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PinkCaptainFalcon Vs. DarthVader317[A NyxRef production]

Discussion in 'ASB' started by NyxNocturne, Mar 11, 2011.

  1. NyxNocturne

    NyxNocturne

    Joined:
    May 30, 2009
    Messages:
    201
    Hello,Ladies and Gentlemen, and welcome to Today's Nyx Fix! We're comin g to you live from.. Pandora, in the Alpha Centauri system! Home of the Na'vi and all that crazy shit James Cameron got real famous for!
    Todays battle is between two masked figures! One is a figure known for his intergalactic races, PinkCaptainFalcon, sporting his trademark Pink outfit!
    The other is known for his galatic conquests and notorious family troubles, DarthVader317!
    These two trainers have come from across Space and Time to do battle here, in the famed Pandoran rainforests! SO..lets not delay this battle any longer. Let's do battle!

    Recap of rules/competitors:
    Our competitors:

    PinkCaptainFalcon (open)


    [​IMG]
    Machop* CapnFalcon (Male)
    Nature: Adamant (Adds * to Attack; Subtracts * From Special Attack)
    Type: Fighting
    Fighting STAB; ignore weight restrictions of throwing/grappling moves, Meditate and Cheer Up have Energy Cost reduced by one (1)

    Abilities:
    Guts: Type: Innate
    This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

    No Guard: Type: Innate
    This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. Resultingly it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when a OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefitted by No Guard, they will have their normal accuracy.

    DW Steadfast: Type: Innate
    If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference.

    Stats:
    HP: 100
    Atk: **** (+)
    Def: **
    SpA: * (-)
    SpD: **
    Spe: 35

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Low Kick*
    Leer*
    Focus Energy*
    Karate Chop*
    Foresight*
    Low Sweep*
    Seismic Toss*
    Revenge*

    Ice Punch*
    Rock Slide*
    Counter*

    Bulk Up*
    Earthquake*
    Payback*

    [​IMG]
    Staryu* Soryu
    Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)
    Type: Water
    Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).

    Abilities:
    Illuminate: Type: Can be Activated
    At any point in a match this Pokemon can illuminate the area without using an action, the light is less powerful than Flash.
    Command: (Ability: Illuminate [does not take up one of your three actions per round])

    Natural Cure: Type: Innate
    This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.

    DW [BAnalyze:[/B] Type: Can be Enabled
    If this Pokemon attacks second during an action, its attack has +5% (flat) more accuracy do two (2) more damage. However, the opponents attacks have +10% (flat) accuracy.

    Stats:
    HP: 90
    Atk: * (-)
    Def: **
    SpA: **** (+)
    SpD: **
    Spe: 85

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks
    Tackle*
    Harden*
    Water Gun*
    Rapid Spin *
    Recover*
    Camouflage*
    Swift*

    Aurora Beam*
    Barrier*
    Supersonic*

    Rain Dance*
    Scald*
    Thunder Wave*

    [​IMG]
    Gastly* Sam (Male)
    Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)
    Type: Ghost/Poison
    Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1). (Gengar line and pure Ghosts only: moving through walls.)
    Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens uninhibited. Dasutodasu, Muk, and Weezing inflict Toxic Poisoning with Solid/Liquid/Gaseous Poison attacks (respectively), Wrap, Haze, and Glare have Energy Cost reduced by one (1).

    Abilities:
    Levitate: Type: Innate
    This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

    Stats:
    HP: 90
    Atk: * (-)
    Def: **
    SpA: ***** (+)
    SpD: **
    Spe: 80

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Hypnosis*
    Lick*
    Spite*
    Mean Look *
    Curse*
    Confuse Ray*
    Night Shade*
    Sucker Punch*

    Disable*
    Haze*
    Will-o-wisp*

    Telekinesis*
    Toxic*
    Venoshock*


    VS.



    DarthVAder317 (open)


    [​IMG]
    *Pichu [Shocker] (Male)
    Nature: Naive (A 15% increase in Base Speed [Rouned Up] and a +5% flat increase in accuracy (e.g. 85 Accuracy becomes 90) on this Pokemon's attacks; Special Defense reduced by *)

    Type: Electric
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.

