1. Welcome to Smeargle's Studio! Please be sure to review the studio rules.
  2. Want real-time art feedback? Want to meet YILX FIRST PLACE ARTIST? Come chat with us in the studio's IRC channel! Log onto #smeargle on SynIRC, or click this link to visit us via mibbit!
  3. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!
  4. Welcome to Smogon Forums! Please take a minute to read the rules.

Pokémon Amethyst -~- A Sprite Resource Project

Discussion in 'Smeargle's Studio' started by Sleet, Dec 23, 2009.

  1. Tayla

    Tayla

    Joined:
    Sep 4, 2008
    Messages:
    702
    [​IMG]

    Take your pick then.
  2. noobiess

    noobiess

    Joined:
    Nov 28, 2009
    Messages:
    501
    I know, the black outlining does bother me a little bit too. But I'll try to change it. The problem is that I use the original colors of the HG/SS sprite and that the lightst color of outlining is really too light to make it look natural.
  3. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Feb 7, 2009
    Messages:
    3,803
    [​IMG]
    I always forget something >_> I was concerned about the lighter shading on the segments. I can understand why, but it looks slightly out of place at the moment. Also maybe connect the black line on its back all the way up and see how that looks.

    Updating.
  4. Tayla

    Tayla

    Joined:
    Sep 4, 2008
    Messages:
    702
    rofl..

    Okay, have fun. I'm not gonna do this anymore if the updater doesn't even address posts. The hell is wrong with the two Pikas ALCHEMATOR.
  5. Nopie

    Nopie

    Joined:
    Dec 10, 2007
    Messages:
    314
    Alch, while you're here, can you put in reservations for Dialga, Palkia, and Giratina-A for me? Thanks!

    Edit: Lol oops, I already asked this in my previous post. I must have forgot, tehe. Don't mind me, carry on.
  6. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Feb 7, 2009
    Messages:
    3,803
    Updated

    They still look flat. I'm inclined to believe that it is the pose and not the shading, though you may want to take another look at it if you think it will help. Also thanks for doing the gender difference, but I'll probably only dig those out at the end when we're doing all of the shinies etc.

    Please be patient, I'm only human ^_^

    EDIT: Just proven.
  7. Scepticallistic

    Scepticallistic

    Joined:
    Oct 15, 2008
    Messages:
    1,304
    [​IMG]
    Poof.

    And Alch, I think you forgot to put the Trapinch into the Tinypic. ;D

    Helix I'm liking that Vaporeon a lot more. :D
  8. Xyra

    Xyra

    Joined:
    Dec 16, 2007
    Messages:
    1,583
    Alright, I'd love to try this, what's a good way to start?
    Also, what are you gonna do with backsprites? or how will the "battle screen" look ?
  9. Arch

    Arch

    Joined:
    Aug 30, 2009
    Messages:
    1,172
    Ohai just dropping by, to.....you know......

    Mehhhhh I don't think that Arcanine is complete. I think that leg...still looks...bendy...and....painful.....
    Just saying, not like any edits I make to it are gonna go through.
  10. Scepticallistic

    Scepticallistic

    Joined:
    Oct 15, 2008
    Messages:
    1,304
    I think the leg is fine and Arcanine looks great. It's how it was drawn originally:
    Show Hide
    [​IMG]

    And it's how they bend:
    Show Hide
    [​IMG]


    I'm sorry it causes you discomfort. :P
  11. Arch

    Arch

    Joined:
    Aug 30, 2009
    Messages:
    1,172
    It's fairly obvious it doesn't pivot more abruptly, it's more of a ..... bend......

    But whateverrrrrr I'mma be making my Charmander.
  12. Tayla

    Tayla

    Joined:
    Sep 4, 2008
    Messages:
    702
    I like its pose just fine, as did others when I first posted them.. Can you maybe edit it to make it less flat? Cause it looks fine to me, maybe I'm blind. ._. Sorry for snapping at you, I just don't like doing work when it doesn't really go anywhere.

    Thanks Scepti. :)

    EDIT: I made a few changes to Vaporeon. I think you weren't supposed to use parts of existing sprites right? Vaporeon's just a big 3rd Gen one.. lol.

