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Pokemon Showdown bug reports

Discussion in 'Pokémon Showdown!' started by Zarel, Nov 4, 2011.

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  1. Rih

    Rih

    Joined:
    Sep 8, 2009
    Messages:
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    Couple bugs

    So I was battling on the Random Ladder today and this happened:
    The foe's Ambipom used Return!
    [DEBUG] LO boost.
    Quagsire lost 44% of its health!
    The foe's Ambipom lost some of its HP!
    The foe's Ambipom fainted!
    Quagsire used Curse!
    But there was no target...

    AFAIK, Curse should still boost Quagsire. If Quagsire were a Ghost type I could see that result pop up.
  2. Level 51

    Level 51 [17:37:18] sanTTTa: (Private to @Level 51) ᕙ(⇀‸↼‶)ᕗ
    is a member of the Site Staffis a Forum Moderatoris a Smogon Media Contributoris a Battle Server Moderator
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    Note turns 23, 26 and 32. No HP which is super-effective against Blastoise is also super-effective against Mewtwo. Furthermore, on turn 32, the HP reverts to regular effectiveness.

    Show Hide
    Turn 23
    The foe's Blastoise used Hidden Power!
    It's super-effective! Slowbro lost 36% of its health!
    Slowbro used Hidden Power!
    It's super-effective! The foe's Blastoise lost 36% of its health!

    Slowbro was hurt by poison!
    The foe's Blastoise was hurt by poison!
    The foe's Blastoise's Rain Dish heals it!
    Slowbro restored HP using its Leftovers!
    Turn 24
    The foe's Blastoise used Rest!
    The foe's Blastoise fell asleep!
    The foe's Blastoise went to sleep and became healthy!
    The foe's Blastoise ate its Chesto Berry!
    The foe's Blastoise woke up!
    Slowbro used Rest!
    Slowbro fell asleep!
    Slowbro went to sleep and became healthy!
    Turn 25
    The foe's Blastoise used Hidden Power!
    It's super-effective! Slowbro lost 36% of its health!
    Slowbro is fast asleep.
    Slowbro used Sleep Talk!
    Slowbro used Rest!
    But it failed!
    Slowbro restored HP using its Leftovers!
    Turn 26
    Peepee called Blastoise back!
    Peepee sent out Mewtwo!
    The foe's Mewtwo is exerting its pressure!
    Slowbro is fast asleep.
    Slowbro used Sleep Talk!
    Slowbro used Hidden Power!
    It's super-effective! The foe's Mewtwo lost 45% of its health!

    Slowbro restored HP using its Leftovers!
    Turn 27
    The foe's Mewtwo used Trick!
    The foe's Mewtwo switched items with Slowbro!
    Slowbro obtained one Choice Scarf!
    The foe's Mewtwo obtained one Leftovers!
    Slowbro woke up!
    Slowbro used Sleep Talk!
    But it failed!
    The foe's Mewtwo restored HP using its Leftovers!
    Turn 28
    The foe's Mewtwo used Recover!
    The foe's Mewtwo regained health!
    Slowbro used Sleep Talk!
    But it failed!
    The foe's Mewtwo restored HP using its Leftovers!
    Turn 29
    Is A Person called Slowbro back!
    Is A Person sent out Gliscor!
    Pointed stones dug into Gliscor!
    The foe's Mewtwo used Flamethrower!
    [DEBUG] rain fire suppress.
    Gliscor lost 20% of its health!
    Gliscor restored HP using its Poison Heal!
    [DEBUG] damage event said zero.
    The foe's Mewtwo restored HP using its Leftovers!
    Turn 30
    Peepee called Mewtwo back!
    Peepee sent out Blastoise!
    Gliscor used U-turn!
    The foe's Blastoise lost 16% of its health!
    Is A Person called Gliscor back!
    Is A Person sent out Slowbro!
    Pointed stones dug into Slowbro!
    The foe's Blastoise's Rain Dish heals it!
    Turn 31
    The foe's Blastoise used Hidden Power!
    It's super-effective! Slowbro lost 36% of its health!
    Slowbro used Hidden Power!
    It's super-effective! The foe's Blastoise lost 36% of its health!
    The foe's Blastoise's Rain Dish heals it!
    Turn 32
    Peepee called Blastoise back!
    Peepee sent out Mewtwo!
    The foe's Mewtwo is exerting its pressure!
    Slowbro used Hidden Power!
    The foe's Mewtwo lost 23% of its health!

