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Palkia (Revamp) [QC 3/3; GP 2/2]

Discussion in 'Uploaded Analyses' started by Melee Mewtwo, Sep 14, 2013.

  1. Melee Mewtwo

    Melee Mewtwo Is a Fox main.
    is a member of the Site Staffis a Smogon IRC AOPis a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogon
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    http://www.smogon.com/bw/pokemon/palkia

    [Overview]

    <p>Palkia is a dick. That isn't just a reference to its phallic appearance, Palkia is one of the most dangerous offensive threats in the metagame and often poses problems for nearly every team archetype. This comes from its ability to ejaculate a powerful STAB Surf or Hydro Pump, which can be reinforced by the presence of rain and supported by its signature Dragon-type STAB, Spacial Rend, as well as its many other coverage move options. It also has a key base 100 Speed that the many Ubers Pokemon sitting at base 90 or 95 Speed lust for. All these traits make it extremely difficult to block Palkia without resorting to the likes of Chansey or Grass Arceus. Palkia is also notable for its ability to stand erect in front of the mighty Kyogre's Choice Specs Water Spout, making it one of the few safe switch-ins to the king of Ubers. Palkia comes in all shapes and sizes ranging from its special attacking Lustrous Orb set to its Choice Specs and Choice Scarf variants. It also functions well under any weather condition, making it extremely easy to insert into a team.</p>

    [SET]
    name:
    #penis (All-Out Attacker)
    move 1: Spacial Rend
    move 2:
    Surf / Hydro Pump
    move 3: Fire Blast
    move 4: Thunder / Dragon Tail
    item: Lustrous Orb / Haban Berry
    ability: Pressure
    nature: Timid
    evs:
    4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]

    <p>All-out attacker Palkia is gifted with the right amount of power and coverage to be able to 2HKO nearly the entire metagame without having to resort to a Choice Specs set. This makes it extremely effective at tearing apart defensive cores as it requires little to no prediction. The freedom to change attacks allows it to maintain momentum and avoid becoming setup fodder. The versatility this set offers also helps to make it unpredictable, further complicating the process of checking it.</p>

    <p>Spacial Rend is a reliable Dragon-type STAB and its ability to easily topple specially defensive Dragon-types like Giratina is what separates Palkia from other powerful Water-type special attackers. STAB Surf complements Spacial Rend excellently and is absurdly powerful under the rain, capable of 2HKOing bulky Arceus formes. Hydro Pump can be used in its place to secure more OHKOs than Surf; however, the inaccuracy is off-putting, and a rain-boosted Surf already 2HKOes everything you would use Hydro Pump for. Fire Blast is extremely important for 2HKOing Ferrothorn under rain and punishes Grass Arceus outside of rain. Thunder is a solid option for the last slot as it allows Palkia to fully fill its common role of checking Kyogre. However, Dragon Tail is very useful for preventing Calm Mind Arceus formes from setting up on Palkia and, with entry hazard support, is effective at wearing down Palkia's few checks, making it the superior choice for teams that aren't quite as concerned with Kyogre. Keep in mind that specially defensive Kyogre becomes quite a nuisance to Palkia if it does decide to pass on Thunder.</p>

    [ADDITIONAL COMMENTS]


    <p>Lustrous Orb allows Palkia to OHKO Forretress with Surf after Stealth Rock as well as give a significant boost to Palkia's main STABs for general purposes. As Palkia's sole weakness is to Dragon-type attacks, Haban Berry allows Palkia to be an effective lure although at the price of power. Leftovers is another item choice that helps Palkia check Choice Scarf and defensive Kyogre more effectively; however, it misses out on the same power Haban Berry does. For those that dislike paralysis or burn from Kyogre's Thunder or Scald, Lum Berry is useful to keep Palkia in good condition. However, this is a one-time solution to a side effect of an already painful Thunder or a surely recurring burn from the long-lasting defensive Kyogre, making the loss in damage output all the more bothersome. Lastly, an Expert Belt can be used for those who would like to favor Palkia's super effective coverage options; however, its main STABs lose their consistent boost in power.</p>

    <p>Palkia can use Aqua Tail with a Hasty nature over Thunder and Dragon Tail to 2HKO Chansey. Focus Punch can also be used with a Hasty nature over Fire Blast to hit Chansey while retaining Thunder or Dragon Tail and not losing automatically to Ferrothorn. Substitute can be used with or without Focus Punch to punish switches and protect Palkia from status; however, the loss in coverage generally increases the number of checks to Palkia. For teams that struggle against Ho-Oh in the sun, Stone Edge can be used to deal significant damage to it. Outrage can be used with Haban Berry to OHKO Latias; however, the result of getting locked into Outrage makes this option mediocre at best.</p>

    <p>As dangerous and effective as Palkia is, it still appreciates team support to be at its best. Having a strong response to Chansey and Grass Arceus, especially for rain teams, is worthwhile. Fortunately, these two are quite easy to take advantage of, leaving you with multiple options. Forretress, Skarmory, and Ferrothorn are generally safe switch-ins to both Chansey and Grass Arceus and can set up Spikes or use Rapid Spin without much risk. Watch out for Calm Mind or Fire Blast Grass Arceus variants that might set up or KO your Spikes setter however. Tornadus-T and Ho-Oh are good offensive options to deal with Palkia's two main counters, but they need to be careful of switching into Toxic or Ice Beam in the case of Tornadus-T. Genesect and Kyurem-W are also good answers to Grass Arceus, although the former needs to watch out for Will-O-Wisp and Fire Blast. Also, keep in mind that Grass Arceus can be built to give Genesect a Special Attack boost, making it difficult to take down with U-turn when hazards are up. Powerful Fighting-types, such as Terrakion, can be used to force Chansey out, although they do not like switching into Toxic.</p>

    <p>Even for Palkia that run Dragon Tail, Calm Mind Arceus formes are threatening enough that a check to them in some form is strongly suggested. Bulky Choice Specs and specially defensive Kyogre are fairly reliable checks to the majority of the Arceus formes that use Calm Mind. Besides direct checks, simply overloading the Arceus forme with offensive pressure from the likes of Mewtwo and Darkrai can wear it down enough to no longer threaten Palkia. Darkrai in particular is a helpful teammate as it is one of the few offensive checks to Calm Mind Ghost Arceus, the most common and dangerous Calm Mind user, and has Dark Void to serve as a blanket solution to the other Calm Mind Arceus.</p>

    <p>Packing a Steel-type to switch into the Dragon-type attacks that Palkia attracts is helpful to avoid losing a Pokemon every time Palkia knocks something out. Latios and offensive Latias can be especially bothersome to handle if they manage to find themselves face-to-face with Palkia. Ferrothorn, Jirachi, Steel Arceus, and Heatran are generally reliable switch-ins to these two. Genesect is also a note-worthy check with its STAB U-turn, however, its fragility means even resisted Draco Meteors take a sizable chunk out of its health.</p>

    <p>Spikes support is worthwhile for teams using Dragon Tail Palkia, as it allows Palkia to wear down its checks more quickly, reducing the need to predict switches as often. Forretress, Skarmory, and Ferrothorn are effective defensive Spikers that can also serve as Chansey or Grass Arceus checks as mentioned above. Deoxys-S, Deoxys-A, and Froslass are some good examples of reliable suicide leads that can quickly set up layers of Spikes for offensive teams.</p>

    [SET]
    name:
    Choice Scarf
    move 1: Surf
    move 2: Spacial Rend
    move 3: Fire Blast
    move 4: Thunder
    item:
    Choice Scarf
    ability: Pressure
    nature: Timid
    evs:
    4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]

    <p>What used to be one of the best sets in DPP has certainly fallen from grace. However, Choice Scarf Palkia still serves as a nice glue for teams that desperately need a Kyogre check and a revenge killer in one Pokemon. Choice Scarf Palkia still maintains most of the same advantages it always had. The base 100 Speed is a major advantage for a Choice Scarf user in order to keep Dragon Dance Rayquaza variants in line. It also has the advantage of outspeeding Choice Scarf Genesect, by far the most common Choice Scarf user, which adds significantly to Palkia's ability to clean teams. Palkia's Water typing and signature Spacial Rend are two unique advantages it has as a cleaner as well.</p>

    <p>Surf is Palkia's most consistent and powerful move when you factor in rain support. Spacial Rend is almost just as important as it provides Palkia with an alternative move with consistently high power to clean up teams with, as well as hit the many bulky Dragon-types that resist Surf for super effective damage. Fire Blast allows Palkia to 2HKO Ferrothorn under the rain so that Palkia isn't utter Spikes fodder. Thunder rounds out the set by giving Palkia a means to hit Kyogre for super effective damage with a strong attack in order to fulfill its common role of Kyogre check.</p>

    [ADDITIONAL COMMENTS]


    <p>Outrage can be used to OHKO Latias after Stealth Rock even when using a Timid nature. Just be sure to move the leftover 4 EVs from HP into Attack when using Outrage to have a guaranteed chance to OHKO All-out attacker Latias. Draco Meteor is another useful move for its ability to outright OHKO Pokemon like Darkrai. For those who really like power, Hydro Pump can be used over Surf, although the shaky accuracy will eventually come back to haunt you. Sleep Talk is a possible move choice in order to turn your Palkia into a sleep absorber for Darkrai, but Palkia is already very stretched for moveslots.</p>

    <p>Rain support from Kyogre is very important to make Palkia as effective a cleaner as possible. Rain-boosted Surfs have the power to cleanly 2HKO max HP Arceus, which is often the core part of an offensive team's defensive backbone. It also makes Palkia a more effective revenge killer in general as it can drown threats such as Darkrai, Genesect, Tornadus-T, and often times even Mewtwo with a single Surf after Stealth Rock. That isn't to say that Choice Scarf Palkia should only be used on rain teams. Although it becomes far less effective, it still might find itself useful on a sand or sun team due to its ability to compress roles. If you happen to be considering Palkia for one of these teams, you can also consider using one of the alternative moves mentioned earlier, Draco Meteor and Outrage, in place of Surf. Keep in mind that, even on a sun team, Surf is beneficial for the possibility of cleaning up opposing rain teams.</p>

