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Completed PinkCaptainFalcoln vs. TravelLog in a Room of Dots (Korski refs)

Discussion in 'ASB' started by Korski, Jul 1, 2011.

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  1. Korski

    Korski Distilled, 80 proof
    is a Forum Moderatoris a CAP Contributor
    Moderator

    Joined:
    Mar 29, 2009
    Messages:
    2,132
    BATTLE ON!

    Arena:
    Show Hide
    This weird 3d dot room
    [​IMG]
    It creates the materials you need to do any attack.


    Rules:
    4 vs. 4 Doubles
    2-day Player DQ / 3-day Ref DQ
    1 Recover / 5 Chills
    All Abilities
    No Items
    Switch=KO

    Teams:

    PinkCaptainFalcon:
    Deidre Skye the PETLIL (open)
    [​IMG]
    Petilil Deidre Skye (Female)
    Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)
    Type: Grass
    Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Chloryphyll: Type: Innate
    During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Own Tempo: Type: Innate
    This Pokemon moves at its own pace and cannot be confused by any method.

    DW Leaf Guard: Type: Innate
    In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

    Stats:
    HP: 90
    Atk: 1 (-)
    Def: 2
    SpA: 4 (+)
    SpD: 2
    Spe: 30

    EC: 1/6
    MC: 0
    DC: 1

    Attacks:
    Absorb
    Growth
    Leech Seed
    Sleep Powder
    Mega Drain
    Synthesis
    Magical Leaf
    Stun Spore
    Entrainment
    Aroma Therapy

    Ingrain
    Bide
    Worry Seed

    Hidden Power (Rock,7)
    Sunny Day
    Toxic
    Democritus the SLAKOTH (open)
    [​IMG]
    Slakoth Democritus (Male)
    Nature: Adamant (Adds * to Attack; Subtracts * From Special Attack)
    Type: Normal
    Normal STAB; Sdapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Truant: Type: Innate
    This Pokemon is naturally lazy, and only attacks twice every round, forsaking a middle action. It recovers 3% energy during each Truant turn.

    Stats:
    HP: 90
    Atk: 3 (+)
    Def: 2
    SpA: 1 (-)
    SpD: 2
    Spe: 30

    EC: 3/9
    MC: 0

    Attacks:
    Scratch
    Yawn
    Encore
    Slack Off
    Faint Attack
    Amnesia
    Flail
    Counter

    Body Slam
    Crush Claw
    Pursuit

    Bulk Up
    Brick Break
    Rock Slide
    Shadow Claw
    Kiko the MIME JR. (open)
    [​IMG]
    Mime Jr. Kiko (Female)
    Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)
    Type: Psychic
    Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Soundproof: Type: Innate
    Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell.. (Known sound moves: Ancient Song, Bark Out, Bug Buz, Chatter, Echo Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Roar, Screech, Sing, Sing a Round, Snore, Supersonic, Uproar.

    Filter: Type: Innate
    This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent’s super-effective attack by two (2).

    DW Technician: Type: Innate
    This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).

    Stats:
    HP: 80
    Atk: 0 (-)
    Def: 2
    SpA: 4 (+)
    SpD: 3
    Spe: 60

    EC: 5/6
    MC: 0
    DC: 3/5

    Attacks
    Tickle
    Barrier
    Confusion
    Copycat
    Meditate
    Encore
    DoubleSlap
    Mimic
    Light Screen
    Reflect
    Psybeam
    Substitute

    Future Sight
    Icy Wind
    Nasty Plot

    Psyshock
    Shadow Ball
    Charge Beam
    Brick Break
    Protect
    Totoro the MUNCHLAX (open)

    [​IMG]
    Munchlax Totoro (Male)
    Nature: Impish (Adds * Rank to Defense; Subtracts * Rank From Special Attack)
    Type: Normal
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Pick Up: Type: Innate
    This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.

    Thick Fat: Type: Innate
    This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

    DW Gluttony:Type: Innate
    This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

    Stats:
    HP: 110
    Atk: 3
    Def: 3 (+)
    SpA: 1 (-)
    SpD: 3
    Spe: 5

    EC: 0/6
    MC: 0
    DC: 0/5


    Attacks:
    Metronome
    Odor Sleuth
    Tackle
    Defense Curl
    Amnesia
    Lick
    Recycle
    Screech
    Chip Away
    Stockpile

    Charm
    Counter
    Substitute

    Rock Slide
    Toxic
    Protect

    TravelLog:
    Vercingetorix the RIOLU (open)
    [​IMG]
    Riolu [Vercingetorix] (F)

    Nature: Naughty (+Atk, -SpD)
    Type: Fighting
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Prankster (DW): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 0 (-)
    Spe: 60

    EC: 1/6
    MC: 0
    DC: 1/5

    Attacks:
    Quick Attack
    Foresight
    Endure
    Counter
    Force Palm
    Feint
    Reversal
    Screech
    Copycat
    Final Gambit

