[/pimg] [pimg]490[/pimg] [pimg]453[/pimg]
Electric type, more power: [pimg]286[/pimg] [pimg]682[/pimg] [pimg]685[/pimg] [pimg]94[/pimg] [pimg]490[/pimg] [pimg]453[/pimg]
Take a Closer Look
[pimg]121[/pimg]
Starmie @ Life Orb
Trait: Natural Cure
EVs: 252 SAtk / 12 SDef / 244 Spd
Timid Nature
IVs: 30 Atk / 30 SAtk / 30 Spd
- Rapid Spin
- Psyshock
- Surf
- Ice Beam
Breloom @ Life Orb
Trait: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
IVs: 30 Atk / 30 Def
- Swords Dance
- Mach Punch
- Bullet Seed
- Spore
A team in need of mach punch and a sub-breaker, breloom was a great selection. We all know and fear this set, as it can put a foe to sleep then set up a free Swords Dance, at which point the beast is nearly impossible to take down. With technician and STAB, mach punch reaches a base 90 power, and of course valuable priority. After a swords dance, bullet seed demolishes anything that doesn't resist it.
[pimg]682[/pimg]
Thundurus-Therian (M) @ Expert Belt
Trait: Volt Absorb
EVs: 252 SAtk / 252 Spd / 4 HP
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Grass Knot Testing: Focus Blast
- Volt Switch Testing: Nasty Plot
This set is great for a couple reasons; opponents may be expecting a choice item, and switch right into say a grass knot. With his incredible special attack, and the perfect boltbeam coverage, TT can hit almost any poke (bar blissey) extremely hard. His far above average maxed speed also makes him a great scout with volt switch. He is immune to electric sand ground, which plague heatran and lucario.
[pimg]685[/pimg]
Kyurem-Black @ Choice Scarf
Trait: Teravolt
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature Testing: Naive
- Outrage
- Fusion Bolt
- Zen Headbutt Testing: Earth Power/Rock Slide
- Ice Beam
When you think of incredibly massive power, you think of Kyurem-B. But how about speed? I decided to put a choice scarf on this guy because of his awful ice typing, which allows me to almost always attack first. Outrage hits even steel types very hard, often 2HKOing. Fusion Bolt provides much needed electric coverage, and ice beam is also alright STAB coverage (hits 27 percent of OU super-effectively). Overall, this dragon is a monster when not slowed down before he starts. All I have to do is take out 3-4 of my opponents pokemon, and Kyurem-B cleans up at the end with blazing speed and attack. It is not an exaggeration when I say he has won me every game so far. (4 championships in a row) The kryptonite: Bullet Punch, Mach Punch.
[pimg]94[/pimg]
Gengar @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Substitute
- Shadow Ball
- Giga Drain
- Hidden Power [Fire]
Perhaps my most valuable member, I use him almost exclusively as my lead. I first set up a substitute, and see what my opponent does. If he lays out SR's, I start sending a barrage of attacks (a surprise giga drain or HP fire hits most common leads). If I am hit, the next turn I switch to an ally that can take that attack and force a switch. This has honestly never failed me, except for the rare choice scarf lead. Is immune to fighting, which 3 of my guys are weak to, normal, and ground.
[pimg]490[/pimg]
Heatran @ Air Balloon/Life Orb
Trait: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
- Fire Blast
- Earth Power Testing: Stealth Rock
- Hidden Power [Ice]
- Roar
We all know heatran hits extremely hard, and of course has fantastic coverage, so I don't need to elaborate on that. The biggest change I've made to heatran is putting on roar, because a BP team is the only team yet to beat this one. Also, immune to fire attacks that hit lucario and breloom.
[pimg]453[/pimg]
Lucario @ Life Orb
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Close Combat
- ExtremeSpeed
- Crunch
Lucario, my everything-man. Forces an insane ammount of switches with its diverse move-pool, which allows me to set up SD. Once he has attack+2, he is a real monster. What he lacks in speed, he makes up for in extremespeed. SD close combat causes massive damage to anything that is willing to switch in. And of course, if some guy thinks they're clever by switching in a ground type, lucario will take care of that as well with ice punch. The Kryptonite: Mach Punch