    <p>Ferrothorn is often one of the biggest troubles to Choice Scarf Palkia, as it can easily switch in on most of its unboosted, Choice-locked attacks and proceed to set up layers of Spikes or pester the rest of your team with Leech Seed. Even Fire Blast comes no where near OHKOing under the rain, forcing the Palkia user to perfectly predict the Ferrothorn switch-in twice in order to remove it. This inherent Ferrothorn weakness puts more pressure on your team to not share the same difficulty. It's also important to have a teammate that can quickly force Ferrothorn out such as Ho-Oh or Fighting Arceus. Using a spinner is also not a wasted investment in the case that you find Ferrothorn setting up too many layers of Spikes on your field. Forretress is particularly effective at fighting off Ferrothorn as it can switch into any of its attacks, use Rapid Spin to remove any entry hazards and Leech Seed, and even set up Spikes itself thanks to Pain Split making it next to impossible for Ferrothorn to wear it down.</p>

    <p>As with any other viable Palkia variant, Chansey, Blissey, and Grass Arceus are extremely difficult for Choice Scarf Palkia to beat. However, Grass Arceus is somewhat easier to eventually muscle through as Choice Scarf Palkia outspeeds it, allowing Palkia to land an extra Spacial Rend before Grass Arceus has a chance to use Recover. Being Choice-locked also opens up other potentially troublesome switch-ins such as Latias and Kyogre. Providing your team with some defensive backbone such as a Jirachi or Grass Arceus can help remove the risk you take when selecting one attack over another with Choice Scarf Palkia.</p>

    <p>Although Choice Scarf Palkia is often used for its ability to revenge kill as well as check Kyogre, that doesn't mean it should be the only Kyogre check on your team. On the contrary, it's advised to add an additional Kyogre check as Choice Scarf Palkia is simply very inefficient at that role itself. Grass Arceus, Latias, and Latios are some good examples of additional Kyogre checks that you can use. You can also choose to severely limit the number of free turns your team gives to the assorted Kyogre sets instead of adding a secondary Kyogre check. This can help Palkia indirectly by decreasing the number of times you have to resort to it to check Kyogre.</p>

    [SET]
    name: Choice Specs
    move 1: Hydro Pump
    move 2: Spacial Rend
    move 3: Draco Meteor / Fire Blast
    move 4: Thunder
    item:
    Choice Specs
    ability: Pressure
    nature: Timid
    evs:
    4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]

    <p>Although this set has intense competition from all-out attacker variants as a wallbreaker, there is certainly something to be said about possibly 2HKOing the likes of Ferrothorn with a resisted STAB. In general, Choice Specs Palkia OHKOes more and thus forces more switches than any other Palkia set. The strong STAB choices somewhat make up for the need to predict as a result of the inability to change moves. However, it does still run the risk of becoming setup fodder after its move choice has been revealed.</p>

    <p>Hydro Pump is the most important move on this set, as the power it has under rain is absolutely absurd. It cleanly 2HKOes Protect Blissey with Stealth Rock and a single layer of Spikes and also had a solid chance to OHKO bulky Arceus formes without any hazards up at all. Spacial Rend becomes quite formidable with a Choice Specs as well, being capable of 2HKOing max HP Arceus formes, such as Grass Arceus, after Stealth Rock even if they Calm Mind after switching in. Draco Meteor is also impressive for those situations where you just want to nab a quick OHKO, such as against the likes of defensive Groudon, and then switch out afterwards. Fire Blast can be used instead of Draco Meteor to effortlessly wipe out Ferrothorn in the rain without having to put up with the fuss of Protect and insufficient hazards or prior damage. Thunder rounds out the set by giving Palkia a move to cleanly bust through specially defensive Kyogre with proper prediction.</p>

    [ADDITIONAL COMMENTS]


    <p>You can attempt to jam Surf someplace to have another option for when you don't want to risk the miss with Hydro Pump.</p>

    <p>Chansey and Grass Arceus with some Special Defense investment remain an issue for Palkia. Specially defensive Kyogre can also be bothersome if you don't properly predict with Thunder. Therefore, Pokemon such as Ferrothorn, Skarmory, and Forretress are valuable teammates, especially as they can provide the Spikes support needed to secure multiple 2HKOs and OHKOs. Alternatively, simply having those Spikes early on, such as through a suicide lead like Deoxys-S or Deoxys-A, will allow Palkia to 2HKO these three nuisances as they attempt to switch in. You can also use something like Tornadus-T or Shaymin-S if you prefer to convert Chansey, Grass Arceus, and specially defensive Kyogre into free turns for something offensive. This is especially effective as these three will likely have to spend their following turn using some form of recovery after switching into Palkia.</p>

    <p>Although the Chansey, Grass Arceus, and specially defensive Kyogre are generally the safest switch-ins, Pokemon such as Latias and Steel Arceus can absorb one of Palkia's STABs exceptionally well even if they do run the risk of an instant OHKO if Palkia opts for the other STAB. Because of this, it's good to have a teammate that can switch into these guys in case you predict poorly. Genesect and Steel Arceus are good options to handle a smart Latias user while a Ho-Oh or Dialga can keep most Steel Arceus in line.</p>

    <p>Choice Specs Palkia demands rain more than any other Palkia variant simply because of how obscenely powerful its Hydro Pumps become with that support. However, it's worth noting that the significantly stronger Spacial Rend and Draco Meteor are valuable when the weather changes to sun, as they allow Palkia to 2HKO bulky Arceus formes and Ho-Oh without Stealth Rock. Therefore, it is difficult to say that rain support is a must as Choice Specs Palkia remains threatening outside of rain and, of course, becomes even more dangerous when facing a rain team.</p>

    [Other Options]


    <p>For the more unfortunate, Dragon Pulse doesn't risk the miss that Spacial Rend does but it is significantly weaker and the chance of missing with Spacial Rend is very small. Thunder Wave can be used to cripple a Calm Mind Arceus attempting to set up on you or a Grass Arceus switch-in. Blizzard is a very inaccurate way to 2HKO Grass Arceus. Thunderbolt and Flamethrower might seem appealing due to their consistency, but their damage output is so underwhelming that you should never actually use them over Thunder and Fire Blast. Likewise, Ice Beam is an extremely ineffective move, more so when you consider that you can use the mediocre Blizzard to actually accomplish something in its place. Physical Palkia sets like Choice Band and physical mixed have the appeal of beating typical Palkia counters, most notably Chansey, but those counters are already very limited and a simple change in the final move on the all-out attacker set accomplishes the same thing. Furthermore, in exchange for bypassing Chansey, these physical sets add more checks and counters to the list, such as the dreaded Ferrothorn. Palkia doesn't have many options to boost its stats beyond Bulk Up and Absorb Bulb. Bulk Up suffers from the same problems as the other physical sets except that Palkia has even less coverage moves, which further increases its number of checks and counters. Absorb Bulb is an interesting way to increase Palkia's Special Attack when switching into Kyogre's Water Spout or Surf, but it suffers from being single use and from robbing you of a more consistent item like Lustrous Orb.</p>

    [Checks and Counters]

    <p>Grass Arceus under rain, Chansey, and Blissey are the three biggest counters to Palkia. Thanks to its resistance to Water-type attacks and meaty natural bulk, only Spacial Rend from the Choice Specs set has a chance of beating Grass Arceus, but even that does not beat the support set if it fails to land a critical hit during the Recover stall before running out of its meager 8 PP or missing. A Calm Mind variant with a bit of Special Defense investment will easily beat even Choice Specs Palkia. The faster Speed also helps as it makes it harder for Palkia to use Dragon Tail in order to weaken Grass Arceus enough to not have the health to switch in. However, Grass Arceus will not be able to beat Palkia outside of the rain as Fire Blast will overwhelm it. Chansey and Blissey have such an absurd amount of special bulk that they can easily shrug off any of Palkia's special attacks regardless of the weather. Even a Choice Specs rain-boosted Hydro Pump will fail to 2HKO without Stealth Rock plus a layer of Spikes being up on the field. However, they do have to be wary of Palkia running Aqua Tail with Lustrous Orb, as their Defense, especially for Blissey, isn't nearly as gigantic as their Special Defense. Their lower Speed also leaves them vulnerable to Dragon Tail as they won't be able to use Softboiled before being hit by one of Palkia's attacks.</p>

    <p>Changing the weather will allow more threats to counter Palkia. If the weather is sunny, just about any bulky Arceus forme will work well. Even Rock Arceus could beat Palkia as the sun would remove his Water-type weakness. Deoxys-D also works very well under the sun as long as Palkia isn't equipped with a Choice Specs. If Stealth Rock isn't up, Ho-Oh can take on Palkia very well thanks to the sun removing his Water-type weakness and crippling the accuracy of Thunder. When a sandstorm is raging, there are less options for bulky Arceus formes that counter Palkia as it maintains an unharmed Water-type STAB. Also, the extra residual damage from the sandstorm will put 252 HP Arceus in 2HKO range from a Lustrous Orb-boosted Spacial Rend. However, a minor amount of Special Defense investment remedies this issue. Deoxys-D, however, remains just as effective under a sandstorm as under sunny weather.</p>