    Stats:
    HP: 80
    Atk: **
    Def: *
    SpA: **
    SpD: *(-)
    Spe: 69(+)

    EC:0/9
    MC:0
    DC:0/5

    Abilities:
    Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
    Lightningrod (DW): (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.

    Attacks:
    Thundershock*
    Charm*
    Tail Whip*
    Thunder Wave*
    Sweet Kiss*
    Nasty Plot*
    Charge*
    ThunderPunch*
    Fake Out*
    Volt Change*
    Thunder*
    Grass Knot*

    [​IMG]
    *Embirch [DragonCannon] (Male)
    Nature: Quiet (Special Attack increased by *; A 15% decrease in Base Speed [Rounded Up] and a +5% flat increase in accuracy (e.g. 85 Accuracy becomes 90) on an opponent's attacks.)

    Type: Fire/Grass
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).
    Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).

    Stats:
    HP: 100
    Atk: **
    Def: **
    SpA: ****(+)
    SpD: **
    Spe: 42(-)

    EC:0/9
    MC:0
    DC:0/5

    Abilities:
    Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Attacks:
    Bullet Seed*
    Sweet Scent*
    Growth*
    Ember*
    Leech Seed*
    Flame Wheel*
    Giga Drain*
    Fire Spin*
    Pound*
    Grasswhistle*
    Psybeam*
    Earth Power*
    SolarBeam*
    Flamethrower*
    Will-o-wisp*

    [​IMG]
    *Eevee [Vapes] (Female)
    Nature: Modest (Special Attack increased by *; Attack reduced by *)
    Type: Normal
    Normal: Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1).

    Stats:
    HP: 90
    Atk: *(-)
    Def: **
    SpA: ***(+)
    SpD: ***
    Spe: 55

    EC:1/6
    MC:1
    DC:1/5

    Abilities:
    Run Away: (Innate) This Pokemon is quick on its feet and can evade any traps in an arena. Run Away does not allow the Pokemon to escape from trapping moves or abilities, however it can escape other situational trapping strategies in battle.
    Adaptability: (Innate) The moves that match this Pokemon’s type deal two (2) more damage.
    Anticipation (DW): (Innate) This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs, flying opponents and levitating Pokemon are unaffected.

    Attacks:
    Tackle*
    Tail Whip*
    Helping Hand*
    Sand-Attack*
    Growl*
    Quick Attack*
    Detect*
    Wish*
    Yawn*
    Hidden Power [7 Electric]*
    Dig*
    Shadow Ball*


    Order Of Operations:
    1.PinkCaptainFalcon sends out his pokemon.
    2.Darthvader sends out his pokmeon and issues orders.
    3.Falcon issues orders.
    4.I ref.
    5.Falcon orders.
    6.Vader orders.
    7. I ref.
    And so on from there...

    LET'S GET READY TO RUMBLE!!!!!
  2. PinkCaptainFalcon

    PinkCaptainFalcon

    Joined:
    Mar 4, 2011
    Messages:
    301
    Going to start off with SAM
    Gastly (Sam) (open)
    [​IMG]
    Gastly* Sam (Male)
    Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)
    Type: Ghost/Poison
    Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1). (Gengar line and pure Ghosts only: moving through walls.)
    Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens uninhibited. Dasutodasu, Muk, and Weezing inflict Toxic Poisoning with Solid/Liquid/Gaseous Poison attacks (respectively), Wrap, Haze, and Glare have Energy Cost reduced by one (1).

    Abilities:
    Levitate: Type: Innate
    This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

    Stats:
    HP: 90
    Atk: * (-)
    Def: **
    SpA: ***** (+)
    SpD: **
    Spe: 80

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Hypnosis*
    Lick*
    Spite*
    Mean Look *
    Curse*
    Confuse Ray*
    Night Shade*
    Sucker Punch*

    Disable*
    Haze*
    Will-o-wisp*

    Telekinesis*
    Toxic*
    Venoshock*
  3. DarthVader317

    DarthVader317

    Joined:
    Aug 28, 2008
    Messages:
    525
    I'm going to start with DragonCannon the Embirch.

