Introduction
Here is Version 2 of the team for reference purposes:
Hey all, this is my first RMT and I’m pretty new to the forums, but I’ve been lurking around the Smogon website as a whole for a couple of weeks now. I haven’t gotten PO until about two weeks ago, I believe. I have been playing Pokemon since Gen II (Crystal), but not competitively because at that age, I didn’t give a damn about competition. I just wanted to have fun. I then got Ruby and Silver and played Emerald. That is when I got a true hold of the Pokemon “system”, if you can find a good word for it. I stopped playing Pokemon during the Sinnoh region (Gen IV) because during HS, Pokemon was uncool, so whatever. Once I got off to college, I started getting back into Pokemon because I missed it and didn’t give a damn about what everyone thought! My mom got a DS XL and I got Pokemon White and everything is pretty much history. I did Random Wi-Fi battles and got sick of it because of all the Japanese players just spamming gimmicky teams and teams with Garchomp/TTar and Politoed/Kingdra. I was using Smogon to build my team for Random Wi-Fi. Then I figured out about PO...
I initially started in the PO server and just trolled their Uber tier with Bronzong, Deoxys-D, Kyogre, Palkia, Cresslia, and Heracross. It was a pretty amazing team, getting me in the upper 300’s as a complete newbie to the PO system and to strategical team building. Then some douche Mod banned me a couple of days ago because my name was “RICK JAMES BITCH”. Eh, whatever. I then found a haven in the Smogon server. I was getting beat left and right and with my ultra-competitive nature, I got pissed. So I did something the spanking and searched a couple of RMT teams here and tested them out. Enough about me and off to the team!
I initially started in the PO server and just trolled their Uber tier with Bronzong, Deoxys-D, Kyogre, Palkia, Cresslia, and Heracross. It was a pretty amazing team, getting me in the upper 300’s as a complete newbie to the PO system and to strategical team building. Then some douche Mod banned me a couple of days ago because my name was “RICK JAMES BITCH”. Eh, whatever. I then found a haven in the Smogon server. I was getting beat left and right and with my ultra-competitive nature, I got pissed. So I did something the spanking and searched a couple of RMT teams here and tested them out. Enough about me and off to the team!
Team Building Process
I tried the Sandstorm team consisting of your basics such as Gliscor, Tyranitar, and Excadrill with some fillers (not Garchomp because he got banned to the Pokemon God tier). I found a couple of rain teams that were enticing because I felt that they were better than the sandstream-based teams (feel free to enlighten me because it might be a false preconception I have). I then found about PK Gaming/Jabba's team called "Enter The Dragon" which can be found here. It seemed like a very well-balanced team and I went ahead and tested it with the exception of Garchomp because he got banned to Ubers. It was well built, but because I am quite the noob, the team got slaughtered every once in a while. I am really going to sign up for the next tutoring session so I can get some insight from the well-established forum members here. On forth to the first version of the team:
The first version of the team was basically a carbon copy of the joint team concocted by PK Gaming and Jabba. I just went ahead and created the team on PO without really thinking about the possible threats as I just wanted to test it. The difference is obviously the absence of Garchomp. Chompy got replaced by Hydreigon because I just wanted another Dragon to spam Draco Meteor or Outrage (even though Hydreigon doesn't have an amazing Attack stat to really threaten with Outrage). Not much else to say here.
This is the team that was originally posted. It seems like a great team on paper, but it’s weaknesses just really jump out at you once you play against great (or just OK players). It can easily be exploited by priority moves and completely decimated by DD Gyarados and any (yes, any) sets of Scizor that can switch into a Draco Meteor or Outrage, set up, then hit hard with Bullet Punch. Tyranitar leads were also hell to deal with because many sets now run a surprise Ice Beam which puts me in an early hole which required on hax and dumb switches by my opponent to pull out a close win. Most of the time, I overly depended on Latios to pull out that close win and if Latios was taken out or walled, I was pretty much screwed. Haxorus is really beast, no doubt in my mind whatsoever, but Forretress could just switch in happily at Haxorus’ Outrage and enjoy setting up entry hazards then just Toxic my incoming Poke should I decide to switch.
The third (current) version of the team. It patched up crucial weaknesses that I had such as Gyarados’ and Scizors setting up. I sometimes run a different lead, but it’s a surprise lead that I like to keep to myself! The Gyarados problem is patched by Gastrodon which can eat all of Gyarados’ attacks and status it then hit hard with HP Electric. The Scizor problem is taken care of by Heatran which just laughs at even +6 Bullet Punch, but has to be extremely careful for those variants carrying Superpower as the Heatran set I use can get OHKO’d by almost any Fighting-type move. I'll explain the team in the specific analysis.
