Completed Pilgrims and Indians! Ragnarokalex vs Galladiator in a Thanksgiving Brawl!

Discussion in 'ASB' started by jayjinde, Nov 26, 2011.

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  1. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    The Pilgrims (Alex's Team):
    Daezara the Cyclohm ............... (open)

    [​IMG]
    *Cyclohm (Daezara) Female*
    Nature:
    Modest
    Type:
    Electric: STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Dragon: STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

    Abilities:
    Shield Dust:
    Type: Innate
    This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Static:
    Type: Innate
    This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
    Overcoat:
    Type: Innate
    This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

    Stats:
    HP: 110
    Atk: Rank 1 (-)
    Def: Rank 4
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 80
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 20

    EC: 9/9
    DC: 5/5
    MC: 0


    Attacks: 32 Total
    Tackle*
    Growl*
    Dragon Rage*
    Charge*
    Thundershock*
    Rain Dance*
    Sonicboom*
    Leer*
    Twister*
    Spark*
    Hurricane
    Double Hit
    Slack Off
    Whirlwind
    Weather Ball
    Discharge
    Dragon Tail
    Dragon Pulse

    Hydro Pump*
    Dragonbreath*
    Signal Beam*
    Power Gem
    Heal Bell

    Draco Meteor

    Thunder*
    Hidden Power Fighting(7)*
    Protect*
    Thunder Wave
    Ice Beam
    Flamethrower
    Surf
    Substitute

    Gage the Nidoking@Amulet Coin (open)

    [​IMG]
    Nidoking (Gage) Male
    Nature:
    Mild
    Type:
    Poison: STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Ground: STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Poison Point:
    Type: Can be Disabled.
    This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
    Rivalry:
    Type: Innate
    This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
    Sheer Force: (Dreamworld)
    Type: Can be Enabled
    This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect. (Dreamworld)


    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 2 (-)
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 85
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 18

    EC: 9/9
    DC: 5/5
    MC: 0


    Attacks: 30 Total
    Leer
    Peck
    Focus Energy
    Tackle
    Horn Attack
    Double Kick
    Poison Sting
    Fury Attack
    Helping Hand
    Thrash
    Chip Away
    Earth Power
    Megahorn

    Disable
    Sucker Punch
    Counter

    Endure

    Protect
    Toxic
    Venoshock
    Ice Beam
    Thunderbolt
    Substitute
    Shadow Ball
    Flamethrower
    Taunt
    Pay Day
    Surf
    Focus Blast
    Torment

    Amalia the Mismagius................ (open)

    [​IMG]
    Mismagius (Amalia) Female
    Nature:
    Modest
    Type:
    Ghost: STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Levitate
    Type: Trait
    This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 5 (+)
    SpD: Rank 4
    Spe: 105
    Size Class: 2
    Weight Class: 1
    Base Rank Total: 18

    EC: 6/6
    MC: 0

    Attacks: 22 Total
    Growl
    Psywave
    Spite
    Astonish
    Confuse Ray
    Mean Look
    Hex
    Shadow Ball
    Pain Split
    Power Gem
    Magical Leaf
    Lucky Chant

    Nasty Plot
    Imprison
    Destiny Bond
    Endure
    Heal Bell

    Taunt
    Thunderbolt
    Will-O-Wisp
    Psychic
    Dark Pulse

    Azavel the Togepi (open)

    [​IMG]
    Togepi (Azavel) Male
    Nature:
    Timid
    Type:
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Hustle:
    Type: Can be Enabled
    This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Serene Grace:
    Type: Innate
    This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
    Super Luck:(DW)
    Type: Innate
    This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

    Stats:
    HP: 90
    Atk: Rank 0 (-)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 3
    Spe: 23 (+) (+5% Accuracy % Evasion)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    EC: 0/9
    DC: 0/5
    MC: 0


    Attacks: Total
    Growl
    Charm
    Metronome
    Sweet Kiss
    Yawn
    Encore
    Ancient Power
    Follow Me
    Bestow
    Wish

    Extrasensory
    Morning Sun
    Nasty Plot
    Mirror Move

    Protect
    Shadow Ball
    Fire Blast

    Gigaseth the Rhyhorn............... (open)