    The foe's Mewtwo restored HP using its Leftovers!
    Turn 33


    Also, Mewtwo should be able to use Electro Ball (event), and
    Pickpocket Weavile can be used despite not being released (however, Pickpocket does not seem to actually work in battle).
  3. The Immortal

    The Immortal Administrator of Showdown!
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    All these are known bugs (or not implemented), and we're working on getting them fixed.

  4. AfroThunderRule

    AfroThunderRule *yawn* ez
    is a Tiering Contributor Alumnus

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    Shadow Force doesn't hit through Protect when it should.

    Show Hide

    AfroThunderRule joined.
    why cant i be a mo joined.
    Format: Debug Mode
    Battle between AfroThunderRule and why cant i be a mo started!
    AfroThunderRule sent out Politoed!
    why cant i be a mo sent out Giratina-Origin!
    The foe's Politoed's Drizzle made it rain!
    Turn 1
    AfroThunderRule: Hi alt.
    Giratina-Origin vanished instantly!
    The foe's Politoed used Toxic!
    The attack of the foe's Politoed missed!
    Turn 2
    The foe's Politoed used Protect!
    [DEBUG] Success chance: 100%.
    The foe's Politoed protected itself!
    Giratina-Origin used Shadow Force!
    The foe's Politoed protected itself!
    Turn 3
    why cant i be a mo: gg
    AfroThunderRule left.
    This isn't a rated battle; victory doesn't mean anything.
    Do you just want to see the text "you win"? Okay. You win.





    Here's a pic.
    Show Hide
    [​IMG]
  5. zyrefredric

    zyrefredric

    Joined:
    Jun 24, 2008
    Messages:
    524
    I know this is a thread primarily for reporting bugs, but I was told this is the best place I could post my question. So, here I am.

    I'm currently making a proposal for a side-metagame (like Balanced Hackmons). Here's the link. I was wondering if Pokemon Showdown would be interested, and if it could possibly be implemented in PS.
  6. sillykyle

    sillykyle

    Joined:
    Dec 26, 2011
    Messages:
    1
    The chat gives away information that it shouldn't. For example, I was watching an LC battle, and someone was using a Zorua (with Illusion active). It got fully paralyzed one turn (or hurt itself in confusion, I forget which), and the message saying that it didn't move said Zorua, not the Pokemon it was disguised as. Another one is life orb with Sheer Force. It says life orb boost even when there's no LO recoil (because of Sheer Force).
  7. example100000

    example100000

    Joined:
    Jan 1, 2012
    Messages:
    9
    Look at this crap. Retaliate doesn't work.
    [​IMG]
    Damage calculator: Because shedinja died the turn before, retaliate's meant to have 140 power!!!
    [​IMG]
    This crap costed me the game :( :( :(
  8. bugmaniacbob

    bugmaniacbob Floats like a Butterfree, stings like a Metapod
    is a Smogon Media Contributoris an Artist Alumnusis a CAP Contributor Alumnusis a Contributor Alumnus

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    My Shaymin-S was frozen by Ice Beam, but did not revert to Shaymin-L.

    I also had a Shaymin-L on my random team, not sure if that affected anything.
  9. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    Necturna

    Necturna's sketch moves seem to no longer be implemented... Recover and Soak are sketch moves, but I can't use either Necturna that had them in battle.

    Also, a side note, the move Thief didn't work last time I checked... a combination of Dark Gem+Thief, which should have consumed the gem, boosting Thief's power, and damaged the opponent... dealt no damage, and didn't steal any item. Thief should do damage even if the user has an item.
  10. Mr.E

    Mr.E im the best
    is a Pre-Contributoris a Past SPL Winner

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    3,796
    Similar to what Level 51 posted, I just got out of a random battle where Hidden Power apparently changed types. Metagross had HP Fire and chunked my Whimsicott for 61% under Sunny Day... after which it proceeded to do about 20% neutral damage the remainder of the battle.
  11. grantmeaname

    grantmeaname

    Joined:
    Mar 11, 2010
    Messages:
    20
    Turn 10

    Inactive players will forfeit in 180 seconds. (requested by incogNigro)
    The restart or kick was interrupted by activity.
    Inactive players will forfeit in 180 seconds. (requested by grantmeaname)
    Inactive players will forfeit in 150 seconds.
    User: grantmeaname
    ou: 1650 (GXE:67) (W:10/L:5/T:0)
    capnecturnaplaytest: 1359 (GXE:55) (W:2/L:1/T:0)
    randombattle: 1748 (GXE:72) (W:227/L:150/T:7)
    uu: 1651 (GXE:66) (W:17/L:9/T:0)
    The restart or kick was interrupted by activity.
    Darmanitan used U-turn!
    [DEBUG] LO boost.
    The foe's Gastrodon lost 40% of its health!
    Darmanitan lost some of its HP!
    grantmeaname called Darmanitan back!
    grantmeaname sent out Whimsicott!
    The foe's Gastrodon restored HP using its Leftovers!
    Whimsicott restored HP using its Leftovers!

