ethan06
⋖(☼┆☼)⋗
Alright, I'll go through mon-by-mon again. Comments in blue.
Emboar @ Choice Band
Ability: Reckless
EVs: 64 HP / 252 Atk / 192 Spd
Nature: Adamant
IVs: (to be determined, gonna use event Emboar)
- Flame Charge / Fire Pledge
- Flare Blitz
- Wild Charge
- Superpower
The main reason for this team! I have stone edge to hit talon flame. Wild Charge and Flare Blitz with it's HA makes Emboar hit really hard! Add Life Orb and lots a lot of damage! Now, usually I will start off though with Vensuaur using Grass Pledge and then I can move on into Emboar to use Fire Pledge and give my team a nice edge the rest of the game. No need for Stone Edge when you have Wild Charge to hit Talonflame. Besides, you're not going to have a chance to hit Talonflame unless it switches in for whatever reason - Brave Bird would just murder you. Replace Stone Edge for Superpower, as having a Fighting STAB is really nice and one of Emboar's main draws. Also, swap the Life Orb for a Choice Band as this maximises Emboar's power and means that the recoil problem won't be exacerbated by your Life Orb. Might not be quite as feasible to run a Pledge move or Flame Charge in that case but Choice Band is still Emboar's best option I think.
Mega Venusaur
Ability: Thick Fat
EVs: 252 HP/252 Def/4 Spe
Nature: Bold
-Giga Drain
-Sludge Bomb
-Protect
-Sleep Powder
I like Venusaur because he is so tanky and have two solid pokemon at the start is really nice. He isn't the fastest, but before he goes down he will be useful by putting major threats to sleep and leaving some damage. Giga drain helps him stay alive. Grass Pledge is in there to compliment Emboar. Not much to say here but I feel like Protect would help Venusaur's longevity a lot more than Synthesis. You could try to run the Pledge combo if you like though, I don't see it working too well however especially with the pair's extreme weakness to Flying.
Clefable @ Leftovers (physically defensive)
Ability: Unnerve
Nature: Bold
EVs: 252 Def/ 252 HP/ 4 Spd
IVs: 5 max (HP, Def, Sp. Def, Sp. Att, Speed)
-Moonlight
-Moon Blast
-Protect
-Icy Wind
Clefable has Moon Blast as STAB and to hurt dragon types. I have icy wind which nicely slow down my opponents along side Fire Pledge. Protect is there to block an incoming attack and to stall after I use wish. Moonlight is on there because with Fire Pledge it will get a nice boost. Leftovers adds some HP over time and helps my support keep on supporting. Keep this as is, it's fairly nice :) Maybe consider putting Follow Me somewhere as it's a fantastic move and it will help you out a lot.