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Version 1_______________________
The first version of the team was basically a carbon copy of the joint team concocted by PK Gaming and Jabba. I just went ahead and created the team on PO without really thinking about the possible threats as I just wanted to test it. The difference is obviously the absence of Garchomp. Chompy got replaced by Hydreigon because I just wanted another Dragon to spam Draco Meteor or Outrage (even though Hydreigon doesn't have an amazing Attack stat to really threaten with Outrage). Not much else to say here.
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Version 2_______________________
This is the team that was originally posted. It seems like a great team on paper, but it’s weaknesses just really jump out at you once you play against great (or just OK players). It can easily be exploited by priority moves and completely decimated by DD Gyarados and any (yes, any) sets of Scizor that can switch into a Draco Meteor or Outrage, set up, then hit hard with Bullet Punch. Tyranitar leads were also hell to deal with because many sets now run a surprise Ice Beam which puts me in an early hole which required on hax and dumb switches by my opponent to pull out a close win. Most of the time, I overly depended on Latios to pull out that close win and if Latios was taken out or walled, I was pretty much screwed. Haxorus is really beast, no doubt in my mind whatsoever, but Forretress could just switch in happily at Haxorus’ Outrage and enjoy setting up entry hazards then just Toxic my incoming Poke should I decide to switch.
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Version 3_______________________
The third (current) version of the team. It patched up crucial weaknesses that I had such as Gyarados’ and Scizors setting up. I sometimes run a different lead, but it’s a surprise lead that I like to keep to myself! The Gyarados problem is patched by Gastrodon which can eat all of Gyarados’ attacks and status it then hit hard with HP Electric. The Scizor problem is taken care of by Heatran which just laughs at even +6 Bullet Punch, but has to be extremely careful for those variants carrying Superpower as the Heatran set I use can get OHKO’d by almost any Fighting-type move. I'll explain the team in the specific analysis.
The OG's
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Deoxys-S @ Choice Scarf
Trait: Pressure
EVs: 252 HP / 128 Atk / 96 SDef / 32 Spd
Careful Nature (+SDef, -SAtk)
- Spikes
- Superpower / Drain Punch
- Ice Punch
- Trick
This is probably one of the best if not the best lead in the game. I can’t believe no one else has been spamming Deoxys-S in the metagame. Right from the get-go, Deoxys-S really throws off 95% of the leads, whether it is setting up entry hazards or just attacking. Fancying the opposing Poke a cute scarf is the best way to ruin the synergy of the opponent’s whole team. Ferrothorn? No problem. Forretress? No problem. Skarmory? No problem. Trick is probably one of the under used moves...of all time. Deoxys-S is the best utilizer of Trick as topping out at 600+ speed before using Trick, it is guaranteed to go first unless you’re going against a Prankster lead. Ice Punch is to hit those random lead dragons and Grass-types; Superpower is for those lead attack Tyranitars. Most of the time, if the Tyranitar stays in, you will easily get a 2HKO on it or OHKO if there are no Def EV investment made. Sometimes I just switch Superpower for Drain Punch to increase the longevity of Deoxys-S whom sometimes bail me out during speed vs. speed battles.
The EV split might be a little weird so let me explain. 252 HP is to maximize its bulk so it can effectively be used against the opposing lead. The only way really that it can get OHKO’d by an opposing lead is if I go against a Draco Meteor spamming lead and I make the dumb utilization of Trick, which lets them basically to damage me for free. 128 attack is there to effectively use Superpower/Drain Punch and Ice Punch. 96 SpD is to enable Deoxys to take as much abuse as possible and the 32 Speed lets it top off at 404 speed (before Choice Scarf takes effect).
Rotom-W @ Leftovers
Trait: Levitate
EVs: 114 HP / 252 SAtk / 144 Spd
Modest Nature (+SAtk, -Atk)
- Thunder
- Hydro Pump
- Will-O-Wisp
- Pain Split
This little dancing appliance has caused probably a fourth of my matches to be won by forfeit and the frustration it causes along with Heatran is understandable. They cover each other’s weakness perfectly. Got a Grass-type Poke salivating at the moment to demolish Rotom-W? No problem. Switch in Heatran and get off a free Toxic or Stealth Rock. Sometimes they won’t switch out, but I’ll get to that later in Heatran’s analysis.