    Did his pokemon just do nothing that turn?
  12. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
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    Sometimes battlers gets their teams switched, ending up using the opponent's team instead.


    This is the team at the start of battle logs. hchami1 originally had the sun team, loler the hail.
  13. Arcticblast

    Arcticblast
    is a Forum Moderator Alumnusis a Community Contributor Alumnusis a Battle Server Moderator Alumnusis a SPL Winner

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    grantmeaname, this happens occasionally when the person to choose his or her move first presses Cancel right as person #2 selects his or her move.
  14. Axisotaku

    Axisotaku

    Joined:
    Feb 18, 2012
    Messages:
    71
    FeoFatale called Doduo back!
    FeoFatale sent out Treecko!
    Pointed stones dug into the foe's Treecko!
    Sapphire(chinchou) used Volt Switch!
    A critical hit! It's not very effective... The foe's Treecko lost 70% of its health!
    Lannister called Sapphire back!
    Lannister sent out Platinum (Mienfoo)!
    FeoFatale called Treecko back!
    FeoFatale sent out Mienfoo!
    Pointed stones dug into the foe's Mienfoo!
    The foe's Mienfoo restored HP using its Leftovers!


    so he switch out his doduo for his Treecko, my Chinchou Volt Switch into my Meinfoo, and in the same turn his Treecko Switch to his Mienfoo.
  15. Darkmalice

    Darkmalice Like a facepalm, but better
    is a Forum Moderatoris a Tiering Contributor
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    My opponent became unable to switch out, both via normal methods (with Phione) and then via U-turn (Taillow). He ended up forfeiting because he couldn't do anything. Not sure how this happened. No Mean Look etc, and my opponent had more Pokemon than those two not fainted in his party (a Ninetales and another Pokemon that was never revealed in the match).

    Used paint to insert 2 red circles around the abnormal chat lines (open)
    [​IMG]


    Here's the chat I had with my opponent afterwards:

    Show Hide
    Darkmalice: what happened in our last match?
    Darkmalice: it seemed like something went wrong with showdown
    Darkmalice: specifically the part that said "debug. can't switch' and this pokemon doesn't exist
    threewisemonkeys: something went wrong i guess
    Darkmalice: did you try to switch?
    threewisemonkeys: um yes
    Darkmalice: i can report the glitch on smogon, i just need to know what happened
    threewisemonkeys: ok do that. ty anyways
    Darkmalice: you tried to switch twice with phione, and then 3 times with taillow (via U-turn)?
    threewisemonkeys: yeah
    threewisemonkeys: i dont remember well
    Darkmalice: was it only once with phione?
    Darkmalice: i'm guessing this by the number of times that "Can't switch" appeared
    threewisemonkeys: i dont know. i remember i switch with phione then u turn with taillow
    Darkmalice: you couldn't do anything with taillow after u-turn?
    threewisemonkeys: yes
    Darkmalice: sounds strange
    threewisemonkeys: really strange
    Darkmalice: i'll post this log on smogon
    threewisemonkeys: ok
    threewisemonkeys: nice
    Darkmalice: also print screened the error
    threewisemonkeys: ok
    Darkmalice: np
    threewisemonkeys: thanks
    Darkmalice: shame the match had to end like that


