It was a little bit different, at least. Don't look at me like that, I didn't copy anything.
Sveta [Nohface] (F)
Nature: Jolly (+15% Speed, +5% Accuracy, -1 SpA)
Type: Ghost / Steel
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will still be damaged every turn by their effect.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them vulnerable to Poison-type attacks and the Poison/Toxic Status.
Abilities:
Levitate: (Passive) The Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if the user is over Size Class 4, has Levitate, is 3.5m or longer, or is a Flying-type. Otherwise, Dig and Dive will miss. Ground moves can still hit.
Levitate (HA Locked): (Passive) The Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if the user is over Size Class 4, has Levitate, is 3.5m or longer, or is a Flying-type. Otherwise, Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 12 (11.5) (+)
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Moves (8/??):
Level-Up:
Scratch
Iron Defense
Lick
Metal Burst
Odor Sleuth
Faint Attack
Shadow Sneak
Curse
Egg Moves:
Feather Dance
Meteor Mash
Phantom Force
Psycho Shift
Yawn
TM Moves:
Taunt
Protect
Dig
Torment
Will-O-Wisp
Trapinch [Scirocco] (M)
Nature: Lonely (+1 Atk, -1 Def)
Type: Ground
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists. Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Hyper Cutter: (Passive) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Arena Trap: (Passive) This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs. All Pokemon that are not of the Flying-type, or possess the Levitate Ability, may not be switched out of battle while this Pokemon is on the field. This Pokemon may still switch out of battle as normal, unless there is another Pokemon on the field with Arena Trap.
Sheer Force (HA Locked): (Toggle) By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Stats:
HP: 90
Atk: Rank 5 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 10
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Moves (23/55):
Level-Up:
Sand Attack
Bite
Feint Attack
Bide
Fissure
Superpower
Feint
Mud-Slap
Bulldoze
Sand Tomb
Rock Slide
Dig
Crunch
Egg Moves:
Bug Bite
Endure
Flail
Focus Energy
Quick Attack
TM Moves:
Toxic
Protect
Solar Beam
Substitute
Rock Smash
Timburr [Segata Sanshiro] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: (Toggle) By default, this Pokemon energizes all its attacks with a secondary effect (These are damaging moves that either lower the target stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect is increased by two (2), but they will never have their secondary effect. When toggled, no effect.
Iron Fist (HA Locked): (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 35
Size Class: 1
Weight Class: 2
EC: 1/9
MC: 0
AC: 1/5
KOC: 0
Moves (20/67):
Level-Up:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Egg Moves:
Counter
Detect
Drain Punch
Endure
Mach Punch
Tutor Moves:
Ice Punch
Thunder Punch
TM Moves:
Taunt
Smack Down
Payback
Poison Jab
Rock Smash
TEAM EXCLAIMER
Fennekin [] [Lucy]
Types: Fire
Abilities: Blaze / Magician (✘)
Nature: Timid (+Speed, +Accuracy, -Attack)
Stats:
HP: 90
Atk: 1 (-)
Def: 2
SpA: 3
SpD: 2
Spe: 69 (+16% Accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Attacks:
Ember
Fire Spin
Flame Charge
Foul Play
Heat Wave
Howl
Hypnosis
Light Screen
Lucky Chant
Magic Coat
Overheat
Protect
Psybeam
Scratch
Solar Beam
Substitute
Tail Whip
Wish
P2X7 sends out their Pokemon and designates its item.
Exclaimer sends out her Pokemon, designates its item, and orders.
P2X7 orders.
Reffing begins!
TEAM P2X71v1 LC Training Match Singles
Training Items
All Abilities
2 Substitutions
2 Day DQ
0 Chills / Recoveries
Switch=KO
ASB Arena
Sveta [Nohface] (F)
Nature: Jolly (+15% Speed, +5% Accuracy, -1 SpA)
Type: Ghost / Steel
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will still be damaged every turn by their effect.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them vulnerable to Poison-type attacks and the Poison/Toxic Status.
Abilities:
Levitate: (Passive) The Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if the user is over Size Class 4, has Levitate, is 3.5m or longer, or is a Flying-type. Otherwise, Dig and Dive will miss. Ground moves can still hit.
Levitate (HA Locked): (Passive) The Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if the user is over Size Class 4, has Levitate, is 3.5m or longer, or is a Flying-type. Otherwise, Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 12 (11.5) (+)
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Moves (8/??):
Level-Up:
Scratch
Iron Defense
Lick
Metal Burst
Odor Sleuth
Faint Attack
Shadow Sneak
Curse
Egg Moves:
Feather Dance
Meteor Mash
Phantom Force
Psycho Shift
Yawn
TM Moves:
Taunt
Protect
Dig
Torment
Will-O-Wisp
Trapinch [Scirocco] (M)
Nature: Lonely (+1 Atk, -1 Def)
Type: Ground
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists. Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Hyper Cutter: (Passive) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Arena Trap: (Passive) This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs. All Pokemon that are not of the Flying-type, or possess the Levitate Ability, may not be switched out of battle while this Pokemon is on the field. This Pokemon may still switch out of battle as normal, unless there is another Pokemon on the field with Arena Trap.
Sheer Force (HA Locked): (Toggle) By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Stats:
HP: 90
Atk: Rank 5 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 10
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Moves (23/55):
Level-Up:
Sand Attack
Bite
Feint Attack
Bide
Fissure
Superpower
Feint
Mud-Slap
Bulldoze
Sand Tomb
Rock Slide
Dig
Crunch
Egg Moves:
Bug Bite
Endure
Flail
Focus Energy
Quick Attack
TM Moves:
Toxic
Protect
Solar Beam
Substitute
Rock Smash
Timburr [Segata Sanshiro] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: (Toggle) By default, this Pokemon energizes all its attacks with a secondary effect (These are damaging moves that either lower the target stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect is increased by two (2), but they will never have their secondary effect. When toggled, no effect.
Iron Fist (HA Locked): (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 35
Size Class: 1
Weight Class: 2
EC: 1/9
MC: 0
AC: 1/5
KOC: 0
Moves (20/67):
Level-Up:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Egg Moves:
Counter
Detect
Drain Punch
Endure
Mach Punch
Tutor Moves:
Ice Punch
Thunder Punch
TM Moves:
Taunt
Smack Down
Payback
Poison Jab
Rock Smash
Fennekin [] [Lucy]
Types: Fire
Abilities: Blaze / Magician (✘)
Nature: Timid (+Speed, +Accuracy, -Attack)
Stats:
HP: 90
Atk: 1 (-)
Def: 2
SpA: 3
SpD: 2
Spe: 69 (+16% Accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Attacks:
Ember
Fire Spin
Flame Charge
Foul Play
Heat Wave
Howl
Hypnosis
Light Screen
Lucky Chant
Magic Coat
Overheat
Protect
Psybeam
Scratch
Solar Beam
Substitute
Tail Whip
Wish
P2X7 sends out their Pokemon and designates its item.
Exclaimer sends out her Pokemon, designates its item, and orders.
P2X7 orders.
Reffing begins!