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Pokémon X and Y Discussion

Discussion in 'Trou Du Cul' started by Birkal, Jan 8, 2013.

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  1. breh

    breh
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    It would be neat if it could be a mon with Swarm, since that makes flavor sense. Swarm forces bug-type and psychic fits well too. Illusion is also a neat choice and no guard could be flavored well if the inner matryoshka were to get out. In the end, we get:

    Bug/Psychic
    Swarm/Illusion/No Guard

    It could have fairly offensive stats, too, something along the lines of:

    110/120/99/11..

    Wait, I think I'm starting to go in the wrong direction here.
  2. DHR-107

    DHR-107 Robot from the Future
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    Other people do read this thread... :P I know what you are referring too haha!

    Also: Dark Type gym would be cool, unless they want to keep it as an exclusively Elite 4 members team style. Personally, I'd rather have an Electric Elite 4 than another Dark typed one....
  3. Ingo

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    Just to clear up some misconceptions, not to bring up old news.
    Machamp and Conkeldurr, one is based off a body builder and wrestler, standing very tall, with origins in Hindu gods, the other based of ogresxconstruction workers. Both are humanoid, so I could see your confusion on those.
    However, Golem and Gigalith are another story.
    Golem is based off of a turtle, a turtle that was said to hold the world on its back in many mythologies, similar to Torterra. That idea was then mixed with a bolder and tectonic plates to form Golem.
    Gigalith on the other hand, doesn't have such a grand legend behind it (Not that that is bad) and is simply, but nicely, based of the crystal formations found in many caves, such as this
    [​IMG]

    Hitmonchan, a personification of boxing, Hitmonlee, a personification of taekwondo. In comparison to Sawk, based on Mas Oyama, a Karate expert and Throh, based off of a Judo expert. The two former ones also have roots in Oni. To call them the same and just "Rehashes" is a shame to the fighting forms they are based off of. Are they all personifications of their fighting form? Yes they share that similarity. Are they unique? Yes

    Klink, a pair of interlocking gears, also representing the simplest concept of the perpeptual motion machine, Magnemite based off of a magnet. From the first evolution you can see the differences. While Magneton is literally three Magnemites fused together from some great force, Klang is Gears coming together and interlocking in harmony. The final evolution is where the greatest differences lie. While magnezone becomes the equivalent of one great big magnet (not that that is bad), Klinklang becomes a complete working machinery of gears, far greater then Klink's rudimentary two gears. The only similarities the two share are being steel type, and being made of metal (as if that were not obvious). Any other things (Such as eyes or three stage evolution pattern) are shared by every Pokemon.

    Bouffalant and Tauros, probably creating some of the biggest strife.

    Tauros is a literal representation of the Zodiac Taurus, as well as a bull.
    Bouffalant is based off of a buffalo, more specifically, and American bisonxAfrican water buffalo. These two animals, while related on the evolutionary chain, are very different in species as well
  4. NoahStar

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    Allow me to list the numerous stereotypical American-themed Pokemon that were introduced in gen V:

    Ruffet
    Braviary (obvious)
    Vulaby
    Mandibuzz
    Pidove
    Tranquil
    Unfezant
    Drilbur
    Excadrill (based off of the Eastern Mole found in texas)
    Timburr
    Gurdurr
    Conkeldurr (all based off of the New York industrial revolution)
    Scraggy
    Scrafty (hip-hop culture)
    Elgyem
    Beheeyem (Area 51)
    Golurk (may draw from the Iron Giant--and American made film)
    Bouffalant



    Now, I don't know about you, but I definitely see a direct correlation to the 'American-based' region and the Pokemon that were introduced with it. I thought it would be pretty obvious. Now, one could nitpick and venture to say that the Vannilluxe family, the Stoutland family, and even the Garbador family all fit the New York theme but I wouldn't want to be too stereotypical.

    Gen 5 also gave us a ton of typical American characters; the basketball, American Football, and Baseball NPCs, Burgh who's design draws from the classic pre-modern New York art scene, our first airplane pilot, Skyla, an evil organization that seems to be based off of PETA, and even Clay.....