    <p>There remains a few more situational checks to Palkia. Gastrodon can survive two Spacial Rends from Lustrous Orb variants, but it does this with such little health remaining that it only takes a single Dragon Tail for Palkia to be able to play around it. Ludicolo is in the same boat, but at least it can hit Palkia with Leech Seed before being forced right back out by Dragon Tail. Latias can outspeed non-Choice Scarf Palkia and can even survive a Lustrous Orb-boosted Spacial Rend if healthy enough. Once in, she can easily OHKO Palkia with her Dragon-type STAB. Even Haban Berry Palkia risks being OHKOed after Stealth Rock by Draco Meteor if Latias runs enough Special Attack investment. Defensive Dialga can switch in once on the Lustrous Orb set but will lose outright to Haban Berry and Choice Specs variants. Specially defensive Kyogre can check Palkia if it lacks Thunder or fails to predict properly in the case of Choice Specs Palkia. Ferrothorn under rain is a pest to Choice Scarf Palkia and can beat Lustrous Orb variants if it manages to avoid switching into Fire Blast.</p>

    <p>To scratch the bottom of the barrel, you can use faster Dragon-types such as Garchomp and Latios if you manage to bring them in with excellent prediction or after Palkia knocks something out. Haban Berry Palkia excels at luring these types of response out and punishing them, so be careful or use very powerful Dragon-type attacks like Latios's Draco Meteor. If Palkia lacks Dragon Tail or fails to paralyze with Thunder, Calm Mind Arceus formes can set up on it once safely in. Wobbuffet, and to a lesser extent, Tyranitar, can trap Choice Scarf and Choice Specs Palkia locked into a weaker coverage move. Using a Dragon-type with Haban Berry is another way to beat Palkia one-on-one.</p>

    <p>In general, the best way to handle Palkia is to just deny it as many free turns as possible. By filling your team with faster threats or bulky ones that can beat it one-on-one as well as checks like Dialga and Latias, you can minimize the amount of damage Palkia does to your team.</p>


    skeley (open)

    [Overview]

    <p>Palkia is a dick. That isn't just a reference to his phallic appearance, Palkia is one of the most dangerous offensive threats in the metagame and often poses significant troubles to nearly every team archetype. This comes from its ability to ejaculate a powerful STAB Surf or Hydro Pump which can be reinforced by the presence of Rain and supported by his signature Dragon-type STAB, Spacial Rend, as well as its many other coverage move options. It has a key 100 base speed that the many Ubers Pokemon sitting at 90 or 95 base speed lust for. All these traits makes it extremely difficult to block Palkia without resorting to the likes of Chansey or Arceus-Grass. Palkia is also notable for his ability to stand erect in front of the mighty Kyogre's Choice Specs Water Spout making it one of the few safe switch-ins to the king of Ubers. Palkia comes in all shapes and sizes ranging from his special attacking Lustrous Orb set to his Choice Specs and Choice Scarf variants. He also functions well under any weather condition making it extremely easy to insert into a team.</p>

    [SET]
    name:
    #penis
    move 1: Spacial Rend
    move 2:
    Surf / Hydro Pump
    move 3: Fire Blast
    move 4: Thunder / Dragon Tail
    item: Lustrous Orb / Haban Berry
    nature: Timid
    evs:
    4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]
    • Excellent at ripping apart defensive cores
    • doesn't have to lock itself into a move which reduces the need for prediction
    • Spacial Rend is a solid dragon STAB
    • STAB Surf has really good coverage with dragon and a lot of punch under the rain. Hydro Pump lets you score more OHKos but you miss more and surf already 2HKOs everything you need it to.
    • Fire blast is important to hit the likes of Ferrothorn when Rain is up and replaces surf as a pseudo STAB under sun
    • Thunder is good to really fill the role of Kyogre check and is useful to muscle past spdef Kyogre who is annoying otherwise. Dragon Tail makes sure that Cm arceus don't come in after a kill and setup on Palkia and can be used to rack up hazards damage on his checks making it more useful in general situations.
    [ADDITIONAL COMMENTS]
    • Haban berry is cool to troll dragons, you lose power though
    • lefties lets you tank more spouts but you lose your power (sometimes lets you switch into specs Kyogre more often but it's unlikely and situational, it's good for trolling Scarf Kyogre, also puts up with scald burns better)
    • lum for ogre thunder and scalds
    • Ebelt for stronger thunders and fire blasts, stabs suffer though
    • Aqua Tail/Focus Punch with Hasty can be used over dtail/fire blast to hit stuff like chansey or cm arc etc
    • substitute to punish switches, also can be used with focus punch to dodge status and shit
    • stone edge to fuck ho-oh
    • Good switch-ins to Grass Arc or chansey are great. Forry and other spike setters can spike and/or spin on both. Torna-T and Ho-Oh are good offensive options to deal with them. Genesect is a good check to Grass Arc and so is Kyu W. Fighting types like Terrakion bust Chansey up.
    • Hazards are really nice with Dragon Tail so that you can wear down your own switch-ins
    • having a steel type like heatran or genesect (sorta) to tank dragon moves targeted at Palkia is helpful
    [SET]
    name:
    Choice Scarf
    move 1: Surf
    move 2: Spacial Rend
    move 3: Fire Blast
    move 4: Thunder
    item:
    Choice Scarf
    nature: Timid
    evs:
    4 HP / 252 SpA / 252 Spe
    [SET COMMENTS]

    • Lets you put your ogre check and scarf mon in one slot
    • also good at revenge killing and cleaning under the rain especially since it outspeeds genesect
    • Surf his really important and greatly appreciates rain support, hydro pump is stronger but misses
    • Rend is other stab and another good move to clean with since there are lots of dragons, Draco lets you throw out bigger hits right off the bat but you can't clean with it
    • Thunder to destroy Kyogre
    • Fire Blast so you aren't total ferro fodder, outrage beats Latias especially after CM, Draco can be put here if you want to clean and throw out big attacks
    [ADDITIONAL COMMENTS]
    • Outrage to kill Latias and DM to kill stuff right off the bat like Darkrai, use over thunder or surf depending on how much you care for ogre or rain.
    • sleep talk for darkrai
    • Really likes rain to buff his attacks, (cleaing, RKing Mewtwo) not so useful on sand or sun for those who want ogre checks that regrab momentum
    • Ferrothorn is a massive cock, more so if you don't run Fire Blast so try to limit it's switchins everywhere and pack something that can easily KO it like Ho-Oh or Terrakion. You can ever run a spinner in case he still manages to setup some spikes.
    • Chansey and Grassy still fuck with you. (no outrage doesn't beat Chansey) Although, the fact that you outspeed grassy makes it easier to put into a range where it can't switch into rend anymore.
    [SET]
    name: Choice Specs
    move 1: Hydro Pump
    move 2: Spacial Rend
    move 3: Thunder
    move 4: Draco Meteor / Fire Blast
    item: Choice Specs
    nature: Timid
    evs:
    4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]
    • OMG you can 2HKO ferrothorn with resisted stab!!
    • Hydro Pump is the main reason behind this set as it 2HKOs ferro in the rain and do shit tons to like everything
    • Rend is a strong dragon STAB that is spammable
    • Thunder gets you past spdef/cm kyogre
    • Fire Blast roasts ferro (and sun teams if you are into that), can even OHKO in the rain if you are lucky but you don't need it as much cause of pump so Draco is cool
    [ADDITIONAL COMMENTS]
    • surf for no miss
    • Chansey and Grass Arc are again annoying and so is spdef Kyogre cause you gotta predict the switch in. (although Rend hits Grassy hard and he doesn't want to Recover spam too much in front of it)
    • same as lustrous orb + kyogre switchins
    • Really wants rain to buff up Hydro Pump but also has the power to just spam spacial rend in other weather
    • spikes makes it possible to 2HKO chansey sometimes which is defintiely helpful, also lets you spam Rend on Kyogre more
    • Can't muscle past every resist, especially when not clicking Pump. Switch-ins to Lati/Kia are nice so Sect/Grassy. Bulky steels can tank rend like Ferro so forry or ho oh are cool. ground types are going to lol at thunder so try tina-O.
    [Other Options]
    • dragon pulse doesn't miss but is weaker and the miss rate is very small on rend
    • thunder wave mess with Cm arceus and grassy
    • Blizzard cause FUCK GRASSCEUS
    • don't use tbolt or flame cause weak
    • Ice beam is dumb, at least blizzard legitly fucks grassy
    • CB and physical mixed are attractive to get past typical kia counters but those are already limited and can easily be handled with a change of the fourth move on the lust set. (plus you are more ferro weak)
    • wanna boost? lol BU
    [Checks and Counters]
    • Chansey/bliss and grassy (under rain) can even beat specs Kia
    • lol gastro
    • defensive dialga is a one time check to lust, latias can outspeed non-scarf and can tank a lust rend if healthy
    • spdef ogre is good if no thunder, ferro screws with scarf and lust if it gets in okay
    • under sun bulky bulky arceus and deo d work for lust and scarf while ho-oh without SR does too
    • faster dragons like Garchomp and Latios
    • if no Dragon Tail Cm arc can setup on it
    • fett can trap scarf and tar can sorta too
    • haban drags
    • best way to handle it is to deny as many free turns as possible by outspeeding it or packing tanks that beat it one on one
    Last edited: Oct 25, 2013
  2. Furai

    Furai wellfare
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    [overview]

    obv no dick mention you cunt

    [lustrous orb]

    rename to "all out attacker" as lustrous orb is slashed w/ haban

    [choice scarf]

    should look like this imo:

    move 1: Spacial Rend
    move 2: Thunder
    move 3: Fire Blast
    move 4: Surf / Draco Meteor / Outrage

    you absolutely need rend, blast, and thunder for the coverage. you cant afford a miss with pump either. surf is best in rain, but it's better than the other two as it doesnt cripple you. move 4 is coverage anyway. AC pump instead

    mention that you must to play with scarf palker really careful. you can't let shit come in and setup all over your ass + you can't afford to lose too much health

    [checks and counters]

    add wobb for scarf, add blissey, add ttar if good health, add kyogre as it can tank 2 thunders and scald burn. these are all not counters but are good checks / ways to cripple the fucker. haban berry pkmn should be mentioned too. mention combination checks in the last bullet too

    QC Approved 1/3
  3. shrang

    shrang Defend the Headquarters of Revolution
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    I don't see the problem, tbh
    Melee Mewtwo likes this.
  4. Melee Mewtwo

    Melee Mewtwo Is a Fox main.
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    I want to chat with you about scarf Palkkia Furai, but you need to get on IRC.
  5. Furai

    Furai wellfare
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    Melee Mewtwo yeah you know how busy I've been huehuehue

    I have plenty of time today though
  6. dice

    dice RAP GAME GiTTARACKUR
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    Ur hot furry
    qc approved 2/3
  7. trickroom

    trickroom
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    Palkia is a dick though, I approve it. Draco Meteor deserves a slash on Scarf set, its the only way to OHKO Darkrai, most Giratina-O and Arceus-Dragon. Giratina with the physical spread is also OHKOed after Stealth Rock.

    Tyranitar can only check the Scarf set, the rest of them will 2HKO Tyranitar with Surf/Hydro Pump. Specs Spacial Rend still 3HKOes, while you are not OHKOing Palkia back, not even a 2HKO if you are the support set. Pursuit-ting the Specs set at -2 or stuck on Fire Blast/Thunder can be fun though.

    How can Kyogre check Palkia at all, you can only paralyze it if you have it(which RestTalk doesn't), Spacial Rend will likely 3HKO you in the end or crit. Scald scratches Palkia and depending on that 30%, doesn't sound like a check.

    Surf should still be mentioned in Specs set, missing Hydro Pump can be annoying especially vs CM Arceus. Spacial Rend should stop Arceus from setting up, but not many things can take a Specs Rain-boosted Surf. You only miss out on Ferrothorn, Blissey and Chansey, maybe I forgot a few others.

    EDIT: Needs Expert Belt mention in Lustrous set, stronger hit on Lugia, Kyogre, Ferrothorn and many others.
    Last edited: Oct 9, 2013
  8. Melee Mewtwo

    Melee Mewtwo Is a Fox main.
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    Tar: I only have it mentioned for checking scarf so we are good here. (I'll throw in the thunder/fire blast from specs though)
    Kyogre: I only mention it as a check for non Thunder Kia (which are fairly common) and it works well for choice sets
    DM slash: I talked with furai and dice and we wanted to just leave it in AC as where to slash it gets really complicated (scarf wants all 4 moves) but I'll make sure to mention those kills if that works for you.
    surf ac: will do
  9. Oglemi

    Oglemi We broke it. Yes, we were naughty. Completely naughty.
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    I'm fine with the penis jokes, #penis is fine as a set name but put (All-Out Attacker) in parentheses to stay consistent.
    mikel, shrang and Melee Mewtwo like this.
  10. Furai

    Furai wellfare
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    this is a glorious day for ubers C&C
    shrang likes this.
  11. Donkey

    Donkey

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    swap Draco Meteor/Fire Blast with Thunder in the Choice Specs set for consistency.
    Last edited: Oct 13, 2013
  12. Melee Mewtwo

    Melee Mewtwo Is a Fox main.
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    Just so you know, the third QC check has to wait until after the writer finishes writing up the analysis. So could you hold back on the check until I finally get this written? (I'll make those changes though)
  13. Donkey

    Donkey

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    welp ok
  14. Melee Mewtwo

    Melee Mewtwo Is a Fox main.
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    I finished writing Palkia up so if you still want to qc check it, Donkey , you can now.
  15. Donkey

    Donkey

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    ok, looks good...would it be worth mentioning Ludicolo along with Gastrodon btw?

    Regardless, qc 3/3
  16. Melee Mewtwo

    Melee Mewtwo Is a Fox main.
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    How could I forget Ludicolo? :p I'll add him in asap.

    Also I'm not quite ready for GP checks, I want to touch this up some first.

    Edit: Okay, I'm ready for GP checks now.
    Last edited: Oct 23, 2013
  17. Rohail

    Rohail Vaporeon <3
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    [Overview]

    <p>Palkia is a dick. That isn't just a reference to its phallic appearance, Palkia is one of the most dangerous offensive threats in the metagame and often poses significant troubles to nearly every team archetype. This comes from its ability to ejaculate a powerful STAB Surf or Hydro Pump,(AC) which can be reinforced by the presence of rain and supported by its signature Dragon-type STAB, Spacial Rend, as well as its many other coverage move options. It has a key base 100 sSpeed that the many Ubers Pokemon sitting at base 90 or 95 sSpeed lust for. All these traits make it extremely difficult to block Palkia without resorting to the likes of Chansey or Grass Arceus. Palkia is also notable for its ability to stand erect in front of the mighty Kyogre's Choice Specs Water Spout,(AC) making it one of the few safe switch-ins to the king of Ubers. Palkia comes in all shapes and sizes ranging from its special attacking Lustrous Orb set to its Choice Specs and Choice Scarf variants. It also functions well under any weather condition making it extremely easy to insert into a team.</p>


    [SET]
    name: #penis (All-Out Attacker)
    move 1: Spacial Rend
    move 2: Surf / Hydro Pump
    move 3: Fire Blast
    move 4: Thunder / Dragon Tail
    item: Lustrous Orb / Haban Berry
    nature: Timid
    evs: 4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]

    <p>All-Out Attacker Palkia is gifted with the right amount of power and coverage to be able to 2HKO nearly the entire metagame without having to resort to a Choice Specs set. This makes it extremely effective at tearing apart defensive cores as it requires little to no prediction. The freedom to change attacks allows it to maintain momentum and avoid becoming setup fodder. The versatility this set offers also helps to make it unpredictable,(AC) further complicating the process of checking it.</p>


    <p>Spacial Rend is a reliable Dragon-type STAB and is what separates Palkia from other powerful Water-type special attackers by easily toppling specially defensive Dragon-types like Giratina. STAB Surf complements Spacial Rend excellent and is absurdly powerful under the rain, capable of 2HKOing bulky Arceus formes. Hydro Pump can be used in its place to secure more OHKOs than Surf,(AC) however,(AC) the inaccuracy is off-putting and a rain-boosted Surf already 2HKOes everything you would use Hydro Pump for. Fire Blast is extremely important for 2HKOing Ferrothorn under the Rrain and punishes Grass Arceus outside of Rrain. Thunder is a solid option for the last slot as it allows Palkia to fully fill its common role of checking Kyogre. However, Dragon Tail is very useful for preventing Calm Mind Arceus formes from setting up on Palkia,(AC) and is effective withwith entry hazard support,(AC) is effective at wearing down Palkia's few checks,(AC) making it the superior choice for teams that aren't quite as concerned with Kyogre. Keep in mind that specially defensive Kyogre becomes a quite a nuisance to Palkia if it does decide to pass on Thunder.</p>


    [ADDITIONAL COMMENTS]

    <p>As Palkia's sole weakness is to Dragon-type attacks, Haban Berry allows Palkia to be an effective lure although at the price of power. Leftovers is another item choice that helps Palkia check Choice Scarf Kyogre and defensive Kyogre more often,(AC) however,(AC) it misses out on the same power Haban Berry lackdoes. For those that dislike paralysis or burn from Kyogre's Thunder or Scald, Lum Berry is useful to keep Palkia in good condition. However, this is a one-(hyphen)time solution to a side effect of an already painful Thunder or a surely recurring burn from the long-lasting defensive Kyogre,(AC) making the loss in damage output all the more bothersome. Lastly, an Expert Belt can be used for those who would like to favor Palkia's super effective coverage options, however, its main STABs loses their lose their consistent buffoost in power.</p>


    <p>Palkia can use Aqua Tail with a Hasty nature over Thunder or Dragon Tail to 2HKO Chansey. Focus Punch can also be used with a Hasty nature over Fire Blast to hit Chansey while retaining Thunder or Dragon Tail and not losing completely to Ferrothorn. Substitute can be used with or without Focus Punch to punish switches and to protect Palkia from status, however, the loss in coverage generally increases the number of checks to Palkia. For teams that struggle against Ho-Oh in the sun, Stone Edge can be used to deal significant damage to it. Outrage can be used with Haban Berry to OHKO Latias, however, the moveresult of getting locked into Outrage makes this option mediocre at best.</p>


    <p>As dangerous and effective as Palkia is, it still appreciates team support to be at its best. Having a strong response to Chansey and Grass Arceus, especially for rain teams, is worthwhile. Fortunately, these two are quite easy to take advantage of,(AC) leaving you with multiple options. Forretress, Skarmory, and Ferrothorn are generally safe switch-ins to both Chansey and Grass Arceus and can set up Spikes or use Rapid Spin without much risk. Watch out for Calm Mind or Fire Blast Grass Arceus variants that mayight set(space)up or KO your Spikes setter. Tornadus-T and Ho-Oh are good offensive options to deal with Palkia's two main counters,(AC) however,(AC) they need to be careful of switching into Toxic or Ice bBeam in the case of Tornadus-T. Genesect and Kyurem-W are also good answers to Grass Arceus,(AC) although the former needs to watch out for Will-O-Wisp orand Fire Blast. Also, keep in mind that Grass Arceus can be built to give Genesect a Special Attack download boost,(AC) making it difficult to take down with U-Tturn when hazards are up. Powerful Fighting-types, such as Terrakion, can be used to force Chansey out,(AC) although they do not like switching into Toxic.</p>


    <p>Even for Palkia that run Dragon Tail, Calm Mind Arceus formes are threatening enough that a check to them in some form is strongly suggested. Bulky Choice Specs Kyogre or specially defensive Kyogre are fairly reliable checks to the majority of the Arceus formes that use Calm Mind. Besides direct checks, simply overloading the Arceus forme with offensive pressure from the likes of Mewtwo or Darkrai can wear it down enough to no longer threaten Palkia. Darkrai, in particular, is a helpful teammate as it is one of the few offensive checks to Calm Mind Ghost Arceus, the most common and dangerous Calm Mind user, as well as having Dark Void to serve as a blanket solution to the other Calm Mind Arceus.</p>

