Ktütverde
of course
PACHIRISU VOLTTURN
Hello friends!! It's Ktutverde, the addict to Pachirisu, and I have decided today to present a Funny and Competitive team!
Hello friends!! It's Ktutverde, the addict to Pachirisu, and I have decided today to present a Funny and Competitive team!
Everybody in high ladder (I mean 1700+) have met at least once my pachirisu teams (I did like 15 teams). I've tried everything in a core with him, and I today reached the highest rank I could do with this almost useless squirrel. Playing with it is hard because he is frail, very frail on the defensive side. I chose the set I used in Pokemon Black2 vs the champion of the league XD : Specially Defensive staller. Let's have a look to this team!
PROOF OF PEAK
PROOF OF PEAK
Team Building Process
Before you criticize me, please know that I chose Pachirisu not only because it's my favorite mon, but because it has a small OU niche. For those who don't know what is niche, it's a role that a pokemon of a lower tier does in OU better than his rivals (Pachirisu is usually inferior to raikou, manectric, rotom etc).
1) Pachirisu absorbs volt switch thanks to Volt Absorb, and therefore blocks perfectly opposing electric types thanks to its special bulk.
2&3) Pachirisu being able to put rotom down to 20 percent or less, I paired it with a fast attacker and a revenge killer sporting great synergy with it.
+
4) Then I needed a keldeo counter, water resist and lopunny counter since landorus was scarf.
5) One gengar+serperior+venusaur+other grass check.
6) And finallly the much needed rocker and Bisharp+Weavile+Scizor counter.
DONE!! Let's have a detailed analysis!
THE TEAM ANALYSIS
Marmita (Pachirisu) @ Leftovers
Ability: Volt Absorb
Nature: Careful (+spD -spA)
EVs: 248 HP/ 252 spD/ 8 def
-Nuzzle
-Toxic
-Super Fang
-U turn
Say hello to the new OU threat! Marmita is the ultimate Manectric+Raikou counter. The calm mind variant just loses to a slow uturn followed by Landorus scarf U turn, Pachi eats boosted HP ices till raikou can't make more subs. Versus bulky Offense, pachirisu comes on Rotom, tanks up to 3 Hydro, absorbs sometimes a volt switch, and toxic him. Then, whatever comes he super fangs and it's -50% in any case! Nuzzle is for volcarona, clefable, and everything immuned to toxic or too dangerous.
Great alakazam+gengar check, nice tornadus+wOw talon switch-in too. Bring it on slow scalds and get a toxic.
Desert Wind (Landorus-T) @ Choice Scarf
Ability: Intimidate
Nature: Jolly (+spe -spA)
EVs: 252 atk/ 252 spe/ 4 def
-Earthquake
-Stone edge
-U turn
-Knock off
Lando is standard, and was chosen because all my previous pachirisu builds had no revenge killer. Lando was the only one fitting well and which allowed me to beat SubCM raikou via a u-turn loop with pachirisu. Great synergy with pachi (opposing landorus are lured by super fang and toxic, same with rotom). Knock off helps to get rid of Rocky Helmets (every rocky user is a landorus counter), so that metagross easily launches strong moves.
Bluejerk (Metagross) @ Metagrossite
Ability: Clear body>Tough Claws.
Nature: Jolly (+spe -spA)
EVs: 252 atk/ 252 spe/ 4 def
-Meteor Mash
-Hammer Arm
-Thunder Punch
-Pursuit
Gross was an amazing choice because it fixes Pachirisu's poor effectiveness in OU. Fast, able to sweep unprepared teams (notably sandstorm builds), he also has a weakness to rotom, which is lured by Pachirisu and can't grab momentum thanks to volt absorb. It serves as diancie+gardevoir+lati check, can easily come on the field after pachirisu nuzzles and superfangs clefable to the point he can't risk using T-wave and has to soft-boil. Meta is usually the wincon vs every playstyle.
Pursuit because Ice punch had no use in the team, and latios is a big threat. Still Gliscor might be a threat, but in this case I would rather use HP ice tornadus.
Feast (Slowbro) @ Leftovers
Ability: Regenerator
Nature: Bold (+def -atk)
EVs: 252 HP/ 232 def/ 24 spD
IVs: 0 atk
-Scald
-Psyshock
-Slack Off
-Calm Mind
Before you criticize me, please know that I chose Pachirisu not only because it's my favorite mon, but because it has a small OU niche. For those who don't know what is niche, it's a role that a pokemon of a lower tier does in OU better than his rivals (Pachirisu is usually inferior to raikou, manectric, rotom etc).
1) Pachirisu absorbs volt switch thanks to Volt Absorb, and therefore blocks perfectly opposing electric types thanks to its special bulk.