    Blaze Kick
    Crunch
    Hi Jump Kick

    Dig
    Hidden Power (Ice 7)
    Shadow Claw
    Shemhazi the FLARELM (open)
    [​IMG]
    Flarelm [Shemhazi] (F)
    Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

    Type: Fire/Grass
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Stats:

    HP: 100
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 48 (-)(55/1.15)

    EC: 7/9
    MC: 2
    DC: 3/5

    Attacks:
    Pound
    Bullet Seed
    Sweet Scent
    Growth
    Ember
    Leech Seed
    Flame Wheel
    Giga Drain
    Fire Spin
    Leaf Blade
    Energy Ball
    Synthesis

    Aromatherapy
    Earth Power
    Seed Bomb

    Flamethrower
    Hidden Power (Ice, 7)
    Substitute
    Sunny Day
    Briar the FERROSEED (open)
    [​IMG]
    Ferroseed [Briar] (M)

    Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)

    Type: Grass/Steel
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Iron Barbs: (Innate) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, doing 25% of the damage it received to the opponent.

    Stats:
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 1
    SpD: Rank 3
    Spe: 8 (10/1.15) (-)

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Tackle
    Harden
    Rollout
    Curse
    Metal Claw
    Pin Missile
    Gyro Ball

    Leech Seed
    Seed Bomb
    Worry Seed

    Payback
    Thunderbolt
    Toxic
    Pengwin the PRINPLUP (open)
    [​IMG]
    Prinplup [Pengwin] (M)
    Nature: Relaxed (Adds One (1) Rank to Defense; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

    Type: Water
    Water: Water STAB; Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
    Defiant(DW): (Innate) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's move, it's Attack increases by two (2) stages.

    Stats:

    HP: 100
    Atk: Rank 3
    Def: Rank 4 (+)
    SpA: Rank 3
    SpD: Rank 3
    Spe: 43 (-) (50/1.15)

    EC: 7/9
    MC: 3
    DC: 4/5

    Attacks:
    Pound
    Growl
    Bubble
    Water Sport
    Peck
    Bide
    Bubblebeam
    Fury Attack
    Metal Claw
    Drill Peck
    Mist
    Hydro Pump

    FeatherDance
    Yawn
    Mud Sport

    Brick Break
    Dig
    Ice Beam
    Scald

    PinkCaptainFalcon releases Pokemon --> TravelLog releases Pokemon + Actions --> PCF issues Actions --> Korski refs
  2. PinkCaptainFalcon

    PinkCaptainFalcon

    Joined:
    Mar 4, 2011
    Messages:
    301
    Going to start off with Deidre the the Petlil and Slakoth who i am Evolving into Vigoroth at the cost of 20 energy
    [​IMG]
    Vigoroth
    Ability Vital Spirit
    HP: 100
    Atk: Rank 4 +
    Def: Rank 3
    SpA: Rank 1 -
    SpD: Rank 2
    Spe: 90
    Attacks (open)

    Scratch
    Yawn
    Encore
    Slack Off
    Faint Attack
    Amnesia
    Focus Energy
    Uproar
    Fury Swipes
    Endure
    Flail
    Counter

    Body Slam
    Crush Claw
    Pursuit

    Bulk Up
    Brick Break
    Rock Slide
    Shadow Claw
  3. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    935
    Opening with Flarelm and Riolu.

    Flarelm:
    Sunny Day (activating Leaf Guard)~Fire Spin to trap Vigoroth~Flamethrower (Petilil)

    Riolu:
    Blaze Kick (Petilil)~Hi Jump Kick (Vigorth)~Blaze Kick (Petilil)

    IF Petilil uses Bide, change your last action to Counter (aimed at Vigoroth if possible), so you can deal even more damage
  4. PinkCaptainFalcon

    PinkCaptainFalcon

    Joined:
    Mar 4, 2011
    Messages:
    301
    Vigoroth:
    Bulk Up it - Encore Sunny day - Body Slam Riolu

    Petlil:
    Sleep Powder Riolu - Entrainment Flarelm - Stun Spore Flarelm
  5. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    935
    Unfortunately, much as I've tried in the past, you can't affect move priority by saying things like wait... I've tried and been told the same thing... :(
  6. PinkCaptainFalcon

    PinkCaptainFalcon

    Joined:
    Mar 4, 2011
    Messages:
    301
    Proven Illegitimate (open)
    I was lead to believe you could when i was buying a Sableye and saw this for its ability

    Stall:

    Type: Innate

    This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority.
    If an opponent orders their Pokemon to attack after Sableye, that attack will fail.
    Against another Sableye, the trainer who issues attacks first has precedence and the opponent's attack will fail.

    Why would that be in there, still, after all the updates and such if i couldnt do it? If Korski denies me i will fix it.