    Let's begin with a Psybeam, followed by a Flamethrower, and ending with a Leech Seed.
  4. PinkCaptainFalcon

    PinkCaptainFalcon

    Joined:
    Mar 4, 2011
    Messages:
    301
    Dont be intimidated by that psychic attack SAM. Youve been trained for this kind of situation!

    Start off with a terrible Toxic! then Disable the Psybeam and lets make him see double with our own version of Double Team, Confuse Ray!
  5. NyxNocturne

    NyxNocturne

    Joined:
    May 30, 2009
    Messages:
    201
    ANd welcome to round one of today's Nyx Fix! We come to you live from Pandora in the Alpha Centauri system! Our two challengers have coem from across space to do battle in thsi most exotic of locales!
    The challengers release their pokemon!
    PinkCaptainFalcon is going to use his Gastly, SAM, which we can only assume means something sinister and malevolent.
    DarthVader will be utilizing his Embirch,Dragoncannon!

    Our competitors:

    Show Hide
    [​IMG]
    Gastly* Sam (Male)
    Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)
    Type: Ghost/Poison
    Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1). (Gengar line and pure Ghosts only: moving through walls.)
    Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens uninhibited. Dasutodasu, Muk, and Weezing inflict Toxic Poisoning with Solid/Liquid/Gaseous Poison attacks (respectively), Wrap, Haze, and Glare have Energy Cost reduced by one (1).

    Abilities:
    Levitate: Type: Innate
    This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

    Stats:
    HP: 90
    Atk: * (-)
    Def: **
    SpA: ***** (+)
    SpD: **
    Spe: 80

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Hypnosis*
    Lick*
    Spite*
    Mean Look *
    Curse*
    Confuse Ray*
    Night Shade*
    Sucker Punch*

    Disable*
    Haze*
    Will-o-wisp*

    Telekinesis*
    Toxic*
    Venoshock*


    Show Hide

    [​IMG]
    *Embirch [DragonCannon] (Male)
    Nature: Quiet (Special Attack increased by *; A 15% decrease in Base Speed [Rounded Up] and a +5% flat increase in accuracy (e.g. 85 Accuracy becomes 90) on an opponent's attacks.)

    Type: Fire/Grass
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).
    Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).

    Stats:
    HP: 100
    Atk: **
    Def: **
    SpA: ****(+)
    SpD: **
    Spe: 42(-)

    EC:0/9
    MC:0
    DC:0/5

    Abilities:
    Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Attacks:
    Bullet Seed*
    Sweet Scent*
    Growth*
    Ember*
    Leech Seed*
    Flame Wheel*
    Giga Drain*
    Fire Spin*
    Pound*
    Grasswhistle*
    Psybeam*
    Earth Power*
    SolarBeam*
    Flamethrower*
    Will-o-wisp*


    *Eevee [Vapes] (Female)
    Nature: Modest (Special Attack increased by *; Attack reduced by *)
    Type: Normal
    Normal: Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1).

    Stats:
    HP: 90
    Atk: *(-)
    Def: **
    SpA: ***(+)
    SpD: ***
    Spe: 55

    EC:1/6
    MC:1
    DC:1/5

    Abilities:
    Run Away: (Innate) This Pokemon is quick on its feet and can evade any traps in an arena. Run Away does not allow the Pokemon to escape from trapping moves or abilities, however it can escape other situational trapping strategies in battle.
    Adaptability: (Innate) The moves that match this Pokemon’s type deal two (2) more damage.
    Anticipation (DW): (Innate) This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs, flying opponents and levitating Pokemon are unaffected.