    Here's the entire match for further details. Nothing out of the ordinary apart from what I've mentioned:
    Show Hide
    Darkmalice joined.
    threewisemonkeys joined.
    Format: Random Battle
    Rated battle
    Rule: Sleep Clause
    Battle between Darkmalice and threewisemonkeys started!
    Darkmalice sent out Vespiquen!
    threewisemonkeys sent out Ninetales!
    The foe's Ninetales's Drought intensified the sun's rays!
    Vespiquen is exerting its pressure!
    Turn 1
    Darkmalice called Vespiquen back!
    Darkmalice sent out Ho-Oh!
    The foe's Ninetales used Flamethrower!
    [DEBUG] Sunny Day fire boost.
    It's not very effective... Ho-Oh lost 17% of its health!
    Turn 2
    The foe's Ninetales used Hidden Power!
    It's super-effective! Ho-Oh lost 23% of its health!
    Ho-Oh used Light Screen!
    Light Screen raised your team's special defense!
    Turn 3
    The foe's Ninetales used Will-O-Wisp!
    [DEBUG] natural immunity.
    [DEBUG] immune to status.
    Ho-Oh used Recover!
    Ho-Oh regained health!
    Turn 4
    threewisemonkeys called Ninetales back!
    threewisemonkeys sent out Phione!
    Ho-Oh used Toxic!
    The foe's Phione was badly poisoned!
    The foe's Phione was hurt by poison!
    Turn 5
    The foe's Phione used Surf!
    [DEBUG] Light Screen weaken.
    [DEBUG] Sunny Day water suppress.
    It's super-effective! Ho-Oh lost 20% of its health!
    Ho-Oh used Brave Bird!
    The foe's Phione lost 43% of its health!
    Ho-Oh is damaged by recoil!
    The foe's Phione was hurt by poison!
    Turn 6
    The foe's Phione used Surf!
    [DEBUG] Light Screen weaken.
    [DEBUG] Sunny Day water suppress.
    It's super-effective! Ho-Oh lost 20% of its health!
    Ho-Oh used Recover!
    Ho-Oh regained health!
    The foe's Phione was hurt by poison!
    Turn 7
    The foe's Phione used U-turn!
    It's not very effective... Ho-Oh lost 6% of its health!
    threewisemonkeys called Phione back!
    threewisemonkeys sent out Piplup!
    Ho-Oh used Recover!
    Ho-Oh regained health!
    Turn 8
    Ho-Oh used Brave Bird!
    A critical hit! The foe's Piplup lost 100% of its health!
    Ho-Oh is damaged by recoil!
    The foe's Piplup fainted!
    threewisemonkeys sent out Arcanine!
    The foe's Arcanine intimidates Ho-Oh!
    Ho-Oh's Intimidate lowered its Attack!
    The foe's Arcanine is floating on a balloon!
    Turn 9
    Darkmalice called Ho-Oh back!
    Darkmalice sent out Gligar!
    The foe's Arcanine used Toxic!
    Gligar was badly poisoned!
    Your team's light screen wore off!
    Gligar was hurt by poison!
    Turn 10
    The foe's Arcanine used Fire Blast!
    [DEBUG] Sunny Day fire boost.
    Gligar lost 94% of its health!
    Gligar fainted!
    Darkmalice sent out Armaldo!
    Turn 11
    The foe's Arcanine used Fire Blast!
    [DEBUG] Sunny Day fire boost.
    Armaldo lost 70% of its health!
    Armaldo used Rock Blast!
    It's super-effective! The foe's Arcanine lost 52% of its health!
    [DEBUG] effect: rockblast.
    The foe's Arcanine's Air Balloon popped!
    It's super-effective! The foe's Arcanine lost 48% of its health!
    Hit 2 times!
    The foe's Arcanine fainted!
    threewisemonkeys sent out Phione!
    Turn 12
    Darkmalice called Armaldo back!
    Darkmalice sent out Palkia!
    Palkia is exerting its pressure!
    The foe's Phione used Surf!
    [DEBUG] Sunny Day water suppress.
    It's not very effective... Palkia lost 5% of its health!
    Palkia restored HP using its Leftovers!
    The foe's Phione was hurt by poison!
    Turn 13
    [DEBUG] Can't switch: This pokemon doesn't exist.
    [DEBUG] Hacking detected, pokemondoesntexist not allowed; forcing Hidden Power Electric.
    The foe's Phione used Hidden Power!
    Palkia lost 21% of its health!
    Palkia used Aqua Tail!
    [DEBUG] Sunny Day water suppress.
    It's not very effective... The foe's Phione lost 8% of its health!
    Palkia restored HP using its Leftovers!
    The foe's Phione was hurt by poison!
    The foe's Phione fainted!
    threewisemonkeys sent out Taillow!
    Turn 14
    The foe's Taillow used U-turn!
    A critical hit! Palkia lost 38% of its health!
    [DEBUG] Can't switch: This pokemon doesn't exist.
    [DEBUG] Can't switch: This pokemon doesn't exist.
    [DEBUG] Can't switch: This pokemon doesn't exist.
    threewisemonkeys left.
    Inactive players will forfeit in 60 seconds. (requested by Darkmalice)
    Inactive players will forfeit in 30 seconds.
    threewisemonkeys lost because of their inactivity.
    Darkmalice won the battle!
    Ladder updated.
    threewisemonkeys: (Private to Darkmalice) something went wrong i guess
  16. Link992