Rotom-W’s ability, Levitate, causes an insurmountable amount of frustration for sandstream teams that like to ride the sand storm of Tyranitar. When utilized accordingly with Heatran, sand storm teams can pretty much say “gg” because just the two can easily beat them. You can switch in Rotom-W against any Hippowdon, Tyranitar, Excadrill, and any users of EQ looking to revenge kill Heatran and OHKO or 2HKO in some cases with Hydro Pump. Sometimes, though, my team is put into a hole when Hydro Pump misses, which happens to me often. It is unbelievably frustrating because my rating is shit because of all the haxing I take. Challenge me if you want to get a critical hit from all your moves (lol).
Politoed (M) @ Choice Scarf
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Surf
- Ice Beam
- Perish Song
- Hidden Power [Electric]
"Gosh dammit" is what I want to hear when I switch this in against a sandstream-based team and kill the opposing Tyranitar (when switching in), Gliscor, and Excadrill. It makes my teams' job EXTREMELY easy because I can just have a field day with Latios, however I have to watch out for the remain Poke's that pack Ice Beam. The Choice Scarf ensures that once the opposing Tyranitar is kicked to the grave, it will outspeed almost every sandstream-reliant Pokes, having them die to Ice Beam or Surf. I switched the third move for Perish Song so once Toed is weakened, I can switch him against baton-passing bitches and end them with Perish Song.
The EV spread is also pretty standard with SpA maxed out to maximize the power of Surf in the rain and Ice Beam. Timid nature and the rest of the EVs are invested in Speed to make sure it outspeeds threatening Pokes.
Heatran (M) @ Leftovers
Trait: Flash Fire
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Flamethrower
- Hidden Power [Ice]
- Toxic
- Stealth Rock
I LOVE THIS HEATRAN. It always provides me with a room to fall back on when I go against a Volcarona, Grass-types, and Draco Meteor spamming. This is a pure defensive Heatran that can also hit hard with Heat Wave even under the rain. Heat Wave is so powerful that it can 2/3HKO Ferrothorn under the rain. Speaking of Volcarona earlier, this Heatran set (which I gracefully implemented to my team from ginganinja’s team) can take +4 Bug Buzz like a champ. I just laugh at the Volcarona’s that think they can have their way with my team. Just put in Heatran, poison it, force it to switch out once they realize NONE of their attacks are effective, and just use a free Stealth Rock. Heatran is the perfect teammate for dancing Rotom-W, there (I believe) is no one better. Like I previously mentioned in Rotom-W’s analysis, Heatran pretty much gets a free Toxic or SR up every time when Grass-types switch against it. The feeling of poisoning the opposing team’s anchor is absolutely satisfying. HP Ice provides an insurance against opposing Dragon types that really don’t pack Surf, even though this Heatran can take 2 or 3 Specs boosting Surfs.
This Heatran laughs at opposing Specs Latios’ Draco Meteors. It can take a Draco Meteor all day and hit back with Toxic or HP Ice. That really messes up their team if they depend heavily on their Spec’d or Scarfed Dragon because once their Dragon succumbs to the power of Heatran, I can just toy with them the whole round. Last note, this Poke can just have a day against opposing Cresselia.
Latios (M) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Surf
- Thunder
- Psyshock
Oh Latios, how much I love thee? A whole damn lot. This set is pretty common from what I've seen, but it's helluva bitch to deal with. The mammoth 580+ SpA (w/Choice Specs) and the STAB Draco Meteor is absolutely scary. Nothing (barring some SpD bulked Steel-types) will enjoy switching into a Draco Meteor. Surf is there to provide and extra punch once Starmie and Politoed goes down. Shadow Ball can be utilized if you want a failsafe against Reuniculus or Cresselia. Now that I added Rotom and Heatran, though, I don’t have to worry about those. Reuniculus can give this team problems though. I put in a Scizor for Politoed when I want to play anti-weather.
Gastrodon (M) @ Leftovers
Trait: Storm Drain
EVs: 112 HP / 144 Def / 252 SDef
Calm Nature (+SpD, -Atk)
- Surf
- Toxic
- Recover
- Ice Beam / Earth Power
Gastrodon is just my protection against Gyarados which seem to be popping up everywhere. This can eat all the Waterfalls it wants then 2HKO with HP Electric. If they switch out, realizing that they are almost walled by this slug, I can just poison their incoming Poke then switch out. Surf is for the obligatory STAB so it can pose as a threat to the opponents Poke. Recover is there to prolong its life. In my other teams, this can be a Scizor which can also combat Gyarados’ effectively.
