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Pokémon XY General Discussion

Discussion in 'Orange Islands' started by Stellar, May 10, 2013.

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  1. Magnemite

    Magnemite arceus with wings
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    Yes, and so is Psychic. Empoleon, Ferrothorn, Tentacruel, and Venusaur resist Water and Fairy, to name a few.
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  2. R_N

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    So why are there so many people saying Mega Mawile will be trash due to its weaknesses

    I'll admit to not being hip to the metagame like some people but doesn't that describe like...all Pokemon.

    e: I mean just look at Heatran. x2 weakness to ever popular Fighting & Water, x4 weak to the even more popular Ground
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  3. Magnemite

    Magnemite arceus with wings
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    There is a whole ONE fully evolved Pokemon without a weakness now, which is Eelektross. Mawile only has two weaknesses. That's the same amount as Ferrothorn. It has near unresisted coverage in Foul Play+ Fairy Stab. The only Pokemon to resist that is Mawile itself (Plus the hypothetical Fire/Fairy typing).
    Last edited: Sep 20, 2013
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  4. FrostFire

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    It's kind of impossible to say how good or otherwise Mega-Mawile will be at the moment. I know a lot of people are singing it's praises - and it certainly has potential - but there's a lot riding on what it's stats are like. We already know that it's attack (with Huge Power) will be great; but it looks like it's still going to be slow regardless. That means it will rely on it's defenses (which are apparently given a boost) - but how much of a boost? Because atm, Mawile has the terrifying defensive spread of 50/85/55. Not even a good defensive typing is going to save Mega Mawile if it's base defense stats don't rise pretty significantly.

    That said, it has Huge Power Sucker Punch going for it, along with Intimidate Pre-Megalution. I guess it's just difficult to say anything right now, given the lack of specific information. Which is a totally lame-ass thing to say. But hey, the good news is that we'll have a very good idea of Mega Mawile's potential in about 3 weeks. :O

    EDIT: Oh, I just realised that Ev-ing M-Mawile will be a bit problematic too. If you don't invest in defense(s), then you won't be able to take hits. But if you don't invest in attack, chances are you'll be significantly weaker. Just something else to think about I suppose.

    ANOTHER EDIT: @_@
    Also, seeing as you can only have one Mega per team, it's also hard to compare M-Mawile to regular pokemon; because Megawile won't be competing with regular pokemon for a team slot. Rather, it'll be competing with other Megas for that one valuable slot. So it also really depends on how M-Mawile stacks up against the other Megas more than anything.
    Last edited: Sep 20, 2013
  5. IcyMan28

    IcyMan28

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    What is all this talk of Jynx resisting Azumarill's STAB? Neither Ice nor Psychic resist Fairy, did I miss something?
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  6. Dietcoke101

    Dietcoke101

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    Wait what? Only one mega per team? Dang! That's actually a really good point. Even if Megawile's bulk is increased significantly, so will the attack power of threats such as Megachomp.
  7. Chaoswalker

    Chaoswalker

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    MMawile looks like doubles material to me. There you can enter it, get intimidate, and mevo turn 1 with fewer problems thanks to fake out partners and the prevalence of protect. Also, the epic sucker punch is more appreciated.

    Edit: Weak to heatwave and earthquake. Resistant to rockslide and blizzard. Hm.
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  8. Tytus

    Tytus

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    There's been a lot of misinformation and confusion going on over the last few pages.
  9. V4Victini

    V4Victini [22:01] <&Stellar> I'm gonna edit ALL the YAML files
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    THis is where Foul Play comes in Handy ;)
  10. Wishy

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    Err.. are you sure you are talking about Jynx? I think you should review type match-ups again.
  11. Magnemite

    Magnemite arceus with wings
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    Especially since it uses Huge Power with the opponents attack. So Foul Play on a max attack Kyu-B would be 95 power from an attack stat of 964. Ouch.
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  12. Hozu

    Hozu RNGenius
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    Just a thought - Intimidate cuts into Foul Play damage...
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  13. Namine

    Namine

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    The ice-type Attack that hits water for super effectiive damage, might finally make ice-types better.
    By now all water types learned ice beam so people didn't use ice-types because of sr damage.
  14. V4Victini

    V4Victini [22:01] <&Stellar> I'm gonna edit ALL the YAML files
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    Hozu Yea, preferably only once but it makes playing around with it initially a little harder.
    Namine I guess it depends on whether its a signature move or not (I hope not :D)
  15. Akiratron

    Akiratron

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    If fairies are weak to fire
    I would go for breeding the sap sipper azumaril. Whilst it lacks attacking power you could always baton pass a few stat boosts.

    Just watched a nbz vid, its rumoured there might be a mega Celebi/Dragonite/Salamence.
  16. Codraroll

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    Just asking again, 'cause it seems it was ignored the last time:

    Do Amaura and Aurorus mark the first use of gradient colours in official art? Their headgear have a gradient from pink to yellow, and I can't remember if such a thing was used earlier (it would probably be too complicated to sprite).
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  17. king Riptor

    king Riptor

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    Fairy arent weak to Fire. Steel are, though thats not a big deal imo.
    Huge power requires no time investment its better overall

    Also I could say theres rumors of a mega Jirachi thats just baseless speculation. Were at a point now where we should be expecting photos from players guides or press kits
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  18. AstralFire

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    If we're not counting the spiffy high-tech flame effects used on Moltres' Gen. III art, I believe you're correct.
  19. Codraroll

    Codraroll
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    I wouldn't count Moltres, actually. Assuming you mean the art in its Bulbapedia article, you can see the flames are composed of patches of only three (or four, hard to tell) different colours. There are clear borders between colours in Moltres' art, wheras Amaura and Aurorus have true gradients.
  20. AstralFire

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    I wouldn't either, just was the closest thing I could think of. Speaking of Moltres, if the original legendary trio get Mega formes, I demand Drought Moltres. The damn thing brings summer, it should have gotten that way before Charizard. :I Same for Drizzle Zapdos and Snow Warning Articuno.
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  21. PME

    PME

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    Just look at The Power of One
  22. R_N

    R_N
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    Yes let's discuss an unfounded screen shot

    No wait let's not do that
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  23. Antihaxxer

    Antihaxxer

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    Not true ... Keldeo or Rotom Water or Magikarp or Tympole-line can't learn Ice Beam
  24. CabooseFTW

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    Sorry to bring up something from a different page, but there was some confusion about this. Jynx has the Dry Skin ability, making it immune to water moves.
  25. Punchshroom

    Punchshroom para is worse than sleep
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    So far new good type-combos include Dark + Fairy as well as Fairy + Ground, while Dark + Fighting pretty much got shafted due to Fairy.

    The balance of the Dragon-type pretty much made it reminiscent to Electric now: strikes a limited number of types SE (there's a shit ton of Waters and Flyings though) and has a type that has a total advantage against it.
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