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Discussion in 'Orange Islands' started by Stellar, May 10, 2013.
heard you talking shit about dedenne and men
I got your back
Does anyone else think that the wild pokemon present in the demo vary depending on which starter you were randomly assigned? I haven't seen a single Exeggutor in any of these videos outside of that one time, and Skitty was present in that case too.
And yet Mawile got a mega evolution instead of an actual one
Meanwhile, Sylveon is both a special case and the only actual old-pokemon evolution we've seen this generation.
You make a good point, but still, I'm not fully convinced that Mega Evolutions are going to completely take the place of giving new evolutions to old Pokémon. Even if Sylveon does turn out to be the only new evolution we get this generation, the fact remains that we don't know that for sure yet. Remember Generation IV? Remember how we got, what, Weavile, Roserade, and Electivire before the games were released? And now remember just how many other new evolutions there turned out to be? Honchkrow, Ambipom, Mismagius, Gliscor, Leafeon, Glaceon, Magmortar, Rhyperior, Froslass, Gallade, Yanmega, and Mamoswine, and that's just off the top of my head.
Basically, I'm saying that while you could very well be right, we can't say either way with certainty just yet. I do believe that the existence of Sylveon gives hope for other Pokémon gaining new evolutions, but right now that's only my opinion, and I could just as easily be wrong about that.
Remember how in addition to 3 evolutions we also got 3 pre-evolutions and also a note saying there would be a number of new evolutions & pre-evolutions to older pokemon
compared to now where we have one (1) evolution and a new style of not-evolution almost exclusively shown with old generation Pokemon
The only one "anime-like" is Pikachu. The others were just updated so they don't sound 8-bit anymore.
As long as we get around 100-120ish new things like previous gens I don't really care if old stuff gets evos. I'd only be concerned if Megas take the place of new things and we ended up with 50-60 new things because of it but I doubt that's going to be the case.
Sylveon is a special case because Eevee has that whole unstable DNA gimmick, Fairy is a new type and also because it already wasn't a final-stage pokémon. I still believe we will get a couple branch evolutions, but I'm not expecting anything that was final stage in BW to get it.
Basically, nothing that couldn't use Eviolite will start using it in XY.
no, Eviolite isn't the reason for no new evos, don't even suggest it
Not saying either of you are wrong, but remember, we can't (1 eeveelution) rely (New type) on (Horde battles) prior (3d models) patterns (customizable trainers) to justify why something would or would not be a feature/a part of the game. It's a toss up.
starting at 4:23
Fennekin using Tail Whip, Flabebe using Razor Leaf and Lucky Chant
Oh jeez I didn't even completely watch the video I linked myself. I did hear Snorlax have a slightly different cry when it bounced with happiness after being petted. This is cool! Pokemon can make different cries based on their mood (at least in Pokemon-Amie, anyway). The cry that we heard from Zoroark is after consuming a Pokefood-of-the-region. I'm going to assume that the sent-out battle cry will resemble more its original cry but less shrill and buzzy. I guess it's hard for us to call anymore until the games come out.
Is anyone else kind of pissed off about mega evolutions?
It doesn't seem like it, and I'm starting to think that more people should be kind of worried or unhappy.
So far, the only pokemon that have them are pokemon that don't need them, because they're already pretty strong (somewhere near OU or in ubers) and pokemon that need a regular, permanent evolution (in order to give them better stats and a wider movepool) instead of something temporary that would occur only in battle (Mawile and maybe Kangaskhan and Ampharos).
So, if this trend continues, I can only infer that gamefreak is hellbent on making balance issues even worse, and that I should not buy the game.
Does anybody else here feel even remotely like this, or are you all mindless consumers of videogame media?
I'd say we're all pretty mindless. I had to have my mother type this message for me because I can't read or write.
There will be a distribution on Sep 15 and it will likely contain one of Lucario, Oshawott, Zoroark, Chimchar, Sableye, or Treecko.
This makes me think these poke will get MEvo. Sableye is receiving way too much attention to not get anything new.