    So since it is in fact safe to assume that we might see some typical French-themed Pokemon and characters, I am really hoping that we see a Pokemon based off of the French Hawk. Maybe we'll see an evolution to Mr.Mime or an entirely different mime-based Pokemon or character.
  5. Lord Jesseus

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    Pigeon's are sterotypically american?

    As far as I know they come from Europe and Asia, and live, like, everywhere...
  6. TyranitarTerror

    TyranitarTerror

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    I appreciate your standpoint here, however, I was looking at the Pokemon as Pokemon. Regardless of their inspiration, Gigalith and Golem have similar typing and the exact same evolutionary line. Does this mean that they are not different? No. All it means is that they are similar in composition. This is also the case for Machamp and Conkeldurr who hold the same typing and nearly the same evolutionary path. When viewed in conjuncture with Bouffalant and Taouros's similarity, as with Chansey and Audino, it should be noticed that on a broad level there is a pattern that connects Gen 1 with Gen 5.
    Does that mean they are the same? Again, no. You rightfully point out there are things that put them apart. However, things make them similar too, so you cannot just write off the big picture in favor of the details. With that being said, both of our points are valid, as the ideas are not really conflicting.
  7. Mario With Lasers

    Mario With Lasers Why am I so shit
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    Basically, Conkeldurr and Machamp (and also the other pairs) are only similar in, say, Dex positioning. Just like "we need an early-route rodent!", Game Freak decided we needed parallels to some Gen I pokémon. I don't think that means they're running out of ideas and are trying to cover it with some "homage" excuse, but instead, that we needed some pokémon to fill in those roles that wouldn't be present in Unova otherwise, as their idea was of having no pre-BW pokémon in the region.

    I mean, Gen V has the highest amount of newly-added pokémon. You could cut ~20 of them (and I'm being conservative here) if it weren't for that homage idea. If they were truly lacking on ideas, wouldn't they simply not make so many pokémon?
  8. Cobraroll

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    I'm with the group saying that the insistence on not using any earlier-gen Pokémon pre E4 in Black&White, kinda hurt their feel of originality.

    Look at the National dex, and scroll down the Gen. V bit (here, for instance). I'm being extremely harsh and broadly generalizing here, but I'd say that until you get to Zoroark, you've seen most Pokémon in the first half of the dex before. In concept, theme or game "role", you can draw parallels between very many Gen. V Pokémon and Pokémon from earlier generations. There's the bulky ghost, ubiquitous Watery fish, the moles, the tadpoles, weak Grass types, the fossils, and Purrloin basically is Glameow (I mean, seriously?). GameFreak needed certain niches to fill, niches that could be filled very well by existing Pokémon, but they created new ones instead, basically remaking a lot of earlier designs (again, I'm being extremely harsh, on purpose).

    However, once you get beyond Zoroark, things start to become interesting. At this point in the game, variety starts to kick in. We've seen the mandatory roles, the 'mons that simply have to be there, now it's time to get creative. And how. We have psychic cells. Ice cream. Spooky chandeliers. Ants. Polar bears. Pokémon that evolve by mutual trade. Ancient robots. While you might say that some of the designs are ugly, they certainly aren't uncreative. It's just that we had to wade through a bunch of mandatory crap to get to them.

    Gen. V could have done well with a tad fewer Pokémon. Some of the "copied" designs were creative enough, but they could have been moved to later in the game and buffed slightly. Not only did they look like designs we've seen before, they also did exactly the same, and that was what made me frown. It felt like some of the older 'mons were outright kicked out of their traditional roles, and abandoned without acknowledgement. Wouldn't it be a little cool if some trainers commented how Tympole were very similar to the Poliwag he had seen in Kanto? A scientist theorizing whether Luvdisc and Alomomola once were the same species? Zubats living in caves, alongside rarer Woobat? Hitmonchan sparring against Sawk? The new designs shouldn't be as dominating, complimenting the new ones instead of replacing them. This was done very well in BW2. The changes brought by a new generation didn't feel as overwhelming then, and the presence of old Pokémon complimented the Unovan fauna perfectly. Gen. V designs still dominated, but they weren't totally on their own. I hope GameFreak will do it that way in XY too. Keep the focus on the new 'mons, but without forgetting the old ones.
  9. thesynchrohero