    Link992

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    Apr 24, 2012
    Messages:
    1
    whenever someone joins to spectate the sides switch and my oppenents teams is on my side and i cant switch pokemon
  17. Rih

    Rih

    Joined:
    Sep 8, 2009
    Messages:
    36
    Turn 6

    The foe's Machoke used Protect!
    [DEBUG] Success chance: 100%.
    The foe's Machoke protected itself!
    Giratina-Origin used Shadow Force!
    The foe's Machoke protected itself!
    The foe's Machoke was hurt by poison!

    Shadow Force should hit through Protect.
  18. Rih

    Rih

    Joined:
    Sep 8, 2009
    Messages:
    36
    Starmie used Trick!
    Starmie switched items with the foe's Giratina-Origin!
    The foe's Giratina-Origin obtained one Choice Scarf!
    Starmie obtained one Griseous Orb!
    The foe's Giratina-Origin used Thunder!
    It's super-effective! Starmie lost 84% of its health!

    Griseous Orb should be unTrickable iirc
  19. Techniloom

    Techniloom

    Joined:
    Dec 7, 2011
    Messages:
    106
    The game said this when I was using Volcarona ([DEBUG] Hacking detected, powerwhip not allowed; forcing Fiery Dance.) it defiantly didn't have power whip. The game also said this when using ferrothorn ([DEBUG] Hacking detected, quiverdance not allowed; forcing Power Whip.) aslo did not have fiery dance. The game also made me switch between Volcarona and ferrothorn a few times and also didn't let me switch sometimes aswell.
  20. Rih

    Rih

    Joined:
    Sep 8, 2009
    Messages:
    36
    Pressure does not seem to be working; attacks are only losing 1 PP instead of 2.
  21. grantmeaname

    grantmeaname

    Joined:
    Mar 11, 2010
    Messages:
    20
    Turn 1

    User: 159951
    randombattle: 1202 (GXE:31) (W:0/L:9/T:0)
    Sableye used Nasty Plot!
    Sableye's Special Attack sharply rose!
    The foe's Kangaskhan used Hammer Arm!
    It's super-effective! Sableye lost 98% of its health!
    The foe's Kangaskhan's Speed fell!
    Turn 2

    The foe's Kangaskhan used Hammer Arm!
    It's super-effective! Sableye lost 2% of its health!
    The foe's Kangaskhan's Speed fell!
    Sableye fainted!

    Anyone care to explain how that's possible? Why did his kangaskhan get faster?
  22. worcestershire

    worcestershire

    Joined:
    Aug 20, 2010
    Messages:
    66
    used quagsire in random battle, curse was blocked by protect. probably something to do with the double nature of curse.
  23. Neb555

    Neb555

    Joined:
    Mar 27, 2011
    Messages:
    25
    Sableye has prankster, so Nasty Plot got priority. Not a glitch if it was using an actual attack that second turn.


    I found a legitimate glitch, though I'm pretty sure it's been mentioned (and unaddressed) earlier. Bug bite doesn't work, had Ariados attack a Spiritomb a couple times before it used rest and still woke up with its Chesto berry.
  24. ASB

    ASB

    Joined:
    Jan 2, 2011
    Messages:
    34
    I was fighting someone [who we will call person X] and was about to lose so I opened up a second battle [person Y] and closed out of the first one. The original disappeared but in the second battle it said that I had forfeited to person X (who, mind you, wasn't even in that battle) and the only option available was "Instant Replay" even though the battle hadn't even started. I had two options: sit there and do nothing until I timed out, or close out of the battle. I opted for the latter, and when I X'ed out of it I was not even prompted with the usual "Would you like to forfeit the battle?" or whatever it says.

    TLDR: Closing one battle made me forfeit another one. Fix please.
  25. gleyon

    gleyon

    Joined:
    Aug 26, 2011
    Messages:
    8
    don't have any logs but I know that when using hyperbeam against a ghost it will still display "must recharge" even though the pokemon needn't.

    also, when using rest on full HP, the move will fail but the user will still induce sleep
    not sure if that's meant to happen but it seems like it shouldn't as the move "fails"

    anticipation also displays nothing
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