Alright, if that went over your head, I'll get straight to the point.
If generation six makes the metagame even worse than generation five did, then the best thing that any of us could do as intelligent consumers is to just not buy it.
Buying something and then complaining about it doesn't do very much good, because you've already given the producer your money, and unless you've bought a product from an extremely altruistic company, your complaints won't carry much weight.
Until they unveiled the mega evolutions, I was going to pre-order the game and buy myself a 3DS for it. Now I'm starting to feel like I should just skip it, because they don't seem to give a damn about important things like balance and power creep.
Firstly the game isn't built to be balanced AT ALL. Not even a little. It's just not even a thought on the drawing board and never has been. Have you not noticed that we don't play any Pokemon games straight out of the box as is? That would be chaos and just awful going all the way back to gen 1. Balance went out the door the second they created Mewtwo.
Secondly, Mewtwo/Blaziken and to a much lesser extent Lucario are the only things that have them right now that might not "need" them. The game needed something to spice it up and frankly they hit a home run with this because it's appealing from a competitive standpoint as well as an aesthetic and just all around awesomeness standpoint.
Double post -_-
The event is based on the Japanese show Pokemon Smash, and unless I'm mistaken, those Pokemon are often featured on the show, sometimes as people dressed up in costumes. The selection of Pokemon likely means nothing in regard to MEvos.
Nintendo has shown they listen to club nintendo surveys so buying something and complaining about it can actually work
By "balanced", I mean that there should be a certain amount of equality between certain groups of Pokemon in terms of stats, moves, abilities, and type relationships.
If game was built without any regard to balance, then why did they nerf the accuracy of Dark Void? Why did they even bother making a new type that resists and is super-effective against dragon types? Hell, why did they ever do anything with the types after generation one if balance didn't matter?
Balance does matter, especially for the competitive side of the game. Thus, we have several different "plateaus" of average pokemon strength, represented by Smogon's tiers.
If Smogon's "analytical department" has to keep making tiers because the pokemon that come out keep getting stronger while the rest are left behind, there is a problem with the balance of the game and it should be obvious that power creep is at hand and needs to be resolved somehow.
If it is not resolved, I fail to see a reason for this site to exist.
Here's Exeggutor's updated cry - at 3:53
Oh yeah, that one has definitely been changed.
I wonder if/when this demo will be available on the eshop? Can't be too long since August is almost over already.
So here's the deal.
For a long time, the game has been set up to be balanced for gameplay purposes. Any game that's made to be fair when you're fighting a computer is always easy to break when put into the hands of competitors, just look at story-driven MMOs. Each character does a good enough job on its own when doing dungeon runs, but the characters are often tiered in PvP because some have combos and/or special attacks that are simply more functional than others when it's your skills vs another person. If Pokémon were a game where we fought against another live person every time we battled, they would have a very different schedule for playtesting because they wouldn't want certain characters/monsters to be more generally advantageous in battle than others.
Battling is only a small portion of what Pokémon truly is. Pokémon is one of the few games that encourages you to continuously collect new characters to fight with. If every situation in RBGY could be handled with a Bulbasaur and a Mankey, then there'd be no point in learning about all the other Pokémon out there. Pokémon that you see early on aren't going to be as powerful as late-game Pokémon, and they justify that by having experience yields, BSTs, rarity, exclusivity, type commodities, and more set in their programming because they wanted things to continuously balance out as you played. They want to keep the spirit of continuous balance based on progress intact by introducing their new game mechanics.
It's complicated, but the point I want to make is, maybe they're looking to cater towards the metagame a little more. However, they also want to provide new, fresh ideas that they hope will make a major change to the way we play, because the game as a whole would go stale if they created a bunch of new evolutions, effectively making the Kalos region "Gen IV 2, Electric Boogaloo". They're really trying to have it all.
You know what I'd do if I could play the demo? Calculate the base stats of everything in my party.
And finally settle Sylveon's base stats.
(and I guess the other party members too)