    Thanks Korski
  7. Korski

    Korski Distilled, 80 proof
    is a Forum Moderatoris a CAP Contributor
    Moderator

    Joined:
    Mar 29, 2009
    Messages:
    2,132
    The Stall example I think is the exception that proves the rule. PCF, while it makes logical sense to be able to do so, you cannot change move priority as per the mechanics of the game (being able to do so would greatly/unfairly benefit fast Pokemon and make moves like Dig/Fly pretty worthless evasively). Please change your Actions.
  8. Korski

    Korski Distilled, 80 proof
    is a Forum Moderatoris a CAP Contributor
    Moderator

    Joined:
    Mar 29, 2009
    Messages:
    2,132
    ~ROUND 1 BEGINS~
    [​IMG][​IMG]
    Poke: Petlil | Vigoroth
    HP: 90 | 100
    Energy: 100 | 80
    Boosts: None | None
    Other: None | None

    VS.
    [​IMG][​IMG]
    Poke: Flarelm | Riolu
    HP: 100 | 90
    Energy: 100 | 100
    Boosts: None | None
    Other: None | None

    Field Effects: None

    ------------------

    Well I just ate a handful of mushrooms and so OH MY GOD MONSTERS ARE FIGHTING IN A BOX OF GREEN LASER DOTS...

    Had to be done. Anyway, it looks like it’s a brawl between PinkCaptainFalcon and TravelLog! PCF sends out his Slakoth Democritus and his Petlil Deidre Sky to match fists and leaves with TravelLog’s Flarelm Shemhazi and his Riolu Vercingetorix, so this should be good!

    Democtritus, staring intently at the trippy arena, has a weird nerve twitch going on and appears to be evolving! Sweet! The newly Vigoroth’d Democritus begins the battle by Bulking Up those new muscles of his while Vercingetorix soars past Diedre with a Blaze Kick that completely misses! Get your head in the game, V! Shemhazi doesn’t feel quite at home inside the laser box, so it gets its sunshine on with a Sunny Day to brighten up the room (and the pain!) Diedre, feeling the sun’s energy flowing through its veins via Chlorophyll, quickly shoots out a cloud of Sleep Powder at V, only to have it float away and dissipate somehow and miss! Get it together, Deidre! This is no way to start a battle!

    Democritus is loving the antics out on the floor, so he opts to give Shemhazi an Encore for its outstanding work! Should’ve been paying attention to its other opponent, though, because right as Democritus’s clapping and jumping around ends, it glances upwards to see V soaring down from a High Jump Kick that nets devastatingly critical damage! Better watch out next time! Deidre, feeling good in that Sunlight, decides to let its opponent in on the fun, because she’s a nice Pokemon! Deidre uses Entrainment on Shemhazi, teaching it to use its abilities instead of Shemhazi’s own! Now Shemhazi is feeling the rush of energy from the sun, so much so that it tries to use Sunny Day again! But it failed.

    But Shemhazi is overwhelmed by the new power it has gained and influenced too much by what other Pokemon think of it, so it tries for Sunny Day yet again to please Democritus, who is no longer paying attention and is instead exacting revenge on V with a Body Slam! V has better things to do than respond to Democritus, because it leaps out from under the monkey creature to try for another Blaze Kick on Deidre! This one actually connects, and for good damage, too! Deidre follows the trend of not caring about the Pokemon that just smacked it around and attempts a Stun Spore on Shemhazi that once again misses its mark! Deidre’s really got to get something going here, or she’s going to sink her team altogether!

    ------------------

    Action 1:

    Vigoroth: Bulk Up (-7 energy, +1 Atk/Def for 4 Actions)
    Riolu: Blaze Kick [Petlil] (miss, -7 energy)
    Flarelm: Sunny Day (-9 energy, weather changes to intense Sunlight for 4 Rounds)
    Petlil: Sleep Powder [Riolu] (miss, -6 energy)

    Action 2:

    Vigoroth: Encore [Flarelm, Sunny Day] (-9 energy, Flarelm Encored for 2 Actions)
    Riolu: Hi Jump Kick [Vigoroth] (30 damage, -7 energy, crit successful)
    Petlil: Entrainment [Flarelm] (-8 energy, Flarelm’s Abilities changed to Chlorophyll and Own Tempo for 6 Actions)
    Flarelm: Sunny Day (fails, -9 energy)

    Action 3:

    Flarelm: Sunny Day (fails, -9 energy, Encore ends, Flarelm cannot be Encored for 1 Action)
    Vigoroth: Body Slam [Riolu] (17 damage, -6 energy, crit fails, paralysis fails)
    Riolu: Blaze Kick [Petlil] (18 damage, -7 energy, crit fails, burn fails)
    Petlil: Stun Spore [Flarelm] (miss, -6 energy)

    ~ROUND 1 ENDS~
    [​IMG][​IMG]
    Poke: Petlil | Vigoroth
    HP: 72 | 70
    Energy: 80 | 58
    Boosts: +2 Spe (Chlorophyll) | +1 Atk/Def (2 Actions)
    Other: None | None