    [​IMG]
    Rhyhorn (Gigaseth) Male
    Nature:
    Careful
    Type:
    Ground: STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
    Rock: STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Abilities:
    Lightning Rod:
    Type: Innate
    These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.
    Rock Head:
    Type: Innate
    This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Reckless:
    Type: Innate
    This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3(+)
    Spe: 25
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 14

    EC: 1/9
    DC: 1/5
    MC: 0


    Attacks: 15 Total
    Horn Attack
    Stomp
    Tail Whip
    Fury Attack
    Scary Face
    Rock Blast
    Stone Edge
    Earthquake
    Crunch

    Fire Fang
    Ice Fang
    Thunder Fang

    Payback
    Dig
    Protect

    Keraia the Gardevoir............... (open)

    [​IMG]
    Gardevoir (Keraia) Female
    Nature:
    Modest
    Type:
    Psychic: STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Synchronize:
    Type: Innate
    Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
    Trace:
    Type: Can be Activated
    This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Telepathy: (Dreamworld)
    Type: Innate
    This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Stats:
    HP: 100
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 6 (+)
    SpD: Rank 4
    Spe: 80
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 21

    EC: 9/9
    DC: 5/5
    MC: 0


    Attacks: 24 Total
    Growl
    Confusion
    Teleport
    Double Team
    Lucky Chant
    Magical Leaf
    Heal Pulse
    Calm Mind
    Psychic
    Imprison
    Healing Wish
    Wish
    Hypnosis

    Disable
    Encore
    Confuse Ray

    Pain Split

    Protect
    Thunderbolt
    Will o Wisp
    Shadow Ball
    Thunder Wave
    Focus Blast
    Reflect

    The indians (Galladiator's Team)
    Roman the Gallade (open)

    [​IMG]

    Gallade (*) [Roman] (M)

    Nature: Brave (+Attack, -15% Speed, -10% Evasion)
    Type:
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
    Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

    Stats:
    HP: 100
    Atk: Rank 6 (+)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 4
    Spe: 68 (80*.85) (-)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 21

    EC: 9/9
    MC: 0
    DC: 5/5 (Unlocked)

    Moves:
    Night Slash
    Leaf Blade
    Growl (*)
    Confusion (*)
    Double Team (*)
    Teleport (*)
    Fury Cutter
    Lucky Chant (*)
    Magical Leaf (*)
    Slash
    Heal Pulse (*)
    Feint
    Psycho Cut
    Close Combat
    Stored Power

    Confuse Ray (*)
    Shadow Sneak (*)
    Will-o-Wisp (*)

    Return (*)
    Psychic (*)
    Shadow Ball (*)
    Light Screen
    Reflect
    Stone Edge
    Brick Break
    Trick Room

    Total Moves: 23

    Irwin the Feraligatr (open)

    [​IMG]

    Feraligatr (*) [Irwin] (M)
    Nature: Hasty (A 15% increase (rounded up) in Base Speed and a +9.3% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts 1 Rank from Defense)
    Type:
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).

    Abilities:
    Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
    Sheer Force (DW) (Unlocked): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Stats:
    HP: 100
    Atk: Rank 4
    Def: Rank 3 (-)
    SpA: Rank 3
    SpD: Rank 3
    Spe: 90 (78*1.15) (+)
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 20

    EC: 9/9
    MC: 1
    DC: 5/5 (Unlocked)

    Moves:
    Scratch (*)
    Leer (*)
    Water Gun (*)
    Rage (*)
    Bite (*)
    Scary Face (*)
    Ice Fang (*)
    Flail (*)
    Crunch
    Slash
    Superpower
    Aqua Tail
    Hydro Pump

    Aqua Jet (*)
    Dragon Dance (*)
    Ice Punch (*)
    Metal Claw

    Waterfall (*)
    Shadow Claw (*)
    Return (*)
    Dragon Claw
    Surf

    Total Moves: 19

    Sarah the Kirlia (open)

    [​IMG]

    Kirlia [Sarah] (F)
    Nature: Modest (Adds 1 Rank to Sp. Atk, subtracts 1 Rank from Attack)
    Type:
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference, Disable, Focus Blast and Recover have Energy Cost reduced by one (1). Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
    Telepathy (DW): (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 50
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13

