Piloswine



[OVERVIEW]

Thanks to its good Eviolite-boosted bulk and unique typing, Piloswine finds its place in the RU metagame as a reliable Stealth Rock setter that beats common entry hazard removers such as Flygon and Togetic. Piloswine has a great STAB combination that allows it to hit a large portion of the metagame for super effective damage. Piloswine also checks Electric-types, due to most of them having weak coverage moves to hit Piloswine with. Although it does have pitiful Speed, Piloswine somewhat remedies this issue with its access to Ice Shard, which allows Piloswine to pick off weakened foes. However, because Piloswine relies on its Eviolite for its bulk, it is susceptible to Knock Off. Piloswine is also weak to common Water- and Fighting-types such as Jellicent, Seismitoad, and Hitmonlee.

[SET]
name: Tank
move 1: Stealth Rock
move 2: Ice Shard
move 3: Earthquake
move 4: Icicle Crash / Toxic
item: Eviolite
ability: Thick Fat
nature: Adamant
evs: 248 HP / 252 Atk / 8 Def

[SET COMMENTS]
Moves
========

Stealth Rock allows Piloswine to provide invaluable team support. Ice Shard allows Piloswine to heavily damage Pokemon weak to Ice-type attacks such as Flygon, Virizion, and Sigilyph while also being able to pick off a weakened foe. Earthquake is Piloswine's strongest STAB attack, and it allows Piloswine to hit common Pokemon such as Houndoom, Drapion, and Emboar super effectively. Icicle Crash is a powerful Ice-type STAB move that has excellent neutral coverage alongside Earthquake. Toxic is an option to cripple Piloswine's conventional checks and counters, particularly Alomomola, although it loses out on hitting Togetic and defensive Flygon for immediate damage. Icicle Spear is an alternative to Icicle Crash, with the added bonus of being able to break through Substitutes, but its power is inconsistent, making it less reliable.

Set Details
========

Maximum HP investment alongside Eviolite allows Piloswine to take both physical and special hits, and maximum Attack investment alongside an Adamant nature lets Piloswine hit as hard as possible. However, EVs can be taken out of Attack to add to Piloswine's bulk in order to check threats such as Mega Glalie better, but the loss of damage output is noticeable.

Usage Tips
========

If possible, sending Piloswine in early-game to use Stealth Rock is recommended, as inflicting passive damage to foes as they switch in is incredibly useful. Due to Piloswine's reliance on its Eviolite in order to take hits well, avoiding Knock Off is crucial for Piloswine to effectively check the Pokemon it needs to. Due to no reliable means of recovery, Piloswine is worn down easily, and as such, Piloswine is susceptible to status; burns in particular cut Piloswine's Attack while also dealing residual damage.

Team Options
========

Clerics, particularly Aromatisse and Mega Audino, provide Wish support, which can provide Piloswine with much-needed recovery, and use Heal Bell to cure status, which Piloswine is easily worn down by. Aromatisse and Mega Audino also have a resistance to Knock off, which Piloswine is very susceptible to due to its reliance on Eviolite. Grass-types such as Tangrowth and Amoonguss appreciate Piloswine's ability to check Mega Glalie, while in return, Tangrowth and Amoonguss check Water- and Grass-types. Alomomola can use Wish to potentially heal Piloswine, while Piloswine checks the Electric-types that give Alomomola problems; however, they stack a Grass-type weakness.

[STRATEGY COMMENTS]
Other Options
=============

Roar can be used to phaze foes and rack up entry hazard damage. Curse is an option to boost Piloswine's Attack and Defense, and it doesn't particularly mind the drop in Speed. These are both appealing options on paper, but Piloswine is pressed for moveslots as it is, and they are more situational than Piloswine's other choices.

Checks and Counters
===================

**Bronzong**: Bronzong deserves a special mention, as it resists Ice and is immune to Ground, as well as Toxic, leaving Piloswine hopelessly walled.

**Fighting-types**: While they certainly do not appreciate switching in on Piloswine's attacks, Fighting-types threaten Piloswine with their high-powered STAB attacks.