    VS.
    [​IMG][​IMG]
    Poke: Flarelm | Riolu
    HP: 100 | 73
    Energy: 73 | 79
    Boosts: +2 Spe (Chlorophyll) | None
    Other: Abilities changed to Chlorophyll and Own Tempo (5 Actions) | None

    Field Effects: Sunlight (3 Rounds)

    PCF --> TravelLog --> Korski
  9. PinkCaptainFalcon

    PinkCaptainFalcon

    Joined:
    Mar 4, 2011
    Messages:
    301
    Vigoroth:
    Crush Claw Riolu - Body Slam Riolu - Rock Slide

    Petlil
    Sleep Powder Shemhazai - Leech Seed Riolu - Synthesis


    If you get Hi Jump Kicked again use Counter
  10. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    935
    Flarelm:
    Flamethrower, being sure to focus on eradicating the Sleep Powder, if you can do damage great, but don't worry about it (Petlil)~Fire Spin to trap (Vigoroth)~Flamethrower focusing on burn by harnessing the power of the Fire Spin (Vigoroth)

    Riolu:
    Counter (Vigoroth)~Dig (Evasive)~Reversal (Vigoroth)
  11. Korski

    Korski Distilled, 80 proof
    is a Forum Moderatoris a CAP Contributor
    Moderator

    Joined:
    Mar 29, 2009
    Messages:
    2,132
    ~ROUND 2 BEGINS~
    [​IMG][​IMG]
    Poke: Petlil | Vigoroth
    HP: 72 | 70
    Energy: 80 | 58
    Boosts: +2 Spe (Chlorophyll) | +1 Atk/Def (2 Actions)
    Other: None | None

    VS.
    [​IMG][​IMG]
    Poke: Flarelm | Riolu
    HP: 100 | 73
    Energy: 73 | 79
    Boosts: +2 Spe (Chlorophyll) | None
    Other: Abilities changed to Chlorophyll and Own Tempo (5 Actions) | None

    Field Effects: Sunlight (3 Rounds)

    --------------------

    Back at it again, Shemhazi nails Deidre with a huge Flamethrower that obliterates most of a cloud of Sleep Powder that Deidre started up! Near the other side of the light cube, Democritus and V exchange a Crush Claw and a defense drop for a Counter for tons of damage everywhere! Deidre's tiny Sleep Powder cloud finally floats over to Shemhazi, who, despite being in most ways resistant to the move, falls into an intense sleep from the highly inaccurate yet extremely lucky attack!

    With Shemhazi neutralized for the time being, PCF's team looks to gang up on V! Democritus scores a Body Slam as its boosts wear off, after which V decides to Dig down into a hole and hide, which it does to good effect as Deidre completely misses with a Leech Seed!

    As V comes back up to check on its partner, it shows up just in time to watch itself and Shemhazi get smacked around by Democritus's Rock Slide and to watch Deidre pull in a bunch of that Sun's energy with Synthesis and heal almost all the way back to full health! All it can think to do is try to reverse this momentum with a Reversal, of all things, hitting Democritus right where it hurts (the face)!

    --------------------

    Action 1:

    Flarelm: Flamethrower [Petlil] (23 damage, -6 energy, crit fails, burn fails, custom effect fails*)
    Vigoroth: Crush Claw [Riolu] (16 damage, -5 energy, Def drop successful, Riolu -1 Def for 4 Actions)
    Petlil: Sleep Powder [Flarelm] (-6 energy, Flarelm falls into Intense Sleep for 3 Actions, Flarelm slept 1/3 times)
    Riolu: Counter [Vigoroth] (24 damage, -14 energy)

    *For the custom effect of blocking Sleep Powder with Flamethrower, I gave Sleep Powder an additional flat -20% accuracy ON TOP OF the 50% reduction from Flarelm's Grass typing (in exchange for .8x damage) since it would be launched after Flamethrower was already underway. Miraculously, even at 27.5% accuracy (.5 [Grass-type] * .75 [move acc] + .1 [Flarelm nature] - .2 [custom]), Sleep Powder still hit.

    Action 2:

    Flarelm: Asleep (2 more Actions)
    Vigoroth: Body Slam [Riolu] (17 damage, -6 energy, crit fails, paralysis fails)
    Riolu: Dig [Evasive] (-6 energy)
    Petlil: Leech Seed [Riolu] (miss, -9 energy)

    Action 3:

    Flarelm: Asleep (1 more Action)
    Vigoroth: Rock Slide [both opponents] (7 damage [Riolu], 11 damage [Flarelm], -6 energy, crits fail, flinches fail)
    Petlil: Synthesis (+30 HP, -14 energy, 1/1 Recovers used)
    Riolu: Reversal [Vigoroth] (16 damage, -3 energy, crit fails)

    ~ROUND 2 ENDS~
    [​IMG][​IMG]
    Poke: Petlil | Vigoroth
    HP: 79 | 30
    Energy: 51 | 41
    Boosts: +2 Spe (Chlorophyll) | None
    Other: None | None