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What Up Gangstas
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Deoxys-S @ Choice Scarf
Trait: Pressure
EVs: 252 HP / 128 Atk / 96 SDef / 32 Spd
Careful Nature (+SDef, -SAtk)
- Spikes
- Superpower / Drain Punch
- Ice Punch
- Trick
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This is probably one of the best if not the best lead in the game. I can’t believe no one else has been spamming Deoxys-S in the metagame. Right from the get-go, Deoxys-S really throws off 95% of the leads, whether it is setting up entry hazards or just attacking. Fancying the opposing Poke a cute scarf is the best way to ruin the synergy of the opponent’s whole team. Ferrothorn? No problem. Forretress? No problem. Skarmory? No problem. Trick is probably one of the under used moves...of all time. Deoxys-S is the best utilizer of Trick as topping out at 600+ speed before using Trick, it is guaranteed to go first unless you’re going against a Prankster lead. Ice Punch is to hit those random lead dragons and Grass-types; Superpower is for those lead attack Tyranitars. Most of the time, if the Tyranitar stays in, you will easily get a 2HKO on it or OHKO if there are no Def EV investment made. Sometimes I just switch Superpower for Drain Punch to increase the longevity of Deoxys-S whom sometimes bail me out during speed vs. speed battles.
The EV split might be a little weird so let me explain. 252 HP is to maximize its bulk so it can effectively be used against the opposing lead. The only way really that it can get OHKO’d by an opposing lead is if I go against a Draco Meteor spamming lead and I make the dumb utilization of Trick, which lets them basically to damage me for free. 128 attack is there to effectively use Superpower/Drain Punch and Ice Punch. 96 SpD is to enable Deoxys to take as much abuse as possible and the 32 Speed lets it top off at 404 speed (before Choice Scarf takes effect).
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Rotom-W @ Leftovers
Trait: Levitate
EVs: 114 HP / 252 SAtk / 144 Spd
Modest Nature (+SAtk, -Atk)
- Thunder
- Hydro Pump
- Will-O-Wisp
- Pain Split
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This little dancing appliance has caused probably a fourth of my matches to be won by forfeit and the frustration it causes along with Heatran is understandable. They cover each other’s weakness perfectly. Got a Grass-type Poke salivating at the moment to demolish Rotom-W? No problem. Switch in Heatran and get off a free Toxic or Stealth Rock. Sometimes they won’t switch out, but I’ll get to that later in Heatran’s analysis.
Rotom-W’s ability, Levitate, causes an insurmountable amount of frustration for sandstream teams that like to ride the sand storm of Tyranitar. When utilized accordingly with Heatran, sand storm teams can pretty much say “gg” because just the two can easily beat them. You can switch in Rotom-W against any Hippowdon, Tyranitar, Excadrill, and any users of EQ looking to revenge kill Heatran and OHKO or 2HKO in some cases with Hydro Pump. Sometimes, though, my team is put into a hole when Hydro Pump misses, which happens to me often. It is unbelievably frustrating because my rating is shit because of all the haxing I take. Challenge me if you want to get a critical hit from all your moves (lol).
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Politoed (M) @ Choice Scarf
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Surf
- Ice Beam
- Perish Song
- Hidden Power [Electric]
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"Gosh dammit" is what I want to hear when I switch this in against a sandstream-based team and kill the opposing Tyranitar (when switching in), Gliscor, and Excadrill. It makes my teams' job EXTREMELY easy because I can just have a field day with Latios, however I have to watch out for the remain Poke's that pack Ice Beam. The Choice Scarf ensures that once the opposing Tyranitar is kicked to the grave, it will outspeed almost every sandstream-reliant Pokes, having them die to Ice Beam or Surf. I switched the third move for Perish Song so once Toed is weakened, I can switch him against baton-passing bitches and end them with Perish Song.
The EV spread is also pretty standard with SpA maxed out to maximize the power of Surf in the rain and Ice Beam. Timid nature and the rest of the EVs are invested in Speed to make sure it outspeeds threatening Pokes.