2&3) Pachirisu being able to put rotom down to 20 percent or less, I paired it with a fast attacker and a revenge killer sporting great synergy with it.
4) Then I needed a keldeo counter, water resist and lopunny counter since landorus was scarf.
5) One gengar+serperior+venusaur+other grass check.
6) And finallly the much needed rocker and Bisharp+Weavile+Scizor counter.
DONE!! Let's have a detailed analysis!
THE TEAM ANALYSIS
Marmita (Pachirisu) @ Leftovers
Ability: Volt Absorb
Nature: Careful (+spD -spA)
EVs: 248 HP/ 252 spD/ 8 def
-Nuzzle
-Toxic
-Super Fang
-U turn
Say hello to the new OU threat! Marmita is the ultimate Manectric+Raikou counter. The calm mind variant just loses to a slow uturn followed by Landorus scarf U turn, Pachi eats boosted HP ices till raikou can't make more subs. Versus bulky Offense, pachirisu comes on Rotom, tanks up to 3 Hydro, absorbs sometimes a volt switch, and toxic him. Then, whatever comes he super fangs and it's -50% in any case! Nuzzle is for volcarona, clefable, and everything immuned to toxic or too dangerous.
Great alakazam+gengar check, nice tornadus+wOw talon switch-in too. Bring it on slow scalds and get a toxic.
Desert Wind (Landorus-T) @ Choice Scarf
Ability: Intimidate
Nature: Jolly (+spe -spA)
EVs: 252 atk/ 252 spe/ 4 def
-Earthquake
-Stone edge
-U turn
-Knock off
Lando is standard, and was chosen because all my previous pachirisu builds had no revenge killer. Lando was the only one fitting well and which allowed me to beat SubCM raikou via a u-turn loop with pachirisu. Great synergy with pachi (opposing landorus are lured by super fang and toxic, same with rotom). Knock off helps to get rid of Rocky Helmets (every rocky user is a landorus counter), so that metagross easily launches strong moves.
Bluejerk (Metagross) @ Metagrossite
Ability: Clear body>Tough Claws.
Nature: Jolly (+spe -spA)
EVs: 252 atk/ 252 spe/ 4 def
-Meteor Mash
-Hammer Arm
-Thunder Punch
-Pursuit
Gross was an amazing choice because it fixes Pachirisu's poor effectiveness in OU. Fast, able to sweep unprepared teams (notably sandstorm builds), he also has a weakness to rotom, which is lured by Pachirisu and can't grab momentum thanks to volt absorb. It serves as diancie+gardevoir+lati check, can easily come on the field after pachirisu nuzzles and superfangs clefable to the point he can't risk using T-wave and has to soft-boil. Meta is usually the wincon vs every playstyle.
Pursuit because Ice punch had no use in the team, and latios is a big threat. Still Gliscor might be a threat, but in this case I would rather use HP ice tornadus.
Feast (Slowbro) @ Leftovers
Ability: Regenerator
Nature: Bold (+def -atk)
EVs: 252 HP/ 232 def/ 24 spD
IVs: 0 atk
-Scald
-Psyshock
-Slack Off
-Calm Mind
Standard Bro. Counters almost every physical attacker, but I use it for keldeo, lopunny,talonflame SD/band etc. A great landorus switch-in. It usually sweeps bulky offensive teams when electrics have been toxiced and superfanged by pachirisu. Not much to say, helps vs zardX etc... AND MEDICHAM which is a destroyer vs that kind of builds.
White Wind (Tornadus-T) @ Assault Vest
Ability: Regenerator
Nature: Hasty (+spe -def)
EVs: 96 HP/ 160 spA/ 252 spe
-Hurricane
-Superpower
-U turn
-Knock off/HP Ice
Standard pivot, it's the third of my team with pachirisu and slowbro. The real strength of this combo is that they handle many OU threats and pivot so as to bring Metagross in. Moreover Volt absorb+Water+Flying is an amazing combo and enables pachirisu to recover health on volt switches more often than one could think. I bring Torn on gengar, and when it is too weak, my only choice is too speed Tie vs him with metagross. Serperior is totally stopped, and superpower allows to kill TTar before he uses band pursuit. Another time Knock off, because it works very well and always gets rid of rotom Leftovers, so metagross and Lando have an easy time.
HP Ice is an option if you use the team, since I already have knock on Lando and gliscor is a pain.