    VS.
    [​IMG][​IMG]
    Poke: Flarelm | Riolu
    HP: 89 | 35
    Energy: 67 | 56
    Boosts: +2 Spe (Chlorophyll) | -1 Def (1 Action)
    Other: Abilities changed to Chlorophyll and Own Tempo (2 Actions), Asleep (1 Action) | None

    Field Effects: Sunlight (2 Rounds)

    TravelLog --> PCF --> Korski
  12. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    935
    SO MUCH HAX

    Flarelm:
    Flamethrower (Vigoroth)~Flamethrower (Vigoroth)~Substitute (25 HP)

    Riolu:
    Reversal (Vigoroth)~Hi Jump Kick (Vigoroth)~Blaze Kick (Petlil)
    IF Vigoroth is KOed, replace remaining actions with Blaze Kick (Petlil)
  13. PinkCaptainFalcon

    PinkCaptainFalcon

    Joined:
    Mar 4, 2011
    Messages:
    301
    Im am sorry everyone for my dumb mistakes this match.
    Ive really been dropping the ball in matches lately.
    especially with the Sleep Powder hax.
    No sane person would have done that on purpose
    and i feel kind bad with how lucky i got.

    Vigoroth:
    Flail Riolu - Slack Off - Rock Slide


    Petlil:
    Mega Drain Riolu - Ingrain - HP Rock on Flarelm
  14. Korski

    Korski Distilled, 80 proof
    is a Forum Moderatoris a CAP Contributor
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    Messages:
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    ~ROUND 3 BEGINS~
    [​IMG][​IMG]
    Poke: Petlil | Vigoroth
    HP: 79 | 30
    Energy: 51 | 41
    Boosts: +2 Spe (Chlorophyll) | None
    Other: None | None

    VS.
    [​IMG][​IMG]
    Poke: Flarelm | Riolu
    HP: 89 | 35
    Energy: 67 | 56
    Boosts: +2 Spe (Chlorophyll) | -1 Def (1 Action)
    Other: Abilities changed to Chlorophyll and Own Tempo (2 Actions), Asleep (1 Action) | None

    Field Effects: Sunlight (2 Rounds)

    --------------------

    As Shemhazi wakes up, Democritus and V once again trade off high-octane attacks, this time its a hilarious-looking Flail and a badass-looking Reversal, leaving both hard-duking Pokemon crazy low on health, a situation that is further exacerbated by a Mega Drain out of nowhere by Deidre! V really needs some backup out there!

    GOOD THING SHEMHAZI WOKE UP because it swoops in like a vulture to pick off Democritus with a huge Flamethrower, leaving Deidre all alone on the battlefield for the time being! With only one target to shoot for, V comes at Deidre with a Blaze Kick while she digs her roots deep underground with an Ingrain to try and stay balanced!

    Shemhazi has some plan worked out in its head, which is why it constructs a massive 25 HP Substitute that immediately takes a Hidden Power from Deidre, saving Shemhazi itself from harm! V follows up the action with a second Blaze Kick for more searing hot damage and an end to the Round! Quick, PCF, get that Petlil some backup!

    --------------------

    Action 1:

    Flarelm: Asleep (0 more Actions)
    Vigoroth: Flail [Riolu] (16 damage, -5 energy, crit fails)
    Riolu: Reversal [Vigoroth] (19 damage, -5 energy, crit fails)
    Petlil: Mega Drain [Riolu] (16 damage, +8 HP, -8 energy, crit fails)

    Action 2:

    Flarelm: Flamethrower [Vigoroth] (11 damage, -6 energy, KO)
    Vigoroth: KO'd
    Riolu: Blaze Kick [Petlil] (23 damage, -7 energy, crit fails, burn fails)
    Petlil: Ingrain (-8 energy, Petlil Ingrained for 6 Actions)

    End of Action: Ingrain (Petlil +3 HP)

    Action 3:

    Flarelm: Substitute [25 HP] (-25 HP, -24 energy)
    Petlil: Hidden Power [Flarelm] (13 damage [Substitute], -5 energy, crit fails)
    Riolu: Blaze Kick [Petlil] (23 damage, -11 energy, crit fails, burn fails)

    End of Action: Ingrain (Petlil +3 HP)

    ~ROUND 3 ENDS~
    [​IMG][​IMG]
    Poke: Petlil | Vigoroth
    HP: 47 | 0
    Energy: 30 | 36
    Boosts: +2 Spe (Chlorophyll) | None
    Other: Ingrained (4 Actions) | None

    VS.
    [​IMG][​IMG]
    Poke: Flarelm | Riolu
    HP: 64 | 3
    Energy: 37 | 33
    Boosts: None | None
    Other: Substitute (12 HP) | None

    Field Effects: Sunlight (1 Round)

    PCF releases new Poke + Actions --> TravelLog issues Actions --> Korski refs
  15. PinkCaptainFalcon

    PinkCaptainFalcon

    Joined:
    Mar 4, 2011
    Messages:
    301
    lol, i misunderstood that flarelm would still be asleep first action. derp.
    Sending out munchlax

    Munchlax:
    Screech - Rock Slide x2


    Petlil:
    Absorb Riolu - HP Rock Flarelm - HP Rock Flarelm


    If riolu Endures Magical Leaf Next action

    edit edit:I just looked it up, once again i was wrong about a move i.e. screech. sorry, i should have checked audit thread. i know wasnt super clear on targets of those two attacks but i looking at it now i think its pretty obvious who would be targeted by Screech and who would be targeted by Magical Leaf
  16. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    935
    Well, it's too late now, but since you didn't target the Magical Leaf, and you mentioned Riolu, I will assume you mean to target Riolu. I'm not sure what Magical Leaf will do special. You also failed to target Screech.