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Heatran (M) @ Leftovers
Trait: Flash Fire
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Flamethrower
- Hidden Power [Ice]
- Toxic
- Stealth Rock
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I LOVE THIS HEATRAN. It always provides me with a room to fall back on when I go against a Volcarona, Grass-types, and Draco Meteor spamming. This is a pure defensive Heatran that can also hit hard with Heat Wave even under the rain. Heat Wave is so powerful that it can 2/3HKO Ferrothorn under the rain. Speaking of Volcarona earlier, this Heatran set (which I gracefully implemented to my team from ginganinja’s team) can take +4 Bug Buzz like a champ. I just laugh at the Volcarona’s that think they can have their way with my team. Just put in Heatran, poison it, force it to switch out once they realize NONE of their attacks are effective, and just use a free Stealth Rock. Heatran is the perfect teammate for dancing Rotom-W, there (I believe) is no one better. Like I previously mentioned in Rotom-W’s analysis, Heatran pretty much gets a free Toxic or SR up every time when Grass-types switch against it. The feeling of poisoning the opposing team’s anchor is absolutely satisfying. HP Ice provides an insurance against opposing Dragon types that really don’t pack Surf, even though this Heatran can take 2 or 3 Specs boosting Surfs.
This Heatran laughs at opposing Specs Latios’ Draco Meteors. It can take a Draco Meteor all day and hit back with Toxic or HP Ice. That really messes up their team if they depend heavily on their Spec’d or Scarfed Dragon because once their Dragon succumbs to the power of Heatran, I can just toy with them the whole round. Last note, this Poke can just have a day against opposing Cresselia.
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Latios (M) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Surf
- Thunder
- Psyshock
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Oh Latios, how much I love thee? A whole damn lot. This set is pretty common from what I've seen, but it's helluva bitch to deal with. The mammoth 580+ SpA (w/Choice Specs) and the STAB Draco Meteor is absolutely scary. Nothing (barring some SpD bulked Steel-types) will enjoy switching into a Draco Meteor. Surf is there to provide and extra punch once Starmie and Politoed goes down. Shadow Ball can be utilized if you want a failsafe against Reuniculus or Cresselia. Now that I added Rotom and Heatran, though, I don’t have to worry about those. Reuniculus can give this team problems though. I put in a Scizor for Politoed when I want to play anti-weather.
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Gastrodon (M) @ Leftovers
Trait: Storm Drain
EVs: 112 HP / 144 Def / 252 SDef
Calm Nature (+SpD, -Atk)
- Surf
- Toxic
- Recover
- Ice Beam / Earth Power
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Gastrodon is just my protection against Gyarados which seem to be popping up everywhere. This can eat all the Waterfalls it wants then 2HKO with HP Electric. If they switch out, realizing that they are almost walled by this slug, I can just poison their incoming Poke then switch out. Surf is for the obligatory STAB so it can pose as a threat to the opponents Poke. Recover is there to prolong its life. In my other teams, this can be a Scizor which can also combat Gyarados’ effectively.
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Here is Version 2 of the team for reference purposes:
VERSION 2
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Haxorus (M) @ Choice Band
Trait: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- Dual Chop
- Earthquake
- Brick Break
Out of all the dragons to create a team, I was wondering why PK Gaming chose Haxorus. This Haxorus is a complete copy of the "Enter The Dragon" Haxorus. At first, I thought Haxorus to be a poor-man's Garchomp, but damn, this thing is powerful. It has easily become my favorite Poke in OU. I even named this thing "Pimp Daddy Swagga Outrageous". The Choice Band on it is pretty standard as with the EVs, it hits 600+ Attack.
Pros: This thing is an absolute beast with STAB Outrage. The Brick Break are for those annoying Blisseys if my Latios goes down (will explain later) and for those Normal-types. Also good to have it handy to break the screens of Dual Screen Deoxys-S or similar set-up Pokes. The Earthquake are for those pesky steels such as Metagross that will usually resist Haxorus’ Dragon attacks. Dual Chop serves as my main sub breaker, but if Haxorus goes down, I will have to heavily rely on one of my other Pokes and that isn’t really favorable. If anything is SpD based, doesn't resist it, or doesn't outspeed it, it is a scary thing to face. If any Poke is using CM to set-up and doesn't have Ice-type moves, just pop in Haxorus and prepare to watch some Poke pr0n. It doesn't matter who you are, when you watch this thing use Outrage and you watch the health bar go down, you automatically feel aroused. I just hope that Iris' Axew evolves into a Haxorus so I can watch some Haxorus pr0n in the anime.