    Attacks:
    Tackle*
    Tail Whip*
    Helping Hand*
    Sand-Attack*
    Growl*
    Quick Attack*
    Detect*
    Wish*
    Yawn*
    Hidden Power [7 Electric]*
    Dig*
    Shadow Ball*


    The pokemon are eager and ready, so they get underway!
    SAM gets the match underway by unleashing a disgusting ball of Toxic gas which settles over DragonCannon,poisoning him severely!
    Dragoncannon raises one of his arm-cannons and,focusing his mind, fires off a beam of psychic energy directly at SAM! It hits and does good damage, as SAM winces in pain!
    Determined never to be outdone, SAM uses Disable to reach into DragonCannon's mind and scramble his memories of Psybeam!
    Dragoncannon raises his arm in response, chirping something angrily, and sprays forth a guttering line of flame,throwing it over SAM!SAM sticks out his long tongue in agony!
    SAM scoots back and shimmers before emitting rays of confusing light! Dragoncannon stumbbles back,looking disoriented, and attempts to fire off Leech Seeds. However, as he raises his arm to spray them forth, he SLAMS himself in the head!


    SAM (open)

    Stats:
    HP: 59
    Energy:82
    Atk: * (-)
    Def: **
    SpA: ***** (+)
    SpD: **
    Spe: 80

    Dragoncannon (open)
    Stats:
    HP: 93
    Energy:78
    Atk: **
    Def: **
    SpA: ****(+)
    SpD: **
    Spe: 42(-)
    Poison:Toxic 1dmg/action


    Arena:The Forest is silent.

    PinkCaptainFalcon,you're up next!
  6. PinkCaptainFalcon

    PinkCaptainFalcon

    Joined:
    Mar 4, 2011
    Messages:
    301
    Hit the DragCan with Telekinesis to hold him still for a Hypnosis, and follow up with a VenomShock
  7. DarthVader317

    DarthVader317

    Joined:
    Aug 28, 2008
    Messages:
    525
    Try moving towards the surrounding jungle, using Flamethrower then Will-o'-Wisp on the way. Finish the round with Growth.
  8. NyxNocturne

    NyxNocturne

    Joined:
    May 30, 2009
    Messages:
    201
    *chirp,chirp,chirp* A bird calls from the forest... CRASH!!!
    The eerily beautiful silence is shattered by ROUND TWO of today's Nyx Fix!
    We're watching the battle between DarthVader317 and PinkCaptainFalcon, as they duke it out for Galactic.. supremacy? I guess. Anyways, things are already well under way, so let's recap:

    SAM (open)
    Stats:
    HP: 59
    Energy:82
    Atk: * (-)
    Def: **
    SpA: ***** (+)
    SpD: **
    Spe: 80

    Dragoncannon (open)
    Stats:
    HP: 93
    Energy:78
    Atk: **
    Def: **
    SpA: ****(+)
    SpD: **
    Spe: 42(-)
    Poison:Toxic 1dmg/action


    ...And we see this round start of as SAM the Gastly reaches into its spiritual and mental abilities to use Telekinesis to hold Dragoncannon in place! Dragoncannon is lifted off the ground, held immobile! Dragoncannon attempts to struggle against the hold, to no avail.
    SAM pulls Dragoncannon in close and stares into his eyes, whispering hypnotic sweet nothings to him! Dragoncannon's eyes droop and he falls to the ground,asleep! He snoozes on as SAM moves in for a damaging attack and spits a glob of disgustingly shocking Venom! It hits poor Dragoncannon hard!
    DragonCannon awakens at the startling effects of that attack and,in response, attempts to grow more intimidating by using Growth to increase his size(and Atk and SpA) by swelling his Chloroplasts with the strange glimpses of Pandoran sun!Suddenly he doubles over, reeling from the toxins in hsi body!

    Recap:

    SAM (open)
    Stats:
    HP: 59
    Energy:56
    Atk: * (-)
    Def: **
    SpA: ***** (+)
    SpD: **
    Spe: 80

    Dragoncannon (open)
    Stats:
    HP: 57
    Energy:71
    Atk: **
    Def: **
    SpA: ****(+)
    SpD: **
    Spe: 42(-)
    Poison:Toxic 2dmg/action
    Sleep has ended.


    Arena:The forest is silent, save for the sound of birds chirping.

