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Completed PCF Vs iiMKUltra

Discussion in 'ASB' started by Destiny Warrior, May 12, 2011.

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  1. Destiny Warrior

    Destiny Warrior also known as Darkwing_Duck
    is a Smogon Media Contributor Alumnus

    Joined:
    Dec 30, 2009
    Messages:
    3,171
    1v1 Singles
    2 day DQ
    no recovery/5 chills

    Arena: Pokemon Musical Theater
    There are lots of silly props and knick nacks laying about from the previous show. two trainers got into a scuffle about whos pokemon was the cutest and decided to fight over it.

    After the 2nd round the crowd will have filed out and left, but if the fight makes it onto the stage the crowd will be alarmed and alert the authorities. 1 turn after that an officer jenny and a Growlithe will attack the participant with the most health until the other has more health, in which case they will be attacked.

    Growlithe has Flash Fire and will attack with Fire Fang and Take Down with a rank 3 attack stat and a neutral nature.

    switch=derp
    No items
    One ability

    PCF
    Machoke (Captain Falcon)* (open)
    [​IMG]
    Machoke* Captain Falcon (Male)
    Nature: Adamant (Adds * to Attack; Subtracts * From Special Attack)
    Type: Fighting
    Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Guts: Type: Innate
    This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

    No Guard: Type: Innate
    This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. Resultingly it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when a OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefitted by No Guard, they will have their normal accuracy.

    DW Steadfast: Type: Innate
    If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference.

    Stats:
    HP: 100
    Atk: 5 (+)
    Def: 3
    SpA: 1 (-)
    SpD: 3
    Spe: 45

    EC: 6/9
    MC: 1
    DC: 3/5

    Attacks:
    Low Kick*
    Leer*
    Focus Energy*
    Karate Chop*
    Foresight*
    Low Sweep*
    Seismic Toss*
    Revenge*
    Vital Throw
    Cross Chop
    Dynamic Punch


    Ice Punch*
    Rock Slide*
    Counter*

    Bulk Up*
    Earthquake*
    Payback*


    Magnemite (Miracle) (open)
    [​IMG]
    Magnemite Miracle
    Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)
    Type: Electric/Steel
    Electric STAB;50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Magnet Pull:Type: Can be Activated
    This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions.
    Command: Ability: Magnet Pull (Attract) or Ability: Magnet Pull (Repulse)

    Sturdy: Type: Innate
    This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

    Analytic:Type: Can be Enabled
    If this Pokemon attacks second during an action, its attack has +5% (flat) more accuracy do two (2) more damage. However, the opponents attacks have +10% (flat) accuracy.

    Stats:
    HP: 80
    Atk: 1 (-)
    Def: 3
    SpA: 4 (+)
    SpD: 2
    Spe: 45

    EC: 0/6
    MC: 0
    DW: 0

    Attacks:
    Metal Sound
    Tackle
    ThunderShock
    Supersonic
    SonicBoom
    Thunder Wave
    Spark

    Magnet Rise
    Substitute
    Gravity

    Hidden Power (Water,7)
    Thunder
    Protect


    Tyrogue (The Rock) (open)
    [​IMG]
    Tyrogue The Rock (Male)
    Nature: Adamant (Adds * to Attack; Subtracts * From Special Attack)
    Type: Fighting
    Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Guts: Type: Innate
    This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

    Steadfast: Type: Innate
    If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference.

    DW Vital Spirit: Type: Innate
    This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

    Stats:
    HP: 90
    Atk: 3 (+)
    Def: 2
    SpA: 1 (-)
    SpD: 2
    Spe: 35

    EC: 1/6
    MC: 1
    DC: 1/5

    Attacks:
    Tackle
    Helping Hand
    Fake Out
    Foresight

    Hi Jump Kick
    Mind Reader
    Rapid Spin

    Bulk Up
    Protect
    Earthquake


    iiMKUltra
    ]
    mons (open)

    [​IMG]
    Emboar(*) Vulcan (F)
    Nature: Lonely (Attack increased by *; Defense decreased by *)
    Type: Fire/Fighting
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional
    damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves, Meditate and Cheer Up have Energy Cost reduced by one (1).

    Abilities:
    Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two
    (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Reckless (DW): (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon do two (2) more damage, and recoil percentage is unaffected.

    Stats:
    HP: 110
    Atk: ******(+)
    Def: **(-)
    SpA: ****
    SpD: ***
    Spe: 65

    EC: 9/9
    MC: 1
    DC: 5/5

    Attacks:
    Tackle(*)
    Tail Whip(*)
    Ember(*)
    Odor Sleuth(*)
    Defense Curl(*)
    Flame Charge(*)
    Smog(*)
    Rollout(*)
    Take Down(*)

    Yawn(*)
    Superpower(*)
    Thrash(*)

    Overheat(*)
    Will-O-Wisp(*)
    Wild Charge(*)

    Flare Blitz
    Head Smash
    Arm Thrust
    Hammer Arm
    Fire Blast
    Stone Edge
    Solarbeam

    [​IMG]
    Rotom-W [Voltergeist] (U)
    Nature: Modest (+Spa, -Atk)
    Type: Electric/Ghost
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1). (Gengar line and pure Ghosts only: moving through walls.)