Cons: The downsides to Haxorus is it is very vulnerable to Pokes when it is locked into Outrage and those pesky ass Scizors that resist all of his attacks and threaten with Bullet Punch and Pursuit. Jirachi’s and Ferrothorn have a field day when Haxorus is locked into Outrage.
Dragonite (M) @ Leftovers
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Outrage
- Dragon Dance
- Roost
- Brick Break
Man has this Dragonite saved me from many games. This is my main replacement for that Hydreigon because I felt that I needed a Dragon that can wall with its bulk and threaten a set-up with DD. I invested the EVs in Speed and Atk with some in HP to threaten immediately against those Pokes left so in that sense, it serves as my late game sweeper once all of it's threats are removed by my other Pokes. +1 Brick Break is very useful for those annoying ass Ferrothorns that set-up on me all the time. It will easily OHKO or 2HKO anything that doesn't resist +1 Outrage or +1 Brick Break. Roost is there to heal off any pesky damage entry hazards have done to Dragonite. Originally, in the place of Brick Break, I had Fire Punch, but I decided to put Brick Break to counter the Ferrothorns of this world. I could have left Haxorus to do that, but it would be just too much to ask of Haxorus because he could get damaged doing a whole bunch of work and once he's taken out, I would be left vulnerable to bulky Steel-types. On last note, Fire Punch was so damn weak in the rain as this is a rain-based team.
Politoed (M) @ Choice Scarf
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 52 SDef / 200 Spd
Timid Nature (+Spd, -Atk)
- Surf
- Ice Beam
- Hydro Pump
- Hypnosis
"Gosh dammit" is what I want to hear when I switch this in against a sandstream-based team and kill the opposing Tyranitar (when switching in), Gliscor, and Excadrill. It makes my teams' job EXTREMELY easy because I can just have a field day with Dragonite or Latios, however I have to watch out for the remain Poke's that pack Ice Beam. The Choice Scarf ensures that once the opposing Tyranitar is kicked to the grave, it will outspeed almost every sandstream-reliant Pokes, having them die to Ice Beam or Surf. I really don't use Hydro Pump except for the "MUST USE" situations because it is so damn inaccurate for my taste. In the 23 times that I have clicked the damn "Hydro Pump" button, it has missed about 18 times. Yeah, talking about hax. I am in no way joking about that miss/use ratio. The Hypnosis is just a filler because I can't seem to find another alternative to it. Maybe a fighting move for the Steels? I'm not sure. Hypnosis, in every time I've clicked it, has missed. 60 accuracy can go f--- itself.
The EV spread is also pretty standard with SpA maxed out to maximize the power of Surf in the rain and Ice Beam. I put some EVs in SpD because there are a lot of Pokes that carry Thunderbolt to try and catch me switching in Politoed. Timid nature and the rest of the EVs are invested in Speed to make sure it outspeeds threatening Pokes.
Starmie @ Leftovers
Trait: Natural Cure
EVs: 136 HP / 156 SDef / 216 Spd
Timid Nature (+Spd, -Atk)
- Rapid Spin
- Surf
- Thunder
- Recover
How many times has Starmie saved me and screwed me over? I cannot count them all honestly. When it came to crunch time and my Pokes were getting screwed left and right because of all those bitchass entry hazards, I sent in Starmie and just used Rapid Spin and proceeded to spam Surf under the rain. I would just easily use Recover once he took some damage. The EV spread was just split between HP and SpD because if Surf doesn’t KO a Poke with Thunderbolt, I was really screwed because the opponent would spam Thunderbolt while I counter-spammed with Recover. That really doesn’t achieve anything. It is also so useful sending in Starmie against entry hazard Poke’s and just Rapid Spin the threats and proceed to counterattack. However the dilemma I am having is despite the great support Starmie provides in Rapid Spin and boosted STAB Surf in the rain, is my team is extremely weak to Fighting/Fire-types such as Infernape and some Darminitans that run 252 Atk / 252 Speed with CS. They just proceed to OHKO everyone with Flare Blitz. Also, Scizors present themselves to be little bitches against this team with Technician and Choice Band boosted STAB Bullet Punch. This Pokemon is really in question and has a very high chance of getting replaced.
Latios (M) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Surf
- Shadow Ball
- Psyshock
Oh Latios, how much I love thee? A whole damn lot. This set is pretty common from what I've seen, but it's helluva bitch to deal with. The mammoth 580+ SpA (w/Choice Specs) and the STAB Draco Meteor is absolutely scary. Nothing (barring some SpD bulked Scizors) will enjoy switching into a Draco Meteor. Surf is there to provide and extra punch once Starmie and Politoed goes down. I put Shadow Ball there recently for the annoying ass Psychics such as Cresselia that threaten to wall. I haven't seen how much it would fare yet though. Everything is just common for a Latios set. This Poke, when used correctly, is a bitch to deal with, especially if your opponent has no answer for it, just Draco Meteor twice, switch to Toed or Starmie, switch Latios back in and repeat. Oh, before I forget, the Psyshock is there to repel those Chansey and Blisseys that are quite annoying to my special attackers. I haven’t seen much of them, but when they do pop up in the team preview, Latios is going straight out whenever they appear in battle. Nothing else to say because I'm still quite new to the competitive game.
Mamoswine (M) @ Focus Sash
Trait: Oblivious
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Ice Shard
- Icicle Crash
- Stone Edge
Everyone would love a cute, huggable (albeit very dangerous), pet mammoth. This thing is quite the anti-Haxorus/Salamence/Dragonite/Archeops. It just jizzes all over those Pokes (and similar Pokes) with it’s priority STAB Ice Shard. If it doesn’t OHKO, Focus Sash (assuming no SR are up), problem Dragon will be no problem after two Ice Shards. Meh, honestly this post is just so long I don’t even feel like explaining the set. Just read PK Gaming/Jabbas explanation of Mamoswine here.
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What Up Gangstas
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Haxorus (M) @ Choice Band
Trait: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- Dual Chop
- Earthquake
- Brick Break
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Out of all the dragons to create a team, I was wondering why PK Gaming chose Haxorus. This Haxorus is a complete copy of the "Enter The Dragon" Haxorus. At first, I thought Haxorus to be a poor-man's Garchomp, but damn, this thing is powerful. It has easily become my favorite Poke in OU. I even named this thing "Pimp Daddy Swagga Outrageous". The Choice Band on it is pretty standard as with the EVs, it hits 600+ Attack.
Pros: This thing is an absolute beast with STAB Outrage. The Brick Break are for those annoying Blisseys if my Latios goes down (will explain later) and for those Normal-types. Also good to have it handy to break the screens of Dual Screen Deoxys-S or similar set-up Pokes. The Earthquake are for those pesky steels such as Metagross that will usually resist Haxorus’ Dragon attacks. Dual Chop serves as my main sub breaker, but if Haxorus goes down, I will have to heavily rely on one of my other Pokes and that isn’t really favorable. If anything is SpD based, doesn't resist it, or doesn't outspeed it, it is a scary thing to face. If any Poke is using CM to set-up and doesn't have Ice-type moves, just pop in Haxorus and prepare to watch some Poke pr0n. It doesn't matter who you are, when you watch this thing use Outrage and you watch the health bar go down, you automatically feel aroused. I just hope that Iris' Axew evolves into a Haxorus so I can watch some Haxorus pr0n in the anime.
Cons: The downsides to Haxorus is it is very vulnerable to Pokes when it is locked into Outrage and those pesky ass Scizors that resist all of his attacks and threaten with Bullet Punch and Pursuit. Jirachi’s and Ferrothorn have a field day when Haxorus is locked into Outrage.
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Dragonite (M) @ Leftovers
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Outrage
- Dragon Dance
- Roost
- Brick Break
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Man has this Dragonite saved me from many games. This is my main replacement for that Hydreigon because I felt that I needed a Dragon that can wall with its bulk and threaten a set-up with DD. I invested the EVs in Speed and Atk with some in HP to threaten immediately against those Pokes left so in that sense, it serves as my late game sweeper once all of it's threats are removed by my other Pokes. +1 Brick Break is very useful for those annoying ass Ferrothorns that set-up on me all the time. It will easily OHKO or 2HKO anything that doesn't resist +1 Outrage or +1 Brick Break. Roost is there to heal off any pesky damage entry hazards have done to Dragonite. Originally, in the place of Brick Break, I had Fire Punch, but I decided to put Brick Break to counter the Ferrothorns of this world. I could have left Haxorus to do that, but it would be just too much to ask of Haxorus because he could get damaged doing a whole bunch of work and once he's taken out, I would be left vulnerable to bulky Steel-types. On last note, Fire Punch was so damn weak in the rain as this is a rain-based team.
