I understand that you like to perform all manner of mental excercises to convince yourself so heavily that the things you want are factual, but that doesn't give you the right to downplay everyone elses thoughts that don't match up with yours. Your movie reference is also too weak to be taken seriously, and if you really thought that it would be worth waiting to see how this one mechanic would play out in-game, then what was the point of looking to point out where my opinion is invalidated? From my point of view, the addition/lack of freeform movement is unlikely to effect the thrill of playing a Pokemon game. If it is grid-based, then they're really good at using camera tricks to make the movement look more natural, and if it was freeform, then the camera probably wouldn't follow the character so religiously, but slow in to the front/back side of the character like it does in most 3D console games. I don't really care what they do, but for now it looks to be a certain way to me, and unlike you, I'm not pushing my thoughts on anyone unless the reader wishes to believe I'm trying to enforce something. That is all.