    Riolu:
    Endure (no choice really lol)~Blaze Kick (Petlil)~Hi Jump Kick (Munchlax)

    Flarelm:
    Flamethrower (Petlil)~Synthesis~Leech Seed (Munchlax)
    Since your speed is back to normal, if Petlil is not KOed by Riolu A2, change A3 to Flamethrower (Petlil).
  17. Korski

    Korski Distilled, 80 proof
    is a Forum Moderatoris a CAP Contributor
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    Mar 29, 2009
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    2,132
    ~ROUND 4 BEGINS~
    [​IMG][​IMG]
    Poke: Petlil | Munchlax
    HP: 47 | 120
    Energy: 30 | 100
    Boosts: +2 Spe (Chlorophyll) | None
    Other: Ingrained (4 Actions) | None

    VS.
    [​IMG][​IMG]
    Poke: Flarelm | Riolu
    HP: 64 | 3
    Energy: 37 | 33
    Boosts: None | None
    Other: Substitute (12 HP) | None

    Field Effects: Sunlight (1 Round)

    --------------------

    As the Sunlight begins to peter out, our battlers look to take advantage of the few tricks they have. V psychs itself up to Endure some hits, especially the immediate Absorb that hits true but doesn't knock it out! Shemhazi strikes from behind its Substitute with a nasty Flamethrower while the newly-released Totoro Screeches at V for some reason!

    A little rattled from Totoro's bizarre tactics, V jumps up for a huge Blaze Kick on Deidre that KOs the tiny plant! Shemhazi takes the opening to absorb some rays like only a plant can, with some Synthesis! Totoro gets into the offensive mood with a Rock Slide, but the attack just can't seem to KO V or break Shemhazi's Substitute! What a bummer!

    Looking for some more foot-related damage, V jumps up again, this time for an enormous Hi Jump Kick that sends Totoro flying against a wall! Shemhazi launches off some Leech Seeds that sprout on Totoro's head! Totoro goes for another Rock Slide, this time finally breaking Shemhazi's Substitute! Now Shemhazi is close to 100% HP, but is extremely low on energy!

    --------------------

    Action 1:

    Riolu: Endure (-15 energy, Riolu cannot be KO'd by direct attacks for 1 Round)
    Petlil: Absorb [Riolu] (2 damage, +1 HP, -5 energy, crit fails)
    Flarelm: Flamethrower [Petlil] (29 damage, -6 energy, crit fails, burn fails)
    Munchlax: Screech [Riolu] (-5 energy, Riolu -2 Def)

    End of Action: Ingrain (Petlil +3 HP)

    Action 2:

    Riolu: Blaze Kick [Petlil] (22 damage, -7 energy, KO)
    Petlil: KO'd
    Flarelm: Synthesis (+30 HP, -15 energy)
    Munchlax: Rock Slide [both opponents] (0 damage [Riolu], 9 damage [Flarelm Substitute], -6 energy, crits fail)

    Action 3:

    Riolu: Hi Jump Kick [Munchlax] (26 damage, -7 energy, crit fails)
    Flarelm: Leech Seed [Munchlax] (-9 energy, Munchlax Seeded for 6 Actions)
    Munchlax: Rock Slide [both opponents] (0 damage [Riolu], 3 damage [Flarelm Substitute], breaks Sub, -10 energy, crits fail)

    End of Action: Leech Seed (Munchlax -4 HP, Flarelm +4 HP)

    ~ROUND 4 ENDS~
    [​IMG][​IMG]
    Poke: Petlil | Munchlax
    HP: 0 | 90
    Energy: 25 | 79
    Boosts: None | None
    Other: Gone | Seeded (5 Actions)

    VS.
    [​IMG][​IMG]
    Poke: Flarelm | Riolu
    HP: 98 |1
    Energy: 7 | 4
    Boosts: None | -1 Def
    Other: None | Cannot use Endure for 1 Round

    Field Effects: None

    PinkCaptainFalcon sends out kiko the MIME JR.!

    TravelLog --> PCF --> Korski
  18. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    935
    Great job everyone.

    Riolu:
    Hi Jump Kick (Munchlax) x3

    Since your speed is equal to Mime Jr., you should be able to at least get off the attack, even if you are KOed in the process.