Mario (Infernape) @ Leftovers
Ability: Blaze
Nature: Jolly (+spe -spA)
EVs: 248 HP/ 52 Def/ 208 spe
-Stealth rock
-Will-O-Wisp
-Close combat
-Slack Off
"Here we go!" It is me Mario, and I run a defensive spread recommended by Smogon,able to survive to Diancie's earth power, kyurem's one and retaliate with a powerful close combat. This move is preferred to low kick for power constancy, and the ability to kill a weakened rotom, or hit hard diancie on the switch (up to 67%), while low kick does nothing. The spread allows to outspeed lead chomp, burn it, survive the EQ and set up rocks. It is not a staller able to stay long so close combat's drop is ok. If you set up rocks and keep enough health for countering Scizor, Weavile and bisharp, your opponent will have trouble for breaking the Metagross+Infernape core. Stealth rocks over taunt because... who the fuck finds use on taunt? This move is ass on an Infernape since clefa and slowbro, starmie etc just wall it to death!
I'm very proud of this team, even if it is by no mean extremely good. It just works in high ladder and that's enough for me. Amazing players can probably do even better with a Pachirisu, but I'm not such a skilled player: what I've done is really enough for me, and I can now stop using Pachirisu (I've spent more than one month with it).
I hope you enjoyed my unique playstyle, and I can now end my third RMT.
AH! I forgot some little things:
SHOUTOUTS
-My spanish friend Maybe Win who supported me and loves pachirisu winning battles
-His friends that now are mine too, Egalvanc and Prince
-Lifeisaroll my italian friend because if you get haxxed, well "It's Life"
-Niko, the one with a Dunsparce as an avatar (many nikos here), who really supported me and my Marmita
-Storm Zone who often says that my Pachi teams are great, that really motivated me
-All my opponents, even those who get salty vs pachirisu, because I need battles to improve my weird teams and adapt them to OU !!
REPLAYS
REPLAYS WITH OTHER PACHI TEST TEAMS
Birdspam Pachirisu (see above) is a viable team in OU but struggles a bit with rocks, so I preferred presenting this one which works better!!
See you in my next RMT friends !!
Ability: Regenerator
Nature: Hasty (+spe -def)
EVs: 96 HP/ 160 spA/ 252 spe
-Hurricane
-Superpower
-U turn
-Knock off/HP Ice
Standard pivot, it's the third of my team with pachirisu and slowbro. The real strength of this combo is that they handle many OU threats and pivot so as to bring Metagross in. Moreover Volt absorb+Water+Flying is an amazing combo and enables pachirisu to recover health on volt switches more often than one could think. I bring Torn on gengar, and when it is too weak, my only choice is too speed Tie vs him with metagross. Serperior is totally stopped, and superpower allows to kill TTar before he uses band pursuit. Another time Knock off, because it works very well and always gets rid of rotom Leftovers, so metagross and Lando have an easy time.
HP Ice is an option if you use the team, since I already have knock on Lando and gliscor is a pain.
Mario (Infernape) @ Leftovers
Ability: Blaze
Nature: Jolly (+spe -spA)
EVs: 248 HP/ 52 Def/ 208 spe
-Stealth rock
-Will-O-Wisp
-Close combat
-Slack Off
"Here we go!" It is me Mario, and I run a defensive spread recommended by Smogon,
I'm very proud of this team, even if it is by no mean extremely good. It just works in high ladder and that's enough for me. Amazing players can probably do even better with a Pachirisu, but I'm not such a skilled player: what I've done is really enough for me, and I can now stop using Pachirisu (I've spent more than one month with it).
I hope you enjoyed my unique playstyle, and I can now end my third RMT.
AH! I forgot some little things:
SHOUTOUTS
-My spanish friend Maybe Win who supported me and loves pachirisu winning battles
-His friends that now are mine too, Egalvanc and Prince
-Lifeisaroll my italian friend because if you get haxxed, well "It's Life"
-Niko, the one with a Dunsparce as an avatar (many nikos here), who really supported me and my Marmita
-Storm Zone who often says that my Pachi teams are great, that really motivated me
-All my opponents, even those who get salty vs pachirisu, because I need battles to improve my weird teams and adapt them to OU !!
REPLAYS
http://replay.pokemonshowdown.com/ou-414362892 : pachirisu+slowbro defeat a thundurus nasty plot without losing one HP
http://replay.pokemonshowdown.com/ou-414357658
http://replay.pokemonshowdown.com/ou-414345569
http://replay.pokemonshowdown.com/ou-414439807 : I predict so well that I win. Won't happen twice
http://replay.pokemonshowdown.com/ou-414357658
http://replay.pokemonshowdown.com/ou-414345569
http://replay.pokemonshowdown.com/ou-414439807 : I predict so well that I win. Won't happen twice
REPLAYS WITH OTHER PACHI TEST TEAMS
Birdspam Pachirisu (see above) is a viable team in OU but struggles a bit with rocks, so I preferred presenting this one which works better!!
See you in my next RMT friends !!
Attachments
-
847.5 KB Views: 344
Last edited: