Lenneth and Laharl stroll through the seemingly abandoned, darkly lit parking lot.
"That's the last time I go shopping with you at the Department Store..." Laharl says struggling with Lenneth's multiple shopping bags overflowing with Potions, Poke Balls and accessories.
"Oh be quiet, you know this benifits both of us, right?" Lenneth says then giggles as she watches Titania the Budew waddle behind the two, trying to keep up.
"Wait- What's happening over there? It looks like a Pokemon battle!"
The two rush over to the two quarreling trainers. Perhaps one cut another off, maybe one bought the last Super Potion. Or maybe they're just itching for a fight... Lenneth shouts to the one in the "I <3 Blaziken" shirt.
"What kind of battle are you two going to have?"
The trainer responds:
"What conditions or clauses do you propose for the match?"
They respond:
"Ooh, ooh brother, can we? We've never been referees before!" Lenneth practically shouts while Laharl's Budew starts imitating her frantic excitement.
"Well.. OK let me have a look at the opponent's teams..."
Pansear(*) [Fernando] (Male)
Nature: Mild (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Defense)
Type:
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Blaze (DW): (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 64
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Scratch*
Leer*
Lick*
Incinerate*
Fury Swipes*
Yawn*
Bite*
Flame Burst*
Amnesia*
Fire Punch*
Low Kick*
Tickle*
Hone Claws*
Flamethrower*
Solarbeam*
Swinub(*) [Truffles] (Male)
Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)
Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Thick Fat (DW): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 50
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Tackle*
Odor Sleuth*
Mud Sport*
Powder Snow*
Mud-slap*
Endure*
Mud Bomb*
Icy Wind*
Curse*
Body Slam*
Icicle Spear*
Ice Beam*
Toxic*
Hail*
Natu(*) [Twila] (Female)
Nature: Gentle (Adds One (1) Rank to Special Defense; Subtracts One (1) Rank From Defense)
Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.
Magic Bounce (DW): (Innate) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the opponent.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 70
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Peck*
Leer*
Nightshade*
Teleport*
Lucky Chant*
Miracle Eye*
Me First*
Confuse Ray*
Roost*
Haze*
Quick Attack*
Light Screen*
Psychic*
Aerial Ace*
"Woah, Glacier sure has an advantage considering Blazikenmaster only has 2 Pokemon he could use..." Lenneth says in wonder.
"Oh, tsk-tsk sister. When will you learn that strategy and cunning is what wins battles, not early advantages or force."
"Whatever, the turn order will go like this:"
BMZ sends out Pokemon
Glacier sends out Pokemon and actions
BMZ posts actions
We ref
BMZ actions
Glacier actions
Ref
rinse, repeat
Laharl raises his hand in the air and swings it down to signal the battle's start. As the players bow to each other to show respect, Titania imitates and falls face-over-stubs in the process.
"And so... Let the battle begin!!"
"That's the last time I go shopping with you at the Department Store..." Laharl says struggling with Lenneth's multiple shopping bags overflowing with Potions, Poke Balls and accessories.
"Oh be quiet, you know this benifits both of us, right?" Lenneth says then giggles as she watches Titania the Budew waddle behind the two, trying to keep up.
"Wait- What's happening over there? It looks like a Pokemon battle!"
The two rush over to the two quarreling trainers. Perhaps one cut another off, maybe one bought the last Super Potion. Or maybe they're just itching for a fight... Lenneth shouts to the one in the "I <3 Blaziken" shirt.
"What kind of battle are you two going to have?"
The trainer responds:
Laharl calls to the second trainer with the "Ice, Ice Baby" cap.Newbies please!
3 Day DQ
2v2 Singles
Arena- A to floor parking lot, Dig can't be used because you'll fall to the bottem floor, earthquake will cause the ground to be destroyed and make the pokemon fall to the bottem floor causing damage
"What conditions or clauses do you propose for the match?"
They respond:
Lenneth looks giddy and starts getting excited.Switch=KO
no items
one ability
k we just need a ref
"Ooh, ooh brother, can we? We've never been referees before!" Lenneth practically shouts while Laharl's Budew starts imitating her frantic excitement.
"Well.. OK let me have a look at the opponent's teams..."
Pokémon Team:
Torchic* Blazer (Male)
Nature: Naughty (Plus attack Minus Special defence)
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas
Abilities:Blaze: Innate When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2).
Speed Boost(DW): Innate Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).
Stats:
HP: 90
Atk: Rank 3(+Naughty bonus)
Def: Rank 2
SpA: Rank 3
SpD: Rank 1(-Naughty bonus)
Spe: 45
EC:0/9
MC:0
DC:0/5
Attacks:
Level Up Moves
Scratch*
Growl*
Focus Energy*
Ember*
Peck*
Sand-Attack*
Fire Spin*
Egg Moves
Baton Pass*
Crush Claw*
Flame Burst*
TM/HM Moves
Flame thrower*
Sword dance*
Will-o-Wisp*
Gligar* Winger (Female)
Nature: Adamant (Plus Attack; Minus Special Attack)
Type: Ground-Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Flying-Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities: Hyper Cutter-Innate; This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Sand veil- Innate This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage
Immunity(DW)- Innate This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when poisoned. Toxic Poisoning will not do damage, however it will continue getting more severe.
Stats-
HP: 100
Atk: Rank 4 (+ Adamant)
Def: Rank 4
SpA: Rank 1(- Adamant)
SpD: Rank 3
Spe: 85
EC: 0/6
MC:0
DC:0/5
Level Up Moves
Poison Sting*
Sand-Attack*
Harden*
Knock Off*
Quick Attack*
Fury Cutter*
Faint Attack*
Egg Moves
Agility*
Cross Poison*
Night Slash*
TM/HM Moves
Aerial Ace*
Earthquake*
Dig*
Torchic* Blazer (Male)
Nature: Naughty (Plus attack Minus Special defence)
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas
Abilities:Blaze: Innate When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2).
Speed Boost(DW): Innate Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).
Stats:
HP: 90
Atk: Rank 3(+Naughty bonus)
Def: Rank 2
SpA: Rank 3
SpD: Rank 1(-Naughty bonus)
Spe: 45
EC:0/9
MC:0
DC:0/5
Attacks:
Level Up Moves
Scratch*
Growl*
Focus Energy*
Ember*
Peck*
Sand-Attack*
Fire Spin*
Egg Moves
Baton Pass*
Crush Claw*
Flame Burst*
TM/HM Moves
Flame thrower*
Sword dance*
Will-o-Wisp*
Gligar* Winger (Female)
Nature: Adamant (Plus Attack; Minus Special Attack)
Type: Ground-Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Flying-Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities: Hyper Cutter-Innate; This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Sand veil- Innate This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage
Immunity(DW)- Innate This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when poisoned. Toxic Poisoning will not do damage, however it will continue getting more severe.
Stats-
HP: 100
Atk: Rank 4 (+ Adamant)
Def: Rank 4
SpA: Rank 1(- Adamant)
SpD: Rank 3
Spe: 85
EC: 0/6
MC:0
DC:0/5
Level Up Moves
Poison Sting*
Sand-Attack*
Harden*
Knock Off*
Quick Attack*
Fury Cutter*
Faint Attack*
Egg Moves
Agility*
Cross Poison*
Night Slash*
TM/HM Moves
Aerial Ace*
Earthquake*
Dig*
Pansear(*) [Fernando] (Male)
Nature: Mild (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Defense)
Type:
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Blaze (DW): (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 64
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Scratch*
Leer*
Lick*
Incinerate*
Fury Swipes*
Yawn*
Bite*
Flame Burst*
Amnesia*
Fire Punch*
Low Kick*
Tickle*
Hone Claws*
Flamethrower*
Solarbeam*
Swinub(*) [Truffles] (Male)
Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)
Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Thick Fat (DW): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 50
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Tackle*
Odor Sleuth*
Mud Sport*
Powder Snow*
Mud-slap*
Endure*
Mud Bomb*
Icy Wind*
Curse*
Body Slam*
Icicle Spear*
Ice Beam*
Toxic*
Hail*
Natu(*) [Twila] (Female)
Nature: Gentle (Adds One (1) Rank to Special Defense; Subtracts One (1) Rank From Defense)
Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.
Magic Bounce (DW): (Innate) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the opponent.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 70
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Peck*
Leer*
Nightshade*
Teleport*
Lucky Chant*
Miracle Eye*
Me First*
Confuse Ray*
Roost*
Haze*
Quick Attack*
Light Screen*
Psychic*
Aerial Ace*
"Woah, Glacier sure has an advantage considering Blazikenmaster only has 2 Pokemon he could use..." Lenneth says in wonder.
"Oh, tsk-tsk sister. When will you learn that strategy and cunning is what wins battles, not early advantages or force."
"Whatever, the turn order will go like this:"
BMZ sends out Pokemon
Glacier sends out Pokemon and actions
BMZ posts actions
We ref
BMZ actions
Glacier actions
Ref
rinse, repeat
Laharl raises his hand in the air and swings it down to signal the battle's start. As the players bow to each other to show respect, Titania imitates and falls face-over-stubs in the process.
"And so... Let the battle begin!!"