    Flarelm:
    Chill~Energy Ball (Mime Jr.)~chill
  19. PinkCaptainFalcon

    PinkCaptainFalcon

    Joined:
    Mar 4, 2011
    Messages:
    301
    Mime Jr. is going to be evolving to keep this battle going a little longer
    Mss. Mime
    [​IMG]
    HP: 90
    Atk: Rank 1 -
    Def: Rank 3
    SpA: Rank 5 +
    SpD: Rank 4
    Spe: 90
    Attacks (open)

    Magical Leaf
    Quick Guard
    Wide Guard
    Power Swap
    Guard Swap
    Tickle
    Barrier
    Confusion
    Copycat
    Meditate
    Encore
    DoubleSlap
    Mimic
    Light Screen
    Reflect
    Psybeam
    Substitute

    Future Sight
    Icy Wind
    Nasty Plot

    Psyshock
    Shadow Ball
    Charge Beam
    Brick Break
    Protect


    Ms. Mime
    Starting off by Magical Leafing Riolu then setting up a Light Screen and making a 23 health substitute

    Munchlax
    Screech Flarelm - Rock Slide twice again to try and make up for lost damage
  20. Korski

    Korski Distilled, 80 proof
    is a Forum Moderatoris a CAP Contributor
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    2,132
    ~ROUND 5 BEGINS~
    [​IMG][​IMG]
    Poke: Mr. Mime | Munchlax
    HP: 90 | 90
    Energy: 100 | 79
    Boosts: None | None
    Other: None | Seeded (5 Actions)

    VS.
    [​IMG][​IMG]
    Poke: Flarelm | Riolu
    HP: 98 | 1
    Energy: 7 | 4
    Boosts: None | -1 Def
    Other: None | Cannot use Endure for 1 Round

    Field Effects: None

    --------------------

    And PinkCaptainFalcon's final Pokemon, Kiko the Mime Jr. hits the field! What's this? Kiko appears to have that same twitch that Democritus had earlier and appears to be evolving! What an incredible match for Darwin fans! Now an adult, Kiko the Mr. Mime slaps the battered V with a Magical Leaf, sending it down for the count, while Shemhazi chills out because it's so tired. Totoro once again lets out an awful and annoying Screech that breaks down Shemhazi's defenses before getting a zap from those Leech Seeds!

    Kiko erects a Light Screen to keep itself and Totoro healthy, which is good, because they've got three Pokemon to blast through still and will need all the help they can get! Shemhazi attempts to shoot an Energy Ball at Kiko, and it hits, but a lot of that energy got lost fighting through that Light Screen! At the very least, it managed to lower Kiko's SpD a little! Totoro responds with a mighty Rock Slide that finally gets some good damage going for PCF's team!

    Finally, Kiko throws up a 25 HP Substitute (you can't do specific-HP Subs anymore) to protect itself from damage before Shemhazi chills out again in the face of yet another Rock Slide from Totoro! Shemhazi looks like it can handle itself out there for now, but TravelLog should think about sending another Pokemon in to have its back!

    --------------------

    Action 1:

    Mr. Mime: Magical Leaf [Riolu] (1 damage, -5 energy, KO)
    Riolu: KO'd
    Flarelm: Chill (+12 energy, 1/5 Chills)
    Munchlax: Screech [Flarelm] (-5 energy, Flarelm -2 Def)

    End of Action: Leech Seed (Munchlax -4 HP, Flarelm +2 HP)

    Action 2:

    Mr. Mime: Light Screen (-7 energy, Light Screen up for 6 Actions)
    Flarelm: Energy Ball [Mr. Mime] (6 damage, -5 energy, crit fails, SpD drop successful, Mr. Mime -1 SpD)
    Munchlax: Rock Slide [Flarelm] (16 damage, -6 energy, crit fails)

    End of Action: Leech Seed (Munchlax -4 HP, Flarelm +4 HP)

    Action 3:

    Mr. Mime: 25 HP Substitute (-25 HP, -24 energy)
    Flarelm: Chill (+12 energy, 2/5 Chills)
    Munchlax: Rock Slide [Flarelm] (16 damage, -10 energy, crit fails)

    End of Action: Leech Seed (Munchlax -4 HP, Flarelm +4 HP)

    ~ROUND 5 ENDS~
    [​IMG][​IMG]
    Poke: Mr. Mime | Munchlax
    HP: 59 | 78
    Energy: 44 | 58
    Boosts: -1 SpD (1 Round) | None
    Other: Substitute (25 HP) | Seeded (2 Actions)
    Team Effects: Light Screen (4 Actions)

    VS.
    [​IMG][​IMG]
    Poke: Flarelm | Riolu
    HP: 76 | 0
    Energy: 26 | 4
    Boosts: -1 Def (1 Round) | Done
    Other: None | Gone

    Field Effects: None

    TravelLog releases Poke --> PCF issues Actions --> TravelLog issues Actions --> Korski refs
  21. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    935
    Sending out Ferroseed.
  22. PinkCaptainFalcon

