Pippy (Move your mouse to reveal the content) Pippy (open) Pippy (close) (Eevee)*Surprises (F) Nature: Naive (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution. Subtracts One Rank from Special Defense) Type: Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus. Stats: HP: 90 Atk: Rank 2 Def: Rank 2 SpA: Rank 2 SpD: Rank 2 (-) Spe: 64 (55X1.15^) EC:3/6 MC:4 DC:2/5 Abilities: Run Away: (Innate) This Pokemon is quick on its feet and can evade any traps in an arena. Run Away does not allow the Pokemon to escape from trapping moves or abilities, however it can escape other situational trapping strategies in battle. Adaptibility: (Innate) The moves that match this Pokemon’s type have their Base Attack Power increased by two Anticipation (DW): (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion and explosion for two. Attacks: Helping Hand* Tackle* Tail Whip* Sand-Attack* Growl* Quick Attack* Covet* Detect* Natural Gift* Retaliate* Attract* Dig* (Pikachu)* Ukelele (M) Nature:Naive (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution. Subtracts One Rank from Special Defense) Type: Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments. Stats: HP: 90 Atk: Rank 2 Def: Rank 2 SpA: Rank 2 SpD: Rank 1 (-) Spd: 104 (90X1.15^) EC:5/9 MC:2 DC:4/5 Abilities: Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon. Lightning Rod (DW): (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one stage. This boost is maintained at the end of each round. Attacks: Charm* ThunderShock* Tail Whip* Thunder Wave* Sweet Kiss* Nasty Plot* Charge* Fake Out* Wish* Thunderbolt* Volt Switch* Grass Knot* Thunder Volt Tackle (Onix) Rocky (M) Nature: Careful (Adds One Rank to Special Defense; Subtracts One Rank From Special Attack) Type: Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus. Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Stats: HP: 90 Atk: Rank 2 Def: Rank 6 SpA: Rank 1 (-) SpD: Rank 3 (+) Spe: 70 EC:3/6 MC:2 DC:2/5 Abilities: Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one. The effect is amplified on OHKO Moves, which are reduced by ten Base Attack Power. Weak Armor (DW): (Can Be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one stage for each hit. Attacks: Bind Harden Mud Sport Tackle Screech Rock Throw Rage Rock Tomb Smack Down Sandstorm Stealth Rock Flail Rock Climb Roar Earthquake Stone Edge Dig AlphaJolt (Move your mouse to reveal the content) AlphaJolt (open) AlphaJolt (close) Grovyle* [Maximus] (M) Nature: Naughty (+Atk, - SpD) Type: Grass Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus. Abilities: Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). Unburden (DW): (Innate)This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item. Stats: HP: 90 Atk: Rank 4 (+1) Def: Rank 2 SpA: Rank 3 SpD: Rank 2 (-1) Spe: 95 EC: 6/9 MC: 0 DC: 4/5 Attacks: Pound Leer Absorb Quick Attack Fury Cutter Pursuit Screech Leaf Blade Giga Drain Detect Leaf Storm Leech Seed Synthesis Crunch Grasswhistle Dig Brick Break Energy Ball Swords Dance Rock Slide Substitute Togepi [Athena] (F) Nature: Modest Type: Normal Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus. Abilities: Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt) Super Luck (DW): (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time. Stats: HP: 90 Atk: Rank 0 (-1) Def: Rank 3 SpA: Rank 3 (+1) SpD: Rank 3 Spe: 20 EC: 0/9 MC: 0 DC: 0/5 Attacks: Growl Charm Metronome Sweet Kiss Yawn Encore Follow Me Bestow AncientPower Safeguard Wish Nasty Plot Extrasensory Morning Sun Shadow Ball Flamethrower Grass Knot Counter Monohm [Zeus] (M) Nature: Modest (+SpA, -Atk) Type: Electric/Dragon Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments. Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus. Abilities: Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.) Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon. Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect. Stats: HP: 90 Atk: Rank 1 (-1) Def: Rank 3 SpA: Rank 4 (+1) SpD: Rank 2 Spe: 60 Attacks: Tackle Growl Leer Dragon Rage Charge Thundershock Rain Dance Twister Spark Sonicboom DragonBreath Power Gem Magnet Rise Thunderbolt Flamethrower Surf Pippy's Pokemon Alpha's Pokemon and actions Pippy's actions Good luck!