    EC: 5/9
    MC: 3
    DC: 2/5

    Moves:
    Growl
    Confusion
    Double Team
    Teleport
    Lucky Chant
    Magical Leaf
    Heal Pulse

    Confuse Ray
    Will-o-Wisp
    Disable

    Psychic
    Shadow Ball
    Thunderbolt

    Total Moves: 13

    Sora the Starly (open)

    [​IMG]

    Starly [Sora] (F) (OT: Metal Bagon)
    Nature: Adamant (+1 Atk, -1 Sp.Atk)
    Type: Normal/Flying
    Normal STAB: adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Flying STAB: Immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.


    Stats:
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 60
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    EC: 0/9
    MC: 0
    DC: 0/5

    Moves:
    Tackle
    Growl
    Quick Attack
    Wing Attack
    Double Team
    Endeavor
    Whirlwind
    Aerial Ace

    Fly
    U-Turn
    Protect

    Roost
    Detect
    Revenge

    Total Moves: 14

    Jack the Charizard (open)


    [​IMG]

    Charizard [Jack] (M)
    Nature: Rash (+ Sp. Atk, - Sp. Def)
    Type:
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Solar Power (DW) (Unlocked): (Innate) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 2 (-)
    Spe: 100
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20

    EC: 9/9
    MC: 0
    DC: 5/5

    Moves:
    Scratch
    Growl
    Ember
    Leer
    Dragon Claw
    Shadow Claw
    Air Slash
    Metal Claw
    Smokescreen
    Rage
    Dragon Rage
    Scary Face
    Fire Fang
    Slash
    Fire Spin

    Dragon Pulse
    Flare Blitz
    Crunch

    Dig
    Fire Blast
    Overheat
    SolarBeam
    Earthquake
    Fly

    Total Moves: 24

    Charles the Darmanitan (open)

    [​IMG]

    Darmanitan [Charles] (M)
    Nature: Adamant (+ Atk, -Sp. Atk)
    Type:
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Sheer Force: (Can Be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
    Zen Mode (DW) (Can Be Enabled): (Innate) Once below 50% of its maximum HP, the Pokemon can focus incredible energy into its body and change forms.

    Stats
    HP: 110
    Atk: Rank 6 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 95
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 18

    EC: 6/6
    MC: 0
    DC: 5/5

    Moves:
    Tackle
    Rollout
    Incinerate
    Rage
    Fire Fang
    Headbutt
    Uproar
    Facade
    Fire Punch
    Work Up
    Thrash
    Flare Blitz
    Taunt
    Superpower

    Flame Wheel
    Hammer Arm
    Take Down

    Dig
    Earthquake
    Brick Break
    Flame Charge
    Rock Slide

    Total Moves: 22


    6v6 Thanksgiving BRAWL
    (one LC, one Mid-stage required)
    3 day DQ
    Infinite chill, 3 recover
    Arena: Thanksgiving Feast (open)


    A long table filled with food. The battle takes place on and around the table. Critical hits smash the defending Mon into one of four different plates of food, each with a different effect:

    Turkey: Speed halved for three actions
    Mashed Potatoes: Permanent 15% accuracy drop
    Cranberry Sauce: Permanent 1-stage Attack drop
    Overcooked Apple Pie: Extra 5 HP damage


    PM Actions please
  2. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,846
    Good Luck to you Galliadiator :D, however i am going to be stealing your land now.....i mean have a delicious turkey!
  3. Galladiator

    Galladiator

    Joined:
    Sep 5, 2010
    Messages:
    1,874
    Good luck to you as well.
  4. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    For my own convenience, I post all of the actions in the post before the actual reffing, just FYI
    Alex:
    Gardevoir: Shadow Ball Gallade - Shadow Ball Gallade

    Mismagius: Power Gem Charizard - Power Gem Charizard

    Nidoking: Shadow Ball Gallade - Shadow Ball Gallade

    Cycholm: Rain Dance - Hurricane Gallade

    Togepi: Me First - Helping Hand Cycholm

    Rhyhorn: Stone Edge+Stone Edge Combo targetting Charizard - Stone Edge Charizard (in case the combo doesnt work, if it does then this is just cooldown)