    <p>Packing a Steel-type to switch into the Dragon-type attacks that Palkia attracts is helpful to avoid losing a Pokemon after every time Palkia knocks something out. Latios and offensive Latias can be especially bothersome to handle if they manage to find themselves face-(hyphen)to-(AC)face with Palkia. Ferrothorn, Jirachi, Steel-(remove hyphen)Arceus, and Heatran are generally reliable switch-ins to these two,(AC) with each having their own advantages and disadvantages. Genesect is also a note-(hyphen)worthy check with its Steel typing and STAB U-turn,(AC) however,(AC) its fragility makes even resisted Draco Meteors take a sizable chunk out of its health.</p>


    <p>Spikes support is worthwhile for teams using Dragon Tail Palkia,(AC) as it allows Palkia to wear down its checks more quickly, reducing the need to predict as often the switch (???). The aforementioned Forretress, Skarmory, and Ferrothorn are effective defensive Spike setters that can also serve as a Chansey or Grass Arceus checks. Deoxys-S, Deoxys-A, and Froslass are some good examples of reliable suicide leads that can quickly set(space)up layers of Spikes for offensive teams.</p>

    [SET]
    name: Choice Scarf
    move 1: Surf
    move 2: Spacial Rend
    move 3: Fire Blast
    move 4: Thunder
    item: Choice Scarf
    nature: Timid
    evs: 4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]

    <p>What used to be one of the best sets in DPP has certainly fallen from grace. However, Choice Scarf Palkia still serves as a nice glue for teams that desperately need a Kyogre check and a revenge killer in one Pokemon. Choice Scarf Palkia still maintains most of the same advantages it always had. The 100 base sSpeed is a major advantage to a Choice Scarf user in order to keep Dragon Dance Rayquaza variants in line. It also has the advantage of outspeeding Choice Scarf Genesect, by far the most common Choice Scarf user, which adds significantly to Palkia's ability to clean teams. Palkia's Water-(remove hyphen)typing and signature Spacial Rend are two unique advantages it has as a cleaner.</p>


    <p>Surf is Palkia's most consistent and powerful move when you factor in rain support. Spacial Rend is almost just as important as it provides Palkia with an alternative move with consistently high power to clean up teams with,(AC) as well as hitting the many bulky Dragon-types that resist Surf for super effective damage. Fire Blast allows Palkia to 2HKO Ferrothorn under the rain so that Palkia isn't utter Spikes fodder. Thunder rounds out the set by giving Palkia a means to hit Kyogre for super effective damage with a strong attack in order to fulfill its common role of Kyogre check.</p>


    [ADDITIONAL COMMENTS]

    <p>Outrage can be used to OHKO Latias after Stealth Rock, even when using a Timid nature. Just be sure to move the leftover 4 EVs from HP into Attack when using Outrage so as to have a guaranteed chance to OHKO All-Out Attacker Latias. Draco Meteor is another useful alternative move option for the ability to outright OHKO Pokemon like Darkrai. For those who really like power, Hydro Pump can be used over Surf,(AC) although the sometimes shaky accuracy will eventually come back to haunt you. Sleep Talk is a possible move choice in order to turn your Palkia into a sleep absorber for Darkrai,(AC) but Palkia is already very stretched for coverage moves.</p>


    <p>Rain support from Kyogre is very important to make Palkia as effective a cleaner as possible. Rain-boosted Surfs have the power to cleanly 2HKO max HP Arceus,(AC) which is often the core part of an offensive team's defensive backbone. It also makes itPalkia a more effective revenge killer in general as heit can drown threats likesuch as Darkrai, Genesect, Tonadus-T, and often times even Mewtwo with a single Surf after Stealth Rock. That isn't to say that Palkia should be reserved to rain teams. Although it becomes far less effective, Choice Scarf Palkia mayight find itself on a sand or sun team due to its ability to compress roles. If you happen to be considering Palkia for one of these teams, you can also consider using one of the aforementioned alternative moves, Draco Meteor or Outrage, in the place of Surf. Keep in mind that even on a sun team, Surf is beneficial for the possibility of cleaning up opposing rain teams.</p>


    <p>Ferrothorn is often one of the biggest cockblocks to Choice Scarf Palkia,(AC) as it can easily switch in on most of its unboosted, Choice locked attacks and proceed to set(space)up layers of Spikes or pester the rest of your team with Leech Seed. Even Fire Blast comes no where near to OHKOing under the rain,(AC) forcing the Palkia user to perfedictly perfedictly (perfectly predict) the Ferrothorn switch-(hyphen)in twice in order to remove it. This inherent Ferrothorn weakness puts more pressure on your team to not share the same difficulty. It's also important to have a teammate that can quickly force itFerrothorn out like Ho-Oh or Fighting Arceus. Using a Rapid Spin user is also not a wasted investment in the case that you find Ferrothorn setting up too many layers of Spikes on your teamfield. Forretress is particularly effective at fighting off Ferrothorn as it can switch into any of its attacks, use Rapid Spin to remove any entry hazards or Leech Seed, and even set(space)up Spikes itself thanks to Pain Split making it next to impossible for Ferrothorn to wear Forretress down.</p>

    <p>The pink blobs and Grass Arceus aremain extremely difficult for Choice Scarf Palkia to beat just as with any other viable Palkia variant. However, Grass Arceus is somewhat easier to eventually muscle through as Choice Scarf Palkia outspeeds it, allowing Palkia to land an extra Spacial Rend before Grass Arceus has a chance to use Recover. Being Choice locked also opens up other potentially troublesome switch-ins such as Latias or Kyogre. Providing your team with some defensive backbone like a Jirachi or Grass Arceus can help remove the risk you take when selecting one attack over another with Choice Scarf Palkia.</p>


    <p>Although Choice Scarf Palkia is often used for its ability to revenge kill as well as check Kyogre, that doesn't mean it should be the only Kyogre check on your team. On the contrary, it's advised to add an additional Kyogre check as Choice Scarf Palkia is simply very inefficient at that role itself. Grass Arceus, Latias, and Latios are some good examples of additional Kyogre checks that you can use. You can also choose to severely limit the number of free turns assorted Kyogre sets have when playing against your team instead of adding a secondary Kyogre check
    (This sentence is kinda confusing, so do consider revising). This can help Palkia indirectly by decreasing the number of times you have to resort to it to check Kyogre.</p>

    [SET]
    name: Choice Specs
    move 1: Hydro Pump
    move 2: Spacial Rend
    move 3: Draco Meteor / Fire Blast
    move 4: Thunder
    item: Choice Specs
    nature: Timid
    evs: 4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]

    <p>Although this set has intense competition from the All-Out Attacker variant as a wallbreaker, there is certainly something to be said about possibly 2HKOing the likes of Ferrothorn with a resisted STAB. In general, Choice Specs Palkia OHKOes more and thus forces more switches than any other Palkia set. The strong STAB choices makes up somewhat make up for the need to predict as a result of the inability to change moves. However, it does still run the risk of becoming setup fodder after its move choice has been revealed.</p>


    <p>Hydro Pump is the most important move on this set,(AC) as the power it has under rain is absolutely absurd. It cleanly 2HKOes Protect Blissey with Stealth Rock and a single layer of Spikes as wellnd also havingd a solid chance to OHKO bulky Arceus formes without any hazards up at all. Spacial Rend also becomes quite formidable with a Choice Specs as well, being capable of 2HKOing max HP Arceus formes, likesuch as Grass Arceus, after Stealth Rock even if they Calm Mind after switching in. Draco Meteor is also impressive for those situations where you just want to nab a quick OHKO, such as against the likes of defensive Groudon, and then switch out afterwards. Fire Blast can be used instead of Draco Meteor to effortlessly wipe out Ferrothorn in the rain without having to put up with the fuss of Protect and insufficient hazards or prior damage. Thunder rounds out the set by giving Palkia a move to cleanly bust through specially defensive Kyogre with proper prediction.</p>


    [ADDITIONAL COMMENTS]

    <p>You can attempt to jam Surf someplace to have another option for when you don't want to risk the miss with Hydro Pump.</p>

    <p>Chansey and Grass Arceus with some Special Defense investment remain an issue for Palkia. Specially defensive Kyogre can also be bothersome if you don't properly predict with Thunder. Therefore, Pokemon like Ferrothorn, Skarmory, and Forretress are valuable teammates, especially as they can provide the Spikes support needed to secure multiple 2HKOs and OHKOs. Alternatively, simply having those Spikes early on, such as through a suicide lead like Deoxys-S or Doexys-A, will allow Palkia to 2HKO these three nuisances as they attempt to switch in. You can also use something like Tornadus-T or Shaymin-S if you prefer to convert Chansey, Grass Arceus, and specially defensive Kyogre into free turns for something offensive. This is especially effective as these three will likely have to spend their following turn using some form of recovery after switching into Palkia.</p>

    <p>Although the aforementioned three are generally the safest switch-ins, Pokemon like Latias or Steel Arceus can absorb one of Palkia's STABs exceptionally well while running the risk of an instant OHKO if Palkia opts for the other STAB. Because of this, it's good to have a teammate that can switch into these guys in the case where you predict poorly. Genesect or Steel Arceus are good options to handle a smart Latias user while a Ho-Oh or Dialga can keep most Steel Arceus in line.</p>


    <p>Choice Specs Palkia demands rain more than any other Palkia variant simply because of how obscenely powerful its Hydro Pumps become with that support. However, it's worth noting that the significantly stronger Spacial Rend and Draco Meteor are valuable when the weather changes to sun,(AC) as they allow Palkia to 2HKO bulky Arceus formes and Ho-Oh without Stealth Rock. Therefore, it is difficult to say that rain support is a must as Choice Specs Palkia remains threatening outside of rain and, of course, becomes even more dangerous when facing a rain team.</p>


    [Other Options]

