I think Ground/Fairy Donphan is a very interesting addition for sure; we sure need more physically oriented Fairies. It can serve as a reliable check to strong Dragon, Fighting and Dark-types, since it can't be easily KO'd by their coverage moves, and can threaten them with STAB Play Rough and Earthquake. With that said, it isn't without its flaws though, as it needs to run Atk investment to KO most of the things it needs to check, and doesn't have reliable recovery..
Here are the defensive calcs:
Here are the defensive calcs:
Here are the offensive calcs:252 SpA Mega Garchomp Fire Blast vs. 252 HP / 0 SpD Donphan: 171-202 (44.5 - 52.6%) -- guaranteed 3HKO after Leftovers recovery
252 Atk Landorus-T Earthquake vs. 252 HP / 252+ Def Donphan: 112-133 (29.1 - 34.6%) -- 99.9% chance to 4HKO after Leftovers recovery
252+ Atk Bisharp Iron Head vs. 252 HP / 252+ Def Donphan: 180-212 (46.8 - 55.2%) -- 14.5% chance to 2HKO after Leftovers recovery
+1 252+ Atk Tough Claws Mega Charizard X Flare Blitz vs. 252 HP / 252+ Def Donphan: 273-322 (71 - 83.8%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Conkeldurr Ice Punch vs. 252 HP / 252+ Def Donphan: 122-144 (31.7 - 37.5%) -- 0% chance to 3HKO after Leftovers recovery
0 Atk Donphan Play Rough vs. 0 HP / 0 Def Mega Garchomp: 204-240 (57.1 - 67.2%) -- guaranteed 2HKO
-1 0 Atk Donphan Ice Fang vs. 0 HP / 24 Def Landorus-T: 156-188 (48.9 - 58.9%) -- guaranteed 2HKO after Stealth Rock
0 Atk Donphan Earthquake vs. 4 HP / 0 Def Bisharp: 254-300 (93.3 - 110.2%) -- 93.8% chance to OHKO after Stealth Rock
0 Atk Donphan Earthquake vs. 0 HP / 4 Def Mega Charizard X: 230-272 (77.4 - 91.5%) -- guaranteed OHKO after Stealth Rock
0 Atk Donphan Play Rough vs. 0 HP / 0 Def Conkeldurr: 236-282 (67.2 - 80.3%) -- guaranteed 2HKO after Stealth Rock