    [​IMG]
  13. Not Scicky

    Not Scicky

    Joined:
    Jun 30, 2007
    Messages:
    2,310
    [​IMG]

    Ho-oh WIP for y'all.
  14. DjGopher

    DjGopher

    Joined:
    Jul 12, 2009
    Messages:
    706
    Whats wrong with the mew on the first page?
    It didnt go anywhere..
  15. Scepticallistic

    Scepticallistic

    Joined:
    Oct 15, 2008
    Messages:
    1,304
    It was too large.
  16. DjGopher

    DjGopher

    Joined:
    Jul 12, 2009
    Messages:
    706
    Oh, well..
    Numel, Porygon lineart,
    What was wrong with piplup and marshtomp?
    reposted..
    Alch, you had me repost snorlax for sizing.. but I didn't see you comment on it..
    Anyway..
    [​IMG]
    I dont like him, help me out..
    [​IMG]
    Porygon lineart

    Reposted: [​IMG][​IMG]


    That snorlax again for simplicity..
    [​IMG]

    So I need comments on piplup, marshtomp and snorlax's size..
    (If you can find a pose that makes him bigger, be my guest.. hes one of those guys that just doesn't fit)

    Edit:
    Porygon
    [​IMG]
    I like this one, actually.. Comments?
  17. Tayla

    Tayla

    Joined:
    Sep 4, 2008
    Messages:
    702
    [​IMG][​IMG]


    Finally dl'd Paint.Net. So here's an Eevee. And Vaporeon. :)
  18. Gwogobo

    Gwogobo

    Joined:
    Jun 27, 2009
    Messages:
    3
    asdkjalsdf Nopie I'm so sorry. ;-; I thought it was weird that Giratina wasn't reserved... or didn't look reserved... but yeah, I kinda realized while looking back through the gallery that he didn't look big enough, so I'll check out different poses, I guess? I hadn't started shading yet, so no big deal really.
  19. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Feb 7, 2009
    Messages:
    3,803
    DjGopher
    ---------
    You quoted Wichu asking for size checks, that doesn't quite constitute a size confirmation ;D I didn't add Marshtomp because you said you were considering a different pose, I do like it though. I didn't notice a completed version of Piplup either, I'll add that. Porygon looks great. I think the problem with Numel is that too much of it is in darkness.

    Helix
    -----
    I like the pose of the Eevee, but it currently looks a bit square, maybe even out the tail slightly (I know it's difficult on something so small). Vaporeon looks good apart from a couple of minor points - the ridge on its back isn't very uniform, and the back [our] left leg should probably just connect straight to the thigh. Otherwise, good work :)

    EDIT:

    Elekid hasn't passed because someone said some time ago that they were going to make a couple of shading fixes before letting it through. I think it was aXl? I'll chase him up on that.
  20. Scepticallistic

    Scepticallistic

    Joined:
    Oct 15, 2008
    Messages:
    1,304
    Huhuhu the website has been updated with the newest additions.

    I also think the Ditto and the Elekid can pass. :o
  21. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,001
    [​IMG]

    I've had to resize this, and I prefer the slightly overgrown one. But meh, can I get some criticism/ comments (Transparency on approval)
  22. Scepticallistic

    Scepticallistic

    Joined:
    Oct 15, 2008
    Messages:
    1,304
    It looks so flat. ._. It appears you tried to resize it just by decreasing its height, but leaving its width intact. I'm not so sure that was a good idea. XD I'm not sure what to suggest, so I'll wait for others to give their comments.
  23. Solstice

    Solstice

    Joined:
    Oct 4, 2008
    Messages:
    1,268
    And finally, Onix is done! Well, doneish, I know it has some iffy bits, but I've finished the sprite in general.

    [​IMG]

    So, any comments, concerns, etc.?
  24. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,001
    I think it was 3ish pixels width and 6 pixels height.
    A second copy with a smaller width:
    [​IMG]
  25. Nopie

    Nopie

    Joined:
    Dec 10, 2007
    Messages:
    314
    It's fine, it was no one's fault. If you're having trouble finding poses I'd recommend this one, it was the one I was planning on using when I got around to Gira-O :

    [​IMG]

    You'd have to edit it a bit yourself first, of course, but this sort of pose is exactly what a Pokemon the size of Giratina needs to present itself as large as it is in such a small space.


    Helix, I quite like your Vaporeon. One small thing I think may need touching up is the front leg on our right - it looks a little too angular right now, so round it out a bit. Eevee looks good too, but I agree with Alch, it does look a little blocky at the moment, so if you just smooth out a few lines here and there it should be fine. Also the angle of its mouth seems a bit off, so maybe take a look at that as well.

    DjGopher, your Porygon is fabu. Numel is great too, I think it could use a bit more light on its face though.

    Solstice, Onix looks a little cross-eyed at the moment, you should position its pupils so that it will be looking more to the bottom right of the screen. Also I think you could do with some gradually darker shading on the rock segments further down its body to give them the sense of being further away. Otherwise I think I like it!


    Baaah, I need to find time to get some sprites going myself. Also, Alch, counting Turtwig now (hooray! been waiting ages for him to get in!) I have 41 sprites finished, not 40. ;)

Users Viewing Thread (Users: 0, Guests: 0)