    DarthVader, you're up next!
  9. DarthVader317

    DarthVader317

    Joined:
    Aug 28, 2008
    Messages:
    525
    Okay DragonCannon, let's set this place ablaze. Flamethrower again! Then use Fire Spin to light the forest around Gastly's side of the river on fire. And then Flamethrower.
  10. PinkCaptainFalcon

    PinkCaptainFalcon

    Joined:
    Mar 4, 2011
    Messages:
    301
    Float into the river SAM!
    You dont need to breath so just mimic being a water pokemon for a bit.
    On the way over hit Drag with another Haze
    Then pop up and use Confuse Ray
    Then before you go back under the waters surface use VenoShock again
  11. NyxNocturne

    NyxNocturne

    Joined:
    May 30, 2009
    Messages:
    201
    Heavy footsteps echo all around the battlefield, followed by loud trumpeting sonunds...this battle is dfefinintely arousing the wildlife! However, none enter the clearing mysteriously.
    The thundering noise isn't even phasing our challengers awe kick off ROUND THREE of today's Nyx Fix!
    We're watching the battle between DarthVader317 and PinkCaptainFalcon, as they duke it out for Galactic.. supremacy? I guess. Anyways, things are already well under way, so let's recap:
    SAM (open)
    Stats:
    HP: 59
    Energy:56
    Atk: * (-)
    Def: **
    SpA: ***** (+)
    SpD: **
    Spe: 80

    Dragoncannon (open)

    Stats:
    HP: 57
    Energy:71
    Atk: **
    Def: **
    SpA: ****(+)
    SpD: **
    Spe: 42(-)
    Poison:Toxic 2dmg/action
    Sleep has ended.


    And the battle gets underway!
    Expecting a fierce fire attack from DragonCannon, SAM slips into the rushing water of the river! As he does so he sprays forth a cloud of Haze, which shrouds part of the river and removes Dragoncannon's boost!
    Dragoncannon responds by spraying forth a flamethrower into the haze, and hits the surface of the water, heating the water and Scalding SAM! Its not as effective as it could be, but it certainly hurts!
    SAM pops up his head and flickers out a ray of confusion at Dragoncannon! The ray strikes true, dazzling and addling poor Dragoncannon!Dragoncannon attempts to trap SAm in a whirling Fire Spin to prevent it from rertreating back into the water... and instead begins to slam his head into a nearby tree trunk! It seems poor Dragoncannon is trying to remove the horrific images Gastly's given him with violence!
    SAM finishes out the round by spraying forth another horrific VenoShock! Its strikes true! And that damage is beginning to seriously pile up on poor Dragoncannon!Dragoncannon decides to stop screwing around, shakes off his confusion, and fires forth a powerful Flamethrower just as Gastly attempts to duck into the river again! Its hits and Burns poor Gastly!

    Dragoncannon (open)
    Stats:
    HP: 14
    Energy:53
    Atk: **
    Def: **
    SpA: ****(+)
    SpD: **
    Spe: 42(-)
    Poison:Toxic 3dmg/action
    Confusion has ended.

    SAM (open)
    Stats:
    HP: 31
    Energy:36
    Atk: * (-)
    Def: **
    SpA: ***** (+)
    SpD: **
    Spe: 80
    BURNED.


    Arena: The forest is loud with the sound of thundering footsteps..

    PinkCaptainFalcon, you're up next!
  12. PinkCaptainFalcon

    PinkCaptainFalcon

    Joined:
    Mar 4, 2011
    Messages:
    301
    Good job SAM! Now phase into the ground in the direction of Drag
    and then pop up out of the ground after a couple feet and finish him with a final VenoShock!
    Then Chill twice i guess and enjoy the burn until the next pokemon appears.

