Scizor(Physical Sweep)(Slot: 6) Moves: Bullet Punch, Aerial Ace, Bug Bite, Superpower Nature: Adamant EVs: 252 HP, 252 Attack, 6 Special Defense Ability: Technician Item: Choice Band Quick Glance: Aerail Ace is a Physical, Flying Aura Sphere with Techinician, and has 135 Base Power with Choice Band. I don't invest in Speed EVs, becuase, honestly, what is he going to outspeed without a Jolly nature? Bug Bite, 135 + STAB =202.5, same power as Self Destruct, and I troll you and take your berry. Bullet Punch gets to 135 and is Priority +1, Super Power for Heatran. Rain lowers fire-type moves' super-effectiveness from 4x to 2x. Raikou(Special Sweep)(Slot: 4) Moves: Thunder, Calm Mind, Shadow Ball, HP (Water) Nature: Timid EVs: 6 HP, 252 Special Attack, 252 Speed Ability: Pressure Item: Air Balloon Quick Glance: Used to have the Choice Scarf, but Air Balloon allows switching into Ground-Type attacks, then Volt-Switching out. Get's Psychics and Ghosts with Shadow Ball, Thunder is his main attack move, gets STAB, HP gets Rain boost and is for Rock, Fire, and Grounds. He's basically a sweeper, without boosts or Choice Stuff andLife Orb. Politoed(Drizzle)(Slot: 1) Moves: Rest, Encore, Scald, Toxic EVs: 252 HP, 200 Defense, 56 Special Defense Nature: Relaxed Ability: Drizzle Item: Chesto Berry Quick Glance: He wants to survive as long as possible. This set was really great for Miltolic, and the Chesto Berry really helps. Rest can be used once and wake up instantly, Toxic is for poisoning those who resist Scald, Encore is to force switch-outs. Starmie(Rapid Spinner)(Slot: 4) Moves: Hydro Pump, Rapid Spin, Ice Beam, Recover EVs: 6 HP, 252 Special Attack, 252 Speed Nature: Timid Ability: Natural Cure Item: Life Orb Quick Glace: Hydro Pumpgets a 1.5x boost with the Rain, and STAB. Rapid Spin, entry hazards. Ice Beam for Dragons and Grass. Recover covers(Yes, that WAS a pun) Life Orb. He is mainly on the team because he uses Rapid Spin offensivly. And because he covers some of the team's weakness as well. Zoroark(Special Sweeper)(Slot: 5) Moves: Dark Pulse, Focus Blast, U-Turn, HP (Ground 70) EVs: 6 Attack, 252 Special Attack, 252 Speed Ability: Illusion Nature: Naive Item: Choice Scarf Quick Glane: I love this little bugger. HP for Toxicroak and others, U-Turn for scouting, and Focus Blast for Tyranitar. Illusion goes with Scizor, as Fire types are weakened by the Rain, and he'll only recieve half-damage. Bronzong(Wall)(Slot: 3) Moves: Gyro Ball, Reflect, Stealth Rock, Earthquake EVs: 104 HP ,152 Defense, 252 Special Defense Ability: Levitate Nature: Brave Item: Leftovers Quick Glance: Your basic Bronzor wall, just geared a bit more to the offensive. Stealh Rock for setup, Reflect allows him and others to resist most phsical hits, Gyro Ball takes advantage of his massively horrible speed , Earth Quake is for Fires, and Rain nulifies that weakness. He can stall pretty good, and hurts Heatran badly. Be Brutally honest.