Sleep Talk suggestion
Might require a bulk of coding, but maybe it would choose slot based on what turn it is?
So like..Turn 1 = Upper left, Turn 2 = Upper Right, etc etc. Turn 5 = Upper Left, and thus it has been reset.
This way it's not truly abusable; you have to get the timing right.
CompoundEyes and +Acc moves should make anything that was banned for "not enough acc" be counted as 100 Acc, in my opinion.
CompoundEyes, Gravity, or +1 means stuff like 60% Acc hitting, and the penalty on 120s disappearing.
Telekinesis, Lock-On, Mind Reader, or +2 means stuff like DynamicPunch and Zap Cannon hitting.
Might require a bulk of coding, but maybe it would choose slot based on what turn it is?
So like..Turn 1 = Upper left, Turn 2 = Upper Right, etc etc. Turn 5 = Upper Left, and thus it has been reset.
This way it's not truly abusable; you have to get the timing right.
CompoundEyes and +Acc moves should make anything that was banned for "not enough acc" be counted as 100 Acc, in my opinion.
CompoundEyes, Gravity, or +1 means stuff like 60% Acc hitting, and the penalty on 120s disappearing.
Telekinesis, Lock-On, Mind Reader, or +2 means stuff like DynamicPunch and Zap Cannon hitting.