    Graph:
    ~~~~~~___________DragonCannon
    Gastly==l======>^{Then pew pew}
  13. DarthVader317

    DarthVader317

    Joined:
    Aug 28, 2008
    Messages:
    525
    Use Earthpower to hit him while he's underground then Flamethrower twice.
  14. NyxNocturne

    NyxNocturne

    Joined:
    May 30, 2009
    Messages:
    201
    The footsteps trail off into the distance as whatever strange beast was stampeding through the wood thunders off. However, loud noises still remain as SAM the GAstly and Dragoncannon the Embirch duke it out for Galactic.. supremacy? I guess.
    Anyways, things are already well under way, so let's recap:

    [​IMG]
    VS.​

    [​IMG]

    Dragoncannon (open)
    Stats:
    HP: 14
    Energy:53
    Atk: **
    Def: **
    SpA: ****(+)
    SpD: **
    Spe: 42(-)
    Poison:Toxic 3dmg/action
    Confusion has ended.


    SAM (open)
    Stats:
    HP: 31
    Energy:36
    Atk: * (-)
    Def: **
    SpA: ***** (+)
    SpD: **
    Spe: 80
    BURNED.


    Let's check into the action again!

    SAM the gastly gets the match underway by floating towards Dragoncannon through the ground, and popping up, scaring Dragoncannon quite a bit! Dragoncannon responds by using his own naturally tuned senses to summon forth a pillar of earth,striking Gastly with major power! It hits and does some damage to the gas-ghost!
    SAM hocks up a poisonous Venoshock right into poor Dragoncannon's face,however, and KO's him!


    SAM (open)
    Stats:
    HP: 13
    Energy:27
    Atk: * (-)
    Def: **
    SpA: ***** (+)
    SpD: **
    Spe: 80
    BURNED.


    Dragoncannon (open)
    Stats:
    HP: 0
    Energy:0
    Atk: **
    Def: **
    SpA: ****(+)
    SpD: **
    Spe: 42(-)


    Arena:The footsteps echo off into the distance..

    SAM the Gastly gets a KO counter!

    Darthvader, you must send out your next pokemon!
  15. DarthVader317

    DarthVader317

    Joined:
    Aug 28, 2008
    Messages:
    525
    Go Shocker the Pichu!
    Show Hide
    [​IMG]
    *Pichu [Shocker] (Male)
    Nature: Naive (A 15% increase in Base Speed [Rouned Up] and a +5% flat increase in accuracy (e.g. 85 Accuracy becomes 90) on this Pokemon's attacks; Special Defense reduced by *)

    Type: Electric
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.

    Stats:
    HP: 80
    Atk: **
    Def: *
    SpA: **
    SpD: *(-)
    Spe: 69(+)

    EC:0/9
    MC:0
    DC:0/5

    Abilities:
    Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
    Lightningrod (DW): (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.

    Attacks:
    Thundershock*
    Charm*
    Tail Whip*
    Thunder Wave*
    Sweet Kiss*
    Nasty Plot*
    Charge*
    ThunderPunch*
    Fake Out*
    Volt Change*
    Thunder*
    Grass Knot*


    Edit: Heh, wasn't paying attention.

    Okay then, Shocker open with Thunder Wave, then Charge and ThunderPunch if Gastly is still on the same side of the river as you, Thunder if it isn't.
  16. PinkCaptainFalcon

    PinkCaptainFalcon

    Joined:
    Mar 4, 2011
    Messages:
    301
    Try to mess it up by getting in its face with a Hypnosis SAM!
    Then Confuse Ray it
    and if you are still alive, i want you to Lick that Pichu SAM. you lick it like there is no tomorrow.
  17. NyxNocturne

    NyxNocturne

    Joined:
    May 30, 2009
    Messages:
    201
    The footsteps fade away, and the large cawing of some strange, alien bird replaces the din. This place never seems to be quiet...
    We're watching the battle between DarthVader317 and PinkCaptainFalcon, as they duke it out for Galactic.. supremacy? I guess. Anyways, things are already well under way,with DarthVader already having lost his first pokemon, so let's recap:


    [​IMG]
    Shocker (open)
    HP: 80
    Atk: **
    Def: *
    SpA: **
    SpD: *(-)
    Spe: 69(+)

    VS.​

    [​IMG]
    SAM (open)
    HP: 13
    Energy:27
    Atk: * (-)
    Def: **
    SpA: ***** (+)
    SpD: **
    Spe: 80
    BURNED.