**Bulky Water-types**: Bulky Water-types such as Alomomola and Seismitoad can threaten Piloswine with Scald and switch in on any attack Piloswine wants to go for, with the exception of Toxic.
 
Last edited by a moderator:
ayte, this looks fairly solid

i wouldn't highlight that it struggles to break momo 'n top in the overview, given that as a primarily support-based pokemon, one shouldn't be expecting to fulfill that role in the first place. what i would probably highlight is that it's an sr 'mon that beats most of the hazard removal of the tier (handles 'top poorly, but beats all of togetic / flygon / kabutops-ish / skuntank, and can keep 'lee honest b.c eq ohkos as it comes in), and has a pretty solid handle on most electrics, given it's not quad weak to any particular coverage option they might vouch for, which is a quality on shared by 'lix, which has a slightly higher opportunity cost for being a mega.

go w/248 hp / 252 atk / 8 def for main, being slightly more efficient in that it takes less residual dmg under certain circumstances, plus gains an extra point of def via eviolite boosts. you're thinking of 'icicle spear', i believe. i think toxic deserves a moves mention in the final moveslot as well, given how awful being dead-in-the-water v.stuff like momo can be, and being unable to push that immediate pressure on fatgon, togetic, etc. isn't /that/ bad. flygon seems like a really redundant partner mention to me, not sure how i feel on that one. momo is rather nice here, especially if you opt for fatter pilo variations, and i'm kinda surprised it wasn't mentioned here x_x

expand on c&c also, since that's super sparse atm. really simply, but w.e

1/3
 
Tangrowth is also a nice partner for this
Also mention that rotom breaks it I guess in overview but its obvious
Obviously vouching toxic too this Mon is nice
 
Last edited:

aVocado

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The overview has some really awkward wordings. First of all, in the first sentence, mention that it's good bulk is mainly due to Eviolite. Put some mentions of the hazard removal pokemon, primarily Flygon and Togetic. Remove mentions of the tier shifts, it's unnecessary.

"Piloswine is also one of the few checks to Electric-types that they can get past simply by using a coverage move, as they would with other Electric-type checks, such as Mega Camerupt or Seismitoad."

^ I don't really understand what you're trying to say here; are you saying Electric types can beat Piloswine with coverage moves? If you're trying to say that, then just mention that it can block Volt Switch but can still be susceptible to Jolteon's HP Water/Grass or something.

Replace the Alomomola mention at the end of overview with Jellicent who can Taunt Piloswine to prevent it from using Toxic and has better offensive presence. Add Hitmonlee along with Cobalion too.

OO being one line is a bit too little but idk o.o you can mention why they're in OO rather than moves/their own sets; he has no place for Roar and Curse is outclassed I guess?

The overall quality of the write-up is poor imo but I should leave that to the GP team.

do all the changes and this is QC approved 3/3
 

Lumari

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remove
add (Capitalize)

(comments); (AC=add comma; RC=remove comma; SC=semicolon)
[OVERVIEW]
Thanks to its good Eviolite-boosted bulk with Eviolite and unique typing, Piloswine finds its place in the RU metagame as a reliable Stealth Rock setter that beats common entry hazard removal Pokemon removers such as Flygon and Togetic. Piloswine has a great STAB combination that allows it to hit a large portion of the metagame for super effective (remove hyphen) damage. Piloswine also checks Electric-types due to most of them having weak coverage moves, (AC) with the exception of Rotom-C. Although it does have pitiful Speed, Piloswine somewhat remedies this issue with its access to Ice Shard, which allows Piloswine to pick off weakened foes. However, because Piloswine relies on its Eviolite for its bulk, it is susceptible to Knock Off. Piloswine is also weak to common Water- and Fighting- types such as Jellicent, Seismitoad, Hitmonlee, (AC) or and Cobalion Medicham. (or any appropriate example, this was just the first one that came to mind)

Tank
[SET]
name: Tank
move 1: Stealth Rock
move 2: Ice Shard
move 3: Earthquake
move 4: Icicle Crash / (spaces)Toxic
item: Eviolite
ability: Thick Fat
nature: Adamant
evs: 248 HP / 252 Atk / 8 Def