    <p>For the more unfortunate, Dragon Pulse doesn't risk the miss that Spacial Rend does but it is significantly weaker and the chance of missing with Spacial Rend is very small. Thunder Wave can be used to cripple a Calm Mind Arceus attempting to set(space)up on you or a Grass Arceus switch-in. Blizzard is a very inaccurate way to 2HKO Grass Arceus. Thunderbolt and Flamethrower mayight seem appealing due to their consistency,(AC) but their damage output is so underwhelming that you should never actually use them over their Thunder and Fire Blast counterparts. Likewise, Ice Beam is an extremely ineffective move,(AC) more so when you consider that you can use the mediocre Blizzard to actually accomplish something in its place. Physical Palkia sets like Choice Band or Pphysical Mmixed have the appeal of beating typical Palkia counters, namely Chansey, but those counters are already very limited and a simple change in the final move on the All-Out Attacker set accomplishes the same thing. Furthermore, in exchange for bypassing Chansey, these physical sets add to their list more checks and counters to the list, such as the dreaded Ferrothorn. Palkia doesn't have many options to boost hits stats beyond Bulk Up and Absorb Bulb. Bulk Up suffers from the same problems as the other physical sets except that itPalkia has even less coverage moves due to running Bulk Up,(AC) which further increases the number of checks and counters. Absorb Bulb is an interesting way to increase your Special Attack when switching into Kyogre's Water Spout or Surf,(AC) but it suffers from being single use and from robbing you of a more consistent item like Lustrous Orb.</p>


    [Checks and Counters]

    <p>Grass Arceus,(RC) under rain,(RC) and the pink blobs,(RC) &mdash;Chansey and Blissey,(RC) &mdash;are the three biggest counters to Palkia. Thanks to the resistance to Water-type attacks and meaty natural bulk, Grass Arceus is an excellent counter to Palkia when under the cover of rain. Only (You just mentioned this) Spacial Rend from the Choice Specs set has a chance of beating Grass Arceus, but even that falls to the support set if it fails to land a critical hit during the Recover stall before running out of its meager 8 PP or missing. A Calm Mind variant with a bit of Special Defense investment will easily beat even Choice Specs Palkia. The faster Speed also helps as it makes it harder for Palkia to use Dragon tail in order to weaken itGrass Arceus enough to not have the health to switch in. However, Grass Arceus will not be able to beat Palkia outside of the rain as Fire Blast will overwhelm it. Chansey and Blissey have such an absurd amount of special bulk that they can easily shrug off any of Palkia's special attacks regardless of the weather. Even a Choice Specs rain-boosted Hydro Pump will fail to 2HKO without Stealth Rock plus a layer of Spikes being up on the field. However, they do have to be wary of Palkia running Aqua Tail with Lustrous Orb,(AC) as their Defense, especially for Blissey, isn't nearly as gigantic as their Special Defense. Their lower Speed also leaves them vulnerable to Dragon Tail as they won't be able to use Softboiled before being hit by one of Palkia's attacks.</p>

    <p>Changing the weather will allow more threats to counter Palkia. If the weather is sunny, just about any bulky Arceus forme will work well. Even a Rock Arceus could beat Palkia as the sun would remove his Water-type weakness. Deoxys-D also works very well under the sun as long as Palkia isn't equipped with a Choice Specs. If Stealth Rock isn't up, Ho-Oh can take on Palkia very well thanks to the sun removing his Water-type weakness and crippling the accuracy of Thunder. When a sandstorm is raging, there are less options for bulky Arceus formes that counter Palkia as it maintains an unharmed Water-type STAB. Also, the extra residual damage from the sandstorm will put 252 HP Arceus in 2HKO range of a Lustrous Orb-boosted Spacial Rend. However, a minor amount of Special Defense investment remedies this issue. Deoxys-D, however, remains just as effective under a sandstorm as under sunny weather.</p>


    <p>There remains a few more situational checks to Palkia. Gastrodon can survive two Spacial Rends from the Lustrous Orb variants, but it does this with such little health remaining that it only takes a single Dragon Tail for Palkia to be able to play around it. Ludicolo is in the same basket,(AC) but at least it can hit Palkia with Leech Seed before being forced right back out by Dragon Tail. Latias can outspeed non-Choice Scarf Palkia and can even survive a Lustrous Orb-boosted Spacial Rend if healthy enough. Once in, she can easily OHKO Palkia with her Dragon-type STAB. Even Haban Berry Palkia risks being OHKO'ed after Stealth Rock by Draco Meteor if Latias runs enough Special Attack investment. Defensive Dialga can switch in once on the Lustrous Orb set,(AC) but will lose outright to the Haban Berry or Choice Specs variants. Specially defensive Kyogre can check Palkia if it lacks Thunder or if it fails to predict properly in the case of Choice Specs Palkia. Ferrothorn, under rain, is a pest to Choice Scarf Palkia and can beat Lustrous Orb variants if it manages to avoid switching into Fire Blast.</p>


    <p>To scratch the bottom of the barrel, you can use faster Dragon-types like Garchomp or Latios if you manage to bring them in with excellent prediction or after Palkia knocks something out. Haban Berry Palkia excels at luring these types of response out and punishing them,(AC) so be careful or use very powerful Dragon-type attacks like Latios's Draco Meteor. If Palkia lacks Dragon Tail or fails to paralyze with Thunder, Calm Mind Arceus formes can set(space)up on it once safely in. Wobbuffet, and to a lesser extent, Tyranitar, can trap Choice Scarf Palkia or Choice Specs Palkia locked into a weaker coverage move and so can Tyranitar to a certain extent. Using a Dragon-type with Haban Berry is another way to beat Palkia one-on-one.</p>


    <p>In general, the best way to handle Palkia is to just deny it as many free turns as possible. By filling your team with faster threats or bulky ones that can beat it one-on-one as well as checks like Dialga or Latias, you can minimize the amount of damage Palkia does to your team.</p>



    It took me over an hour but I finally got it done (the things I have to do to get my ladybug back ;_;)! Anyways, the only issue here was the lack of comma placement, and aside from that, it was a job well done!

    GP Approved 1/2
    Last edited: Oct 23, 2013
  18. Melee Mewtwo

    Melee Mewtwo Is a Fox main.
    is a member of the Site Staffis a Smogon IRC AOPis a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogon
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    Wow, thanks for the GP check. I'll try to remember to stick commas around however next time (as well as the space between setup). Also, I reworded those sentences you commented on so hopefully the meaning is clearer.
  19. Rohail

    Rohail Vaporeon <3
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    Melee Mewtwo
    The space only goes if you're using set up as a verb (ex. ...giving Arceus many opportunities to set up); the space doesn't go if you're using it as an adjective (ex. ...making Palkia setup fodder).

    Hope this helps for future analyses :)
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  20. melvni

    melvni
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    GP check. Good job on writing this. However is not the same as but though; you have to use a semicolon if you use it as a transition in the middle of a sentence. Also watch out for or vs and.
    Additions in Blue
    Subtractions in Red
    Comments in Purple
    Show Hide
    [Overview]

    <p>Palkia is a dick. That isn't just a reference to its phallic appearance, Palkia is one of the most dangerous offensive threats in the metagame and often poses significant troubles to problems for nearly every team archetype. This comes from its ability to ejaculate a powerful STAB Surf or Hydro Pump, which can be reinforced by the presence of rain and supported by its signature Dragon-type STAB, Spacial Rend, as well as its many other coverage move options. It also has a key base 100 Speed that the many Ubers Pokemon sitting at base 90 or 95 Speed lust for. All these traits make it extremely difficult to block Palkia without resorting to the likes of Chansey or Grass Arceus. Palkia is also notable for its ability to stand erect in front of the mighty Kyogre's Choice Specs Water Spout, making it one of the few safe switch-ins to the king of Ubers. Palkia comes in all shapes and sizes ranging from its special attacking Lustrous Orb set to its Choice Specs and Choice Scarf variants. It also functions well under any weather condition (add comma) making it extremely easy to insert into a team.</p>

    [SET]
    name: #penis (All-Out Attacker)
    move 1: Spacial Rend
    move 2: Surf / Hydro Pump
    move 3: Fire Blast
    move 4: Thunder / Dragon Tail
    item: Lustrous Orb / Haban Berry
    ability: Pressure (I get neither ability Palkia has is really doing much of anything, but Pressure at least has some effect)
    nature: Timid
    evs: 4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]

    <p>All-Out Attacker All-out attacker Palkia is gifted with the right amount of power and coverage to be able to 2HKO nearly the entire metagame without having to resort to a Choice Specs set. This makes it extremely effective at tearing apart defensive cores as it requires little to no prediction. The freedom to change attacks allows it to maintain momentum and avoid becoming setup fodder. The versatility this set offers also helps to make it unpredictable, further complicating the process of checking it.</p>

    <p>Spacial Rend is a reliable Dragon-type STAB and its ability to easily topple specially defensive Dragon-types like Giratina is what separates Palkia from other powerful Water-type special attackers by easily toppling specially defensive Dragon-types like Giratina. STAB Surf complements Spacial Rend excellent excellently and is absurdly powerful under the rain, capable of 2HKOing bulky Arceus formes. Hydro Pump can be used in its place to secure more OHKOs than Surf, (change to semicolon) however, the inaccuracy is off-putting (add comma) and a rain-boosted Surf already 2HKOes everything you would use Hydro Pump for. Fire Blast is extremely important for 2HKOing Ferrothorn under rain and punishes Grass Arceus outside of rain. Thunder is a solid option for the last slot as it allows Palkia to fully fill its common role of checking Kyogre. However, Dragon Tail is very useful for preventing Calm Mind Arceus formes from setting up on Palkia, (remove comma) and (add comma) with entry hazard support, is effective at wearing down Palkia's few checks, making it the superior choice for teams that aren't quite as concerned with Kyogre. Keep in mind that specially defensive Kyogre becomes quite a nuisance to Palkia if it does decide to pass on Thunder.</p>