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    Let me guess, Arumoth's stats ?
  10. DHR-107

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    @Cobraroll, Unova was designed to be a totally different region compared to the other games, but honestly, Animal Evolution is fairly convergent. Take any large land mass and compare it to another and similar evolutionary traits spring forth. Granted, real world examples are a little stretched when applied to pokemon, but the insistence is there.

    European bats are different in style to South American ones (Zubat to Woobat). Animals generally repeat themselves (With differences, but the same mutual goal) across the wild, so why can't pokemon?

    @TheSynchrohero, yes it is a reference to Aurumoth.
  11. SmashBrosBrawl

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    Of course it dominated. The whole idea behind Gen V was starting fresh. To make it look like Gen 1, which means, a new adventure where you dont know any of the pokemons around.
  12. Flareon

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    Am I crazy for wanting an alternate forme/ branch evolution for Shellder where it looks like the "Shellder" Slowbro/Slowking has?
  13. Saboros

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    Are you saying because they aren't exactly the same they aren't recycling ideas? Because it is actually so obvious that they are recycling ideas.
  14. Yveltal

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    I think he's looking at the whole issue by manner of theming. Machamp and Conkeldurr are based on very different things. But, they have the sametyping and BST with slightly reorganized stats. Golem is based on the mythological golem and Gigalith is a crystal structure, but they have very similar stat spreads.

    I like to think of it as, "these Pokemon had a similar ancestor, and evolved into different species over a long period of time based on their region" Like in the real world, there are certain animals of a similar genus that can be found amongst several continents. Game Freak replicates this in game by using new Pokemon that fulfill the in-game rolls of old ones in a new region. Expect to see a new Togepi in the future.

    Also, I've been thinking about the commercial again, and I have a better idea as to why that Pansear was in the commercial. Every generation, there are certain Pokemon that you either can't find in the wild, or can only find with great difficulty. While it's always remained rare, Lapras can be found in the wild in almost every generation besides RB and RSE (because in FRLG, there's a cave where you can find them). Sudowoodo was a common Pokemon in Pearl and Platinum, even though until then, there was only one or none available in-game. You couldn't find Riolus in the wild until BW2, 1.5 generations after it's introduction to the franchise. The monkey trio is a perfect example of what I like to call the Lapras effect. Pokemon from the previous generation that were the only-one super rare Pokedex entries are suddenly freely found in the wild of the new games, not counting legendaries. What Gen V Pokemon are likely to show up this time around as a more commonly found species?
  15. EsurioXY

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    Why are we discussing our opinions about monster designs?

    Well while we are at it here's mine:

    "Black and White was an obvious attempt at a 'New' Red/Blue/Green using new pokes but with some direct homages. It was the point of BW to be both an homage and a redux and it did both jobs perfectly."
  16. Hank14

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    It annoys me when people talk about how crappy Gen. V was; they only bring up the very worst like the trash pile, the gears, and the ice cream cone. There were plenty of original designs in Gen V such as Volcarona, Haxorous, Mienshao, Zoroark, Chandelure, Golurk, Gothithele, and Serperior just to name a few. Just try to look me in the eyes and say that having a Hydreigon in your party wouldn't make you the biggest badass on the playground.
  17. Ingo

    Ingo

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    You are correct in the way I was viewing it, however it doesn't change my viewpoint that they are not rehashes.
    It's like seeing a cat in real life and finding another one five days later and calling it a rehash of the first.
    Conkeldurr and Machamp I'll relent on, as well as partially Gigalith and Golem.
    However Magnezone and Klinklang I still stand by as completely different.
    Your above post is right though, although you can find Riolu's in the wild in bw1, it's found in challenger's cave.
  18. Yveltal

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    Actually, I think Klink and Magnemite are a lot alike. Even though one is a multi-bodied Pokemon at a different point in the evolutionary line, and one's final form wasn't revealed with the first two and all that thematic and fluff jazz, they're both partially based on the concept of electromagnetism. It's why they both float in the air without having access to Levitate. If the local environment is severely disrupted, they momentarily lose control of their own gravity because they can't repel themselves off of the ground during the attack.