    Galladiator:
    Roman: Leaf Blade Rhyhorn, Night Slash Mismagius

    Irwin: (Sheer Force On) Ice Punch Cyclohm x2

    Sarah: Shadow Ball Gardevoir x2

    Sora: Quick Attack+Wing Attack Togepi (combo)

    Jack: Fire Blast Nidoking, Dragon Pulse Rhyhorn

    Charles: (Sheer Force On) Flare Blitz Gardevoir, Brick Break Rhyhorn

    Reffing will be done within the hour
  5. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    OK, if you guys want to sit on opposite sides of the table? That's fine.
    Arguing over which dish is best? Perfectly normal.
    You all threaten to kill each other? Sounds like my family.
    Pre Round 1 (open)

    Alex:[​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]
    HP:.......110..............100................90...............90................100............100
    EN:.......100..............100...............100.............100................100............100
    Status:...N/A.............N/A...............N/A.............N/A................N/A............N/A

    Gallade:[​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]
    HP:...............100..............100..............90..................90..............100.............110
    EN:...............100..............100.............100.................100.............100.............100
    Status:..........N/A..............N/A.............N/A.................N/A.............N/A...............N/A


    Stuffing happens when you have a late dinner (4 days late)

    The Stuff that Happened (open)

    Sora used Speed Wing (Quick Attack + Wing Attack) on Togepi
    (8 + 3) = 11 DMG
    -10 EN

    Mismagius used Power Gem on Charizard
    7891 (Crit, no)
    (7 + 4.5) * 2.25 = 25.875 = 26 DMG
    -5 EN

    Charizard used Fire Blast on Nidoking
    8812 (Hit, no)
    -7 EN

    Darmanitan used Flare Blitz on Gardevoir
    1244 (Crit, no)
    (14 + 3 + 2 + 4) = 23 DMG
    -8 HP Darmanitan
    -8 EN

    Feraligatr used Ice Punch on Cyclohm
    4501 (Crit, no)
    (8 + 2) * 1.5 = 15 DMG
    2861 (Freeze, no)
    -6 EN

    Nidoking used Shadow Ball on Gallade
    6279 (Crit, no)
    (8) * 1.5 = 12 DMG
    -6 EN

    4666 (<=5000, Gardevoir goes first)
    Gardevoir used Shadow Ball on Gallade
    8169 (Crit, no)
    (8 + 2.5) * 1.5 = 15.75 = 16 DMG
    9817 (-SpD, no)
    -6 EN

    Cyclohm used Rain Dance
    It started raining
    -10 EN

    Gallade used Leaf Blade on Rhyhorn
    4920 (Crit, no)
    (9 + 4) * 2.25 = 29.25 = 29 DMG
    -6 EN

    Kirlia used Shadow Ball on Gardevoir
    (8) * 1.5 = 12 DMG
    -6 EN

    Rhyhorn is preparing an attack

    Togepi used Me First
    But it failed

    Rhyhorn used Granite Edge (Stone Edge + Stone Edge) on Charizard
    Power: 10 * 2.25 = 22.5 BP
    Acc: 80^2 = 64 Acc
    4042 (Hit, yes)
    2292 (Crit, no)
    (22.5 + 3) * 2.25 = 57.375 = 57 DMG
    -35 EN

    Second Action

    Togepi used Helping Hand on Cyclohm
    -16 EN

    Mismagius used Power Gem on Charizard
    8069 (Crit, no)
    (7 + 4.5) * 2.25 = 25.875 = 26 DMG
    Charizard Fainted
    +1 KOC Mismagius
    -9 EN Mismagius

    Darmanitan used Brick Break on Rhyhorn
    7735 (Crit, no)
    (8 + 4) * 1.5 = 18 DMG
    -6 EN

    Feraligatr used Ice Punch on Cyclohm
    4639 (Crit, no)
    (8 + 2) * 1.5 = 15 DMG
    9252 (Freeze, no)
    -10 EN

    Nidoking used Shadow Ball on Gallade
    126 (Crit, yes)
    5978 (Crit Dish, Cranberry Sauce, -1 Atk)
    (8 + 3) * 1.5 = 16.5 = 17 DMG
    6666 (-SpD, no)
    -10 EN