    [ADDITIONAL COMMENTS]

    <p>(mention Lustrous Orb here; it's the primary slash, and you need to make it clearer what the power you're talking about for the other items is; make sure the Haban Berry sentence still works after you do this though) As Palkia's sole weakness is to Dragon-type attacks, Haban Berry allows Palkia to be an effective lure although at the price of power. Leftovers is another item choice that helps Palkia check Choice Scarf Kyogre and defensive Kyogre more often effectively, (change to semicolon) however, it misses out on the same power Haban Berry does. For those that dislike paralysis or burn from Kyogre's Thunder or Scald, Lum Berry is useful to keep Palkia in good condition. However, this is a one-time solution to a side effect of an already painful Thunder or a surely recurring burn from the long-lasting defensive Kyogre, making the loss in damage output all the more bothersome. Lastly, an Expert Belt can be used for those who would like to favor Palkia's super effective coverage options, (change to semicolon) however, its main STABs lose their consistent boost in power.</p>

    <p>Palkia can use Aqua Tail with a Hasty nature over Thunder or and Dragon Tail to 2HKO Chansey. Focus Punch can also be used with a Hasty nature over Fire Blast to hit Chansey while retaining Thunder or Dragon Tail and not losing completely automatically to Ferrothorn. Substitute can be used with or without Focus Punch to punish switches and protect Palkia from status, (change to semicolon) however, the loss in coverage generally increases the number of checks to Palkia. For teams that struggle against Ho-Oh in the sun, Stone Edge can be used to deal significant damage to it. Outrage can be used with Haban Berry to OHKO Latias, (change to semicolon) however, the result of getting locked into Outrage makes this option mediocre at best.</p>

    <p>As dangerous and effective as Palkia is, it still appreciates team support to be at its best. Having a strong response to Chansey and Grass Arceus, especially for rain teams, is worthwhile. Fortunately, these two are quite easy to take advantage of, leaving you with multiple options. Forretress, Skarmory, and Ferrothorn are generally safe switch-ins to both Chansey and Grass Arceus and can set up Spikes or use Rapid Spin without much risk. Watch out for Calm Mind or Fire Blast Grass Arceus variants that might set up or KO your Spikes setter however. Tornadus-T and Ho-Oh are good offensive options to deal with Palkia's two main counters, however, but they need to be careful of switching into Toxic or Ice Beam in the case of Tornadus-T. Genesect and Kyurem-W are also good answers to Grass Arceus, although the former needs to watch out for Will-O-Wisp and Fire Blast. Also, keep in mind that Grass Arceus can be built to give Genesect a Special Attack boost, making it difficult to take down with U-turn when hazards are up. Powerful Fighting-types, such as Terrakion, can be used to force Chansey out, although they do not like switching into Toxic.</p>

    <p>Even for Palkia that run Dragon Tail, Calm Mind Arceus formes are threatening enough that a check to them in some form is strongly suggested. Bulky Choice Specs Kyogre or and specially defensive Kyogre are fairly reliable checks to the majority of the Arceus formes that use Calm Mind. Besides direct checks, simply overloading the Arceus forme with offensive pressure from the likes of Mewtwo or and Darkrai can wear it down enough to no longer threaten Palkia. Darkrai, (remove comma) in particular, (remove comma) is a helpful teammate as it is one of the few offensive checks to Calm Mind Ghost Arceus, the most common and dangerous Calm Mind user, as well as having and has Dark Void to serve as a blanket solution to the other Calm Mind Arceus.</p>

    <p>Packing a Steel-type to switch into the Dragon-type attacks that Palkia attracts is helpful to avoid losing a Pokemon every time Palkia knocks something out. Latios and offensive Latias can be especially bothersome to handle if they manage to find themselves face-to-face with Palkia. Ferrothorn, Jirachi, Steel Arceus, and Heatran are generally reliable switch-ins to these two, with each having their own advantages and disadvantages (unless you're going to mention something specific, this is fluff). Genesect is also a note-worthy check with its Steel typing and (this whole paragraph is about Steel-types) STAB U-turn, (change to semicolon) however, its fragility makes means even resisted Draco Meteors take a sizable chunk out of its health.</p>

    <p>Spikes support is worthwhile for teams using Dragon Tail Palkia, as it allows Palkia to wear down its checks more quickly, reducing the need to predict switches as often. The aforementioned Forretress, Skarmory, and Ferrothorn are effective defensive Spikers that can also serve as Chansey or Grass Arceus checks as mentioned above. Deoxys-S, Deoxys-A, and Froslass are some good examples of reliable suicide leads that can quickly set up layers of Spikes for offensive teams.</p>

    [SET]
    name: Choice Scarf
    move 1: Surf
    move 2: Spacial Rend
    move 3: Fire Blast
    move 4: Thunder
    item: Choice Scarf
    ability: Pressure
    nature: Timid
    evs: 4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]

    <p>What used to be one of the best sets in DPP has certainly fallen from grace. However, Choice Scarf Palkia still serves as a nice glue for teams that desperately need a Kyogre check and a revenge killer in one Pokemon. Choice Scarf Palkia still maintains most of the same advantages it always had. The 100 base base 100 Speed is a major advantage to for a Choice Scarf user in order to keep Dragon Dance Rayquaza variants in line. It also has the advantage of outspeeding Choice Scarf Genesect, by far the most common Choice Scarf user, which adds significantly to Palkia's ability to clean teams. Palkia's Water typing and signature Spacial Rend are two unique advantages it has as a cleaner as well.</p>

    <p>Surf is Palkia's most consistent and powerful move when you factor in rain support. Spacial Rend is almost just as important as it provides Palkia with an alternative move with consistently high power to clean up teams with, as well as hit the many bulky Dragon-types that resist Surf for super effective damage. Fire Blast allows Palkia to 2HKO Ferrothorn under the rain so that Palkia isn't utter Spikes fodder. Thunder rounds out the set by giving Palkia a means to hit Kyogre for super effective damage with a strong attack in order to fulfill its common role of Kyogre check.</p>

    [ADDITIONAL COMMENTS]

    <p>Outrage can be used to OHKO Latias after Stealth Rock, (remove comma) even when using a Timid nature. Just be sure to move the leftover 4 EVs from HP into Attack when using Outrage to have a guaranteed chance to OHKO All-Out Attacker all-out attacker Latias. Draco Meteor is another useful move for the its ability to outright OHKO Pokemon like Darkrai. For those who really like power, Hydro Pump can be used over Surf, although the shaky accuracy will eventually come back to haunt you. Sleep Talk is a possible move choice in order to turn your Palkia into a sleep absorber for Darkrai, but Palkia is already very stretched for coverage moves moveslots.</p>

    <p>Rain support from Kyogre is very important to make Palkia as effective a cleaner as possible. Rain-boosted Surfs have the power to cleanly 2HKO max HP Arceus, which is often the core part of an offensive team's defensive backbone. It also makes Palkia a more effective revenge killer in general as it can drown threats such as Darkrai, Genesect, Tonadus-T Tornadus-T, and often times even Mewtwo with a single Surf after Stealth Rock. That isn't to say that Choice Scarf Palkia should be reserved to only be used on rain teams. Although it becomes far less effective, Choice Scarf Palkia it still might find itself valuable/useful/something like this on a sand or sun team due to its ability to compress roles. If you happen to be considering Palkia for one of these teams, you can also consider using one of the aforementioned alternative moves mentioned earlier, Draco Meteor or and Outrage, in place of Surf. Keep in mind that (add comma) even on a sun team, Surf is beneficial for the possibility of cleaning up opposing rain teams.</p>

    <p>Ferrothorn is often one of the biggest cockblocks to Choice Scarf Palkia, as it can easily switch in on most of its unboosted, Choice locked Choice-locked attacks and proceed to set up layers of Spikes or pester the rest of your team with Leech Seed. Even Fire Blast comes no where near OHKOing under the rain, forcing the Palkia user to perfectly predict the Ferrothorn switch-in twice in order to remove it. This inherent Ferrothorn weakness puts more pressure on your team to not share the same difficulty. It's also important to have a teammate that can quickly force Ferrothorn out like such as Ho-Oh or Fighting Arceus. Using a Rapid Spin user spinner (this is optional, but using a user seemed a little redundantish) is also not a wasted investment in the case that you find Ferrothorn setting up too many layers of Spikes on your field. Forretress is particularly effective at fighting off Ferrothorn as it can switch into any of its attacks, use Rapid Spin to remove any entry hazards or and Leech Seed, and even set up Spikes itself thanks to Pain Split making it next to impossible for Ferrothorn to wear Forretress it down.</p>

    <p>The pink blobs As with any other viable Palkia variant, Chansey, Blissey, and Grass Arceus are extremely difficult for Choice Scarf Palkia to beat just as with any other viable Palkia variant. However, Grass Arceus is somewhat easier to eventually muscle through as Choice Scarf Palkia outspeeds it, allowing Palkia to land an extra Spacial Rend before Grass Arceus has a chance to use Recover. Being Choice locked Choice-locked also opens up other potentially troublesome switch-ins such as Latias or and Kyogre. Providing your team with some defensive backbone like such as a Jirachi or Grass Arceus can help remove the risk you take when selecting one attack over another with Choice Scarf Palkia.</p>

    <p>Although Choice Scarf Palkia is often used for its ability to revenge kill as well as check Kyogre, that doesn't mean it should be the only Kyogre check on your team. On the contrary, it's advised to add an additional Kyogre check as Choice Scarf Palkia is simply very inefficient at that role itself. Grass Arceus, Latias, and Latios are some good examples of additional Kyogre checks that you can use. You can also choose to severely limit the number of free turns your team gives to the assorted Kyogre sets instead of adding a secondary Kyogre check. This can help Palkia indirectly by decreasing the number of times you have to resort to it to check Kyogre.</p>