    Ability:
    Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

    Stats:
    HP: 90
    Atk: Rank 2(-)
    Def: Rank 4
    SpA: Rank 5(+)
    SpD: Rank 4
    Spe: 86

    MC: 1

    Moves:
    Trick
    Astonish
    Thunder Wave
    ThunderShock
    Confuse Ray
    Uproar
    Double Team
    Shock Wave

    Hex
    Discharge
    Substitute

    Will-O-Wisp
    Toxic
    Thunder

    Hydro Pump
    Shadow Ball


    [​IMG]
    Munchlax [Typhon] (M)
    Nature: Quiet (+Spa, -Spe)
    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Stats:
    HP: 120
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3(+)
    SpD: Rank 3
    Spe: 4 (5/1.15)

    EC: 0/6
    MC: 0
    DC: 0/5

    Abilities:
    Pickup: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (it's own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
    Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
    Gluttony: (DW Locked) (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

    Moves:
    Metronome
    Odour Sleuth
    Tackle
    Defense Curl
    Amnesia
    Lick
    Recycle
    Screech
    Chip Away

    Counter
    Zen Headbutt
    Double Edge

    Blizzard
    Thunder
    Fire Blast


    PCF please send ot your Pokemon.
  2. PinkCaptainFalcon

    PinkCaptainFalcon

    Joined:
    Mar 4, 2011
    Messages:
    301
    GO MY NAMESAKE! CAPTAIN FALCON!!
    with Guts
    [​IMG]

    My Machoke in action'

    edit: also sorry if you wanted to train munchlax. ive been wanting to get in a fight with my machoke really bad recently
  3. MK Ultra

    MK Ultra BOOGEYMAN
    is a Forum Moderator
    Moderator

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    EMBOAR says roar.

    Flare Blitz-Hammer Arm-Flare Blitz
  4. PinkCaptainFalcon

    PinkCaptainFalcon

    Joined:
    Mar 4, 2011
    Messages:
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    Redirect his Momentum right back at him Captain Falcon!

    Counter - Earthquake - Counter

    Vulcan, Show me yo moves!
  5. Destiny Warrior

    Destiny Warrior also known as Darkwing_Duck
    is a Smogon Media Contributor Alumnus

    Joined:
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    Messages:
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    Assuming Reckless as Emboar's ability.

    [​IMG]
    Machoke* Captain Falcon
    HP: 100
    Energy: 100%

    [​IMG]
    Emboar(*) Vulcan
    HP: 110
    Energy: 100%

    Vulcan leads off with a high powered Flare Blitz, attempting to verwhelm its opponent, but is met with a swift Counter! Vulcan follows up with a Hammer Arm, which lowers its Speed, and in response gets an Earthquake from Machoke! Finally, Vulcan uses another Flare Blitz, only to be met with another Counter.

    [​IMG]
    Machoke* Captain Falcon
    HP: 41
    Energy: 67%

    [​IMG]
    Emboar(*) Vulcan
    HP: 17
    ENergy: 80%
    -1 Spe
  6. PinkCaptainFalcon

    PinkCaptainFalcon

    Joined:
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    Messages:
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    You impress me every time we fight Captain Falcon.

    Use Cross Chop on him and then Vital Throw him through the nearest wall into the audience.
    Seismic Toss or something
  7. MK Ultra

    MK Ultra BOOGEYMAN
    is a Forum Moderator
    Moderator

    Joined:
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    Flare Blitz x3

    gg pcf
    counter's gay
  8. Destiny Warrior

    Destiny Warrior also known as Darkwing_Duck
    is a Smogon Media Contributor Alumnus

    Joined:
    Dec 30, 2009
    Messages:
    3,171
    [​IMG]
    Machoke* Captain Falcon
    HP: 41
    Energy: 67%

    [​IMG]
    Emboar(*) Vulcan
    HP: 17
    ENergy: 80%
    -1 Spe

    Thanks to the earlier Hammer Arm, Captain Falcon goes first with a Cross Chop, doing 10 + 3 + 4.5 = 17.5 damage, KOing Vulcan!

    FLORAediting: WAIT I saw something happen! Freaking CAPTAIN FALCON VITAL THREW the fainted corpse of Vulcan out of the FREAKING WINDOW! Can you say OVERKILL!??!?!?!??!

    Captain Falcon has gained a KO Counter!

    Rewards
    iiMKUltra: 2 TC
    Vulcan: 1 EC, 2 MC, 1 DC
    PinkCaptainFalcon: 2 TC
    Captain Falcon: 1 EC, 2 MC, 1 DC, 1 KOC
    Me: 2 RC
  9. PinkCaptainFalcon

    PinkCaptainFalcon

    Joined:
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    Sorry bout the counters Ultra! but boy did i want that KO counter
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