    6244 (Cyclohm is next)
    Cyclohm used Hurricane on Gallade
    3336 (Crit, no)
    (24 + 1.5) * 1.5 = 29.25 = 38.25 = 38 DMG
    4547 (Confuse, no)
    -8 EN

    Gardevoir used Shadow Ball on Gallade
    8049 (Crit, no)
    (8 + 2.5) * 1.5 = 15.75 = 16 DMG
    8677 (-SpD, no)
    -10 EN

    Gallade used Night Slash on Mismagius
    2571 (Crit, no)
    (7 + 5.5) * 1.5 - 1.75 = 17DMG

    Starly is cooling down

    Kirlia used Shadow Ball on Gardevoir
    7170 (Crit, no)
    (8) * 1.5 = 12 DMG
    -10 EN

    Rhyhorn is cooling down



    Post Round 1 (open)

    Alex:[​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]
    HP:.......80................100................73....... .......79................71...............71
    EN:.......82................85.................86...............84.................65...............82
    Status:...N/A.............N/A...............N/A.............N/A................N/A............N/A

    Gallade:[​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]
    HP:...............1.................100..............90................90................KO...............102
    EN:..............89.................84...............84................90................KO................86
    Status:.........-1 Atk............N/A.............N/A...............N/A..............KO................N/A


    PM actions for round 2, as well as any problems you see in the calcs
  6. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,846
    Lol crap, that me first was sposed to be follow me, whoops, need to pay more attention to what im typing.

    wow AND i forgot to turn on Sheer Force, lol i suck today......er couple days ago, whenever
  7. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    OK, I've had actions for like 2 days, but I've been a bit too busy IRL to post them, so here they are:

    Alex:
    Gardevoir: Confusion Gallade - Thunderbolt Feralgatr

    Mismagius: Thunderbolt Feralgatr - Thunderbolt Feralgatr

    Cyclohm: Thunder Feralgatr - Thunder Feralgatr

    Nidoking: (Sheer Force ON this round) Earth Power Darmanitan - Earth Power Darmanitan

    Rhyhorn: Dig Darmanitan - Stone Edge Darmanitan

    Togepi: Follow Me - Ancient Power Darmanitan

    Galladiator:
    Roman: Shadow Sneak Gardevoir, Close Combat Togepi

    Irwin: Ice Punch Cyc x2 (make sure SF is on)

    Sarah: Psychic Rhyhorn, Shadow Ball Mismagius

    Sora: Aerial Ace Togepi, Quick Attack Togepi

    Charles: Flare Blitz + Flame Charge Gardevoir

    Reffing will be done in an hour
  8. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    Pre Round 2 (open)

    Alex:[​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]
    HP:.......80................100................73. ...... .......79................71...............71
    EN:.......82................85.................86. ..............84.................65............... 82
    Status:...N/A.............N/A...............N/A.............N/A................N/A............N/A

    Gallade:[​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]
    HP:...............1.................100........... ...90................90................KO......... ......102
    EN:..............89.................84............ ...84................90................KO......... .......86
    Status:.........-1 Atk............N/A.............N/A...............N/A..............KO................N/A


    Azavel, being the usual attention hog, decided to flip off the Indians. Not the best idea...

    Why You Don't Give Indians the Finger (open)

    Azavel used Follow Me.
    -8 EN

    Roman used Shadow Sneak on Azavel.
    0 DMG (Immune)
    -3 EN

    Amalia used Thunderbolt on Irwin.
    6486 (Crit, no)
    (10 + 3) * 1.5 = 19.5 = 20 DMG
    6977 (Para, no)
    -7 EN

    Charles is preparing an attack.

    Irwin used Ice Punch on Azavel.
    152 (Crit, yes)
    (8 + 2 + 1.5 + 3) = 14.5 = 15 DMG
    1551 (Dish, -Spe)
    -6 EN

    Gage used Earth Power on Charles.
    1019 (crit, no)
    (9 + 2 + 3 + 3) * 1.5 = 25.5 = 26 DMG
    -6 EN

    3689 (Gardevoir goes first)

    Kerala used Confusion on Roman
    5070 (Crit, no)
    (5 + 3 + 1) = 9 DMG
    Roman fainted.
    +1 KOC Kerala
    -1 EN

    Daezara used Thunder on Irwin.
    4867 (Crit, no)
    (12 + 3 + 3) * 1.5 = 27 DMG
    711 (Para, yes)
    -7 EN

    Sora used Aerial Ace on Azavel.
    9173 (Crit, no)
    (6 + 3) = 9 DMG
    -3 EN

    Sarah used Psychic on Togepi.
    3985 (Crit, no)
    (7 + 3 + 1.5) = 11.5 = 12 DMG
    -6 EN

    Gigaseth used Dig.
    Gigaseth went underground.

