Eevee (Flareon) - Mid Tier
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Availability: Flareon is given to you as a level 25 Eevee, and can be evolved via a Fire Stone, which costs an easily affordable 2100 Poke.
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Stats: Flareon not only posesses high attacking stats on both ends of the spectrum, but it also has enough speed to outpace anything that isn't particularly fast or is used by a Gym Leader/Elite Four member. Its Defense and HP do let it down, though.
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Movepool: Flareon starts off with Tackle (Quick Attack in Yellow) as its most powerful move, which makes Body Slam an option to be considered. However, Flareon learns an adequate move a few levels after obtaining it (Bite at level 30 in Yellow and Ember at level 31 in Red and Blue), but Body Slam should still be at least considered, as its extra base power nets it OHKOes where Bite and Ember do not. Of course, being a Fire-type, Flareon has TM access to Fire Blast, and considering the fact that all Flareon learns in terms of attacks are either Fire-type or Normal-type moves (unless you're actually counting the pathetic Smog as a usable attack), Flareon will easily have space for it. Also, Flareon learns Fire Spin at level 42 (level 36 in Yellow), but while Fire Spin's trapping effect might seem appealing at first glance, it slows the game's progress immensly, making it not recommended.
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Power: As mentioned above, before it learns Ember/Bite (and also assuming that you didn't teach it Body Slam), it has a noticable lack of power and as such has trouble early on when you first get it. Once it learns Ember/Bite, its combat abilities improve considerably, but its low combined Defense and HP cause its health to wear down quickly, and more often than not, it generally ends up being the first Pokemon in your party to faint. When the water routes come along, Flareon predictably has a bit of a rough time, but its incredible Attack allows it to fend for itself better than an Arcanine or Ninetales would. Also, teaching it Body Slam helps it out greatly, allowing it to achieve multiple OHKOes that Bite and Ember can't.
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Type: Fire typing, while helpful in Celadon and against the random Grass-type user, doesn't really stand out anywhere else, and causes it to have trouble late-game, where Water-types are abundant.
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Match-ups:
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Erika: Her Victreebel happens to be faster than you and knows Wrap. Thankfully, her Tangela and Vileplume happen to be slower than you and thanks to RBY's AI, they will never use Mega Drain or Petal Dance against you, as it would be not very effective, thus allowing Flareon to Bite (or better yet, Ember) its way through her team.
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Koga: Let's face it. While Ember's power is enough to cut it against the average trainer, it's just not enough to so much as 3HKO his Muk or Weezing. Things might seem better in Yellow at first glance, with his entire team being weak to Fire-type attacks and weak overall, but the problem is that Flareon's only Fire-type attack at that point in the game is Fire Spin, which burns time more efficiently than Koga's multiple Venonat.
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Sabrina: By this time, Flareon should be high enough in level that it can withstand 2 Psybeams from her Pokemon, and Bite should be doing more to Kadabra than Recover heals. Flareon can also beat Alakazam if it knows Body Slam, but only if it paralyzes it. In Yellow, however, Flareon would need to be lucky to beat her Kadabra by itself, and this is assuming it knows Body Slam!
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Blaine: Thanks to RBY's AI as mentioned above, Blaine's Pokemon will never use a single Fire-type attack against Flareon. It still has to watch out for Rapidash's Stomp and Arcanine's Take Down, with the former being faster than Flareon, thus giving Stomp the chance at flinching Flareon, and the latter coming off of a respectable Attack stat. Still, Flareon should be able to beat every Pokemon on his team, with the possible exception of Arcanine, with little worry.
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Giovanni: Flareon can't do much to Rhyhorn or Rhydon without wasting Fire Blast's PP, which isn't enough to deal with both of them. Also, every one of Giovanni's Pokemon (except Persian) threatens Flareon in Yellow, thanks all of them knowing Earthquake, but regardless of version, Flareon flat out loses to Dugtrio. Thankfully, the Nidos are manageable in Red and Blue.
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Lorelei: Simply put, the only Pokemon of hers you should even consider having Flareon fight is Jynx. It falls on its face against anybody else.
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Bruno: The 2 Onix he has aren't worth wasting Fire Blast's PP. Let somebody else deal with them. Fire Blast OHKOes both of the Hitmons, but Machamp can stomach a blast. Keep in mind though that his Hitmons are faster than Flareon.
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Agatha: Flareon can't do much to her Ghosts, thanks to their having a Special that is enough to take minor damage from even Fire Blast combined with an immunity to Normal-type attacks. Her Golbat and Arbok are both faster than Flareon and can withstand a Fire Blast, but outside of status, Golbat (and Arbok in Red and Blue) won't be doing much back.
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Lance: Flareon won't be doing much of anything this fight, as all of them not only resist Fire Blast, Flareon's main attack, but they all know Hyper Beam, which does a large amount of damage to whatever doesn't resist it or have respectable Defense, and simply put, Flareon does not fit either of the above criteria.
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Rival: Pidgeot, Exeggutor, and Venusaur are all easily beaten. Flareon can potentially beat Alakazam, but it needs Body Slam and don't expect it to do much else, as Psychic can easily wear it down, and the same goes with Jolteon. Also, unless you're using it as fodder (which I hope you're not), Flareon should never go up against Gyarados, Cloyster, or Blastoise, for obvious reasons.
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Additional comments: While Flareon isn't much of a help against the game's major battles, its performance against the trainers after Pokemon Tower (as well as doing better against Water-types than its non-Charmander competition) makes up for it, and makes Flareon an acceptable choice for a spot on your team.