[SET COMMENTS]
Moves
========

Stealth Rock is essential move that allows Piloswine to provide invaluable team support. Ice Shard allows Piloswine to heavily damage Pokemon weak to Ice-type attacks such as Flygon, Virizion, and Sigilyph (RC) while also being able to pick off a weakened foe. Earthquake is Piloswine's strongest STAB attack, while also allowing and allows Piloswine to super effectively hit common Pokemon such as Houndoom, Drapion, or and Emboar super effectively. Icicle Crash is a powerful Ice-type STAB move that had has excellent neutral coverage alongside Earthquake. Toxic is an option to cripple Piloswine's conventional checks and counters, particularly Alomomola, although it loses out on hitting Togetic and defensive Flygon for immediate damage. Icicle Spear is an alternative to Icicle Crash, with the added bonus of being able to break through Substitutes, however but its power is inconsistent, (AC) and therefore making it less reliable.

Set Details
========

With Maximum HP investment alongside Eviolite (RC) allows Piloswine to take both physical and special hits, whereas and maximum Attack investment and an Adamant nature lets Piloswine hit as hard as possible. However, EVs can be taken out of Attack to add to Piloswine's bulk in order to check threats (RC) such as Mega Glalie (RC, remove hyphen) better, but the lack loss of damage output is noticable.

Usage Tips
========

If possible, sending Piloswine in early-game (add hyphen) to use Stealth Rock is recommended, as inflicting passive damage to the foes Pokemon upon switch-in as they switch is incredibly useful. (period) Due to Piloswine's reliance on its Eviolite in order to take hits well, avoiding Knock Off is crucial to Piloswine's ability to take hits well. Due to no reliable means of recovery, Piloswine is worn down easily, (AC) and as such, Piloswine is susceptible to status; burns in particular cut Piloswines Attack (RC) while also dealing residual damage.

Team Options
========
Clerics, particularly Aromatisse and Mega Audino, provide Wish support, which can be passed to Piloswine to give it provide Piloswine with much-needed (add hyphen) recovery, and use Heal Bell to cure status, which Piloswine is easily worn down by. Aromatisse and Mega Audino also have an a resistance to Knock off, which Piloswine is very susceptible to due to its reliance on Eviolite. Grass-types such as Tangrowth and Amoonguss (RC) appreciate Piloswine's ability to check Mega Glalie, while in return, Tangrowth and Amoonguss check Water- and Grass-types. Alomamolauses Alomomola can use Wish to potentially heal Piloswine, while Piloswine checks can check the Electric-types that give Alomamola Alomomola problems; however, they do stack a Grass-type weakness.

[STRATEGY COMMENTS]
Other Options
=============

Roar can be used to phase out opponents, phaze foes and deal rack up entry hazard damage with entry hazards. Curse is an option to boost Piloswine's Attack and Defense, and it doesn't particularly mind the drop in Speed. These are both appealing options on paper, but Piloswine is pressed for moveslots as it is, and they are more situational than Piloswines other choices.

Checks and Counters
===================

**Bronzong**: (add colons throughout) Bronzong deserves a special mention, as it resists Ice and is immune to Ground (RC) as(space)well as Toxic, leaving Piloswine hopelessly walled by Bronzong.

**Fighting-types**: While they certainly do not appreciate switching in on Piloswine's attacks, Fighting-types threaten Piloswine with their high-powered STAB attacks.

**Bulky Water-types**: Bulky Water-types such as Alomamola or Alomomola and Seismitoad (RC) can threaten Piloswine with Scald and switch in on any attack Piloswine wants to go for, (AC) with the exception of Toxic.