    Charles used Flame Supercharge (Flare Blitz + Flame Charge)
    BP: 10 + 5 + 4
    1748 (Crit, no)
    (19 + 3 + 4) = 26 DMG
    -9 HP Charles
    +1 Spe Charles
    -19 EN

    Gigaseth used Dig on Charles.
    9882 (Crit, no)
    (8 + 3 + 1.5) * 1.5 = 18.75 = 19 DMG


    Starly used Quick Attack on Togepi.
    1059 (Crit, no)
    (4 + 3) = 7 DMG
    -2 EN

    Mismagius used Thunderbolt on Feraligatr.
    2372 (Crit, no)
    (10 + 3) * 1.5 = 19.5 = 20 DMG
    4871 (Para, no)
    -11 EN

    Darmanitan is cooling down.

    Nidoking used Earth Power on Darmanitan.
    9721 (Crit, no)
    (8 + 2 + 3 + 3) * 1.5 = 24 DMG
    -10 EN

    3167 (Gardevoir goes first)

    Gardevoir used Thunderbolt on Feraligatr.
    5014 (Crit, no)
    (10 + 4) * 1.5 = 21 DMG
    4051 (Para, no)
    -7 EN

    Cyclohm used Thunder on Feraligatr.
    2324 (Crit, no)
    (12 + 3 + 3) * 1.5 = 27 DMG
    Feraligatr fainted.
    +1 KOC Cyclohm
    -11 EN

    Kirlia used Shadow Ball on Mismagius.
    9607 (Crit, no)
    (8) * 1.5 = 12 DMG
    2227 (-SpD, no)
    -6 EN

    Rhyhorn used Stone Edge on Darmanitan
    1566 (Hit, yes)
    9432 (Crit, no)
    (10 + 3 + 1.5) * 1.5 = 21.75 = 22 DMG
    -6 EN

    Togepi used Ancientpower on Darmanitan.
    3888 (Crit, no)
    (6 + 1.5) * 1.5 = 11.25 = 11 DMG
    3857 (+All, no)
    Darmanitan Fainted
    +1 KOC
    -4 EN

    Post Round 2 (open)

    Alex:[​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]
    HP:.......80...............100................61...............10..................71...............71
    EN:.......64................69.................68...............72..................49...............64
    Status:..NA...............NA.................NA......Halved Speed...........NA..............NA

    Gallade:[​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]
    HP:...............KO.................KO..............90................90................KO................KO
    EN:...............KO.................KO..............71................84................KO................KO
    Status:...........KO.................KO.............N/A..............NA................KO................KO


    PM me (most likely) last round's actions
  9. Galladiator

    Galladiator

    Joined:
    Sep 5, 2010
    Messages:
    1,874
    I find it amazing that while my fully-evolved mons are all KOed, my two NFEs are still at full health.
  10. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    Why shoot the infantry when you can blow up the tank?
  11. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,846
    woot props to amazing togepi tank, man i totally did not expect him to be capable of that when i bought him, so glad i spent some time to really look over his movepool.
  12. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    I'm gonna combine the posts this time
    Galladiator's Actions:
    Sarah: Psychic Nidoking x2

    Sora: Wing Attack + Quick Attack Nidoking
    |
    Alex's Actions:
    Gardevoir: Thunderbolt Starly - Thunderbolt Starly

    Mismagius: Shadow Ball Kirlia - Shadow Ball Kirlia

    Cyclohm: Thunder Starly - Thunder Starly

    Nidoking: Pay Day Kirlia - Shadow Ball Kirlia (Sheer Force OFF)

