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Pokémon Amethyst -~- A Sprite Resource Project

Discussion in 'Smeargle's Studio' started by Sleet, Dec 23, 2009.

  1. Naxte

    Naxte

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    The Psychic-one. The Steel one is looking a bit squished and its hind left (our right) leg gets cut off, as is part of its right (our left) foreleg, meaning it will have to be downsized a bit to get it all in, or otherwise you'll have to make its legs shorter and stubbier, giving it part of the same problem that the first one had. The Psychic one does a much better job fitting within the constraints as is, so it's the one I'd go with (I also personally like its pose better than the Steel one's more rigid pose, so that works as well).
  2. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

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    I'm also thinking the Psychic Arceus.

    Update, Scept finally solved my problem with Glaceon (just as I realised what it was, curses :P)

    I'm also working on an Arcanine, so expect that up relatively soon.
  3. Scepticallistic

    Scepticallistic

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    I do believe thebattleax is working on a new Latias. I guess I might start working on my own sprites soon, but not until QC is under a comfortable level. -.>
  4. Nopie

    Nopie

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    I went ahead and used the pose on the left. I think it turned out quite good, definitely better than the first one. Tell me what you think.

    [​IMG]

    I'm pretty happy with it, but if it doesn't turn out to be satisfactory I can always go and do the pose on the right.
  5. Scepticallistic

    Scepticallistic

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    It's not chibi anymore, that's for sure. XD I think with this "imposing" view the shading is going to have to be a little different, since right now it just looks like the head is a bit small. :D
  6. Nopie

    Nopie

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    How might it be different?
  7. Scepticallistic

    Scepticallistic

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    As in more shading; with the shade as the predominant color and a highlight near the edges, it creates the effect that it's "blocking" out the light source. Also, more shading on the legs compared to a lighter head area (meaning it's closer to the light) will also help the distortion a little. I think. Or maybe that's just how I shade. >_>
  8. Nopie

    Nopie

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    Ah, okay, I get what you mean. No problem, I'll give it a try.
  9. Scepticallistic

    Scepticallistic

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    Lalala reserving Rhyperior.

    Aww Alch was on today but didn't update. *sad face*
  10. Arch

    Arch

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  11. Nopie

    Nopie

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    Is this like what you were thinking?

    [​IMG]
  12. Scepticallistic

    Scepticallistic

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    Looks a bit better, but I'm all out of ideas. Try having a bit of light color on the tail and the eye looking at the target. ?_?
  13. Nopie

    Nopie

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    How about now?

    [​IMG]



    Also, Poliwag. Did you know that it's two feet tall? I sure didn't.
    [​IMG]
  14. Scepticallistic

    Scepticallistic

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    [​IMG]
    RHYPERIOR SMASH

    Arceus is looking good; Poliwag could maybe use some tinkering with its eyes? :o
  15. kiryu3000

    kiryu3000

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    Looks good, but I think its left elbow spike could use darker shading on the side. Also, why does it have light shading around the back of its "belt"?

    EDIT: Speed forme Deoxys image link seems to be broken in your gallery.
  16. Scepticallistic

    Scepticallistic

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    Amended and fixed.
    [​IMG]
  17. MrBlack

    MrBlack

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    I think you might have missed this so I'll re-iterate it. Thanks.
  18. Nopie

    Nopie

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    Could you elaborate?

    Also, Rhyperior looks great. Don't forget to create a female sprite as well, with a slightly smaller auxiliary horn.
  19. wickdaggler

    wickdaggler

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    The "shine" in poliwag's eye's seems a little... off. Mabey put it closer to the top right.
    Also, the iris of poliwag's eyes are inconsistant. the one on our right has it in the bottom right corner of it's eye, while the one on our left is in the center. It would look better if it was consistant.
  20. Nopie

    Nopie

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    [​IMG]

    Is that any better?
  21. Arch

    Arch

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    I'm guessing since this hasn't gotten any critiques it's ready to go through then. ;D
  22. wickdaggler

    wickdaggler

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    Oh, it looks a little "square" around the chest. Fix that and I think it can go through.
  23. Nopie

    Nopie

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    Actually, it looks a little big. Not counting the antennae it stands at 2'04", but that's even as it's hunching over. I think it needs to get a bit smaller.

    Anyway, here's Poliwhirl.
    [​IMG]
  24. wickdaggler

    wickdaggler

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    That's alot better! Poliwhirl looks great to.
  25. Scepticallistic

    Scepticallistic

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    I've grudgingly decided to just go ahead and let the slight height-offenders pass, since it's unlikely anyone will want to work to fix them (and if it's really terrible, someone will do it eventually...right?)

    So, these will pass:
    [​IMG][​IMG][​IMG]


    And, as a "Hi there, Alch" reminder, these are complete:
    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]

    Gliscor QC by Nopie as well.

    ...and Poliwag and Poliwhirl are a go! :D

    Volbeat is fixed and ready to roll.
    [​IMG]

    Thank you for your hardcore updates, Alch. B)

    On another note; Arch overtakes me in completed sprites because my sprites are rotting in the QC list. ;^;

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