    PinkCaptainFalcon

    Joined:
    Mar 4, 2011
    Messages:
    301
    I had done this already but apparently it didnt go through

    Ms. Mime
    Reflect - Psyshock Flarelm twice

    Munchlax
    Charm Ferroseed twice then Rock Slide
  23. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    935
    Ferroseed:
    Seed Bomb (Munchlax)~Leech Seed (Munchlax)~Seed Bomb (Munchlax)

    Flarelm:
    Energy Ball (Munchlax)~chill~Energy Ball (Munchlax)
  24. Korski

    Korski Distilled, 80 proof
    is a Forum Moderatoris a CAP Contributor
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    2,132
    ~ROUND 6 BEGINS~
    [​IMG][​IMG]
    Poke: Mr. Mime | Munchlax
    HP: 59 | 78
    Energy: 44 | 58
    Boosts: -1 SpD (1 Round) | None
    Other: Substitute (25 HP) | Seeded (2 Actions)
    Team Effects: Light Screen (4 Actions)

    VS.
    [​IMG][​IMG]
    Poke: Flarelm | Ferroseed
    HP: 76 | 90
    Energy: 26 | 100
    Boosts: -1 Def (1 Round) | None
    Other: None | None

    Field Effects: None

    --------------------

    All right things are coming close to the end, I can smell it! Kiko starts off the next round with another protective barrier for its team, this time a Reflect! Shemhazi and Briar then blast some Grass-type attacks at Totoro through the barriers for unimpressive damage, while Totoro uses a Charm offensive to try and bring Briar to its knees!

    Kiko, feeling safe enshrined in a box of magic panels with Totoro, finally goes on the offensive with a Psyshock while Shemhazi only Chills in response! Briar, starting to like Totoro for some unexplainable reason, only plops down on some Leech Seeds to replace the ones that are about to shrivel up and fall off. Totoro responds with yet another Charming comment or two, which really puts Briar in a good mood!

    Kiko once again starts off with a Psyshock, but it's still not enough to really scare Shemhazi, who has been all but indestructible today! Shemhazi turns its attention away from Kiko to once again strike Totoro in conjunction with its teammate, with a back-to-back Energy Ball and Seed Bomb! Totoro gets on the offense train and comes down with a Rock Slide that does some moderate damage and certainly accomplishes more than that bizarre strategy of killing them with kindness it was trying earlier!

    --------------------

    Action 1:

    Mr. Mime: Reflect (-7 energy, Reflect up for 6 Actions)
    Flarelm: Energy Ball [Munchlax] (8 damage, -5 energy, crit fails, SpD drop fails)
    Ferroseed: Seed Bomb [Munchlax] (6 damage, -4 energy, crit fails)
    Munchlax: Charm [Ferroseed] (-5 energy, Ferroseed -2 Atk)

    End of Action: (Munchlax -4 HP, Flarelm +4 HP)

    Action 2:

    Mr. Mime: Psyshock [Flarelm] (14 damage, -5 energy, crit fails)
    Flarelm: Chill (+12 energy, 3/5 Chills)
    Ferroseed: Leech Seed [Munchlax] (-9 energy, Munchlax Seeded for 6 Actions)
    Munchlax: Charm [Ferroseed] (-9 energy, Ferroseed -2 Atk)

    End of Action: (Munchlax -8 HP, Flarelm +4 HP)

    Action 3:

    Mr. Mime: Psyshock [Flarelm] (14 damage, -9 energy, crit fails)
    Flarelm: Energy Ball [Munchlax] (9 damage, -5 energy, crit fails, SpD drop fails)
    Ferroseed: Seed Bomb [Munchlax] (1 damage, -4 energy, crit fails)
    Munchlax: Rock Slide [both opponents] (10 damage [Flarelm], 4 damage [Ferroseed], -6 energy, crits fail)

    End of Action: (Munchlax -4 HP, Ferroseed +4 HP)

    ~ROUND 6 ENDS~
    [​IMG][​IMG]
    Poke: Mr. Mime | Munchlax
    HP: 59 | 38
    Energy: 23 | 38
    Boosts: None | None
    Other: Substitute (25 HP) | Seeded (4 Actions)
    Team Effects: Light Screen (1 Action), Reflect (3 Actions)

    VS.
    [​IMG][​IMG]
    Poke: Flarelm | Ferroseed
    HP: 46 | 90
    Energy: 28 | 83
    Boosts: None | -3 Atk
    Other: None | None

    Field Effects: None

    TravelLog --> PCF --> Korski
  25. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    935
    Excellent work boys. We're at the home stretch.

    Flarelm:
    chill~Energy Ball (Munchlax)~Energy Ball (Munchlax)

    Ferroseed:
    Payback (Munchlax)~Seed Bomb (Munchlax)~Payback (Munchlax)
    IF Munchlax is KOed, use Gyro Ball (Mr. Mime)~Rollout (Mr. Mime) on any remaining actions.
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