    Rhyhorn: Crunch+Crunch Combo targetting Kirlia - Cooldown

    Togepi: Follow Me - Die
    Pre Round 3 (open)

    Alex:[​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]
    HP:.......80...............100................61.. .............10..................71............... 71
    EN:.......64................69.................68. ..............72..................49.............. .64
    Status:..NA...............NA.................NA... ...Halved Speed...........NA..............NA

    Gallade:[​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]
    HP:...............KO.................KO........... ...90................90................KO......... .......KO
    EN:...............KO.................KO........... ...71................84................KO......... .......KO
    Status:...........KO.................KO........... ..N/A..............NA................KO............... .KO

    Isn't it illegal to beat kids if they aren't yours?
    Yes (open)

    Togepi used Follow Me.
    -8 EN

    Taillow used Speed Wing.
    1666 (Crit, no)
    (8 + 3) = 11 DMG
    Togepi Fainted
    +1 KOC Starly
    -8 EN

    Mismagius used Shadow Ball on Kirlia
    2228 (Crit, no)
    (8 + 3 + 4.5) * 1.5 = 23.25 = 23 DMG
    6885 (-SpD, no)
    -6 EN

    Nidoking used Pay Day on Kirlia
    489 (Crit, yes)
    (4 + 3 + 3) = 10 DMG
    +1 CC Ragnarokalex
    -2 EN

    3568 (Gardevoir goes first)

    Gardevoir used Thunderbolt on Starly
    719 (Crit, no)
    (10 + 5.5) * 1.5 = 23.25 = 23 DMG
    8661 (Para, no)
    -7 EN

    Cyclohm used Thunder on Starly
    7199 (Crit, no)
    (12 + 3 + 4.5) * 1.5 = 29.25 = 29 DMG
    2760 (Para, yes)
    -7 EN

    Kirlia used Psychic on Togepi
    But it failed
    -6 EN

    Rhyhorn used Pulverize (Crunch + Crunch) on Kirlia
    8 * 2.25 = 18 BP
    (18 + 1.5) * 1.5 = 29.25 = 29 DMG
    -40 EN

    Mismagius used Shadow Ball on Kirlia
    4108 (Crit, no)
    (8 + 3 + 4.5) * 1.5 = 23.25 = 23 DMG
    7780 (-SpD, no)
    -10 EN

    Nidoking used Shadow Ball on Kirlia
    (2150 (Crit, no)
    (8 + 3) * 1.5 = 16.5 = 17 DMG
    Kirlia Fainted
    +1 KOC Nidoking
    -6 EN

    5674 (Cyclohm goes)

    Cyclohm used Thunder on Starly
    349 (Crit, yes)
    (12 + 3 + 4.5 + 3) * 1.5 = 33.75 = 34 DMG
    15 (Para, yes)

    Gardevoir used Thunderbolt on Starly
    3250 (Crit, no)
    (10 + 5.5) * 1.5 = 23.25 = 23 DMG
    Starly Fainted
    +1 KOC Gardevoir
    -11 EN

    Rewards:
    Ragnarokalex: 7CC (4 for a brawl + 1 for Amulet Coin + 2 for Pay Day)
    Cyclohm: 3MC, 1KOC
    Nidoking: 3MC, 1KOC
    Mismagius: 3MC, 1KOC
    Togepi: 1EC, 2MC, 1DC, 1KOC
    Rhyhorn: 1EC, 2MC, 1DC
    Gardevoir: 3MC, 2KOC

    Galladiator: 4CC
    Gallade: 3MC
    Feraligatr: 3MC
    Kirlia: 1EC, 2MC, 1DC
    Starly: 1EC, 2MC, 1DC, 1KOC
    Charizard: 3MC
    Darmanitan: 3MC

    Me: 15UC
  13. Galladiator

    Galladiator

    Joined:
    Sep 5, 2010
    Messages:
    1,874
    Just for the record, you put "Taillow" instead of "Starly" at the beginning of the round.

    GG Alex, I got completely outplayed.
  14. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,846
    GG Galladiator, i totally chock a lot of this victory up to Togepi being a monster.

    Also i should receive 7 CC, since the Amulet Coin Gage is carrying gives me an extra one as well as causing the pay day he used to give 2 CC instead of 1. Awsome reffing job though Jayjinde.
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