GP 1/2
also, for future reference, post in the queue please once your analysis is ready for the first check :]
 
Last edited:

P Squared

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GP 2/2
careful with spaces
[OVERVIEW]
Thanks to its good Eviolite-boosted bulk and unique typing, Piloswine finds its place in the RU metagame as a reliable Stealth Rock setter that beats common entry hazard removers such as Flygon and Togetic. Piloswine has a great STAB combination that allows it to hit a large portion of the metagame for super effective damage. Piloswine also checks Electric-types, due to most of them having weak coverage moves to hit Piloswine with. Although it does have pitiful Speed, Piloswine somewhat remedies this issue with its access to Ice Shard, which allows Piloswine to pick off weakened foes. However, because Piloswine relies on its Eviolite for its bulk, it is susceptible to Knock Off. Piloswine is also weak to common Water- and Fighting-types such as Jellicent, Seismitoad, and Hitmonlee.

[SET]
name: Tank
move 1: Stealth Rock
move 2: Ice Shard
move 3: Earthquake
move 4: Icicle Crash / Toxic
item: Eviolite
ability: Thick Fat
nature: Adamant
evs: 248 HP / 252 Atk / 8 Def

[SET COMMENTS]
Moves
========

Stealth Rock allows Piloswine to provide invaluable team support. Ice Shard allows Piloswine to heavily damage Pokemon weak to Ice-type attacks such as Flygon, Virizion, and Sigilyph while also being able to pick off a weakened foe. Earthquake is Piloswine's strongest STAB attack, and it allows Piloswine to hit common Pokemon such as Houndoom, Drapion, and Emboar super effectively. Icicle Crash is a powerful Ice-type STAB move that has excellent neutral coverage alongside Earthquake. Toxic is an option to cripple Piloswine's conventional checks and counters, particularly Alomomola, although it loses out on hitting Togetic and defensive Flygon for immediate damage. Icicle Spear is an alternative to Icicle Crash, with the added bonus of being able to break through Substitutes, but its power is inconsistent, making it less reliable.

Set Details
========

Maximum HP investment alongside Eviolite allows Piloswine to take both physical and special hits, and maximum Attack investment alongside an Adamant nature lets Piloswine hit as hard as possible. However, EVs can be taken out of Attack to add to Piloswine's bulk in order to check threats such as Mega Glalie better, but the loss of damage output is noticeable.

Usage Tips
========

If possible, sending Piloswine in early-game to use Stealth Rock is recommended, as inflicting passive damage to foes as they switch in is incredibly useful. Due to Piloswine's reliance on its Eviolite in order to take hits well, avoiding Knock Off is crucial for Piloswine to effectively check the Pokemon it needs to. Due to no reliable means of recovery, Piloswine is worn down easily, and as such, Piloswine is susceptible to status; burns in particular cut Piloswine's Attack while also dealing residual damage.

Team Options
========
(space)
Clerics, particularly Aromatisse and Mega Audino, provide Wish support, which can provide Piloswine with much-needed recovery, and use Heal Bell to cure status, which Piloswine is easily worn down by. Aromatisse and Mega Audino also have a resistance to Knock off, which Piloswine is very susceptible to due to its reliance on Eviolite. Grass-types such as Tangrowth and Amoonguss appreciate Piloswine's ability to check Mega Glalie, while in return, Tangrowth and Amoonguss check Water- and Grass-types. Alomomola can use Wish to potentially heal Piloswine, while Piloswine checks the Electric-types that give Alomomola problems; however, they stack a Grass-type weakness.

[STRATEGY COMMENTS]
Other Options
=============

Roar can be used to phaze foes and rack up entry hazard damage. Curse is an option to boost Piloswine's Attack and Defense, and it doesn't particularly mind the drop in Speed. These are both appealing options on paper, but Piloswine is pressed for moveslots as it is, and they are more situational than Piloswine's other choices.

Checks and Counters
===================

**Bronzong**: Bronzong deserves a special mention, as it resists Ice and is immune to Ground, as well as to Toxic, leaving Piloswine hopelessly walled.

**Fighting-types**: While they certainly do not appreciate switching in on Piloswine's attacks, Fighting-types threaten Piloswine with their high-powered STAB attacks.

**Bulky Water-types**: Bulky Water-types such as Alomomola and Seismitoad can threaten Piloswine with Scald and switch in on any attack Piloswine wants to go for, with the exception of Toxic.
 

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