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Politoed (M) @ Choice Scarf
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 52 SDef / 200 Spd
Timid Nature (+Spd, -Atk)
- Surf
- Ice Beam
- Hydro Pump
- Hypnosis
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"Gosh dammit" is what I want to hear when I switch this in against a sandstream-based team and kill the opposing Tyranitar (when switching in), Gliscor, and Excadrill. It makes my teams' job EXTREMELY easy because I can just have a field day with Dragonite or Latios, however I have to watch out for the remain Poke's that pack Ice Beam. The Choice Scarf ensures that once the opposing Tyranitar is kicked to the grave, it will outspeed almost every sandstream-reliant Pokes, having them die to Ice Beam or Surf. I really don't use Hydro Pump except for the "MUST USE" situations because it is so damn inaccurate for my taste. In the 23 times that I have clicked the damn "Hydro Pump" button, it has missed about 18 times. Yeah, talking about hax. I am in no way joking about that miss/use ratio. The Hypnosis is just a filler because I can't seem to find another alternative to it. Maybe a fighting move for the Steels? I'm not sure. Hypnosis, in every time I've clicked it, has missed. 60 accuracy can go f--- itself.
The EV spread is also pretty standard with SpA maxed out to maximize the power of Surf in the rain and Ice Beam. I put some EVs in SpD because there are a lot of Pokes that carry Thunderbolt to try and catch me switching in Politoed. Timid nature and the rest of the EVs are invested in Speed to make sure it outspeeds threatening Pokes.
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Starmie @ Leftovers
Trait: Natural Cure
EVs: 136 HP / 156 SDef / 216 Spd
Timid Nature (+Spd, -Atk)
- Rapid Spin
- Surf
- Thunder
- Recover
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How many times has Starmie saved me and screwed me over? I cannot count them all honestly. When it came to crunch time and my Pokes were getting screwed left and right because of all those bitchass entry hazards, I sent in Starmie and just used Rapid Spin and proceeded to spam Surf under the rain. I would just easily use Recover once he took some damage. The EV spread was just split between HP and SpD because if Surf doesn’t KO a Poke with Thunderbolt, I was really screwed because the opponent would spam Thunderbolt while I counter-spammed with Recover. That really doesn’t achieve anything. It is also so useful sending in Starmie against entry hazard Poke’s and just Rapid Spin the threats and proceed to counterattack. However the dilemma I am having is despite the great support Starmie provides in Rapid Spin and boosted STAB Surf in the rain, is my team is extremely weak to Fighting/Fire-types such as Infernape and some Darminitans that run 252 Atk / 252 Speed with CS. They just proceed to OHKO everyone with Flare Blitz. Also, Scizors present themselves to be little bitches against this team with Technician and Choice Band boosted STAB Bullet Punch. This Pokemon is really in question and has a very high chance of getting replaced.
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Latios (M) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Surf
- Shadow Ball
- Psyshock
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Oh Latios, how much I love thee? A whole damn lot. This set is pretty common from what I've seen, but it's helluva bitch to deal with. The mammoth 580+ SpA (w/Choice Specs) and the STAB Draco Meteor is absolutely scary. Nothing (barring some SpD bulked Scizors) will enjoy switching into a Draco Meteor. Surf is there to provide and extra punch once Starmie and Politoed goes down. I put Shadow Ball there recently for the annoying ass Psychics such as Cresselia that threaten to wall. I haven't seen how much it would fare yet though. Everything is just common for a Latios set. This Poke, when used correctly, is a bitch to deal with, especially if your opponent has no answer for it, just Draco Meteor twice, switch to Toed or Starmie, switch Latios back in and repeat. Oh, before I forget, the Psyshock is there to repel those Chansey and Blisseys that are quite annoying to my special attackers. I haven’t seen much of them, but when they do pop up in the team preview, Latios is going straight out whenever they appear in battle. Nothing else to say because I'm still quite new to the competitive game.
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Mamoswine (M) @ Focus Sash
Trait: Oblivious
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Ice Shard
- Icicle Crash
- Stone Edge
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Everyone would love a cute, huggable (albeit very dangerous), pet mammoth. This thing is quite the anti-Haxorus/Salamence/Dragonite/Archeops. It just jizzes all over those Pokes (and similar Pokes) with it’s priority STAB Ice Shard. If it doesn’t OHKO, Focus Sash (assuming no SR are up), problem Dragon will be no problem after two Ice Shards. Meh, honestly this post is just so long I don’t even feel like explaining the set. Just read PK Gaming/Jabbas explanation of Mamoswine here.