    The match gets underway again as SAM stares into Shockers eyes, trying to use his PhD in Hypnosis. He stares longingly into his eyes, and Shocker drifts off into a light sleep! Shocker spends this turn slumbering, and begins to stir at the end of his action.
    SAM gets the ball rolling next with a Ray of Confusing colors! It strikes poor Pichu, inflicting slight confusion! Pichu attempts to Charge up some electrical energy and succeeds in focusing to do so!
    SAM looks haggard from that SICK BURN and decides to give that Pichu a lickin' to avenge his gaseous skin! It disturbs lil' Pichu, who smacks SAM away with a powerful little Thunderpunch! It sends Gastly flying away, KOing him!


    [​IMG]
    Shocker (open)

    HP: 75
    Energy:86
    Atk: **
    Def: *
    SpA: **
    SpD: *(-)
    Spe: 69(+)
    Charged-5 more actions.
    +1 SpD boost.

    VS.​

    [​IMG]
    SAM (open)

    HP: 0
    Energy:0
    Atk: * (-)
    Def: **
    SpA: ***** (+)
    SpD: **
    Spe: 80
    BURNED.

    PinkCaptainFalcon, send out your next pokemon and issue action!
  18. PinkCaptainFalcon

    PinkCaptainFalcon

    Joined:
    Mar 4, 2011
    Messages:
    301
    Going to send out CapnFalcon the Machop
    Lets get things underway with an Earthquake
    Then Rip out parts of the ground for a Rock Slide
    and get Revenge on Pichu for SAM.

    The first time Shocker uses a damaging attack, move Revenge up to the action right after that then continue with the normal move order
  19. DarthVader317

    DarthVader317

    Joined:
    Aug 28, 2008
    Messages:
    525
    Charm to reduce the power of his attacks, then use Tail Whip to set up for a ThunderPunch.
  20. NyxNocturne

    NyxNocturne

    Joined:
    May 30, 2009
    Messages:
    201
    The bird caws a dreary, alien tune to the delight of all the strange creatures and pokemon in the forest. The creatures reply in like kind,creating a cacophany of mixed noises.
    We're watching the battle between DarthVader317 and PinkCaptainFalcon, as they duke it out for Galactic.. supremacy? I guess. Anyways, things are already well under way,with DarthVader and PinkCapnFalcon both already having lost their first pokemon, so let's recap:

    [​IMG]
    Shocker the Pichu (open)

    HP: 75
    Energy:86%
    Atk: **
    Def: *
    SpA: **
    SpD: *(-)
    Spe: 69(+)
    Charged-5 more actions.
    +1 SpD boost.

    VS.
    [​IMG]
    CapnFalcon the Machop (open)

    HP: 100
    Energy:100%
    Atk: **** (+)
    Def: **
    SpA: * (-)
    SpD: **
    Spe: 35

    The noises wrap the battlefield in a envelope as PinkCaptainFalcon calls forth his second pokemon, CapnFalcon the Machop! Shocker doesn't look to worried,though, as he does a little dance and gets ready. Machop takes a battle stance and just like that, its on!
    Shocker starts the match by batting its little eyes, turning on the charm! That lowers his attack 2 stages! No sensible creature could hurt such a adorable thing! PinkCapnFalcon proves this wrong,however, as he slams the ground with his glowing fist, causing an Earthquake! The shaking and quaking strikes Shocker hard!
    Shocker bounces back a few feet and adorably props itself back up. It then whips its tiny wittle tail back and forth in Falcon's direction, lowering his wariness and defenses! Falcon responds to this display of "weakness" by running up to a nearby boulder and shattering it into a billion pieces with his superhuman strength. He then hucks these at Pichu in a devastating Rock Slide attack!
    Shocker now launches his devastating attack! He rushes in and with his tiny fist punches Machop in the face with the power of Thunder!Falcon reels from the blow...and then stops, spins a small circuit, and plants his foot directly into the Pichu's little face, getting some Revenge!

    That sure was an epic round,eh? Let's look at the stats!