    Oh dear, I forgot all about Challenger's cave. Still, the Lapras effect.
  19. kaps

    kaps

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    yeeessssss please

    also I'm glad GF made all of the different starting vermin and other similar groups of pokemon. If there were only rats in the Pokemon world, that would be unrealistic. However having rats, meekrats, raccoons, etc gives so much more diversity to each area of Pokemon. Now you don't only have one bird to choose from, you can choose from several different (albeit similar) species. Saying GF was unoriginal for making Pidgey and Pidove would be like saying nature was unoriginal for creating the finch and the pigeon. And even within that, you could say that GF was unoriginal for making Pidgeotto just a larger finch, while the real original ideas are in pokemon like remoraid, which evolves into something new which hadn't existed previously in the pokemon world. And really, who says that.

    But with regards to a different subject, something I've always wanted to be implemented in Pokemon games is something akin to the 'spinda effect', where there are multiple different looks to the same pokemon. Not to the same extent of Spinda, of course, but it would be cool to have something like four different Zangoose designs which have the same colors and look but a differently shaped stripe. Or perhaps make a slight variation in the hue of a pokemon's fur/skin, giving slightly darker or lighter versions. Some shinies do achieve this, but shinies in general are way rarer than you would normally find in the wild, and give a completely different color scheme. I still want shinies of course, but keep those rare and give us at least a little variation on how our pokemon look. It wouldn't have any effect in battles, but would give a little flavor when two trainers are both using the same pokemon.

    For a difference that does effect battles, however, I always thought it would be cool to give pokemon a height and weight range instead of a strict height and weight. Perphaps Beartics range from 8'0" to 8'10" instead of all just being 8'6", with the farther extremes more uncommon in the wild and the middle size being the most common. Then a Pokemon's stats would vary by a point or two depending on these sizes. For example, a heavier pokemon would have a point or two deduction in speed but a point or two advantage in defense, or something like that. Maybe it makes things complicated, but it also makes the games less 'rigid'.
  20. Ingo

    Ingo

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    Alright alright, I'll say they are similar
    But not a rehash
    That term should never be used unless they make a Pokemon of the exact same species as the other and just recolor it

    Everyone forgets Challenger's cave T T lol
    Another example would be Metagross
    I also agree with the above post
    I'd like something similar to a Spinda effect for pokemon meets a spiky eared Pikachu
  21. Infernis

    Infernis

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    And lo, the RNG'ers bred not only for personality and ability, but for optimal size. Those of the hyper-offense mindset bred their Pokemon ever smaller, while the stallers grew theirs to galactic proportions. Behold, ye trainers, the dawn of the Megawailord.

    I like the idea, but oh goodness that would make breeding complicated and time-consuming.
  22. keleyeemoh

    keleyeemoh

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    You seem to be forgetting about the least common gym type of all. PLEASE give us a Dark-type gym this time around, Game Freak. Please.
  23. Geodude6

    Geodude6

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    Something on my wishlist for gen VI:
    Smarter AI

    I really think this needs no explanation.
  24. Xylaser

    Xylaser

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    how will the pokemons look like while swimming/water fights/under water
    will trollfreak make them levitate like the watermons on land? :D
  25. inanimate blob

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    Anyone else ever thought about Pokémon evolution in the sense of (don't laugh) Ben 10: Ultimate Alien?

    For this unfamiliar, Ben hits his watch thing and it simulates 1 million years of evolution on a planet where war rules.

    I feel like evolution may be a Pokémon's response to battling, in order to become less suceptible to being beaten, or "dying."

    It would be interesting to see something like this incorporated, to an extent. :3
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