    [SET]
    name: Choice Specs
    move 1: Hydro Pump
    move 2: Spacial Rend
    move 3: Draco Meteor / Fire Blast
    move 4: Thunder
    item: Choice Specs
    ability: Pressure
    nature: Timid
    evs: 4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]

    <p>Although this set has intense competition from the All-Out Attacker variant all-out attacker variants as a wallbreaker, there is certainly something to be said about possibly 2HKOing the likes of Ferrothorn with a resisted STAB. In general, Choice Specs Palkia OHKOes more and thus forces more switches than any other Palkia set. The strong STAB choices somewhat make up for the need to predict as a result of the inability to change moves. However, it does still run the risk of becoming setup fodder after its move choice has been revealed.</p>

    <p>Hydro Pump is the most important move on this set, as the power it has under rain is absolutely absurd. It cleanly 2HKOes Protect Blissey with Stealth Rock and a single layer of Spikes and also had a solid chance to OHKO bulky Arceus formes without any hazards up at all. Spacial Rend becomes quite formidable with a Choice Specs as well, being capable of 2HKOing max HP Arceus formes, such as Grass Arceus, after Stealth Rock even if they Calm Mind after switching in. Draco Meteor is also impressive for those situations where you just want to nab a quick OHKO, such as against the likes of defensive Groudon, and then switch out afterwards. Fire Blast can be used instead of Draco Meteor to effortlessly wipe out Ferrothorn in the rain without having to put up with the fuss of Protect and insufficient hazards or prior damage. Thunder rounds out the set by giving Palkia a move to cleanly bust through specially defensive Kyogre with proper prediction.</p>

    [ADDITIONAL COMMENTS]

    <p>You can attempt to jam Surf someplace to have another option for when you don't want to risk the miss with Hydro Pump.</p>

    <p>Chansey and Grass Arceus with some Special Defense investment remain an issue for Palkia. Specially defensive Kyogre can also be bothersome if you don't properly predict with Thunder. Therefore, Pokemon like such as Ferrothorn, Skarmory, and Forretress are valuable teammates, especially as they can provide the Spikes support needed to secure multiple 2HKOs and OHKOs. Alternatively, simply having those Spikes early on, such as through a suicide lead like Deoxys-S or Doexys-A Deoxys-A, will allow Palkia to 2HKO these three nuisances as they attempt to switch in. You can also use something like Tornadus-T or Shaymin-S if you prefer to convert Chansey, Grass Arceus, and specially defensive Kyogre into free turns for something offensive. This is especially effective as these three will likely have to spend their following turn using some form of recovery after switching into Palkia.</p>

    <p>Although the aforementioned three Chansey, Grass Arceus, and specially defensive Kyogre are generally the safest switch-ins, Pokemon like such as Latias or and Steel Arceus can absorb one of Palkia's STABs exceptionally well while running even if they do run the risk of an instant OHKO if Palkia opts for the other STAB. Because of this, it's good to have a teammate that can switch into these guys in case you predict poorly. Genesect or and Steel Arceus are good options to handle a smart Latias user while a Ho-Oh or Dialga can keep most Steel Arceus in line.</p>

    <p>Choice Specs Palkia demands rain more than any other Palkia variant simply because of how obscenely powerful its Hydro Pumps become with that support. However, it's worth noting that the significantly stronger Spacial Rend and Draco Meteor are valuable when the weather changes to sun, as they allow Palkia to 2HKO bulky Arceus formes and Ho-Oh without Stealth Rock. Therefore, it is difficult to say that rain support is a must as Choice Specs Palkia remains threatening outside of rain and, of course, becomes even more dangerous when facing a rain team.</p>

    [Other Options]

    <p>For the more unfortunate, Dragon Pulse doesn't risk the miss that Spacial Rend does but it is significantly weaker and the chance of missing with Spacial Rend is very small. Thunder Wave can be used to cripple a Calm Mind Arceus attempting to set up on you or a Grass Arceus switch-in. Blizzard is a very inaccurate way to 2HKO Grass Arceus. Thunderbolt and Flamethrower might seem appealing due to their consistency, but their damage output is so underwhelming that you should never actually use them over Thunder and Fire Blast. Likewise, Ice Beam is an extremely ineffective move, more so when you consider that you can use the mediocre Blizzard to actually accomplish something in its place. Physical Palkia sets like Choice Band or and physical mixed have the appeal of beating typical Palkia counters, namely most notably Chansey, but those counters are already very limited and a simple change in the final move on the All-Out Attacker all-out attacker set accomplishes the same thing. Furthermore, in exchange for bypassing Chansey, these physical sets add more checks and counters to the list, such as the dreaded Ferrothorn. Palkia doesn't have many options to boost its stats beyond Bulk Up and Absorb Bulb. Bulk Up suffers from the same problems as the other physical sets except that Palkia has even less coverage moves, which further increases the its number of checks and counters. Absorb Bulb is an interesting way to increase your Palkia's Special Attack when switching into Kyogre's Water Spout or Surf, but it suffers from being single use and from robbing you of a more consistent item like Lustrous Orb.</p>

    [Checks and Counters]

    <p>Grass Arceus under rain and the pink blobs&mdash;Chansey and Blissey&mdash; (add comma) Chansey, and Blissey are the three biggest counters to Palkia. Thanks to the its resistance to Water-type attacks and meaty natural bulk, only Spacial Rend from the Choice Specs set has a chance of beating Grass Arceus, but even that falls to does not beat the support set if it fails to land a critical hit during the Recover stall before running out of its meager 8 PP or missing. A Calm Mind variant with a bit of Special Defense investment will easily beat even Choice Specs Palkia. The faster Speed also helps as it makes it harder for Palkia to use Dragon tail Tail in order to weaken Grass Arceus enough to not have the health to switch in. However, Grass Arceus will not be able to beat Palkia outside of the rain as Fire Blast will overwhelm it. Chansey and Blissey have such an absurd amount of special bulk that they can easily shrug off any of Palkia's special attacks regardless of the weather. Even a Choice Specs rain-boosted Hydro Pump will fail to 2HKO without Stealth Rock plus a layer of Spikes being up on the field. However, they do have to be wary of Palkia running Aqua Tail with Lustrous Orb, as their Defense, especially for Blissey, isn't nearly as gigantic as their Special Defense. Their lower Speed also leaves them vulnerable to Dragon Tail as they won't be able to use Softboiled before being hit by one of Palkia's attacks.</p>

    <p>Changing the weather will allow more threats to counter Palkia. If the weather is sunny, just about any bulky Arceus forme will work well. Even Rock Arceus could beat Palkia as the sun would remove his Water-type weakness. Deoxys-D also works very well under the sun as long as Palkia isn't equipped with a Choice Specs. If Stealth Rock isn't up, Ho-Oh can take on Palkia very well thanks to the sun removing his Water-type weakness and crippling the accuracy of Thunder. When a sandstorm is raging, there are less options for bulky Arceus formes that counter Palkia as it maintains an unharmed Water-type STAB. Also, the extra residual damage from the sandstorm will put 252 HP Arceus in 2HKO range of from a Lustrous Orb-boosted Spacial Rend. However, a minor amount of Special Defense investment remedies this issue. Deoxys-D, however, remains just as effective under a sandstorm as under sunny weather.</p>

    <p>There remains a few more situational checks to Palkia. Gastrodon can survive two Spacial Rends from the Lustrous Orb variants, but it does this with such little health remaining that it only takes a single Dragon Tail for Palkia to be able to play around it. Ludicolo is in the same basket boat, but at least it can hit Palkia with Leech Seed before being forced right back out by Dragon Tail. Latias can outspeed non-Choice Scarf Palkia and can even survive a Lustrous Orb-boosted Spacial Rend if healthy enough. Once in, she can easily OHKO Palkia with her Dragon-type STAB. Even Haban Berry Palkia risks being OHKOed after Stealth Rock by Draco Meteor if Latias runs enough Special Attack investment. Defensive Dialga can switch in once on the Lustrous Orb set, (remove comma) but will lose outright to Haban Berry or and Choice Specs variants. Specially defensive Kyogre can check Palkia if it lacks Thunder or fails to predict properly in the case of Choice Specs Palkia. Ferrothorn, (remove comma) under rain, (remove comma) is a pest to Choice Scarf Palkia and can beat Lustrous Orb variants if it manages to avoid switching into Fire Blast.</p>

    <p>To scratch the bottom of the barrel, you can use faster Dragon-types like such as Garchomp or and Latios if you manage to bring them in with excellent prediction or after Palkia knocks something out. Haban Berry Palkia excels at luring these types of response out and punishing them, so be careful or use very powerful Dragon-type attacks like Latios's Draco Meteor. If Palkia lacks Dragon Tail or fails to paralyze with Thunder, Calm Mind Arceus formes can set up on it once safely in. Wobbuffet, and to a lesser extent, Tyranitar, can trap Choice Scarf Palkia or and Choice Specs Palkia locked into a weaker coverage move. Using a Dragon-type with Haban Berry is another way to beat Palkia one-on-one.</p>

    <p>In general, the best way to handle Palkia is to just deny it as many free turns as possible. By filling your team with faster threats or bulky ones that can beat it one-on-one as well as checks like Dialga or and Latias, you can minimize the amount of damage Palkia does to your team.</p>


    GP: 2/2
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  21. Melee Mewtwo

    Melee Mewtwo Is a Fox main.
    is a member of the Site Staffis a Smogon IRC AOPis a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogon
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    Thanks for the GP check. For the coment about Lustrous Orb I added "Lustrous Orb allows Palkia to OHKO Forretress with Surf after Stealth Rock as well as give a significant boost to Palkia's main STABs for general purposes." I also changed "Ferrothorn is often one of the biggest cockblocks to Choice Scarf Palkia" to "biggest troubles". Are there any problems with these two changes?

    Besides that this is done now.
  22. Nexus

    Nexus Day 358: Believe
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    Uploaded this, but since idk how the new scms works exactly leaving this here until the change is reflected on the site.

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