    [​IMG]
    Shocker the Pichu (open)

    HP: 31
    Energy:71%
    Atk: **
    Def: *
    SpA: **
    SpD: *(-)
    Spe: 69(+)
    Charged-2 more actions.

    VS.
    [​IMG]
    CapnFalcon the Machop (open)

    HP: 85
    Energy:80%
    Atk: **** (+)
    Def: **
    SpA: * (-)
    SpD: **
    Spe: 35
    -1 Attack/-1 Defense

    Arena: The forest is alive with the sound of muuuusssiicc..

    DarthVader317, you issue actions next!
  21. DarthVader317

    DarthVader317

    Joined:
    Aug 28, 2008
    Messages:
    525
    Okay then, give the Capn another ThunderPunch, then use Volt Change to get some distance to finish the round with a Thunder.
  22. PinkCaptainFalcon

    PinkCaptainFalcon

    Joined:
    Mar 4, 2011
    Messages:
    301
    Counter ThunderPunch
    Earthquake as he is getting away
    and Rock Slide him as he thunders
  23. NyxNocturne

    NyxNocturne

    Joined:
    May 30, 2009
    Messages:
    201
    The forest sounds in alarm as the battle heats up! Pichu is looking weak but never,ever put baby(pokemon) in a corner!
    We're watching the battle between DarthVader317 and PinkCaptainFalcon, as they duke it out for Galactic.. supremacy? I guess. Anyways, things are already well under way,with DarthVader and PinkCapnFalcon both already having lost their first pokemon, so let's recap:

    [​IMG]
    Shocker the Pichu (open)
    HP: 31
    Energy:71%
    Atk: **
    Def: *
    SpA: **
    SpD: *(-)
    Spe: 69(+)
    Charged-2 more actions.

    VS.
    [​IMG]
    CapnFalcon the Machop (open)
    HP: 100
    Energy:100%
    Atk: **** (+)
    Def: **
    SpA: * (-)
    SpD: **
    Spe: 35

    Action:
    Shocker kicks into high gear and charges CapnFalcon, fist crackling with a thunderous punch! It slams the Machop directly across the chin, and Machop looks none too happy! As Pichu spirals past in his uppercut, CapnFalcon grabs him and slams him to the ground in a powerful Counter! It knocks the breath from the little rodent, who still manages to stumble to his feet!
    Shocker sends a small volt towards Machop, distracting him while Pichu zips away across the clearing, switching tactics!! CapnFalcon doesn't have to close the distance,however, as he slams the ground with a glowing fist to create another powerful Earthquake! The quaking opens a crack in the ground which swallows up Pichu, KOing him!

    CapnFalcon walks back to PinkCapnFalcon and they both strike poses, yelling out"YEEEEEESS!"
    DarthVader recalls his Pichu and begins walking away,back to the Star Destroyer, to the beat of the imperial march!
    And then I get the eff off this ridiculous planet before I get eaten.

    PinkCaptainFalcon gets 2 TC
    SAM the Gastly gets 1 EC/MC/DC and 1 KO counter
    CapnFalcon the Machop gets 1EC/MC/DC and 1 KO counter

    DarthVader gets 2 TC
    Dragoncannon the Embirch gets 1 EC/MC/DC
    Shocker the Pichu gets 1EC/MC/DC and 1 KO counter.

    I will acquire 2 ref tokens!

    Congrats,Gentlemen! This was an easy match to ref thanks to your guys' frequent posts and detailed directions! I enjoyed it and I hope you did too! Criticism is welcome,of course!

    Final Standings:

    [​IMG]
    Shocker the Pichu (open)
    HP: 0
    Energy:0%
    Atk: **
    Def: *
    SpA: **
    SpD: *(-)
    Spe: 69(+)

    VS.
    [​IMG]
    CapnFalcon the Machop (open)

    HP: 60
    Energy:62%
    Atk: **** (+)
    Def: **
    SpA: * (-)
    SpD: **
    Spe: 35
  24. DarthVader317

    DarthVader317

    Joined:
    Aug 28, 2008
    Messages:
    525
    Good match to both of you.

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